Commit Graph

59 Commits

Author SHA1 Message Date
8ea881edb3 Item holy and all element implementation, still need to work out some of the math for it
Fix bonus defense for weapons
2026-02-05 10:48:24 -08:00
8a99771491 Add more boxes, implement weapon that gets stronger on lower HP 2026-02-04 23:51:07 -08:00
52dc8fb9e4 Box item implementation 2026-02-04 01:49:17 -08:00
3e6e21977e Fix Altar scaling 2026-02-03 20:52:14 -08:00
79dd6eb33a Fix player height 2026-01-25 16:06:20 -08:00
a1f67c3d71 Fix dying loop, add death counter, add die button to debug 2026-01-20 21:18:10 -08:00
1e97eb9ede Elemental resistance calculation changes 2026-01-13 21:25:09 -08:00
7e8826f143 Restore health fountain 2026-01-12 20:26:05 -08:00
04543fcfac Add plastique item
Add Door object
Initial work for look up animation
2026-01-02 17:06:01 -08:00
5b9de11e5a Add Resume/Exit buttons to pause menu, handle logic for returning to main menu and starting a new game 2025-12-05 20:05:28 -08:00
678916be89 Enemy viewer revamp, loading screen improvement 2025-12-05 16:30:13 -08:00
34742d568e Play test animation 2025-12-03 22:29:24 -08:00
db7a1df1f7 Started implementing SFX
Fixed Shield animation jumps and secondary attack
Fixed demon wall stone behavior
Made overworld ambient sounds unpausable
2025-11-25 03:04:07 -08:00
a5846e08dc Rewrite and simplify Inventory Menu, various fixes for item effects 2025-11-04 01:12:16 -08:00
9fc875eda5 Add options menu persistence 2025-10-30 23:59:05 -07:00
7e6dca1c29 Rework game over logic and game initialization 2025-10-27 15:04:01 -07:00
286c221530 Improvements to save and loading
Improvements to Chinthe animation logic
Fix broken Godot Tool system and just use a more manual approach to setting map nodes
Remove ItemDatabase from individual room scenes
2025-10-24 01:33:18 -07:00
f5360adbf1 Basic projectile implementation (put sample version in FilthEaterModelView) 2025-10-23 18:50:05 -07:00
bc161a58b3 Additional refactoring and fixing of equipment data
Add attack data to enemy attacks (might need to rework a little bit for primary/secondary attacks)
2025-10-23 00:05:44 -07:00
f0c4e65783 Refactor stats 2025-10-22 16:24:07 -07:00
6ec45c4805 Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure 2025-10-22 02:41:08 -07:00
44fd8c82b0 Rework enemy behavior (still in progress but shouldn't crash) 2025-10-20 19:24:50 -07:00
d692d5c705 Disable VT timer by default 2025-10-07 01:02:04 -07:00
3bcb747473 Figured out the math for EXP per level 2025-10-01 01:46:27 -07:00
6f582fcca1 Add map loading logic and spawn rate control 2025-09-30 02:32:03 -07:00
7e9114bfd1 Speeeeeed up 2025-09-26 02:22:03 -07:00
5403aa42f9 Fix game state 2025-09-25 21:57:38 -07:00
78e08bec5c Support opening monster viewer screen from main menu 2025-09-25 03:55:20 -07:00
84f0f8338f Restructure loading of game 2025-09-25 02:50:55 -07:00
4808b1dd63 Remove SimpleDungeons plugin 2025-09-15 20:50:19 -07:00
4f1251d402 Re-implement audio managers 2025-09-08 23:24:33 -07:00
d830a05d98 Add SFX 2025-09-06 14:46:49 -07:00
953cba40c6 Add minimap to sidebar 2025-08-08 23:43:57 -07:00
f33616dda4 Fix menus between floors 2025-06-28 00:30:16 -07:00
68c91d8f13 Overhaul game state logic to support gameplay loop 2025-04-30 00:43:55 -07:00
24b4227425 In progress gameplay loop changes 2025-04-15 00:33:59 -07:00
20dad3069a Fix export 2025-03-31 01:18:36 -07:00
9d3621dd2c Mystery item implementation 2025-03-26 23:13:01 -07:00
84c4d1b9ce Demon wall implementation (attack data, takes damage, dies, etc) but mostly placeholders 2025-03-25 00:09:33 -07:00
76b94f7be3 Fix Enemy logic 2025-03-11 17:11:43 -07:00
29af9062b5 Implement Equip/Unequip SFX 2025-03-11 16:51:22 -07:00
f060229b5e Add stackable items 2025-03-11 16:00:46 -07:00
192f2eb316 Reorganize SFX 2025-03-10 22:13:09 -07:00
a1c26ed7fb Refactor more stuff (Audio mostly) 2025-03-10 20:52:39 -07:00
23049b3231 Add wall hit sound and animation 2025-03-10 11:58:45 -07:00
d8c5bc8f78 Fix texture stuff 2025-03-09 12:24:30 -07:00
ae017dd679 Rename project 2025-03-08 13:49:46 -08:00
84570fe87d Slightly rework death screen 2025-03-07 23:08:08 -08:00
8a61104868 Refactor inventory menu logic 2025-03-07 20:42:56 -08:00
d30fa35546 Refactor minimap 2025-03-07 19:43:27 -08:00