Move spawn points around, fix lighting issue in statue room

This commit is contained in:
2026-06-17 02:20:11 -07:00
parent 138b4538e1
commit f6573607d9
5 changed files with 8 additions and 25 deletions
@@ -464,7 +464,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10.3092, 0, -8.8875)
[node name="PlayerSpawn" type="Marker3D" parent="Spawn Points"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.95499, 0.615637, 7.621)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.4359, 0.615637, 1.98158)
[node name="ItemSpawnPoints" type="Node3D" parent="Spawn Points"]
unique_name_in_owner = true
@@ -484,13 +484,7 @@ unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.00123, 0)
[node name="EnemySpawn1" type="Marker3D" parent="Spawn Points/EnemySpawnPoints"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.93274, -1.602, 6.16469)
[node name="EnemySpawn2" type="Marker3D" parent="Spawn Points/EnemySpawnPoints"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 13.6143, -1.602, 6.01731)
[node name="EnemySpawn3" type="Marker3D" parent="Spawn Points/EnemySpawnPoints"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.9752, -1.602, 11.0699)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 13.8016, -1.602, 11.0594)
[node name="Room" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10.3092, 0, -8.8875)
@@ -1015,7 +1015,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.97031, 0)
[node name="PlayerSpawn" type="Marker3D" parent="Spawn Points"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.022, -1.8, 7.621)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.32005, -1.8, 14.3941)
[node name="ItemSpawnPoints" type="Node3D" parent="Spawn Points"]
unique_name_in_owner = true
@@ -1034,14 +1034,8 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 14.1095, -3.71027, 10.3313)
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.00123, 0)
[node name="EnemySpawn1" type="Marker3D" parent="Spawn Points/EnemySpawnPoints"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8.56256, -3.71027, 7.73557)
[node name="EnemySpawn2" type="Marker3D" parent="Spawn Points/EnemySpawnPoints"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 15.273, -3.71027, 7.33858)
[node name="EnemySpawn3" type="Marker3D" parent="Spawn Points/EnemySpawnPoints"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.0743, -3.71027, 12.7705)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 13.2783, -3.71027, 1.84558)
[node name="Room" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.749275, 2.10907, 0)
@@ -865,7 +865,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
[node name="PlayerSpawn" type="Marker3D" parent="Spawn Points"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.229916, -1.44712, -9.36354)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.666485, -5.90529, -23.5577)
[node name="ItemSpawnPoints" type="Node3D" parent="Spawn Points"]
unique_name_in_owner = true
@@ -699,6 +699,7 @@ skeleton = NodePath("")
[node name="STATUE ROOM\\" type="MeshInstance3D" parent="Model/A1-CornerBlockRoom"]
transform = Transform3D(0.287344, 0, 0, 0, 0.287443, 0, 0, 0, 0.287429, -0.2314, 5.02113, 0.860735)
extra_cull_margin = 100.0
mesh = SubResource("ArrayMesh_k5wts")
skeleton = NodePath("")
@@ -823,7 +824,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
[node name="PlayerSpawn" type="Marker3D" parent="Spawn Points"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.336617, -1.37707, 0.928175)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.82161, -1.37707, 1.60185)
[node name="ItemSpawnPoints" type="Node3D" parent="Spawn Points"]
unique_name_in_owner = true
@@ -839,9 +840,6 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28.37, -1.58527, -14.1998)
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -25.114, 0.496096, 10.8555)
[node name="EnemySpawn1" type="Marker3D" parent="Spawn Points/EnemySpawnPoints"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 23.9514, -2.12568, -13.2894)
[node name="Room" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
@@ -733,7 +733,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.051)
[node name="PlayerSpawn" type="Marker3D" parent="Spawn Points"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.287, 0, -4.701)
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -21.1664, 0, 0.0366646)
[node name="ItemSpawnPoints" type="Node3D" parent="Spawn Points"]
unique_name_in_owner = true
@@ -761,9 +761,6 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 14.808, 0, -3.291)
[node name="EnemySpawn3" type="Marker3D" parent="Spawn Points/EnemySpawnPoints"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.928, 0, -6.4)
[node name="EnemySpawn4" type="Marker3D" parent="Spawn Points/EnemySpawnPoints"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.327, 0, -3.413)
[node name="Room" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.01312, 0)