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badc6d2375
Preserve current state before big refactor
Zenny
2025-02-05 20:45:49 -08:00
4910ff7770
Change affinity
Zenny
2025-01-19 12:59:24 -08:00
f3a51de28a
Resolve UID warnings by copying newly updated UIDs into scene file import
Zenny
2025-01-18 12:38:21 -08:00
9cb696ca86
Upgrade Godot to 4.4 beta-1, remove redundant plugin, resolve warning messages in godot editor by removing items with duplicate UIDs
Zenny
2025-01-18 12:22:30 -08:00
334a4a0b34
Fix corridor collision
Zenny
2024-12-21 17:34:03 -08:00
5d2b9ca247
Exp system implementation (not yet affecting stats)
Zenny
2024-12-21 16:41:16 -08:00
5d9520bc59
New corridor scene, attempt to write script to remove columns (corner case exists)
Zenny
2024-12-20 01:06:11 -08:00
bb0c8872f0
Add void room model
Zenny
2024-12-19 20:45:45 -08:00
b42c2fcc21
Spawn rescued item at correct location and enable pickup
Zenny
2024-12-19 20:02:00 -08:00
e525ede13d
Working on item rescue
Zenny
2024-12-19 15:42:40 -08:00
d135be4318
Placeholders completed for enemy viewer
Zenny
2024-12-18 16:47:36 -08:00
09e340179d
Swap models
Zenny
2024-12-06 00:15:55 -08:00
8068f33302
Refactor enemy view model for data viewer project
Zenny
2024-12-05 22:45:13 -08:00
270ded8ef7
In progress work for swapping models for data viewer
Zenny
2024-12-04 21:45:12 -08:00
f0cfd39471
Improvements to data viewer, add placeholder text
Zenny
2024-12-04 21:12:51 -08:00
7a6cea145d
Started work on data viewer
Zenny
2024-12-04 19:06:55 -08:00
8ddfe86750
Minor fixes, upgrade to 4.4.0-dev4
Zenny
2024-11-20 20:36:58 -08:00
8d4177f8b1
Add knockback to secondary attack
Zenny
2024-10-14 23:22:42 -07:00
df89a2e4d6
Add collisions
Zenny
2024-10-14 22:04:38 -07:00
9bbceba973
Floor 0 stuff
Zenny
2024-10-10 23:05:30 -07:00
6d29e41f3a
Hit/Death animations for bosses
Zenny
2024-10-10 22:11:10 -07:00
ed333f373b
Add hit animations and death for bosses
Zenny
2024-10-03 01:07:05 -07:00
e6584ec4dc
Update horse face
Zenny
2024-09-30 23:35:52 -07:00
167989be99
Boss logic update
Zenny
2024-09-30 22:09:15 -07:00
dcb867e0bb
In progress boss work
Zenny
2024-09-26 00:32:47 -07:00
41c24c5ab3
Make player, enemy, and items spawn at consistent heights
Zenny
2024-09-25 21:33:11 -07:00
7f1f1a8a14
Push
Zenny
2024-09-23 22:37:10 -07:00
a4c18e7cf6
Add chariot, fix water room doors, add item picked up message
Zenny
2024-09-23 18:33:46 -07:00
68c7b30e57
Fix rooms
Zenny
2024-09-22 23:29:34 -07:00
59390c04bf
Throwable item rework, increase health on timer timeout, add boss 1 model
Zenny
2024-09-22 23:05:33 -07:00
f490a390aa
Fix stuff
Zenny
2024-09-22 15:40:43 -07:00
84ee313ce5
Throw item
Zenny
2024-09-22 14:40:53 -07:00
490f0d17d2
Drop item
Zenny
2024-09-22 14:00:52 -07:00
01477b9a0e
Add back antechamber 2, fix collisions in inner balcony room
Zenny
2024-09-19 01:56:37 -07:00
28136545b4
Re-import
Zenny
2024-09-18 17:24:20 -07:00
0edaa65682
Clean up merge
Zenny
2024-09-18 16:57:28 -07:00
7bd374161f
Attempt to bring in other branch
Zenny
2024-09-18 16:51:27 -07:00
d5c81d6587
Knockback tag implementation
Zenny
2024-09-18 16:45:00 -07:00
884f283ead
Basic throw works
Zenny
2024-09-18 02:57:13 -07:00
b7a982d340
Demo reel build
Zenny
2024-09-17 23:56:50 -07:00
27fa657f92
Almost shippable
Zenny
2024-09-17 04:39:01 -07:00
9b8884d459
stoop kid is afraid to leave his stoop
Zenny
2024-09-17 00:07:13 -07:00
60f7c92139
Minor text changes
Zenny
2024-09-16 22:26:42 -07:00
993ec2bf1b
Fix enemy attacks
Zenny
2024-09-16 22:14:46 -07:00
dac4e26662
Fixed michael animations
Zenny
2024-09-16 20:53:59 -07:00
354813e6e0
Animation fixes
Zenny
2024-09-16 20:38:44 -07:00
d0c78e54a7
Implement boss room
Zenny
2024-09-16 02:48:14 -07:00
55c521db3a
Update items
Zenny
2024-09-16 01:05:15 -07:00
660a5f5553
Slightly modify enemy LoS stuff
Zenny
2024-09-16 00:02:38 -07:00
8143da44db
Not perfect but enemies move/attack with animation
Zenny
2024-09-15 23:56:05 -07:00
4a1fdd94f8
Hit shader
Zenny
2024-09-15 17:12:18 -07:00
470b853916
Basic projectile implementation
Zenny
2024-09-15 02:37:32 -07:00
b42b248c0b
Fix sproingy too
Zenny
2024-09-15 02:19:23 -07:00
7680ab8b45
it's michael, what's michael
Zenny
2024-09-15 02:17:40 -07:00
096bcd6168
Disable audio by default
Zenny
2024-09-14 16:09:01 -07:00
cd8806a9fe
Implement BGM and SFX event system
Zenny
2024-09-14 16:01:55 -07:00
0a71339bbe
Clean up in player code area too
Zenny
2024-09-14 10:37:04 -07:00
5f05494fe1
Cleanup pt 2
Zenny
2024-09-14 10:35:23 -07:00
57b9d9b64a
Clean up temporary dungeon room files
Zenny
2024-09-14 10:32:06 -07:00
8ea532bcfa
Change out floor prompt message
Zenny
2024-09-13 17:07:47 -07:00
1d7d70e033
More inventory menu improvements
Zenny
2024-09-13 16:43:10 -07:00
f0e75703f6
(Mostly) show status update when using an item. Need to fix up the equipping code here
Zenny
2024-09-12 15:18:09 -07:00
875fa026df
Dungeon player and teleport randomization
Zenny
2024-09-12 12:41:52 -07:00
043d7f1ba8
Fix final remaining issues with inventory
Zenny
2024-09-12 10:28:34 -07:00
af384d3ddb
Finish refactoring other than making sure bonuses appear on player stat side
Zenny
2024-09-12 04:26:29 -07:00
b4662a0c7b
Massive refactor (inventory menu still a little broken but its Good Enough)
Zenny
2024-09-12 02:24:14 -07:00
149c8d9571
Working pause menu
Zenny
2024-09-11 15:55:47 -07:00
4d47a7586e
Big refactor in place: Organize nodes in line with dependency injection expectations, use state machine flow more
Zenny
2024-09-11 15:33:36 -07:00
6a4eb81529
More messing with dialogue box UI
Zenny
2024-09-11 10:53:54 -07:00
0c9b1cd689
Fiddle with UI
Zenny
2024-09-10 20:38:22 -07:00
7268cb445a
Fix item usage
Zenny
2024-09-10 20:03:21 -07:00
d854f159b4
Add more interactive effects to inventory menu
Zenny
2024-09-10 19:40:19 -07:00
081bde1d9a
Refactor inventory menu Add user prompt and implement equip state
Zenny
2024-09-10 12:29:44 -07:00
83e0566ae8
Start work on inventory user prompt
Zenny
2024-09-10 01:42:32 -07:00
62a9f99b81
Implement even more inventory/UI stuff
Zenny
2024-09-10 01:22:34 -07:00
911f75da14
More inventory fixes
Zenny
2024-09-10 00:26:12 -07:00
086370987c
More inventory fixes
Zenny
2024-09-10 00:09:53 -07:00
b5798e7bc0
Fix up equipping inventory items, fill out the rest of the inventory labels
Zenny
2024-09-09 23:05:44 -07:00
4986cca661
Strafing
Zenny
2024-09-09 18:53:51 -07:00
f13b9cdd9f
Fix more
Zenny
2024-09-09 18:31:06 -07:00
f8f3c9842f
Adjust dialog UI
Zenny
2024-09-09 18:19:32 -07:00
edef839b87
Change .gitignore file
Zenny
2024-09-09 17:34:51 -07:00
fc33b07dc7
Add ability to hit NPCs and see different dialogue, add interrupt feature for dialogue controller singleton
Zenny
2024-09-09 17:20:54 -07:00
699b4b95cf
Cancel dialogue when player walks away
Zenny
2024-09-09 15:19:18 -07:00
6e97058905
Rat dialogue
Zenny
2024-09-09 14:56:22 -07:00
3e0846223e
Test sprite rotation, add overworld collisions
Zenny
2024-09-09 14:01:42 -07:00
9cc88028dd
Add weapon textures, refactor item spawning
Zenny
2024-09-09 11:53:35 -07:00
e7804cd229
Add music tracks
Zenny
2024-09-09 10:58:48 -07:00
09f9566a0d
Add water shader to overworld
Zenny
2024-09-09 10:58:24 -07:00
4a371021c1
??? godot did this automatically. i think it might be good?
Zenny
2024-09-09 10:58:09 -07:00
ca9ba8c81f
Remove possibly AI background, use shader for BG instead. Remove placeholder Rare Sword, fix missing Avarice name
Zenny
2024-09-09 10:43:50 -07:00
2ac4660d1b
Fixed inventory screen
Zenny
2024-09-09 04:21:00 -07:00
847ad13c4b
Inventory pages
Zenny
2024-09-09 02:53:44 -07:00
ad5213a940
Display items in inventory
Zenny
2024-09-09 02:27:03 -07:00
8ac19797f0
Player ui stuff
Zenny
2024-09-08 23:54:46 -07:00
07295da93c
Dialogue system; ask user if they want to teleport to next floor
Zenny
2024-09-08 23:04:27 -07:00
1dfc61f003
Fix labels
Zenny
2024-09-08 15:42:08 -07:00
a47d1306b9
Item spawning
Zenny
2024-09-08 14:19:30 -07:00
29a6d1072c
idk
Zenny
2024-09-08 02:00:18 -07:00
5240fd5f92
Add Accessory data
Zenny
2024-09-07 20:18:17 -07:00