Commit Graph

  • 2f377d2d7a Add curse element, increase throw speed/damage of Ciello zenny 2026-02-10 15:37:12 -08:00
  • 363ee1cd33 Turn more HQs on zenny 2026-02-10 15:02:55 -08:00
  • 97198afe18 Fix dropped/thrown item behavior zenny 2026-02-10 14:57:41 -08:00
  • fdc4a6f2c1 Small Map Fixes Pal 2026-02-10 01:55:56 -08:00
  • 843a100218 Small Changes Pal 2026-02-10 01:21:47 -08:00
  • 8001556f37 Item Icons Wave 2 Pal 2026-02-10 00:49:15 -08:00
  • 90d054a3c6 Clean up events, add weapon tag for weaker on swing zenny 2026-02-09 23:50:15 -08:00
  • aba325ff2b Implement plasma sword instakill zenny 2026-02-09 23:01:52 -08:00
  • bfaa324e6a Fix references and start more weapon tag implementation zenny 2026-02-09 22:16:49 -08:00
  • f08c69fa10 Add weapons zenny 2026-02-09 21:37:40 -08:00
  • 9d6aa6d88d Update item icons zenny 2026-02-09 21:05:45 -08:00
  • 654e368a65 Fix exported project not loading issue zenny 2026-02-09 20:24:48 -08:00
  • ce727b523a Change import settings for textures zenny 2026-02-09 18:52:31 -08:00
  • 6a474576f0 wave 1 of item icons Pal 2026-02-06 18:40:40 -08:00
  • 8dd194a202 Fix level up, fix gallery room height, fix enemy heights, fix gospel of dimension spawn height, put minimap on right visual layer for some floors, add script to floor scene file zenny 2026-02-06 03:24:34 -08:00
  • 70a33d68cf Add navigation regions to all floors Actually fix the annoying LookAt bug for real this time I hope zenny 2026-02-06 00:00:22 -08:00
  • da8c4209d7 Fix annoying issue with LookAt Add jump scare zenny 2026-02-05 20:10:41 -08:00
  • c6fbc9f553 Rework dimmable audio stream zenny 2026-02-05 14:45:28 -08:00
  • 36b851254e Add collisions to A2 corridors Start implementation of fading ambient audio in/out on level load zenny 2026-02-05 14:17:45 -08:00
  • 147f04d2ff Modify palm of heaven, remove random box item in altar zenny 2026-02-05 10:52:13 -08:00
  • 8ea881edb3 Item holy and all element implementation, still need to work out some of the math for it Fix bonus defense for weapons zenny 2026-02-05 10:48:24 -08:00
  • 8a99771491 Add more boxes, implement weapon that gets stronger on lower HP zenny 2026-02-04 23:51:07 -08:00
  • d45bc67722 Partially implementation of box items zenny 2026-02-04 22:30:10 -08:00
  • 13ebe54474 Fix some control issues zenny 2026-02-04 02:34:23 -08:00
  • b9a1888bfc Add implementation for box item zenny 2026-02-04 02:11:00 -08:00
  • 5ae556cb4b Fix some broken stuff (player spawn, disabled input after loading next floor) zenny 2026-02-04 02:04:04 -08:00
  • 52dc8fb9e4 Box item implementation zenny 2026-02-04 01:49:17 -08:00
  • affa5e1f79 Player step SFX pitch change zenny 2026-02-03 22:15:02 -08:00
  • 35a625f636 merge Pal 2026-02-03 21:06:28 -08:00
  • d5de5f7379 player anim changes Pal 2026-02-03 21:05:20 -08:00
  • 3e6e21977e Fix Altar scaling zenny 2026-02-03 20:52:14 -08:00
  • 4a2d131276 Boss floor changes minor Pal 2026-02-03 19:54:05 -08:00
  • d9c2ba7ed1 Added Memorial Steles, boss A floor visual polish, re-enabled overworld distance scenery Pal 2026-02-03 04:18:25 -08:00
  • 051ffbbcb1 Fix bug with Boss A (hit box didn't get scaled correctly) Fix reset of death animation zenny 2026-02-03 02:24:54 -08:00
  • 9747d7d2c5 Revert boss floor environment lighting change zenny 2026-02-03 02:04:21 -08:00
  • 34dce8c5a2 Loading screen fixes, transition screen UI fixes zenny 2026-02-03 01:47:42 -08:00
  • 51010c4f7d Fix overworld collisions zenny 2026-02-03 00:34:19 -08:00
  • fd96eb2dc9 Fix minimap height Rework boss code to separate boss A concerns from demon wall zenny 2026-02-02 23:24:48 -08:00
  • 51c8f26e50 Minor fixes for NPC dialogue stuff Add collisions for overworld zenny 2026-02-02 22:39:33 -08:00
  • 4c90eb6f07 Fix additional collisions zenny 2026-02-02 21:59:48 -08:00
  • 30f0a078a9 Boss A fixes zenny 2026-02-02 20:01:54 -08:00
  • 6e4a4d605c Partially fix boss room A, only one guy moves though zenny 2026-02-02 00:27:11 -08:00
  • 836b9eb26d idk merghhe Pal 2026-02-01 16:48:25 -08:00
  • cb2df83079 idk Pal 2026-02-01 16:48:02 -08:00
  • 0282ef68f3 Collisions again zenny 2026-02-01 16:00:44 -08:00
  • 1678d79bbd Added E symbol to Exit floors Pal 2026-02-01 14:02:52 -08:00
  • 20d2890b37 Pit A, Dismantled, Puer texture fixes Pal 2026-02-01 13:46:14 -08:00
  • e85c8d51f1 1A fix Pal 2026-02-01 05:07:13 -08:00
  • 3e178257aa merger Pal 2026-02-01 05:03:10 -08:00
  • 25b6d53ec4 Minimap added to all floors, all minimaps added and refined. Less overlap neccessary for revealer cubes Pal 2026-02-01 05:02:15 -08:00
  • a9ed8fda10 Add minimap shadows zenny 2026-01-31 18:31:50 -08:00
  • 4801d7d9b3 Special Collision Maps Added Pal 2026-01-31 14:15:43 -08:00
  • f08817a586 Merging Pal 2026-01-30 20:35:10 -08:00
  • 4b23c2ca6f Floor Maps and room updates Pal 2026-01-30 20:34:07 -08:00
  • 39b2bc631d Collisions for floor set B zenny 2026-01-29 01:12:44 -08:00
  • f346f0f529 Fix up Set A room collisions more and organize node structure zenny 2026-01-28 00:53:35 -08:00
  • 4ffe04fcff Exploding wall implementation zenny 2026-01-26 02:15:03 -08:00
  • 2ef838f270 Forgot a bit zenny 2026-01-26 01:43:40 -08:00
  • e63a94210c Looking into room collisions we need; set up plastique behavior zenny 2026-01-25 19:40:59 -08:00
  • 865934399d Boss fixes, various changes zenny 2026-01-25 19:01:34 -08:00
  • 2622ed4423 Fix maze floor zenny 2026-01-25 16:56:05 -08:00
  • 79dd6eb33a Fix player height zenny 2026-01-25 16:06:20 -08:00
  • bba0bb5ecd Minimap Reveal system tscns added, floor adjustments, collisions added for mazefloor Pal 2026-01-25 02:19:11 -08:00
  • d6b20ce4c2 Merge branch 'main' of https://git.zenny.quest/zenayi/GameJamDungeon Pal 2026-01-24 18:55:38 -08:00
  • 60d8c55c7d Finished All Basic Floor layouts Pal 2026-01-24 18:55:35 -08:00
  • d3a3c18d13 Fix doors zenny 2026-01-24 15:13:27 -08:00
  • 12993bced0 Floors 1ABC and 2ABC complete Pal 2026-01-23 18:02:20 -08:00
  • 8fd7a5133d A1 Floor Progress Pal 2026-01-22 17:54:12 -08:00
  • 97472f2a61 Deleted old unused Corridor tscns, B set (Floors 9-15) complete Pal 2026-01-22 16:14:58 -08:00
  • 5284a7c00d Some geometry fixes, fix spawn height for overworld zenny 2026-01-22 01:08:25 -08:00
  • 92b39c1ee9 Lighting for new rooms etc Pal 2026-01-21 14:46:48 -08:00
  • faf3288061 Script types for block rooms zenny 2026-01-21 01:59:12 -08:00
  • b715d6b459 Add collisions to block rooms zenny 2026-01-21 01:25:28 -08:00
  • 9897acffac Unlockable door implementation (currently opens with regular attack) zenny 2026-01-21 00:50:21 -08:00
  • aa9e14c498 Make overworld doors be of unlockable type, add behavior later zenny 2026-01-20 23:33:28 -08:00
  • 945c5e14bb Licking all the room files zenny 2026-01-20 22:01:22 -08:00
  • a1f67c3d71 Fix dying loop, add death counter, add die button to debug zenny 2026-01-20 21:18:10 -08:00
  • 670f8baabf Added/Fixed Rooms Pal 2026-01-20 18:29:21 -08:00
  • 6a62d3d943 Room fixes, started mapping floors Pal 2026-01-17 00:00:37 -08:00
  • 3fe45cb3e7 First floor set collisions zenny 2026-01-15 01:37:57 -08:00
  • db218f26e7 Merge branch 'main' of https://git.zenny.quest/zenayi/GameJamDungeon Pal 2026-01-14 00:46:57 -08:00
  • eb4e901c8a Boss 1 death animation animations added, wall explosion animation added. Pal 2026-01-14 00:46:15 -08:00
  • 48a00933d9 Adjust sprite sizes to accomodate pixel melt zenny 2026-01-13 23:05:19 -08:00
  • be8bbcac28 Corridor Assetts Implemented Pal 2026-01-13 23:06:06 -08:00
  • c5cb586e4b Change item effect service to only affect regular enemy types for strong item effects zenny 2026-01-13 21:38:12 -08:00
  • 1e97eb9ede Elemental resistance calculation changes zenny 2026-01-13 21:25:09 -08:00
  • 0591dccc31 Merge branch 'main' of https://git.zenny.quest/zenayi/GameJamDungeon Pal 2026-01-12 22:06:57 -08:00
  • 70f7642d0f Special room with bombable wall added + start on plastique explosoin Pal 2026-01-12 22:06:43 -08:00
  • 7e8826f143 Restore health fountain zenny 2026-01-12 20:26:05 -08:00
  • f13afc9fdc Re-scaled environment models imported and implemented. Pal 2026-01-12 19:39:34 -08:00
  • 04543fcfac Add plastique item Add Door object Initial work for look up animation zenny 2026-01-02 17:06:01 -08:00
  • 5b9de11e5a Add Resume/Exit buttons to pause menu, handle logic for returning to main menu and starting a new game zenny 2025-12-05 20:05:28 -08:00
  • 678916be89 Enemy viewer revamp, loading screen improvement zenny 2025-12-05 16:30:13 -08:00
  • f39bd8ecdb Added many player.tscn animated sprite2Ds Pal 2025-12-04 20:21:24 -08:00
  • 76f4adc5be gallery and options rendered images set to linear filterling Pal 2025-12-04 01:18:03 -08:00
  • 95227946d1 Merge branch 'main' of https://git.zenny.quest/zenayi/GameJamDungeon Pal 2025-12-03 23:54:32 -08:00
  • 1ee3e97f85 Overworld Gate object added, visual assetts added, test animation added Pal 2025-12-03 23:54:20 -08:00
  • 6f90a0985a General UI Work zenny 2025-12-03 23:21:29 -08:00
  • 34742d568e Play test animation zenny 2025-12-03 22:29:24 -08:00
  • 3c369f79f7 Added shadows to enemies Pal 2025-12-01 21:05:33 -08:00