Commit Graph

  • 0a71978db2 Fix breakable wall lighting (hopefully) main zenny 2026-06-17 23:10:11 -07:00
  • 8939460eda Walking SFX on different materials zenny 2026-06-17 22:46:43 -07:00
  • 30758cd28d Add more sigil component behavior zenny 2026-06-17 20:58:08 -07:00
  • 68a8769834 HP Drain sigil (shura) implementation Drains 15% of damage done but HP isn't restored by VT timer zenny 2026-06-17 19:09:09 -07:00
  • 35f4b2018d Apply lighting fix to all Set A rooms, need to check Set B to see if same behavior occurs zenny 2026-06-17 02:33:41 -07:00
  • f6573607d9 Move spawn points around, fix lighting issue in statue room zenny 2026-06-17 02:20:11 -07:00
  • 138b4538e1 Make altar spawn behavior consistent with dungeon floors Add missing audio/vfx/hitboxes to other directional attacks for most enemies Play hit sound and pause slightly before playing death animation zenny 2026-06-17 01:13:23 -07:00
  • 9decb2a02d Fix issue where enemies will take a long time to attack after re-initiating combat timers. Modified filth eater's behavior to shoot from far/attack from close zenny 2026-06-16 23:03:42 -07:00
  • f7c0476fa6 Stop animations when enemy dies, fix pixel melt issue (was melting all of the elemental damage effects too) zenny 2026-06-16 21:53:53 -07:00
  • 8158156f09 Add more sound effect implementations zenny 2026-06-16 21:17:23 -07:00
  • bbadf9ccec Mess with enemy lighting, time bad end better zenny 2026-06-16 02:03:36 -07:00
  • d4a27f6d4d Make key items (flower and key staff) Implement fog door for unlockable doors zenny 2026-06-16 00:01:49 -07:00
  • 3e1ad0d0cb Fix light layer on accessories zenny 2026-06-15 11:11:56 -07:00
  • 4c9497de68 Lighting adjustments (make lights only affect enemy and not environment), collision box adjustments for agni demon zenny 2026-06-15 01:12:53 -07:00
  • 3afa0c4eeb Adjust lighting of all items and enemies zenny 2026-06-15 00:08:25 -07:00
  • 83624012b8 Add lighting to items too (might need to increase the light or find some way to visually indicate them in the world) zenny 2026-06-14 02:10:02 -07:00
  • 03d6957d3b Add small light to every 2D enemy, utilize CanMove tag to prevent some enemies (like Filth Eater) from moving while attacking (if it makes sense to do so) zenny 2026-06-14 01:53:31 -07:00
  • cdfb7e95a9 Check in annoying .import files that have stuck around for weeks zenny 2026-06-13 21:52:57 -07:00
  • 6620c86f57 Additional collision/avoidance changes for monstos zenny 2026-06-13 21:42:42 -07:00
  • 7b2483ee74 Adjust navigation avoidance code so that enemies attempt to avoid each other zenny 2026-06-13 13:17:01 -07:00
  • f55d7935f6 Set enemy spawn rates zenny 2026-06-13 02:40:26 -07:00
  • 3ab491e0af Fix mystery items not spawning, adjust spawning rates, fix pause/unpausing for debug menu zenny 2026-06-13 01:26:38 -07:00
  • 8575cd6ddf Revamp item spawn behavior zenny 2026-06-12 18:09:52 -07:00
  • 403b136c5c Revamp map route stuff zenny 2026-06-11 20:53:16 -07:00
  • fc598ab48f Enemy loot table, start revamping floor node code structure zenny 2026-06-10 17:07:49 -07:00
  • e889709a91 Add Key Item tag and restrict it from being used/thrown/dropped zenny 2026-06-09 01:39:00 -07:00
  • fa248e5ba1 Fix string for next floor on load screen to use display string name of next floor zenny 2026-06-09 01:02:49 -07:00
  • 714d3a771c Start cleaning up some UI, specifically Options menu. Use anchors to correctly position options after resizing window zenny 2026-06-09 00:44:19 -07:00
  • 31fcb275f5 Fix clipping sprites for dropped item (same fix for thrown item), fix regression on inventory selection, fix action result menu box (glitched text font) Fix animation name for Tepotztli, fix centering of unarmed strike zenny 2026-06-08 23:42:50 -07:00
  • 1a7ee21fb5 Use mystery restorative right away zenny 2026-06-08 23:18:38 -07:00
  • 38177babc2 Fix issue where equipping a mystery item selected the wrong inventory item zenny 2026-06-08 23:06:56 -07:00
  • c7b47cb32e Remove chariot zenny 2026-06-08 22:11:19 -07:00
  • 5acfac10a5 Fix inverse sync of weapon attack for Last Reward Fix typo for mystery weapon zenny 2026-06-08 21:27:01 -07:00
  • b30a8f3eb4 Break item on floor change whether its equipped or not zenny 2026-06-08 20:55:21 -07:00
  • 10a0dd69d1 Spawn timer for bad ending zenny 2026-06-08 16:45:38 -07:00
  • 5665e3306c Add unlock conditions for gallery zenny 2026-06-08 16:00:27 -07:00
  • 9b2e79dbd2 Add placeholder image for locked images, disable locked images in UI zenny 2026-06-08 11:29:06 -07:00
  • d2be390aa7 Start implementing specific image unlock conditions and gallery behavior zenny 2026-06-08 01:26:08 -07:00
  • 2ab6158849 Make adjustments to bad end map Modify debug menu slightly to pause while open (need to close the menu to load floors, etc) Clear map when game over screen appears zenny 2026-06-08 00:08:25 -07:00
  • 19bf9563b6 Minor UI fixes, add SFX zenny 2026-06-07 19:07:15 -07:00
  • d934461b23 (Hopefully) Persist inventory index when using/throwing/dropping items from inventory zenny 2026-06-07 18:55:33 -07:00
  • 696d995e61 Set equipment stats in item slot zenny 2026-06-07 18:27:04 -07:00
  • 380e275766 Use button prompt for inventory rescue menu zenny 2026-06-07 18:15:00 -07:00
  • 90242f7950 Center minimap, adjust weapon collision shape zenny 2026-06-07 17:59:58 -07:00
  • 71bf3046fc Fix sprite cutoff zenny 2026-06-07 17:37:03 -07:00
  • 1ec278d0bb Fix pause menu zenny 2026-06-07 16:46:23 -07:00
  • 313fbbd759 In progress changes for fixing minimaps in Set B rooms zenny 2026-06-07 00:35:36 -07:00
  • 2a16e2277b Swap SFX for level up and VT gain zenny 2026-06-06 23:37:04 -07:00
  • d2a81bb1cf Implement some Sigil behaviors zenny 2026-06-06 23:32:13 -07:00
  • 72f8b5c050 Small tweak to floor number display, increased chinthe speed, fix Return To Overworld option on floor clear menu zenny 2026-06-06 17:19:48 -07:00
  • 947d311f27 Fix swapped names of SetItem and Plastique Add plastique to debug menu spawn Make plastique damage player Make plastique deal double damage to demon wall Fix prompt for setting vs using plastique zenny 2026-06-06 16:35:54 -07:00
  • 85e74821ad Add rust immunity to rusted plate Throw items in spray pattern for trickster's box zenny 2026-06-06 15:58:31 -07:00
  • 09db0ccd88 Enable/Disable environment when entering/exiting breakable wall room zenny 2026-06-06 15:24:34 -07:00
  • 011f72fb63 Plastique Explosion zenny 2026-06-06 14:04:56 -07:00
  • 543a967fd5 Add buff/debuff/heal/rust shaders for enemies and throwing glue jar immobilization zenny 2026-06-06 13:54:47 -07:00
  • 7b4fe37dd5 Fix animation players for demon wall arms zenny 2026-06-06 12:14:12 -07:00
  • 765821895b Add attack descriptions to lore info zenny 2026-06-06 11:57:59 -07:00
  • 07a7942d6d More generic implementation of enemies defeated count that relies on the EnemyLoreInfo name and puts that into a dictionary zenny 2026-06-06 11:30:51 -07:00
  • 0f849f11dc In progress changes for saving enemy defeated data zenny 2026-06-06 10:52:08 -07:00
  • bb46f0dcd9 Separate Stele concept from Npc zenny 2026-06-04 23:38:59 -07:00
  • d8b99e07de Save when talking to stele and record their ID in the save file zenny 2026-06-04 23:06:01 -07:00
  • 22ca9076e8 Set Sarco affinity types zenny 2026-06-04 15:59:27 -07:00
  • b9c1058566 Restructure Sigil implementation, add all sigils to debug menu zenny 2026-06-04 14:59:35 -07:00
  • 6b7bbd71af Persist Sarco data zenny 2026-06-04 13:02:40 -07:00
  • 150a21aabc Basic implementation for acquiring affinity sigil from Sarco zenny 2026-06-04 12:24:58 -07:00
  • 189497458d Fix minimap zenny 2026-06-02 21:00:58 -07:00
  • e7a2b7314f Merge branch 'main' of https://git.zenny.quest/zenayi/GameJamDungeon zenny 2026-06-02 20:48:43 -07:00
  • 2b1944c6e7 Laptop progress zenny 2026-06-02 20:44:16 -07:00
  • c5846fdd54 Maze Floor Colliders Fixed Pal 2026-06-02 20:26:18 -07:00
  • 5d698f6565 Fix Persiko and Grand Library zenny 2026-06-01 22:54:03 -07:00
  • 463d91d640 Set affinity icon in UI zenny 2026-05-31 17:38:53 -07:00
  • b16d0c3169 Fix small item dupe bug zenny 2026-05-30 17:06:41 -07:00
  • 4aa827960a various updates Pal 2026-05-29 18:09:18 -07:00
  • e17e5e91b1 audio implementations, chariot frames deleted, world visual fixes Pal 2026-05-08 16:49:47 -07:00
  • 30baf852d9 weapon SFX implemented, AMBs added, effects bus setup, Pal 2026-05-06 01:55:44 -07:00
  • 895e601826 Yet more .oggs heeho 2026-05-05 18:13:19 -07:00
  • d7856d1bf5 More OGGs heeho 2026-05-04 19:33:08 -07:00
  • 04be985d8b 8 million bugfixes and tweaks to enemies/rooms/floors/overworld/altar Pal 2026-05-03 22:40:24 -07:00
  • 88e7c04e2d stage adjustments, damage VFX adjustments Pal 2026-05-02 03:47:34 -07:00
  • 4460fd28f5 Basic sigil system implementation zenny 2026-05-02 00:35:49 -07:00
  • 9e7678ce2a Bug fixes, EX-stage visual tighten up Pal 2026-05-01 17:43:11 -07:00
  • b66d631bc5 .OGG ADDITIONS heeho 2026-04-29 17:38:35 -07:00
  • e57085e5f2 Boss Fight computer terminal implementation zenny 2026-04-29 00:51:45 -07:00
  • 507b7e6a83 Misc Fixes Round 2 Pal 2026-04-29 00:43:04 -07:00
  • ba95d4dbdf Miscellaneous fixes to floors (light adjustments, gap fixes, texture fixes) Pal 2026-04-28 22:10:38 -07:00
  • bd5154a02f Add basic item spawns to altar zenny 2026-04-28 01:39:56 -07:00
  • c26c566d56 Fix kathari name/weapon animation, increase npc collision box sizes zenny 2026-04-28 00:14:55 -07:00
  • 6182760f74 Loop .ogg ambient tracks zenny 2026-04-28 00:01:45 -07:00
  • d97fbcce82 Stat descriptions for FFXI items zenny 2026-04-27 23:50:40 -07:00
  • f2a164b262 Fix up special floors zenny 2026-04-27 23:33:03 -07:00
  • a55ab4a342 Barrier zenny 2026-04-25 22:06:37 -07:00
  • 2fe007c59d Basic implementation for EX floors zenny 2026-04-25 20:26:17 -07:00
  • 226df3b211 Add weapon vs armor augment stats in inventory menu screen zenny 2026-04-25 18:55:47 -07:00
  • 15bd5e9982 Fix elemental damage fx, fix dialogue error zenny 2026-04-25 16:06:59 -07:00
  • 6ba1a24dbb Fix palm bug zenny 2026-04-24 22:56:41 -07:00
  • 0050fc56fe planters and eden pillars all placed, demon wall arm 2,3,4 models re-imported to fix normals. Pal 2026-04-24 16:24:29 -07:00
  • 27c4dfa3dc remaining missing items given .tres Pal 2026-04-24 02:11:11 -07:00
  • 9a7de9308f A2 room lighting and particles fixes, persiko invuln barrier setup, couple of UI changes, extension added to fake GOG room. Pal 2026-04-24 01:44:06 -07:00
  • 23cb174642 Demon Wall fight revamp assett side complete (normals on DW arms have been busted, may need fixing) Pal 2026-04-23 02:30:22 -07:00
  • 89da483448 Add elemental VFX when hitting enemies (2D only currently) zenny 2026-04-23 01:04:02 -07:00