0b909e4e7e
Teleport skill added for Chinthe
Zenny2025-10-27 17:48:27 -07:00
7e6dca1c29
Rework game over logic and game initialization
Zenny2025-10-27 15:04:01 -07:00
720696aed0
Try to get Chinthe to stop jumping upon reaching player
Zenny2025-10-26 15:05:18 -07:00
286c221530
Improvements to save and loading Improvements to Chinthe animation logic Fix broken Godot Tool system and just use a more manual approach to setting map nodes Remove ItemDatabase from individual room scenes
Zenny2025-10-24 01:33:18 -07:00
f5360adbf1
Basic projectile implementation (put sample version in FilthEaterModelView)
Zenny2025-10-23 18:50:05 -07:00
bc161a58b3
Additional refactoring and fixing of equipment data Add attack data to enemy attacks (might need to rework a little bit for primary/secondary attacks)
Zenny2025-10-23 00:05:44 -07:00
6ec45c4805
Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure
Zenny2025-10-22 02:41:08 -07:00
44fd8c82b0
Rework enemy behavior (still in progress but shouldn't crash)
Zenny2025-10-20 19:24:50 -07:00
20b659681a
More enemy VFX added and attacks setup, old Shield of Heaven frames removed, player camera rotation fixed
Pal
2025-10-15 20:17:04 -07:00
2786c95c22
re-rendered all frames for chinthe, added teleport in animation as well as VFX for attack and teleport. rough draft of a setup for map glow.
Pal
2025-10-09 03:23:27 -07:00
18cf7e062c
Overworld Fixes
Pal
2025-10-07 00:30:11 -07:00
aa624f7784
Animation tree fixes
Zenny2025-10-06 23:49:42 -07:00
1545ec73b0
Add rescued items spawn to overworld
Zenny2025-10-06 22:22:07 -07:00
06608fe435
Overworld Update
Pal
2025-10-06 20:03:43 -07:00
0bf87c0dc2
Use Special Room script type to mark rooms that don't have monster/item/player spawns Fix some minimap display issues Fix michael animation state
Zenny2025-10-06 14:20:08 -07:00
57b61e86a4
Fixed lighting issues, unchecked Force Vertex Shading in Project Settings. More expensive, but looks much better. Fixed minimap unique names.
Pal
2025-10-06 04:25:21 -07:00
ad29e57fc9
Initial pass of lighting and particle systems for all area 1 rooms complete.
Pal
2025-10-04 03:52:04 -07:00
f2e22032df
Started on individual room lighting and additional room fixes from un-applied transformations.
Pal
2025-10-03 19:09:16 -07:00
122d0e7794
made test floor, replaced sara frames, replaced shield frames, set many enemies to shaded and adjusted heights/sizes, added solid mesh doorways, added filth and ballos' vfx,
Pal
2025-10-03 04:43:45 -07:00
3bcb747473
Figured out the math for EXP per level
Zenny2025-10-01 01:46:27 -07:00
6ee1788337
Adjust HP totals for enemies
Zenny2025-09-30 19:32:49 -07:00
70fe9e953b
Revert "Compress Red Ambassador and Shield of Heaven"
Zenny2025-09-30 19:26:30 -07:00
abf34d7d9e
Small adjustment to map loading stuff
Zenny2025-09-30 18:20:55 -07:00
6f582fcca1
Add map loading logic and spawn rate control
Zenny2025-09-30 02:32:03 -07:00
b501d22782
Positional audio fix and BossRoomA spawn fix
Pal
2025-09-14 22:35:11 -07:00
32ecc3752a
started on alternate GOG room
Pal
2025-09-13 22:31:29 -07:00
a4d475c07b
overworld tweaks, moved unused bgm oggs to refuse folder. Added ambient proximity sounds to Overworld, created neccessary Audio Buses, added ambient sound to Altar.
Pal
2025-09-13 02:15:21 -07:00
f7b14dee4f
Overworld Touchups
Pal
2025-09-12 17:10:22 -07:00
28380d398c
Overworld Work, NPC Shaded, Unused Files Placed in New Folder
Pal
2025-09-12 15:03:12 -07:00
92e9351766
Fix up audio issue and resolve errors in godot log Replace label style settings with new fonts, need to resolve stretching issue still
Zenny2025-09-11 21:15:56 -07:00
6e6d5e5edc
Overworld Shadow Noise Fixed
Pal
2025-09-11 03:53:57 -07:00
4364c93c5c
Special Area Environments Setup, Guidance Room is Bugged,
Pal
2025-09-11 03:34:46 -07:00
908202d855
Boss Room 1 an 2 visual changes, Altar new skybox addittion.
Pal
2025-09-10 04:07:44 -07:00
65bcd4b5b7
Boss Floor 1 Update -Updated Model (Ver. 3) -Cloud Setup -Skybox Setup -Lighting/Environment
Pal
2025-09-09 06:10:14 -07:00
09abd588c2
-World Environment Mess Arounds -Player Height Change -Altar Sky Video Import Test -Manually Changed Shading On for a few materials on Altar that weren't switched over
Pal
2025-09-09 03:33:10 -07:00