2f377d2d7a
Add curse element, increase throw speed/damage of Ciello
2026-02-10 15:37:12 -08:00
97198afe18
Fix dropped/thrown item behavior
2026-02-10 14:57:41 -08:00
90d054a3c6
Clean up events, add weapon tag for weaker on swing
2026-02-09 23:50:15 -08:00
aba325ff2b
Implement plasma sword instakill
2026-02-09 23:01:52 -08:00
bfaa324e6a
Fix references and start more weapon tag implementation
2026-02-09 22:16:49 -08:00
8dd194a202
Fix level up, fix gallery room height, fix enemy heights, fix gospel of dimension spawn height, put minimap on right visual layer for some floors, add script to floor scene file
2026-02-06 03:24:34 -08:00
da8c4209d7
Fix annoying issue with LookAt
...
Add jump scare
2026-02-05 20:10:41 -08:00
36b851254e
Add collisions to A2 corridors
...
Start implementation of fading ambient audio in/out on level load
2026-02-05 14:17:45 -08:00
8ea881edb3
Item holy and all element implementation, still need to work out some of the math for it
...
Fix bonus defense for weapons
2026-02-05 10:48:24 -08:00
8a99771491
Add more boxes, implement weapon that gets stronger on lower HP
2026-02-04 23:51:07 -08:00
52dc8fb9e4
Box item implementation
2026-02-04 01:49:17 -08:00
3e6e21977e
Fix Altar scaling
2026-02-03 20:52:14 -08:00
79dd6eb33a
Fix player height
2026-01-25 16:06:20 -08:00
a1f67c3d71
Fix dying loop, add death counter, add die button to debug
2026-01-20 21:18:10 -08:00
1e97eb9ede
Elemental resistance calculation changes
2026-01-13 21:25:09 -08:00
7e8826f143
Restore health fountain
2026-01-12 20:26:05 -08:00
04543fcfac
Add plastique item
...
Add Door object
Initial work for look up animation
2026-01-02 17:06:01 -08:00
5b9de11e5a
Add Resume/Exit buttons to pause menu, handle logic for returning to main menu and starting a new game
2025-12-05 20:05:28 -08:00
678916be89
Enemy viewer revamp, loading screen improvement
2025-12-05 16:30:13 -08:00
34742d568e
Play test animation
2025-12-03 22:29:24 -08:00
db7a1df1f7
Started implementing SFX
...
Fixed Shield animation jumps and secondary attack
Fixed demon wall stone behavior
Made overworld ambient sounds unpausable
2025-11-25 03:04:07 -08:00
a5846e08dc
Rewrite and simplify Inventory Menu, various fixes for item effects
2025-11-04 01:12:16 -08:00
9fc875eda5
Add options menu persistence
2025-10-30 23:59:05 -07:00
7e6dca1c29
Rework game over logic and game initialization
2025-10-27 15:04:01 -07:00
286c221530
Improvements to save and loading
...
Improvements to Chinthe animation logic
Fix broken Godot Tool system and just use a more manual approach to setting map nodes
Remove ItemDatabase from individual room scenes
2025-10-24 01:33:18 -07:00
f5360adbf1
Basic projectile implementation (put sample version in FilthEaterModelView)
2025-10-23 18:50:05 -07:00
bc161a58b3
Additional refactoring and fixing of equipment data
...
Add attack data to enemy attacks (might need to rework a little bit for primary/secondary attacks)
2025-10-23 00:05:44 -07:00
f0c4e65783
Refactor stats
2025-10-22 16:24:07 -07:00
6ec45c4805
Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure
2025-10-22 02:41:08 -07:00
44fd8c82b0
Rework enemy behavior (still in progress but shouldn't crash)
2025-10-20 19:24:50 -07:00
d692d5c705
Disable VT timer by default
2025-10-07 01:02:04 -07:00
3bcb747473
Figured out the math for EXP per level
2025-10-01 01:46:27 -07:00
6f582fcca1
Add map loading logic and spawn rate control
2025-09-30 02:32:03 -07:00
7e9114bfd1
Speeeeeed up
2025-09-26 02:22:03 -07:00
5403aa42f9
Fix game state
2025-09-25 21:57:38 -07:00
78e08bec5c
Support opening monster viewer screen from main menu
2025-09-25 03:55:20 -07:00
84f0f8338f
Restructure loading of game
2025-09-25 02:50:55 -07:00
4808b1dd63
Remove SimpleDungeons plugin
2025-09-15 20:50:19 -07:00
4f1251d402
Re-implement audio managers
2025-09-08 23:24:33 -07:00
d830a05d98
Add SFX
2025-09-06 14:46:49 -07:00
953cba40c6
Add minimap to sidebar
2025-08-08 23:43:57 -07:00
f33616dda4
Fix menus between floors
2025-06-28 00:30:16 -07:00
68c91d8f13
Overhaul game state logic to support gameplay loop
2025-04-30 00:43:55 -07:00
24b4227425
In progress gameplay loop changes
2025-04-15 00:33:59 -07:00
20dad3069a
Fix export
2025-03-31 01:18:36 -07:00
9d3621dd2c
Mystery item implementation
2025-03-26 23:13:01 -07:00
84c4d1b9ce
Demon wall implementation (attack data, takes damage, dies, etc) but mostly placeholders
2025-03-25 00:09:33 -07:00
76b94f7be3
Fix Enemy logic
2025-03-11 17:11:43 -07:00
29af9062b5
Implement Equip/Unequip SFX
2025-03-11 16:51:22 -07:00
f060229b5e
Add stackable items
2025-03-11 16:00:46 -07:00