Implement Heaven's Rebellion

This commit is contained in:
2025-03-03 21:14:09 -08:00
parent f153a53d8d
commit d883b2b05f
7 changed files with 47 additions and 4 deletions

View File

@@ -158,6 +158,16 @@ public partial class Enemy : CharacterBody3D, IEnemy, IProvide<IEnemyLogic>
Game.EnemyDefeated(GlobalPosition, _enemyStatResource);
}
public void SetCurrentHP(int targetHP)
{
_currentHP.OnNext(targetHP);
}
public int GetMaximumHP()
{
return _enemyStatResource.MaximumHP;
}
public void StartAttackTimer()
{
_attackTimer.Timeout += OnAttackTimeout;

View File

@@ -9,7 +9,7 @@ public partial class EnemyStatResource : Resource
public double CurrentHP { get; set; }
[Export]
public double MaximumHP { get; set; }
public int MaximumHP { get; set; }
[Export]
public int CurrentAttack { get; set; }

View File

@@ -14,6 +14,10 @@ public interface IEnemy : IKillable
public double CurrentHP { get; }
public void SetCurrentHP(int newHP);
public int GetMaximumHP();
public void StartAttackTimer();
public void StopAttackTimer();

View File

@@ -47,6 +47,8 @@ public partial class EffectItem : Node3D, IUsableItem
KillHalfEnemiesInRoom();
if (_effectItemStats.UsableItemTags.Contains(UsableItemTag.TurnAllEnemiesIntoHealingItem))
TurnAllEnemiesInRoomIntoHealingItem();
if (_effectItemStats.UsableItemTags.Contains(UsableItemTag.HealsAllInRoomToMaxHP))
HealAllEnemiesAndPlayerInRoomToFull();
}
public void SetItemStats(InventoryItemStats inventoryItemStats)
@@ -131,4 +133,13 @@ public partial class EffectItem : Node3D, IUsableItem
Game.AddChild(consumable);
consumable.GlobalPosition = vector;
}
private void HealAllEnemiesAndPlayerInRoomToFull()
{
var currentRoom = Player.GetCurrentRoom();
var currentEnemies = currentRoom.EnemiesInRoom;
foreach (var enemy in currentEnemies)
enemy.SetCurrentHP(enemy.GetMaximumHP());
Player.Stats.SetCurrentHP(Player.Stats.MaximumHP.Value);
}
}

View File

@@ -0,0 +1,18 @@
[gd_resource type="Resource" script_class="EffectItemStats" load_steps=3 format=3 uid="uid://5tbtsch3qagg"]
[ext_resource type="Script" uid="uid://b5w4iw4iqmxtn" path="res://src/items/effect/EffectItemStats.cs" id="1_drp30"]
[ext_resource type="Texture2D" uid="uid://c7v5pm32sedkg" path="res://src/items/effect/textures/entropic seal.PNG" id="1_g0a3x"]
[resource]
script = ExtResource("1_drp30")
UsableItemTags = Array[int]([8])
Name = "Heaven's Rebellion"
Description = "Heals self and all enemies in current room to maximum HP."
Texture = ExtResource("1_g0a3x")
SpawnRate = 0.5
ThrowSpeed = 12.0
HealHPAmount = 0
HealVTAmount = 0
ThrowDamage = 5
ItemTags = Array[int]([])
metadata/_custom_type_script = "uid://b5w4iw4iqmxtn"

View File

@@ -16,7 +16,7 @@
[ext_resource type="Texture2D" uid="uid://4k6vtn4oip5f" path="res://src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_TILE4.png" id="14_qqc7i"]
[ext_resource type="Texture2D" uid="uid://cururtxtgylxf" path="res://src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUMN.jpg" id="15_ojbcg"]
[ext_resource type="PackedScene" uid="uid://d0pl1n1jf77jm" path="res://src/items/effect/EffectItem.tscn" id="16_aqomv"]
[ext_resource type="Resource" uid="uid://cwh5w1yabwrxf" path="res://src/items/effect/resources/SineMorphization.tres" id="17_db2o3"]
[ext_resource type="Resource" uid="uid://5tbtsch3qagg" path="res://src/items/effect/resources/HeavensRebellion.tres" id="17_ntxe5"]
[ext_resource type="Resource" uid="uid://bptg6eybj5dxk" path="res://src/items/effect/resources/DevicRecall.tres" id="18_ntxe5"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3ubi4"]
@@ -891,7 +891,7 @@ shape = SubResource("BoxShape3D_ntxe5")
[node name="EffectItem" parent="." instance=ExtResource("16_aqomv")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.65239, -2.58967, -1.14642)
_effectItemStats = ExtResource("17_db2o3")
_effectItemStats = ExtResource("17_ntxe5")
[node name="EffectItem2" parent="." instance=ExtResource("16_aqomv")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.65239, -2.58967, -1.14642)

View File

@@ -17,7 +17,7 @@ script = ExtResource("2_xq68d")
RotationSpeed = 1.5
MoveSpeed = 8.0
Acceleration = 1.0
CurrentHP = 100
CurrentHP = 50
MaximumHP = 100
CurrentVT = 90
MaximumVT = 90