Fiddle with UI
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@@ -2,3 +2,6 @@
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# CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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dotnet_diagnostic.CS8632.severity = silent
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# CS1998: Async method lacks 'await' operators and will run synchronously
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dotnet_diagnostic.CS1998.severity = silent
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@@ -51,10 +51,16 @@ ui_accept={
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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ui_select={
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"deadzone": 0.5,
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"events": []
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}
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ui_cancel={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194305,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194309,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":1,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":70,"key_label":0,"unicode":102,"location":0,"echo":false,"script":null)
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]
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}
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ui_left={
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@@ -89,24 +95,28 @@ MoveUp={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":11,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":-1.0,"script":null)
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]
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}
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MoveLeft={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null)
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]
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}
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MoveRight={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null)
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]
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}
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MoveDown={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null)
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]
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}
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Attack={
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@@ -118,6 +128,7 @@ Attack={
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Sprint={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194325,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":7,"pressure":0.0,"pressed":true,"script":null)
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]
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}
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MiniMap={
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@@ -132,9 +143,11 @@ Inventory={
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":3,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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Throw={
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Cancel={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":88,"key_label":0,"unicode":120,"location":0,"echo":false,"script":null)
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"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":1,"pressure":0.0,"pressed":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":70,"key_label":0,"unicode":102,"location":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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StrafeLeft={
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@@ -22,7 +22,17 @@ public partial class InventoryMenu : Control, IInventoryMenu
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[Dependency]
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public IGame Game => this.DependOn<IGame>();
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// Player Info
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private InventoryPageNumber _currentPageNumber = InventoryPageNumber.FirstPage;
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private string ITEM_SLOT_SCENE = "res://src/inventory_menu/ItemSlot.tscn";
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private const int _itemsPerPage = 10;
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private int _currentIndex = 0;
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private IItemSlot[] ItemSlots => ItemsPage.GetChildren().OfType<IItemSlot>().ToArray();
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#region Control Nodes
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[Node] public Label FloorLabel { get; set; } = default!;
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[Node] public Label CurrentLevelLabel { get; set; } = default!;
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[Node] public Label EXPValue { get; set; } = default!;
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@@ -47,6 +57,7 @@ public partial class InventoryMenu : Control, IInventoryMenu
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[Node] public Button UseButton { get; set; } = default!;
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[Node] public Button ThrowButton { get; set; } = default!;
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[Node] public Button DropButton { get; set; } = default!;
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#endregion
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public void OnReady()
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{
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@@ -55,24 +66,15 @@ public partial class InventoryMenu : Control, IInventoryMenu
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DropButton.Pressed += DropButtonPressed;
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}
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private InventoryPageNumber _currentPageNumber = InventoryPageNumber.FirstPage;
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private string ITEM_SLOT_SCENE = "res://src/inventory_menu/ItemSlot.tscn";
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private const int _itemsPerPage = 10;
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private int _currentIndex = 0;
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private IItemSlot[] ItemSlots => ItemsPage.GetChildren().OfType<IItemSlot>().ToArray();
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public async Task RedrawInventory()
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{
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await HideUserActionPrompt();
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ClearItems();
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await ClearItems();
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PopulateInventory();
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PopulatePlayerInfo();
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}
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#pragma warning disable CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
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public override void _UnhandledInput(InputEvent @event)
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{
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if (ItemSlots.Length == 0)
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@@ -107,6 +109,7 @@ public partial class InventoryMenu : Control, IInventoryMenu
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DisplayUserActionPrompt();
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}
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}
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#pragma warning restore CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
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private void PopulateItems()
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{
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@@ -114,12 +117,12 @@ public partial class InventoryMenu : Control, IInventoryMenu
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PopulatePlayerInfo();
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}
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private void ClearItems()
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private async Task ClearItems()
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{
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foreach (var item in ItemSlots)
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ItemsPage.RemoveChildEx(item);
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HideUserActionPrompt();
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await HideUserActionPrompt();
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}
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private void PopulatePlayerInfo()
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@@ -205,9 +208,9 @@ public partial class InventoryMenu : Control, IInventoryMenu
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DropButton.Hide();
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}
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private async void ChangeInventoryPage(InventoryPageNumber pageToChangeTo)
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private async Task ChangeInventoryPage(InventoryPageNumber pageToChangeTo)
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{
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ClearItems();
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await ClearItems();
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await ToSignal(GetTree().CreateTimer(0.1f), "timeout");
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_currentIndex = 0;
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_currentPageNumber = pageToChangeTo;
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@@ -255,7 +258,7 @@ public partial class InventoryMenu : Control, IInventoryMenu
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}
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}
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private async void SetToUnselectedStyle(IItemSlot itemSlot)
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private async Task SetToUnselectedStyle(IItemSlot itemSlot)
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{
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await ToSignal(GetTree().CreateTimer(0.1f), "timeout");
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itemSlot.SetItemStyle();
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@@ -263,7 +266,7 @@ public partial class InventoryMenu : Control, IInventoryMenu
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itemSlot.SetEquippedItemStyle();
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}
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private async void SetToSelectedStyle(IItemSlot itemSlot)
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private async Task SetToSelectedStyle(IItemSlot itemSlot)
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{
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await ToSignal(GetTree().CreateTimer(0.1f), "timeout");
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itemSlot.SetSelectedItemStyle();
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@@ -273,7 +276,7 @@ public partial class InventoryMenu : Control, IInventoryMenu
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ItemEffectLabel.Text = $"{itemSlot.Item.Info.Description}";
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}
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private async void EquipOrUnequipItem()
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private async Task EquipOrUnequipItem()
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{
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var itemSlot = ItemSlots[_currentIndex];
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await ToSignal(GetTree().CreateTimer(0.2f), "timeout");
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@@ -316,7 +319,7 @@ public partial class InventoryMenu : Control, IInventoryMenu
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{
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var currentItem = ItemSlots[_currentIndex].Item;
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if (currentItem is IEquipable)
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EquipOrUnequipItem();
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await EquipOrUnequipItem();
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if (currentItem is ConsumableItem consumable)
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consumable.Use();
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@@ -52,7 +52,7 @@ public partial class Npc : Node3D
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public override void _UnhandledInput(InputEvent @event)
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{
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if (@event.IsActionPressed(GameInputs.Throw) && _isInDialogueZone)
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if (@event.IsActionPressed(GameInputs.Cancel) && _isInDialogueZone)
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{
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if (_isIntroductionComplete)
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DialogueController.ShowDialogue(Dialogue, "general");
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@@ -92,8 +92,8 @@ Panel/styles/panel = SubResource("StyleBoxFlat_uy0d5")
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[node name="DialogueBalloon" type="CanvasLayer"]
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layer = 100
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script = ExtResource("1_okfmu")
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NextAction = "Throw"
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SkipAction = "Throw"
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NextAction = "ui_cancel"
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SkipAction = "ui_accept"
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[node name="Balloon" type="Control" parent="."]
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unique_name_in_owner = true
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@@ -105,27 +105,27 @@ grow_horizontal = 2
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grow_vertical = 2
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theme = SubResource("Theme_qq3yp")
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[node name="CenterContainer2" type="CenterContainer" parent="Balloon"]
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[node name="Dialogue" type="CenterContainer" parent="Balloon"]
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custom_minimum_size = Vector2(1000, 250)
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layout_mode = 1
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anchors_preset = 12
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anchor_top = 1.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_top = -331.0
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offset_top = -254.0
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grow_horizontal = 2
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grow_vertical = 0
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size_flags_vertical = 3
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[node name="Dialogue" type="MarginContainer" parent="Balloon/CenterContainer2"]
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custom_minimum_size = Vector2(1000, 300)
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[node name="VBoxContainer" type="VBoxContainer" parent="Balloon/Dialogue"]
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layout_mode = 2
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[node name="VBoxContainer" type="VBoxContainer" parent="Balloon/CenterContainer2/Dialogue"]
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layout_mode = 2
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[node name="CharacterLabel" type="RichTextLabel" parent="Balloon/CenterContainer2/Dialogue/VBoxContainer"]
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[node name="CharacterLabel" type="RichTextLabel" parent="Balloon/Dialogue/VBoxContainer"]
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unique_name_in_owner = true
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modulate = Color(1, 1, 1, 0.501961)
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custom_minimum_size = Vector2(800, 50)
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layout_mode = 2
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size_flags_vertical = 3
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mouse_filter = 1
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theme_override_colors/default_color = Color(0.737255, 0.705882, 0.690196, 1)
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theme_override_fonts/normal_font = ExtResource("3_bc8ok")
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@@ -138,8 +138,9 @@ text = "Character"
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fit_content = true
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scroll_active = false
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[node name="DialogueLabel" parent="Balloon/CenterContainer2/Dialogue/VBoxContainer" instance=ExtResource("2_jm6sr")]
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[node name="DialogueLabel" parent="Balloon/Dialogue/VBoxContainer" instance=ExtResource("2_jm6sr")]
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unique_name_in_owner = true
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custom_minimum_size = Vector2(800, 200)
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layout_mode = 2
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size_flags_vertical = 3
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theme_override_fonts/normal_font = ExtResource("2_c4c1f")
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@@ -151,7 +152,7 @@ theme_override_styles/focus = SubResource("StyleBoxEmpty_wv0ko")
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theme_override_styles/normal = SubResource("StyleBoxEmpty_dboi3")
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text = "I do not know thee but I perceive thine sorrows vividly,
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for I am embraced by their brethren."
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fit_content = false
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skip_action = &"ui_accept"
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[node name="CenterContainer" type="CenterContainer" parent="Balloon"]
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layout_mode = 1
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