Clean up events, add weapon tag for weaker on swing

This commit is contained in:
2026-02-09 23:50:15 -08:00
parent aba325ff2b
commit 90d054a3c6
34 changed files with 301 additions and 125 deletions

View File

@@ -17,6 +17,8 @@ public interface IEquipmentComponent : IEntityComponent
public bool IsItemEquipped(InventoryItem item);
public void UpdateEquipment(EquipableItem equipable);
public int BonusAttack { get; }
public int BonusDefense { get; }

View File

@@ -9,5 +9,6 @@ public enum WeaponTag
Knockback,
InverseHPAttackPower,
RustChanceSelfAndEnemy,
Instakill
Instakill,
DegradeOnSwing
}