Fix player height
This commit is contained in:
@@ -18,16 +18,12 @@ public interface IPlayer : IKillable, ICharacterBody3D
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public void LevelUp();
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public void LookUp();
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public void TeleportPlayer(Transform3D newTransform);
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public void Equip(EquipableItem equipable);
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public void Unequip(EquipableItem equipable);
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public void Reset();
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public IInventory Inventory { get; }
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public IHealthComponent HealthComponent { get; }
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@@ -50,6 +46,4 @@ public interface IPlayer : IKillable, ICharacterBody3D
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public event Action PlayerDied;
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public delegate InventoryItem RerollItem(InventoryItem item);
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public event Action PointUpFinished;
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}
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@@ -177,7 +177,6 @@ public partial class Game : Node3D, IGame
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_map.FloorLoaded += OnFloorLoadFinished;
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_player.PlayerDied += GameOver;
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_player.PointUpFinished += PointUpFinished;
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GameOverMenu.NewGame += OnNewGame;
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GameOverMenu.QuitGame += OnQuit;
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@@ -338,7 +337,6 @@ public partial class Game : Node3D, IGame
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})
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.Handle((in GameState.Output.LoadNextFloor _) =>
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{
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_player.Reset();
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LoadNextLevel.FadeOut();
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EmitSignal(SignalName.OnLoadLevelRequest);
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Task.Run(() => Save());
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@@ -30,27 +30,26 @@ public partial class Altar : Node3D, IDungeonFloor
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public void OnResolved()
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{
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Show();
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Exit.AreaEntered += Exit_AreaEntered;
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NoExitArea.AreaEntered += NoExitArea_AreaEntered;
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_player.PointUpFinished += _player_PointUpFinished;
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FloorIsLoaded = true;
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Show();
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Exit.AreaEntered += Exit_AreaEntered;
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NoExitArea.AreaEntered += NoExitArea_AreaEntered;
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FloorIsLoaded = true;
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}
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private void _player_PointUpFinished()
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{
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_player.Activate();
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_player.Activate();
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}
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private void NoExitArea_AreaEntered(Area3D area)
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{
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DialogueController.ShowDialogue(Dialogue, "no_exit");
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DialogueController.ShowDialogue(Dialogue, "no_exit");
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}
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private void Exit_AreaEntered(Area3D area)
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{
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if (area.GetOwner() is IPlayer)
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ExitReached();
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if (area.GetOwner() is IPlayer)
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ExitReached();
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}
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public void ExitReached() => Game.FloorExitReached();
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@@ -73,5 +73,5 @@ public partial class Overworld : Node3D, IDungeonFloor
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public void ExitReached() => Game.FloorExitReached();
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public Transform3D GetPlayerSpawnPoint() => new Transform3D(PlayerSpawnPoint.Basis, new Vector3(PlayerSpawnPoint.GlobalPosition.X, 3.5f, PlayerSpawnPoint.GlobalPosition.Z));
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public Transform3D GetPlayerSpawnPoint() => new Transform3D(PlayerSpawnPoint.Basis, new Vector3(PlayerSpawnPoint.GlobalPosition.X, 2.4f, PlayerSpawnPoint.GlobalPosition.Z));
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}
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@@ -2,9 +2,9 @@
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[ext_resource type="Script" uid="uid://cuhfkyh3d7noa" path="res://src/map/dungeon/code/Overworld.cs" id="1_5hmt3"]
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[ext_resource type="Texture2D" uid="uid://co6h8vyi11sl2" path="res://src/map/overworld/Models/Overworld_CLOUD_RINGS_INNER_63.png" id="2_g6b7b"]
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[ext_resource type="AudioStream" uid="uid://ym4ur8a2qxhp" path="res://src/audio/amb/amb_perlin.wav" id="2_wbbo3"]
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[ext_resource type="AudioStream" uid="uid://b7wxddjx3qw5o" path="res://src/audio/amb/amb_white_noise.wav" id="3_c2gp5"]
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[ext_resource type="AudioStream" uid="uid://ddii3pi8x75xc" path="res://src/audio/amb/amb_beach.wav" id="3_pvi8n"]
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[ext_resource type="AudioStream" uid="uid://dqmsaok6fyhe7" path="res://src/audio/AMB/amb_perlin.wav" id="2_wbbo3"]
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[ext_resource type="AudioStream" uid="uid://dl07vg00se7hd" path="res://src/audio/AMB/amb_white_noise.wav" id="3_c2gp5"]
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[ext_resource type="AudioStream" uid="uid://boypvgaweep8a" path="res://src/audio/AMB/amb_beach.wav" id="3_pvi8n"]
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[ext_resource type="Texture2D" uid="uid://w33fr6exryiy" path="res://src/map/overworld/Models/Overworld_CLOUD_RINGS_INNER_37.png" id="3_uyygh"]
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[ext_resource type="Texture2D" uid="uid://dv10yaqvp3mub" path="res://src/map/overworld/Models/Overworld_CLOUD_RINGS_INNER_71.png" id="4_r8r3k"]
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[ext_resource type="Shader" uid="uid://brhf7s3riyag5" path="res://src/map/map shaders/Metal.gdshader" id="5_d1qcb"]
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@@ -10898,7 +10898,7 @@ transform = Transform3D(0.99, 0, 0, 0, 0.99, 0, 0, 0, 0.99, -132.777, 0, -5.0904
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[node name="PlayerSpawnPoint" type="Marker3D" parent="Spawn Points"]
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unique_name_in_owner = true
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transform = Transform3D(-0.0104718, 0, 0.999944, 0, 0.999999, 0, -0.999944, 0, -0.0104718, -207.082, 2.442, 35.425)
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transform = Transform3D(-0.0104718, 0, 0.999944, 0, 0.999999, 0, -0.999944, 0, -0.0104718, -207.082, 2.4, 35.425)
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[node name="Exit" type="Area3D" parent="Spawn Points"]
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unique_name_in_owner = true
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@@ -71,8 +71,6 @@ public partial class Player : CharacterBody3D, IPlayer, IProvide<IPlayer>
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private bool HealthTimerIsActive = false;
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#endregion
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public event Action PointUpFinished;
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#region Node Dependencies
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[Node] private IAnimationPlayer AnimationPlayer { get; set; } = default!;
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@@ -94,7 +92,6 @@ public partial class Player : CharacterBody3D, IPlayer, IProvide<IPlayer>
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[Node] private ShakeCamera _camera3D { get; set; } = default!;
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[Node] private AnimationPlayer CameraAnimations { get; set; } = default!;
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#endregion
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@@ -129,8 +126,6 @@ public partial class Player : CharacterBody3D, IPlayer, IProvide<IPlayer>
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_itemReroller = new ItemReroller(ItemDatabase.Instance);
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CameraAnimations.AnimationFinished += CameraAnimations_AnimationFinished;
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Settings = new PlayerLogic.Settings() { RotationSpeed = RotationSpeed, MoveSpeed = MoveSpeed, Acceleration = Acceleration };
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PlayerBinding = PlayerLogic.Bind();
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@@ -194,8 +189,6 @@ public partial class Player : CharacterBody3D, IPlayer, IProvide<IPlayer>
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SetHealthTimerStatus(false);
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}
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public void LookUp() => CameraAnimations.Play("look_up");
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public void SetHealthTimerStatus(bool isActive)
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{
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if (isActive)
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@@ -242,11 +235,6 @@ public partial class Player : CharacterBody3D, IPlayer, IProvide<IPlayer>
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SetPhysicsProcess(false);
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}
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public void Reset()
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{
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CameraAnimations.Play("RESET");
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}
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public override void _Input(InputEvent @event)
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{
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if (@event.IsActionPressed(GameInputs.Attack))
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@@ -291,11 +279,6 @@ public partial class Player : CharacterBody3D, IPlayer, IProvide<IPlayer>
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EquipmentComponent.Unequip(equipable);
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}
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private void CameraAnimations_AnimationFinished(StringName animName)
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{
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PointUpFinished?.Invoke();
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}
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private static Vector3 GlobalInputVector
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{
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get
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@@ -1,7 +1,8 @@
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[gd_scene load_steps=1732 format=3 uid="uid://cfecvvav8kkp6"]
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[gd_scene load_steps=1730 format=3 uid="uid://cfecvvav8kkp6"]
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[ext_resource type="Script" uid="uid://yxmiqy7i0t7r" path="res://src/player/Player.cs" id="1_xcol5"]
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[ext_resource type="PackedScene" uid="uid://didc6vnf5ftlg" path="res://src/camera/ShakeCamera.tscn" id="2_jtmj1"]
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[ext_resource type="PackedScene" uid="uid://d60ka3oda7au" path="res://src/player/dont_look_in_here/tendomaya.glb" id="3_74hqa"]
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[ext_resource type="AudioStream" uid="uid://cth2xgoqhdf0m" path="res://src/audio/sfx/player_hit_wall.ogg" id="3_565yv"]
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[ext_resource type="Texture2D" uid="uid://c4ps26w7h3vpq" path="res://src/minimap/textures/player_map_icon.png" id="4_3ojaj"]
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[ext_resource type="Shader" uid="uid://dfk3eps71yyyl" path="res://src/player/InvertColors.gdshader" id="4_v5qoq"]
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@@ -46,42 +47,6 @@ material = SubResource("ShaderMaterial_jtmj1")
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flip_faces = true
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size = Vector2(2, 2)
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[sub_resource type="Animation" id="Animation_ilpvp"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:rotation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector3(0, 0, 0)]
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}
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[sub_resource type="Animation" id="Animation_ubmds"]
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resource_name = "look_up"
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:rotation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 1),
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||||
"transitions": PackedFloat32Array(1, 1),
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||||
"update": 0,
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"values": [Vector3(0, 0, 0), Vector3(0.785398, 0, 0)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_sifmb"]
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_data = {
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&"RESET": SubResource("Animation_ilpvp"),
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&"look_up": SubResource("Animation_ubmds")
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}
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[sub_resource type="Animation" id="Animation_3ojaj"]
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resource_name = "IconAnimation"
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length = 2.5
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||||
@@ -1407,120 +1372,108 @@ tracks/1/keys = {
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||||
tracks/2/type = "value"
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||||
tracks/2/imported = false
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||||
tracks/2/enabled = true
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||||
tracks/2/path = NodePath("../Camera/Camera3D:position")
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||||
tracks/2/path = NodePath("../Camera/Camera3D/MeshInstance3D:mesh:material:shader")
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||||
tracks/2/interp = 1
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||||
tracks/2/loop_wrap = true
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||||
tracks/2/keys = {
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||||
"times": PackedFloat32Array(0),
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||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
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||||
"values": [Vector3(0.003, 1.2, -0.01)]
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||||
"update": 1,
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||||
"values": [null]
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||||
}
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||||
tracks/3/type = "value"
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||||
tracks/3/imported = false
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||||
tracks/3/enabled = true
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||||
tracks/3/path = NodePath("../Camera/Camera3D/MeshInstance3D:mesh:material:shader")
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||||
tracks/3/path = NodePath("../Camera/Camera3D/MeshInstance3D:mesh:material:shader_parameter/colorCount")
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||||
tracks/3/interp = 1
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||||
tracks/3/loop_wrap = true
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||||
tracks/3/keys = {
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||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
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||||
"values": [null]
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||||
"update": 0,
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||||
"values": [Vector3(32, 32, 32)]
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||||
}
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||||
tracks/4/type = "value"
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||||
tracks/4/imported = false
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||||
tracks/4/enabled = true
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||||
tracks/4/path = NodePath("../Camera/Camera3D/MeshInstance3D:mesh:material:shader_parameter/colorCount")
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||||
tracks/4/path = NodePath("../Camera/Camera3D/MeshInstance3D:mesh:material:shader_parameter/includeAlpha")
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||||
tracks/4/interp = 1
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||||
tracks/4/loop_wrap = true
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||||
tracks/4/keys = {
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||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector3(32, 32, 32)]
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||||
"update": 1,
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||||
"values": [true]
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||||
}
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||||
tracks/5/type = "value"
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||||
tracks/5/imported = false
|
||||
tracks/5/enabled = true
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||||
tracks/5/path = NodePath("../Camera/Camera3D/MeshInstance3D:mesh:material:shader_parameter/includeAlpha")
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||||
tracks/5/path = NodePath("../Camera/Camera3D/MeshInstance3D:mesh:material:shader_parameter/colorShift")
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||||
tracks/5/interp = 1
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||||
tracks/5/loop_wrap = true
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||||
tracks/5/keys = {
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||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [true]
|
||||
"update": 0,
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"values": [Vector3(1, 1, 1)]
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||||
}
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||||
tracks/6/type = "value"
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||||
tracks/6/imported = false
|
||||
tracks/6/enabled = true
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||||
tracks/6/path = NodePath("../Camera/Camera3D/MeshInstance3D:mesh:material:shader_parameter/colorShift")
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||||
tracks/6/path = NodePath("SubViewportContainer/SubViewport/Prosc Message:texture")
|
||||
tracks/6/interp = 1
|
||||
tracks/6/loop_wrap = true
|
||||
tracks/6/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
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"update": 0,
|
||||
"values": [Vector3(1, 1, 1)]
|
||||
"update": 1,
|
||||
"values": [null]
|
||||
}
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||||
tracks/7/type = "value"
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||||
tracks/7/imported = false
|
||||
tracks/7/enabled = true
|
||||
tracks/7/path = NodePath("SubViewportContainer/SubViewport/Prosc Message:texture")
|
||||
tracks/7/path = NodePath("SubViewportContainer/SubViewport/Prosc Message:modulate")
|
||||
tracks/7/interp = 1
|
||||
tracks/7/loop_wrap = true
|
||||
tracks/7/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [null]
|
||||
"update": 0,
|
||||
"values": [Color(1, 1, 1, 1)]
|
||||
}
|
||||
tracks/8/type = "value"
|
||||
tracks/8/imported = false
|
||||
tracks/8/enabled = true
|
||||
tracks/8/path = NodePath("SubViewportContainer/SubViewport/Prosc Message:modulate")
|
||||
tracks/8/path = NodePath("SubViewportContainer/SubViewport/Divinity Recall:sprite_frames")
|
||||
tracks/8/interp = 1
|
||||
tracks/8/loop_wrap = true
|
||||
tracks/8/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Color(1, 1, 1, 1)]
|
||||
"update": 1,
|
||||
"values": [SubResource("SpriteFrames_xtuex")]
|
||||
}
|
||||
tracks/9/type = "value"
|
||||
tracks/9/imported = false
|
||||
tracks/9/enabled = true
|
||||
tracks/9/path = NodePath("SubViewportContainer/SubViewport/Divinity Recall:sprite_frames")
|
||||
tracks/9/path = NodePath("SubViewportContainer/SubViewport/Divinity Recall:modulate")
|
||||
tracks/9/interp = 1
|
||||
tracks/9/loop_wrap = true
|
||||
tracks/9/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [SubResource("SpriteFrames_xtuex")]
|
||||
"update": 0,
|
||||
"values": [Color(1, 1, 1, 1)]
|
||||
}
|
||||
tracks/10/type = "value"
|
||||
tracks/10/imported = false
|
||||
tracks/10/enabled = true
|
||||
tracks/10/path = NodePath("SubViewportContainer/SubViewport/Divinity Recall:modulate")
|
||||
tracks/10/path = NodePath("SubViewportContainer/SubViewport/Geomantic Reactor Air:sprite_frames")
|
||||
tracks/10/interp = 1
|
||||
tracks/10/loop_wrap = true
|
||||
tracks/10/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Color(1, 1, 1, 1)]
|
||||
}
|
||||
tracks/11/type = "value"
|
||||
tracks/11/imported = false
|
||||
tracks/11/enabled = true
|
||||
tracks/11/path = NodePath("SubViewportContainer/SubViewport/Geomantic Reactor Air:sprite_frames")
|
||||
tracks/11/interp = 1
|
||||
tracks/11/loop_wrap = true
|
||||
tracks/11/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [SubResource("SpriteFrames_xbcdg")]
|
||||
}
|
||||
@@ -1538,7 +1491,7 @@ tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 2),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [Vector3(0.003, 1.2, -0.01), Vector3(0.003, 0, -1)]
|
||||
"values": [Vector3(0.003, 2.1, -0.01), Vector3(0.003, 0, -1)]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
@@ -12353,7 +12306,7 @@ script = ExtResource("1_xcol5")
|
||||
|
||||
[node name="MainCollision" type="CollisionShape3D" parent="."]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform3D(-0.0242399, 0.00507889, 0.999693, 0.000123113, 0.999987, -0.00507739, -0.999706, 0, -0.0242402, 0, 1.06447, 0.00162865)
|
||||
transform = Transform3D(-0.0242399, 0.00507889, 0.999693, 0.000123113, 0.999987, -0.00507739, -0.999706, 0, -0.0242402, 0, 1.53331, 0.00162865)
|
||||
shape = SubResource("CapsuleShape3D_dw45s")
|
||||
|
||||
[node name="HealthTimer" type="Timer" parent="."]
|
||||
@@ -12365,9 +12318,9 @@ wait_time = 3.0
|
||||
|
||||
[node name="Camera3D" parent="Camera" instance=ExtResource("2_jtmj1")]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform3D(1, 0, 0, 0, 0.999848, -0.0174524, 0, 0.0174524, 0.999848, 0.003, 1.2, -0.01)
|
||||
transform = Transform3D(1, 0, 0, 0, 0.999848, -0.0174524, 0, 0.0174524, 0.999848, 0.003, 2.1, -0.01)
|
||||
current = true
|
||||
fov = 50.0
|
||||
fov = 52.9
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="Camera/Camera3D"]
|
||||
extra_cull_margin = 16384.0
|
||||
@@ -12376,6 +12329,9 @@ mesh = SubResource("QuadMesh_ebyyx")
|
||||
[node name="player_model" type="Node3D" parent="Camera"]
|
||||
transform = Transform3D(-0.015, 0, -2.26494e-09, 0, 0.015, 0, 2.26494e-09, 0, -0.015, 0, -0.268445, -0.00941753)
|
||||
|
||||
[node name="tendomaya" parent="Camera/player_model" instance=ExtResource("3_74hqa")]
|
||||
transform = Transform3D(1.355, 0, 2.84217e-14, 0, 1.355, 0, -2.84217e-14, 0, 1.355, 3.57499e-06, 0, -23.676)
|
||||
|
||||
[node name="Lights" type="Node3D" parent="Camera"]
|
||||
|
||||
[node name="OmniLight3D" type="OmniLight3D" parent="Camera/Lights"]
|
||||
@@ -12389,12 +12345,6 @@ shadow_blur = 2.038
|
||||
omni_range = 6.0
|
||||
omni_attenuation = 0.017
|
||||
|
||||
[node name="CameraAnimations" type="AnimationPlayer" parent="Camera"]
|
||||
unique_name_in_owner = true
|
||||
libraries = {
|
||||
&"": SubResource("AnimationLibrary_sifmb")
|
||||
}
|
||||
|
||||
[node name="Minimap" type="Node3D" parent="."]
|
||||
|
||||
[node name="Minimap Sprite" type="Sprite3D" parent="Minimap"]
|
||||
@@ -12425,7 +12375,7 @@ collision_layer = 448
|
||||
collision_mask = 388
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Collision/CollisionDetector"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0479561, 0.427706, -0.811867)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0244394, 1.73597, -0.811867)
|
||||
shape = SubResource("BoxShape3D_hs4wf")
|
||||
|
||||
[node name="WallCheck" type="RigidBody3D" parent="Collision"]
|
||||
@@ -12674,3 +12624,8 @@ bus = &"SFX"
|
||||
[node name="WalkSFX" type="AudioStreamPlayer3D" parent="."]
|
||||
unique_name_in_owner = true
|
||||
stream = ExtResource("6_v7rlw")
|
||||
|
||||
[node name="CSGBox3D" type="CSGBox3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -1.84353)
|
||||
visible = false
|
||||
size = Vector3(1, 4.2, 1)
|
||||
|
||||
Reference in New Issue
Block a user