Commit Graph

44 Commits

Author SHA1 Message Date
7e6dca1c29 Rework game over logic and game initialization 2025-10-27 15:04:01 -07:00
286c221530 Improvements to save and loading
Improvements to Chinthe animation logic
Fix broken Godot Tool system and just use a more manual approach to setting map nodes
Remove ItemDatabase from individual room scenes
2025-10-24 01:33:18 -07:00
f5360adbf1 Basic projectile implementation (put sample version in FilthEaterModelView) 2025-10-23 18:50:05 -07:00
bc161a58b3 Additional refactoring and fixing of equipment data
Add attack data to enemy attacks (might need to rework a little bit for primary/secondary attacks)
2025-10-23 00:05:44 -07:00
f0c4e65783 Refactor stats 2025-10-22 16:24:07 -07:00
6ec45c4805 Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure 2025-10-22 02:41:08 -07:00
44fd8c82b0 Rework enemy behavior (still in progress but shouldn't crash) 2025-10-20 19:24:50 -07:00
d692d5c705 Disable VT timer by default 2025-10-07 01:02:04 -07:00
3bcb747473 Figured out the math for EXP per level 2025-10-01 01:46:27 -07:00
6f582fcca1 Add map loading logic and spawn rate control 2025-09-30 02:32:03 -07:00
7e9114bfd1 Speeeeeed up 2025-09-26 02:22:03 -07:00
5403aa42f9 Fix game state 2025-09-25 21:57:38 -07:00
78e08bec5c Support opening monster viewer screen from main menu 2025-09-25 03:55:20 -07:00
84f0f8338f Restructure loading of game 2025-09-25 02:50:55 -07:00
4808b1dd63 Remove SimpleDungeons plugin 2025-09-15 20:50:19 -07:00
4f1251d402 Re-implement audio managers 2025-09-08 23:24:33 -07:00
d830a05d98 Add SFX 2025-09-06 14:46:49 -07:00
953cba40c6 Add minimap to sidebar 2025-08-08 23:43:57 -07:00
f33616dda4 Fix menus between floors 2025-06-28 00:30:16 -07:00
68c91d8f13 Overhaul game state logic to support gameplay loop 2025-04-30 00:43:55 -07:00
24b4227425 In progress gameplay loop changes 2025-04-15 00:33:59 -07:00
20dad3069a Fix export 2025-03-31 01:18:36 -07:00
9d3621dd2c Mystery item implementation 2025-03-26 23:13:01 -07:00
84c4d1b9ce Demon wall implementation (attack data, takes damage, dies, etc) but mostly placeholders 2025-03-25 00:09:33 -07:00
76b94f7be3 Fix Enemy logic 2025-03-11 17:11:43 -07:00
29af9062b5 Implement Equip/Unequip SFX 2025-03-11 16:51:22 -07:00
f060229b5e Add stackable items 2025-03-11 16:00:46 -07:00
192f2eb316 Reorganize SFX 2025-03-10 22:13:09 -07:00
a1c26ed7fb Refactor more stuff (Audio mostly) 2025-03-10 20:52:39 -07:00
23049b3231 Add wall hit sound and animation 2025-03-10 11:58:45 -07:00
d8c5bc8f78 Fix texture stuff 2025-03-09 12:24:30 -07:00
ae017dd679 Rename project 2025-03-08 13:49:46 -08:00
84570fe87d Slightly rework death screen 2025-03-07 23:08:08 -08:00
8a61104868 Refactor inventory menu logic 2025-03-07 20:42:56 -08:00
d30fa35546 Refactor minimap 2025-03-07 19:43:27 -08:00
fe3c539a62 Fix up item usage 2025-03-07 18:40:14 -08:00
93c04440d4 Start refactoring UI concerns away from game and into UI logic class 2025-03-07 16:48:45 -08:00
c3bfab5f53 Refactoring game logic 2025-03-07 12:05:20 -08:00
e7ef669c29 Clean up 2025-03-07 01:52:56 -08:00
65e4af8595 Move GameLogic to new project 2025-03-07 01:39:18 -08:00
b7bf4f3d10 Move Player logic to other project 2025-03-07 01:26:14 -08:00
1cb79f5b30 Move App logic to other projects 2025-03-07 01:08:35 -08:00
3b5ee84ce2 Move save logic out of Game 2025-03-07 00:32:19 -08:00
a09f6ec5a5 Move files and folders to new repo format to enable multi-project format 2025-03-06 22:07:25 -08:00