Commit Graph

  • 8143da44db Not perfect but enemies move/attack with animation Zenny 2024-09-15 23:56:05 -07:00
  • 4a1fdd94f8 Hit shader Zenny 2024-09-15 17:12:18 -07:00
  • 470b853916 Basic projectile implementation Zenny 2024-09-15 02:37:32 -07:00
  • b42b248c0b Fix sproingy too Zenny 2024-09-15 02:19:23 -07:00
  • 7680ab8b45 it's michael, what's michael Zenny 2024-09-15 02:17:40 -07:00
  • 096bcd6168 Disable audio by default Zenny 2024-09-14 16:09:01 -07:00
  • cd8806a9fe Implement BGM and SFX event system Zenny 2024-09-14 16:01:55 -07:00
  • 0a71339bbe Clean up in player code area too Zenny 2024-09-14 10:37:04 -07:00
  • 5f05494fe1 Cleanup pt 2 Zenny 2024-09-14 10:35:23 -07:00
  • 57b9d9b64a Clean up temporary dungeon room files Zenny 2024-09-14 10:32:06 -07:00
  • 8ea532bcfa Change out floor prompt message Zenny 2024-09-13 17:07:47 -07:00
  • 1d7d70e033 More inventory menu improvements Zenny 2024-09-13 16:43:10 -07:00
  • f0e75703f6 (Mostly) show status update when using an item. Need to fix up the equipping code here Zenny 2024-09-12 15:18:09 -07:00
  • 875fa026df Dungeon player and teleport randomization Zenny 2024-09-12 12:41:52 -07:00
  • 043d7f1ba8 Fix final remaining issues with inventory Zenny 2024-09-12 10:28:34 -07:00
  • af384d3ddb Finish refactoring other than making sure bonuses appear on player stat side Zenny 2024-09-12 04:26:29 -07:00
  • b4662a0c7b Massive refactor (inventory menu still a little broken but its Good Enough) Zenny 2024-09-12 02:24:14 -07:00
  • 149c8d9571 Working pause menu Zenny 2024-09-11 15:55:47 -07:00
  • 4d47a7586e Big refactor in place: Organize nodes in line with dependency injection expectations, use state machine flow more Zenny 2024-09-11 15:33:36 -07:00
  • 6a4eb81529 More messing with dialogue box UI Zenny 2024-09-11 10:53:54 -07:00
  • 0c9b1cd689 Fiddle with UI Zenny 2024-09-10 20:38:22 -07:00
  • 7268cb445a Fix item usage Zenny 2024-09-10 20:03:21 -07:00
  • d854f159b4 Add more interactive effects to inventory menu Zenny 2024-09-10 19:40:19 -07:00
  • 081bde1d9a Refactor inventory menu Add user prompt and implement equip state Zenny 2024-09-10 12:29:44 -07:00
  • 83e0566ae8 Start work on inventory user prompt Zenny 2024-09-10 01:42:32 -07:00
  • 62a9f99b81 Implement even more inventory/UI stuff Zenny 2024-09-10 01:22:34 -07:00
  • 911f75da14 More inventory fixes Zenny 2024-09-10 00:26:12 -07:00
  • 086370987c More inventory fixes Zenny 2024-09-10 00:09:53 -07:00
  • b5798e7bc0 Fix up equipping inventory items, fill out the rest of the inventory labels Zenny 2024-09-09 23:05:44 -07:00
  • 4986cca661 Strafing Zenny 2024-09-09 18:53:51 -07:00
  • f13b9cdd9f Fix more Zenny 2024-09-09 18:31:06 -07:00
  • f8f3c9842f Adjust dialog UI Zenny 2024-09-09 18:19:32 -07:00
  • edef839b87 Change .gitignore file Zenny 2024-09-09 17:34:51 -07:00
  • fc33b07dc7 Add ability to hit NPCs and see different dialogue, add interrupt feature for dialogue controller singleton Zenny 2024-09-09 17:20:54 -07:00
  • 699b4b95cf Cancel dialogue when player walks away Zenny 2024-09-09 15:19:18 -07:00
  • 6e97058905 Rat dialogue Zenny 2024-09-09 14:56:22 -07:00
  • 3e0846223e Test sprite rotation, add overworld collisions Zenny 2024-09-09 14:01:42 -07:00
  • 9cc88028dd Add weapon textures, refactor item spawning Zenny 2024-09-09 11:53:35 -07:00
  • e7804cd229 Add music tracks Zenny 2024-09-09 10:58:48 -07:00
  • 09f9566a0d Add water shader to overworld Zenny 2024-09-09 10:58:24 -07:00
  • 4a371021c1 ??? godot did this automatically. i think it might be good? Zenny 2024-09-09 10:58:09 -07:00
  • ca9ba8c81f Remove possibly AI background, use shader for BG instead. Remove placeholder Rare Sword, fix missing Avarice name Zenny 2024-09-09 10:43:50 -07:00
  • 2ac4660d1b Fixed inventory screen Zenny 2024-09-09 04:21:00 -07:00
  • 847ad13c4b Inventory pages Zenny 2024-09-09 02:53:44 -07:00
  • ad5213a940 Display items in inventory Zenny 2024-09-09 02:27:03 -07:00
  • 8ac19797f0 Player ui stuff Zenny 2024-09-08 23:54:46 -07:00
  • 07295da93c Dialogue system; ask user if they want to teleport to next floor Zenny 2024-09-08 23:04:27 -07:00
  • 1dfc61f003 Fix labels Zenny 2024-09-08 15:42:08 -07:00
  • a47d1306b9 Item spawning Zenny 2024-09-08 14:19:30 -07:00
  • 29a6d1072c idk Zenny 2024-09-08 02:00:18 -07:00
  • 5240fd5f92 Add Accessory data Zenny 2024-09-07 20:18:17 -07:00
  • c6eaf19eb0 Weapon tags, change Zenny 2024-09-07 19:55:13 -07:00
  • c308fadb87 Add equippable items Zenny 2024-09-07 17:38:01 -07:00
  • f223102525 fixed da dialogue Zenny 2024-09-07 17:05:10 -07:00
  • 872f246a23 Things are mostly fixed, but dialogue isn't disappearing Zenny 2024-09-07 16:34:31 -07:00
  • b470a9d2fe Update Zenny 2024-09-07 15:01:45 -07:00
  • fbaf698852 Teleport works, item pickup is broken Zenny 2024-09-07 14:00:40 -07:00
  • 4c2731bc7b Trying teleport again Zenny 2024-09-07 05:42:51 -07:00
  • 03a9130bc5 kaizo super mario Zenny 2024-09-07 05:01:40 -07:00
  • 5d6b94ddf6 Ignore addons folder Zenny 2024-09-07 03:34:48 -07:00
  • 3665150342 Make basic overworld and teleport to first dungeon floor Zenny 2024-09-07 03:31:42 -07:00
  • 98d096303c Big fix of inventory system, add accessory item type Zenny 2024-09-07 02:22:14 -07:00
  • 33d282ebfb Fix data model for elemental damage and resistance Zenny 2024-09-07 01:07:47 -07:00
  • b478ad39fe Fix inventory menu, add armor as equippable item Zenny 2024-09-07 01:01:50 -07:00
  • dc035eb1fe Add elements Attempt to block line of sight with walls Zenny 2024-09-06 22:04:00 -07:00
  • 8eeeb0890c Fix inventory button press not working on steamdeck, remove in-work capricorn enemy type Zenny 2024-09-05 14:31:35 -07:00
  • 54d9dcf9fa Basic enemy attack pattern Zenny 2024-09-04 23:05:49 -07:00
  • 6fc9568137 Random patrol Zenny 2024-09-04 18:31:35 -07:00
  • d24b28acd5 Line of sight for enemy Zenny 2024-09-04 17:49:40 -07:00
  • 3dffa12eb8 Enemy adjustments Zenny 2024-09-04 17:20:14 -07:00
  • 18a6d5a0b7 For now, go straight to instantiating the scene instead of the main menu/loading screen Zenny 2024-09-04 13:11:37 -07:00
  • b21bcf0573 Load screen with pausing Zenny 2024-09-04 12:52:28 -07:00
  • bd6f57e7df Stat bar and timer Zenny 2024-09-04 01:58:06 -07:00
  • d7a49ba974 Damage calculation including elemental buff/resistance Zenny 2024-09-04 01:24:37 -07:00
  • 9a24ebf058 Add different type of inventory item (armor) Zenny 2024-09-03 23:37:49 -07:00
  • 19d3c40fef found out about baroque shooting Zenny 2024-09-03 23:10:06 -07:00
  • 8df3abc775 Enemy follow system Zenny 2024-09-03 00:41:15 -07:00
  • dc9d9c4589 Throw item Zenny 2024-09-01 17:51:16 -07:00
  • dc3639ad6e Sync weapon equip to hitbox damage Zenny 2024-09-01 16:34:33 -07:00
  • 5b110845e9 Add template for Room scene Zenny 2024-09-01 15:34:52 -07:00
  • 4c44486fd4 Remove detection spheres Zenny 2024-09-01 15:30:29 -07:00
  • b0e8ab124a Support different resolutions Zenny 2024-09-01 13:34:59 -07:00
  • 4dd89e2035 Barebones inventory menu addition Zenny 2024-09-01 13:22:40 -07:00
  • b1ef3dbaab Remove in-progress work that isn't working well Zenny 2024-09-01 12:59:48 -07:00
  • ea99e88535 Spawn items Zenny 2024-08-28 21:48:05 -07:00
  • 699a333951 Messing with the dungeon Zenny 2024-08-27 20:05:18 -07:00
  • 2fb0c364ca Re-introduce prototype code Zenny 2024-08-23 00:39:15 -07:00
  • 8b3d1bed8a Basic Dungeon generation implementation Zenny 2024-08-22 22:09:58 -07:00
  • 23ecd3a866 Set up C# solution Zenny 2024-08-22 18:17:32 -07:00
  • fed5d4b010 Delete default icon Zenny 2024-08-22 16:51:34 -07:00
  • 5c81398c83 Add DeployToSteamOS and Procedural Dungeon Generation addons Zenny 2024-08-22 16:51:05 -07:00
  • 6a6be038e8 Init Zenny 2024-08-22 16:46:52 -07:00