zenny
69b25aacb9
Overhaul item and inventory and clean up bits and pieces
2026-02-15 01:19:27 -08:00
zenny
68b1455c53
Fix restorative
2026-02-12 23:28:51 -08:00
zenny
9615e1e251
Audio fade
2026-02-12 22:42:18 -08:00
zenny
d503413140
Fix up effect items
...
Fix up minimap
Add some debug info
2026-02-12 20:49:09 -08:00
zenny
b475df6f68
Implement most jewels
2026-02-12 02:36:25 -08:00
zenny
230b47061d
Add item spawn menu
...
Fix game over bug
Start adding more implementation for jewels
2026-02-11 15:25:20 -08:00
zenny
8ce38c3c13
Redesign and reimplement inventory menu
...
Add jewels but no implementation yet (needed redesign of inventory menu to function correctly)
2026-02-11 04:08:42 -08:00
zenny
5451f0b31f
Persuader
2026-02-10 18:42:46 -08:00
zenny
92b4e8662f
Add projectiles
2026-02-10 18:03:53 -08:00
zenny
2f377d2d7a
Add curse element, increase throw speed/damage of Ciello
2026-02-10 15:37:12 -08:00
zenny
97198afe18
Fix dropped/thrown item behavior
2026-02-10 14:57:41 -08:00
zenny
90d054a3c6
Clean up events, add weapon tag for weaker on swing
2026-02-09 23:50:15 -08:00
zenny
aba325ff2b
Implement plasma sword instakill
2026-02-09 23:01:52 -08:00
zenny
bfaa324e6a
Fix references and start more weapon tag implementation
2026-02-09 22:16:49 -08:00
zenny
8dd194a202
Fix level up, fix gallery room height, fix enemy heights, fix gospel of dimension spawn height, put minimap on right visual layer for some floors, add script to floor scene file
2026-02-06 03:24:34 -08:00
zenny
da8c4209d7
Fix annoying issue with LookAt
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Add jump scare
2026-02-05 20:10:41 -08:00
zenny
36b851254e
Add collisions to A2 corridors
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Start implementation of fading ambient audio in/out on level load
2026-02-05 14:17:45 -08:00
zenny
8ea881edb3
Item holy and all element implementation, still need to work out some of the math for it
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Fix bonus defense for weapons
2026-02-05 10:48:24 -08:00
zenny
8a99771491
Add more boxes, implement weapon that gets stronger on lower HP
2026-02-04 23:51:07 -08:00
zenny
52dc8fb9e4
Box item implementation
2026-02-04 01:49:17 -08:00
zenny
3e6e21977e
Fix Altar scaling
2026-02-03 20:52:14 -08:00
zenny
79dd6eb33a
Fix player height
2026-01-25 16:06:20 -08:00
zenny
a1f67c3d71
Fix dying loop, add death counter, add die button to debug
2026-01-20 21:18:10 -08:00
zenny
1e97eb9ede
Elemental resistance calculation changes
2026-01-13 21:25:09 -08:00
zenny
7e8826f143
Restore health fountain
2026-01-12 20:26:05 -08:00
zenny
04543fcfac
Add plastique item
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Add Door object
Initial work for look up animation
2026-01-02 17:06:01 -08:00
zenny
5b9de11e5a
Add Resume/Exit buttons to pause menu, handle logic for returning to main menu and starting a new game
2025-12-05 20:05:28 -08:00
zenny
678916be89
Enemy viewer revamp, loading screen improvement
2025-12-05 16:30:13 -08:00
zenny
34742d568e
Play test animation
2025-12-03 22:29:24 -08:00
zenny
db7a1df1f7
Started implementing SFX
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Fixed Shield animation jumps and secondary attack
Fixed demon wall stone behavior
Made overworld ambient sounds unpausable
2025-11-25 03:04:07 -08:00
zenny
a5846e08dc
Rewrite and simplify Inventory Menu, various fixes for item effects
2025-11-04 01:12:16 -08:00
zenny
9fc875eda5
Add options menu persistence
2025-10-30 23:59:05 -07:00
zenny
7e6dca1c29
Rework game over logic and game initialization
2025-10-27 15:04:01 -07:00
zenny
286c221530
Improvements to save and loading
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Improvements to Chinthe animation logic
Fix broken Godot Tool system and just use a more manual approach to setting map nodes
Remove ItemDatabase from individual room scenes
2025-10-24 01:33:18 -07:00
zenny
f5360adbf1
Basic projectile implementation (put sample version in FilthEaterModelView)
2025-10-23 18:50:05 -07:00
zenny
bc161a58b3
Additional refactoring and fixing of equipment data
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Add attack data to enemy attacks (might need to rework a little bit for primary/secondary attacks)
2025-10-23 00:05:44 -07:00
zenny
f0c4e65783
Refactor stats
2025-10-22 16:24:07 -07:00
zenny
6ec45c4805
Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure
2025-10-22 02:41:08 -07:00
zenny
44fd8c82b0
Rework enemy behavior (still in progress but shouldn't crash)
2025-10-20 19:24:50 -07:00
zenny
d692d5c705
Disable VT timer by default
2025-10-07 01:02:04 -07:00
zenny
3bcb747473
Figured out the math for EXP per level
2025-10-01 01:46:27 -07:00
zenny
6f582fcca1
Add map loading logic and spawn rate control
2025-09-30 02:32:03 -07:00
zenny
7e9114bfd1
Speeeeeed up
2025-09-26 02:22:03 -07:00
zenny
5403aa42f9
Fix game state
2025-09-25 21:57:38 -07:00
zenny
78e08bec5c
Support opening monster viewer screen from main menu
2025-09-25 03:55:20 -07:00
zenny
84f0f8338f
Restructure loading of game
2025-09-25 02:50:55 -07:00
zenny
4808b1dd63
Remove SimpleDungeons plugin
2025-09-15 20:50:19 -07:00
zenny
4f1251d402
Re-implement audio managers
2025-09-08 23:24:33 -07:00
zenny
d830a05d98
Add SFX
2025-09-06 14:46:49 -07:00
zenny
953cba40c6
Add minimap to sidebar
2025-08-08 23:43:57 -07:00