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ec182e87f0
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Restore Pause functionality
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2025-03-04 23:59:40 -08:00 |
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5b57939452
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Minor drop/throw adjustment
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2025-03-04 23:32:25 -08:00 |
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e7a48a08ee
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Fix stuff including texture on pick up items and fix pickup
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2025-03-04 23:27:17 -08:00 |
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8cc6d85265
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Implementation of saving inventory items (had to resturcture texture loading)
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2025-03-04 22:21:18 -08:00 |
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d35e81a9a8
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Start restructure of game data to support save/load
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2025-03-04 02:39:27 -08:00 |
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a9cb43b79e
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Remove dead code
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2025-03-04 00:43:27 -08:00 |
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b733a30724
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Fix thrown item position
Start adding more floors
Testing Item Rescue
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2025-03-04 00:32:24 -08:00 |
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2da4b8958d
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Implement Stat Raising items
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2025-03-03 22:49:32 -08:00 |
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c04be837bb
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Entropic seal implemented
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2025-03-03 22:21:02 -08:00 |
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14b7093e00
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Implement Gospel of Escape
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2025-03-03 22:03:16 -08:00 |
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4baa492ab1
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Implement Perspective
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2025-03-03 21:41:22 -08:00 |
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4363c4d2eb
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Implement Elemental Caster item
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2025-03-03 21:33:19 -08:00 |
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78068e1170
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Implement Kyuuketsuki
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2025-03-03 21:21:48 -08:00 |
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d883b2b05f
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Implement Heaven's Rebellion
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2025-03-03 21:14:09 -08:00 |
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f153a53d8d
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Sine Morphization implementation
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2025-03-03 21:04:44 -08:00 |
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3860155675
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Kill half of enemies in room
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2025-03-03 02:00:05 -08:00 |
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990da695f2
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Add Effect items, implement teleport enemies to current room
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2025-03-03 01:48:56 -08:00 |
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4ac70b1ca7
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Player warp item implementation
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2025-03-03 01:17:30 -08:00 |
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05295f535a
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Teleport enemy to random room item
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2025-03-02 11:55:19 -08:00 |
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5404f8e7b0
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Split equipment status from Inventory, fix equip/unequip bonuses being reflected correctly in code and inventory menu
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2025-02-19 16:04:40 -08:00 |
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44333e52c2
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A lot of crazy stuff happened here.....
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2025-02-18 23:22:17 -08:00 |
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f0d38d8fe8
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Add new rooms, set every material so far to unshaded....
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2025-02-13 00:50:31 -08:00 |
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a1c66df038
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Add more floors, light refactoring
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2025-02-12 00:49:16 -08:00 |
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9352e4c0fd
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Fix initial spawn, center thrown item a bit more
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2025-02-11 02:53:45 -08:00 |
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556f12de1e
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Various additions and fixes
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2025-02-11 02:39:31 -08:00 |
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b8e5794d48
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Clean up
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2025-02-07 02:47:44 -08:00 |
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fe1a1e61ef
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Major Player refactor
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2025-02-07 02:29:50 -08:00 |
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4e6c545e81
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Refactor Enemy
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2025-02-06 01:58:36 -08:00 |
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badc6d2375
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Preserve current state before big refactor
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2025-02-05 20:45:49 -08:00 |
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4910ff7770
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Change affinity
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2025-01-19 12:59:24 -08:00 |
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9cb696ca86
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Upgrade Godot to 4.4 beta-1, remove redundant plugin, resolve warning messages in godot editor by removing items with duplicate UIDs
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2025-01-18 12:22:30 -08:00 |
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b42c2fcc21
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Spawn rescued item at correct location and enable pickup
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2024-12-19 20:02:00 -08:00 |
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e525ede13d
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Working on item rescue
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2024-12-19 15:42:40 -08:00 |
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8068f33302
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Refactor enemy view model for data viewer project
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2024-12-05 22:45:13 -08:00 |
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8ddfe86750
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Minor fixes, upgrade to 4.4.0-dev4
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2024-11-20 20:36:58 -08:00 |
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41c24c5ab3
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Make player, enemy, and items spawn at consistent heights
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2024-09-25 21:33:11 -07:00 |
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a4c18e7cf6
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Add chariot, fix water room doors, add item picked up message
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2024-09-23 18:33:46 -07:00 |
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59390c04bf
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Throwable item rework, increase health on timer timeout, add boss 1 model
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2024-09-22 23:05:33 -07:00 |
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f490a390aa
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Fix stuff
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2024-09-22 15:40:43 -07:00 |
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84ee313ce5
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Throw item
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2024-09-22 14:40:53 -07:00 |
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490f0d17d2
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Drop item
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2024-09-22 14:00:52 -07:00 |
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28136545b4
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Re-import
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2024-09-18 17:24:20 -07:00 |
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d5c81d6587
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Knockback tag implementation
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2024-09-18 16:45:00 -07:00 |
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884f283ead
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Basic throw works
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2024-09-18 02:57:13 -07:00 |
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b7a982d340
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Demo reel build
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2024-09-17 23:56:50 -07:00 |
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27fa657f92
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Almost shippable
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2024-09-17 04:39:01 -07:00 |
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993ec2bf1b
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Fix enemy attacks
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2024-09-16 22:14:46 -07:00 |
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354813e6e0
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Animation fixes
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2024-09-16 20:38:44 -07:00 |
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d0c78e54a7
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Implement boss room
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2024-09-16 02:48:14 -07:00 |
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55c521db3a
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Update items
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2024-09-16 01:05:15 -07:00 |
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