Commit Graph

77 Commits

Author SHA1 Message Date
5233da4225 Various cleanup 2026-02-15 20:35:05 -08:00
69b25aacb9 Overhaul item and inventory and clean up bits and pieces 2026-02-15 01:19:27 -08:00
68b1455c53 Fix restorative 2026-02-12 23:28:51 -08:00
9615e1e251 Audio fade 2026-02-12 22:42:18 -08:00
d503413140 Fix up effect items
Fix up minimap
Add some debug info
2026-02-12 20:49:09 -08:00
b475df6f68 Implement most jewels 2026-02-12 02:36:25 -08:00
230b47061d Add item spawn menu
Fix game over bug
Start adding more implementation for jewels
2026-02-11 15:25:20 -08:00
8ce38c3c13 Redesign and reimplement inventory menu
Add jewels but no implementation yet (needed redesign of inventory menu to function correctly)
2026-02-11 04:08:42 -08:00
5451f0b31f Persuader 2026-02-10 18:42:46 -08:00
92b4e8662f Add projectiles 2026-02-10 18:03:53 -08:00
2f377d2d7a Add curse element, increase throw speed/damage of Ciello 2026-02-10 15:37:12 -08:00
97198afe18 Fix dropped/thrown item behavior 2026-02-10 14:57:41 -08:00
90d054a3c6 Clean up events, add weapon tag for weaker on swing 2026-02-09 23:50:15 -08:00
aba325ff2b Implement plasma sword instakill 2026-02-09 23:01:52 -08:00
bfaa324e6a Fix references and start more weapon tag implementation 2026-02-09 22:16:49 -08:00
8dd194a202 Fix level up, fix gallery room height, fix enemy heights, fix gospel of dimension spawn height, put minimap on right visual layer for some floors, add script to floor scene file 2026-02-06 03:24:34 -08:00
da8c4209d7 Fix annoying issue with LookAt
Add jump scare
2026-02-05 20:10:41 -08:00
36b851254e Add collisions to A2 corridors
Start implementation of fading ambient audio in/out on level load
2026-02-05 14:17:45 -08:00
8ea881edb3 Item holy and all element implementation, still need to work out some of the math for it
Fix bonus defense for weapons
2026-02-05 10:48:24 -08:00
8a99771491 Add more boxes, implement weapon that gets stronger on lower HP 2026-02-04 23:51:07 -08:00
52dc8fb9e4 Box item implementation 2026-02-04 01:49:17 -08:00
3e6e21977e Fix Altar scaling 2026-02-03 20:52:14 -08:00
79dd6eb33a Fix player height 2026-01-25 16:06:20 -08:00
a1f67c3d71 Fix dying loop, add death counter, add die button to debug 2026-01-20 21:18:10 -08:00
1e97eb9ede Elemental resistance calculation changes 2026-01-13 21:25:09 -08:00
7e8826f143 Restore health fountain 2026-01-12 20:26:05 -08:00
04543fcfac Add plastique item
Add Door object
Initial work for look up animation
2026-01-02 17:06:01 -08:00
5b9de11e5a Add Resume/Exit buttons to pause menu, handle logic for returning to main menu and starting a new game 2025-12-05 20:05:28 -08:00
678916be89 Enemy viewer revamp, loading screen improvement 2025-12-05 16:30:13 -08:00
34742d568e Play test animation 2025-12-03 22:29:24 -08:00
db7a1df1f7 Started implementing SFX
Fixed Shield animation jumps and secondary attack
Fixed demon wall stone behavior
Made overworld ambient sounds unpausable
2025-11-25 03:04:07 -08:00
a5846e08dc Rewrite and simplify Inventory Menu, various fixes for item effects 2025-11-04 01:12:16 -08:00
9fc875eda5 Add options menu persistence 2025-10-30 23:59:05 -07:00
7e6dca1c29 Rework game over logic and game initialization 2025-10-27 15:04:01 -07:00
286c221530 Improvements to save and loading
Improvements to Chinthe animation logic
Fix broken Godot Tool system and just use a more manual approach to setting map nodes
Remove ItemDatabase from individual room scenes
2025-10-24 01:33:18 -07:00
f5360adbf1 Basic projectile implementation (put sample version in FilthEaterModelView) 2025-10-23 18:50:05 -07:00
bc161a58b3 Additional refactoring and fixing of equipment data
Add attack data to enemy attacks (might need to rework a little bit for primary/secondary attacks)
2025-10-23 00:05:44 -07:00
f0c4e65783 Refactor stats 2025-10-22 16:24:07 -07:00
6ec45c4805 Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure 2025-10-22 02:41:08 -07:00
44fd8c82b0 Rework enemy behavior (still in progress but shouldn't crash) 2025-10-20 19:24:50 -07:00
d692d5c705 Disable VT timer by default 2025-10-07 01:02:04 -07:00
3bcb747473 Figured out the math for EXP per level 2025-10-01 01:46:27 -07:00
6f582fcca1 Add map loading logic and spawn rate control 2025-09-30 02:32:03 -07:00
7e9114bfd1 Speeeeeed up 2025-09-26 02:22:03 -07:00
5403aa42f9 Fix game state 2025-09-25 21:57:38 -07:00
78e08bec5c Support opening monster viewer screen from main menu 2025-09-25 03:55:20 -07:00
84f0f8338f Restructure loading of game 2025-09-25 02:50:55 -07:00
4808b1dd63 Remove SimpleDungeons plugin 2025-09-15 20:50:19 -07:00
4f1251d402 Re-implement audio managers 2025-09-08 23:24:33 -07:00
d830a05d98 Add SFX 2025-09-06 14:46:49 -07:00