678916be89
Enemy viewer revamp, loading screen improvement
2025-12-05 16:30:13 -08:00
34742d568e
Play test animation
2025-12-03 22:29:24 -08:00
db7a1df1f7
Started implementing SFX
...
Fixed Shield animation jumps and secondary attack
Fixed demon wall stone behavior
Made overworld ambient sounds unpausable
2025-11-25 03:04:07 -08:00
a5846e08dc
Rewrite and simplify Inventory Menu, various fixes for item effects
2025-11-04 01:12:16 -08:00
9fc875eda5
Add options menu persistence
2025-10-30 23:59:05 -07:00
7e6dca1c29
Rework game over logic and game initialization
2025-10-27 15:04:01 -07:00
286c221530
Improvements to save and loading
...
Improvements to Chinthe animation logic
Fix broken Godot Tool system and just use a more manual approach to setting map nodes
Remove ItemDatabase from individual room scenes
2025-10-24 01:33:18 -07:00
f5360adbf1
Basic projectile implementation (put sample version in FilthEaterModelView)
2025-10-23 18:50:05 -07:00
bc161a58b3
Additional refactoring and fixing of equipment data
...
Add attack data to enemy attacks (might need to rework a little bit for primary/secondary attacks)
2025-10-23 00:05:44 -07:00
f0c4e65783
Refactor stats
2025-10-22 16:24:07 -07:00
6ec45c4805
Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure
2025-10-22 02:41:08 -07:00
44fd8c82b0
Rework enemy behavior (still in progress but shouldn't crash)
2025-10-20 19:24:50 -07:00
d692d5c705
Disable VT timer by default
2025-10-07 01:02:04 -07:00
3bcb747473
Figured out the math for EXP per level
2025-10-01 01:46:27 -07:00
6f582fcca1
Add map loading logic and spawn rate control
2025-09-30 02:32:03 -07:00
7e9114bfd1
Speeeeeed up
2025-09-26 02:22:03 -07:00
5403aa42f9
Fix game state
2025-09-25 21:57:38 -07:00
78e08bec5c
Support opening monster viewer screen from main menu
2025-09-25 03:55:20 -07:00
84f0f8338f
Restructure loading of game
2025-09-25 02:50:55 -07:00
4808b1dd63
Remove SimpleDungeons plugin
2025-09-15 20:50:19 -07:00
4f1251d402
Re-implement audio managers
2025-09-08 23:24:33 -07:00
d830a05d98
Add SFX
2025-09-06 14:46:49 -07:00
953cba40c6
Add minimap to sidebar
2025-08-08 23:43:57 -07:00
f33616dda4
Fix menus between floors
2025-06-28 00:30:16 -07:00
68c91d8f13
Overhaul game state logic to support gameplay loop
2025-04-30 00:43:55 -07:00
24b4227425
In progress gameplay loop changes
2025-04-15 00:33:59 -07:00
20dad3069a
Fix export
2025-03-31 01:18:36 -07:00
9d3621dd2c
Mystery item implementation
2025-03-26 23:13:01 -07:00
84c4d1b9ce
Demon wall implementation (attack data, takes damage, dies, etc) but mostly placeholders
2025-03-25 00:09:33 -07:00
76b94f7be3
Fix Enemy logic
2025-03-11 17:11:43 -07:00
29af9062b5
Implement Equip/Unequip SFX
2025-03-11 16:51:22 -07:00
f060229b5e
Add stackable items
2025-03-11 16:00:46 -07:00
192f2eb316
Reorganize SFX
2025-03-10 22:13:09 -07:00
a1c26ed7fb
Refactor more stuff (Audio mostly)
2025-03-10 20:52:39 -07:00
23049b3231
Add wall hit sound and animation
2025-03-10 11:58:45 -07:00
d8c5bc8f78
Fix texture stuff
2025-03-09 12:24:30 -07:00
ae017dd679
Rename project
2025-03-08 13:49:46 -08:00
84570fe87d
Slightly rework death screen
2025-03-07 23:08:08 -08:00
8a61104868
Refactor inventory menu logic
2025-03-07 20:42:56 -08:00
d30fa35546
Refactor minimap
2025-03-07 19:43:27 -08:00
fe3c539a62
Fix up item usage
2025-03-07 18:40:14 -08:00
93c04440d4
Start refactoring UI concerns away from game and into UI logic class
2025-03-07 16:48:45 -08:00
c3bfab5f53
Refactoring game logic
2025-03-07 12:05:20 -08:00
e7ef669c29
Clean up
2025-03-07 01:52:56 -08:00
65e4af8595
Move GameLogic to new project
2025-03-07 01:39:18 -08:00
b7bf4f3d10
Move Player logic to other project
2025-03-07 01:26:14 -08:00
1cb79f5b30
Move App logic to other projects
2025-03-07 01:08:35 -08:00
3b5ee84ce2
Move save logic out of Game
2025-03-07 00:32:19 -08:00
a09f6ec5a5
Move files and folders to new repo format to enable multi-project format
2025-03-06 22:07:25 -08:00