Commit Graph

  • a1c26ed7fb Refactor more stuff (Audio mostly) Zenny 2025-03-10 20:52:39 -07:00
  • 23049b3231 Add wall hit sound and animation Zenny 2025-03-10 11:58:45 -07:00
  • d8c5bc8f78 Fix texture stuff Zenny 2025-03-09 12:24:30 -07:00
  • b93630756c Assign scripts Zenny 2025-03-08 13:59:52 -08:00
  • ae017dd679 Rename project Zenny 2025-03-08 13:49:46 -08:00
  • 84570fe87d Slightly rework death screen Zenny 2025-03-07 23:08:08 -08:00
  • 8a61104868 Refactor inventory menu logic Zenny 2025-03-07 20:42:56 -08:00
  • d30fa35546 Refactor minimap Zenny 2025-03-07 19:43:27 -08:00
  • fe3c539a62 Fix up item usage Zenny 2025-03-07 18:40:14 -08:00
  • 93c04440d4 Start refactoring UI concerns away from game and into UI logic class Zenny 2025-03-07 16:48:45 -08:00
  • c3bfab5f53 Refactoring game logic Zenny 2025-03-07 12:05:20 -08:00
  • e7ef669c29 Clean up Zenny 2025-03-07 01:52:56 -08:00
  • 65e4af8595 Move GameLogic to new project Zenny 2025-03-07 01:39:18 -08:00
  • b7bf4f3d10 Move Player logic to other project Zenny 2025-03-07 01:26:14 -08:00
  • 1cb79f5b30 Move App logic to other projects Zenny 2025-03-07 01:08:35 -08:00
  • 3b5ee84ce2 Move save logic out of Game Zenny 2025-03-07 00:32:19 -08:00
  • a09f6ec5a5 Move files and folders to new repo format to enable multi-project format Zenny 2025-03-06 22:07:25 -08:00
  • 12cbb82ac9 Add cspell config file, remove unused models folder for weapon Zenny 2025-03-06 21:40:46 -08:00
  • e038901f2b Generate more floors Zenny 2025-03-06 12:10:43 -08:00
  • 2bb3bc2259 Shorten opening animations Zenny 2025-03-05 19:16:16 -08:00
  • e050d20071 Loading works Debug pickup Zenny 2025-03-05 19:11:31 -08:00
  • c6fb5c1702 Fix focus issue Zenny 2025-03-05 03:18:11 -08:00
  • 42446b4ac4 Set up some loading logic and app/main menu logicblocks Zenny 2025-03-05 02:59:50 -08:00
  • 3d3ebc11d1 Map save Zenny 2025-03-05 01:14:23 -08:00
  • 819dd672aa Save and load map data Zenny 2025-03-05 00:40:39 -08:00
  • ec182e87f0 Restore Pause functionality Zenny 2025-03-04 23:59:40 -08:00
  • 5b57939452 Minor drop/throw adjustment Zenny 2025-03-04 23:32:25 -08:00
  • e7a48a08ee Fix stuff including texture on pick up items and fix pickup Zenny 2025-03-04 23:27:17 -08:00
  • 8cc6d85265 Implementation of saving inventory items (had to resturcture texture loading) Zenny 2025-03-04 22:21:18 -08:00
  • d35e81a9a8 Start restructure of game data to support save/load Zenny 2025-03-04 02:39:27 -08:00
  • a9cb43b79e Remove dead code Zenny 2025-03-04 00:43:27 -08:00
  • b733a30724 Fix thrown item position Start adding more floors Testing Item Rescue Zenny 2025-03-04 00:32:24 -08:00
  • 2da4b8958d Implement Stat Raising items Zenny 2025-03-03 22:49:32 -08:00
  • c04be837bb Entropic seal implemented Zenny 2025-03-03 22:21:02 -08:00
  • 14b7093e00 Implement Gospel of Escape Zenny 2025-03-03 22:03:16 -08:00
  • 4baa492ab1 Implement Perspective Zenny 2025-03-03 21:41:22 -08:00
  • 4363c4d2eb Implement Elemental Caster item Zenny 2025-03-03 21:33:19 -08:00
  • 78068e1170 Implement Kyuuketsuki Zenny 2025-03-03 21:21:48 -08:00
  • d883b2b05f Implement Heaven's Rebellion Zenny 2025-03-03 21:14:09 -08:00
  • f153a53d8d Sine Morphization implementation Zenny 2025-03-03 21:04:44 -08:00
  • a41c443004 Update to Godot 4.4 Zenny 2025-03-03 11:29:36 -08:00
  • b26654346b Put minimap back in place Note: issue still exists where the last spot the player existed before the level finished loading is marked visibile on the minimap Zenny 2025-03-03 02:45:45 -08:00
  • 3860155675 Kill half of enemies in room Zenny 2025-03-03 02:00:05 -08:00
  • 990da695f2 Add Effect items, implement teleport enemies to current room Zenny 2025-03-03 01:48:56 -08:00
  • 4ac70b1ca7 Player warp item implementation Zenny 2025-03-03 01:17:30 -08:00
  • 05295f535a Teleport enemy to random room item Zenny 2025-03-02 11:55:19 -08:00
  • 2439791d05 Chinthe animations Zenny 2025-02-28 03:10:16 -08:00
  • bcb3262743 Add NPCs Zenny 2025-02-28 00:44:30 -08:00
  • 66661054bf Reorganize every room's node structure Zenny 2025-02-27 23:48:05 -08:00
  • d9cb9fb31e Cleanup, make the project compilable on windows using AoT, add room box to all rooms Zenny 2025-02-27 22:30:51 -08:00
  • f41c0ec025 Cleanup Zenny 2025-02-27 20:28:24 -08:00
  • 9f3101b866 Add callbacks to eden pillar attack Zenny 2025-02-27 01:52:10 -08:00
  • 2589ed98d2 Remove unused method Zenny 2025-02-27 01:44:22 -08:00
  • 77aa58f88e Eden pillar rotation finally works i'm going to die now Zenny 2025-02-27 01:40:59 -08:00
  • cfa79f262f Fix fake error and also looking during attacks Zenny 2025-02-25 22:20:04 -08:00
  • 221ade11e3 Split 2D and 3D enemy concepts Zenny 2025-02-25 22:02:02 -08:00
  • 282a2eddb0 Change all enemy types to CharacterBody3D Zenny 2025-02-25 19:55:04 -08:00
  • 0d7242c96d Minor fixes to navigation Zenny 2025-02-25 02:04:15 -08:00
  • 22a930358c Rough collision avoidance implementation using pre-generated floors (just floor 01) Zenny 2025-02-24 21:48:40 -08:00
  • 45f1f5df01 Minor collision fixes Zenny 2025-02-19 19:46:35 -08:00
  • 669a489f64 Fix UIDs Zenny 2025-02-19 19:25:35 -08:00
  • 5404f8e7b0 Split equipment status from Inventory, fix equip/unequip bonuses being reflected correctly in code and inventory menu Zenny 2025-02-19 16:04:40 -08:00
  • f71412d946 Update to latest Godot, fix Sproingy animation issues Zenny 2025-02-19 01:39:37 -08:00
  • 44333e52c2 A lot of crazy stuff happened here..... Zenny 2025-02-18 23:22:17 -08:00
  • 5ce65aa57a In progress refactoring of Boss class Zenny 2025-02-18 01:55:06 -08:00
  • 368e774176 Start editing floor enemy dbs Zenny 2025-02-18 00:53:03 -08:00
  • 05c05ef102 Fix script load Zenny 2025-02-18 00:45:40 -08:00
  • 60ecb7d113 Add remaining rooms and add collision Add floor list Zenny 2025-02-18 00:42:37 -08:00
  • ad3b26f451 Import more rooms, rename some to fit number system Zenny 2025-02-14 00:51:54 -08:00
  • 08d6ad3573 Minor fixes, playing with volumetric fog again Zenny 2025-02-13 18:03:45 -08:00
  • 19915d7d6e More rooms Zenny 2025-02-13 02:07:02 -08:00
  • 17b55db196 Add more rooms Zenny 2025-02-13 01:47:17 -08:00
  • f0d38d8fe8 Add new rooms, set every material so far to unshaded.... Zenny 2025-02-13 00:50:31 -08:00
  • a1c66df038 Add more floors, light refactoring Zenny 2025-02-12 00:49:16 -08:00
  • 9352e4c0fd Fix initial spawn, center thrown item a bit more Zenny 2025-02-11 02:53:45 -08:00
  • 556f12de1e Various additions and fixes Zenny 2025-02-11 02:39:31 -08:00
  • 3e42ee4914 Add Ballos Zenny 2025-02-11 00:22:14 -08:00
  • 0038e78a2b Improve enemy behavior, add filth eater Zenny 2025-02-10 22:19:26 -08:00
  • 1f9c05c0a7 Add hitboxes to other enemies, move enemy database to floor level, normalize strafing input to avoid extra speed gained by moving and strafing Zenny 2025-02-07 03:11:32 -08:00
  • b8e5794d48 Clean up Zenny 2025-02-07 02:47:44 -08:00
  • fe1a1e61ef Major Player refactor Zenny 2025-02-07 02:29:50 -08:00
  • 0cdae88952 Fix attacks by player and enemy Zenny 2025-02-06 03:33:25 -08:00
  • 4e6c545e81 Refactor Enemy Zenny 2025-02-06 01:58:36 -08:00
  • badc6d2375 Preserve current state before big refactor Zenny 2025-02-05 20:45:49 -08:00
  • 4910ff7770 Change affinity Zenny 2025-01-19 12:59:24 -08:00
  • f3a51de28a Resolve UID warnings by copying newly updated UIDs into scene file import Zenny 2025-01-18 12:38:21 -08:00
  • 9cb696ca86 Upgrade Godot to 4.4 beta-1, remove redundant plugin, resolve warning messages in godot editor by removing items with duplicate UIDs Zenny 2025-01-18 12:22:30 -08:00
  • 334a4a0b34 Fix corridor collision Zenny 2024-12-21 17:34:03 -08:00
  • 5d2b9ca247 Exp system implementation (not yet affecting stats) Zenny 2024-12-21 16:41:16 -08:00
  • 5d9520bc59 New corridor scene, attempt to write script to remove columns (corner case exists) Zenny 2024-12-20 01:06:11 -08:00
  • bb0c8872f0 Add void room model Zenny 2024-12-19 20:45:45 -08:00
  • b42c2fcc21 Spawn rescued item at correct location and enable pickup Zenny 2024-12-19 20:02:00 -08:00
  • e525ede13d Working on item rescue Zenny 2024-12-19 15:42:40 -08:00
  • d135be4318 Placeholders completed for enemy viewer Zenny 2024-12-18 16:47:36 -08:00
  • 09e340179d Swap models Zenny 2024-12-06 00:15:55 -08:00
  • 8068f33302 Refactor enemy view model for data viewer project Zenny 2024-12-05 22:45:13 -08:00
  • 270ded8ef7 In progress work for swapping models for data viewer Zenny 2024-12-04 21:45:12 -08:00
  • f0cfd39471 Improvements to data viewer, add placeholder text Zenny 2024-12-04 21:12:51 -08:00
  • 7a6cea145d Started work on data viewer Zenny 2024-12-04 19:06:55 -08:00
  • 8ddfe86750 Minor fixes, upgrade to 4.4.0-dev4 Zenny 2024-11-20 20:36:58 -08:00