Commit Graph

85 Commits

Author SHA1 Message Date
ec182e87f0 Restore Pause functionality 2025-03-04 23:59:40 -08:00
5b57939452 Minor drop/throw adjustment 2025-03-04 23:32:25 -08:00
e7a48a08ee Fix stuff including texture on pick up items and fix pickup 2025-03-04 23:27:17 -08:00
8cc6d85265 Implementation of saving inventory items (had to resturcture texture loading) 2025-03-04 22:21:18 -08:00
d35e81a9a8 Start restructure of game data to support save/load 2025-03-04 02:39:27 -08:00
a9cb43b79e Remove dead code 2025-03-04 00:43:27 -08:00
b733a30724 Fix thrown item position
Start adding more floors
Testing Item Rescue
2025-03-04 00:32:24 -08:00
2da4b8958d Implement Stat Raising items 2025-03-03 22:49:32 -08:00
c04be837bb Entropic seal implemented 2025-03-03 22:21:02 -08:00
14b7093e00 Implement Gospel of Escape 2025-03-03 22:03:16 -08:00
4baa492ab1 Implement Perspective 2025-03-03 21:41:22 -08:00
4363c4d2eb Implement Elemental Caster item 2025-03-03 21:33:19 -08:00
78068e1170 Implement Kyuuketsuki 2025-03-03 21:21:48 -08:00
d883b2b05f Implement Heaven's Rebellion 2025-03-03 21:14:09 -08:00
f153a53d8d Sine Morphization implementation 2025-03-03 21:04:44 -08:00
3860155675 Kill half of enemies in room 2025-03-03 02:00:05 -08:00
990da695f2 Add Effect items, implement teleport enemies to current room 2025-03-03 01:48:56 -08:00
4ac70b1ca7 Player warp item implementation 2025-03-03 01:17:30 -08:00
05295f535a Teleport enemy to random room item 2025-03-02 11:55:19 -08:00
5404f8e7b0 Split equipment status from Inventory, fix equip/unequip bonuses being reflected correctly in code and inventory menu 2025-02-19 16:04:40 -08:00
44333e52c2 A lot of crazy stuff happened here..... 2025-02-18 23:22:17 -08:00
f0d38d8fe8 Add new rooms, set every material so far to unshaded.... 2025-02-13 00:50:31 -08:00
a1c66df038 Add more floors, light refactoring 2025-02-12 00:49:16 -08:00
9352e4c0fd Fix initial spawn, center thrown item a bit more 2025-02-11 02:53:45 -08:00
556f12de1e Various additions and fixes 2025-02-11 02:39:31 -08:00
b8e5794d48 Clean up 2025-02-07 02:47:44 -08:00
fe1a1e61ef Major Player refactor 2025-02-07 02:29:50 -08:00
4e6c545e81 Refactor Enemy 2025-02-06 01:58:36 -08:00
badc6d2375 Preserve current state before big refactor 2025-02-05 20:45:49 -08:00
4910ff7770 Change affinity 2025-01-19 12:59:24 -08:00
9cb696ca86 Upgrade Godot to 4.4 beta-1, remove redundant plugin, resolve warning messages in godot editor by removing items with duplicate UIDs 2025-01-18 12:22:30 -08:00
b42c2fcc21 Spawn rescued item at correct location and enable pickup 2024-12-19 20:02:00 -08:00
e525ede13d Working on item rescue 2024-12-19 15:42:40 -08:00
8068f33302 Refactor enemy view model for data viewer project 2024-12-05 22:45:13 -08:00
8ddfe86750 Minor fixes, upgrade to 4.4.0-dev4 2024-11-20 20:36:58 -08:00
41c24c5ab3 Make player, enemy, and items spawn at consistent heights 2024-09-25 21:33:11 -07:00
a4c18e7cf6 Add chariot, fix water room doors, add item picked up message 2024-09-23 18:33:46 -07:00
59390c04bf Throwable item rework, increase health on timer timeout, add boss 1 model 2024-09-22 23:05:33 -07:00
f490a390aa Fix stuff 2024-09-22 15:40:43 -07:00
84ee313ce5 Throw item 2024-09-22 14:40:53 -07:00
490f0d17d2 Drop item 2024-09-22 14:00:52 -07:00
28136545b4 Re-import 2024-09-18 17:24:20 -07:00
d5c81d6587 Knockback tag implementation 2024-09-18 16:45:00 -07:00
884f283ead Basic throw works 2024-09-18 02:57:13 -07:00
b7a982d340 Demo reel build 2024-09-17 23:56:50 -07:00
27fa657f92 Almost shippable 2024-09-17 04:39:01 -07:00
993ec2bf1b Fix enemy attacks 2024-09-16 22:14:46 -07:00
354813e6e0 Animation fixes 2024-09-16 20:38:44 -07:00
d0c78e54a7 Implement boss room 2024-09-16 02:48:14 -07:00
55c521db3a Update items 2024-09-16 01:05:15 -07:00