Fix stuff

This commit is contained in:
2024-09-22 15:40:43 -07:00
parent 84ee313ce5
commit f490a390aa
3 changed files with 12 additions and 11 deletions

View File

@@ -6,7 +6,8 @@
[sub_resource type="SphereShape3D" id="SphereShape3D_28r8g"]
[node name="DroppedItem" type="RigidBody3D"]
collision_layer = 4
collision_layer = 0
collision_mask = 5
axis_lock_angular_x = true
axis_lock_angular_y = true
axis_lock_angular_z = true

View File

@@ -17,7 +17,7 @@ public partial class ThrownItem : RigidBody3D
public void OnResolved()
{
BodyEntered += ThrownItem_BodyEntered;
GlobalPosition = Game.Player.GlobalPosition + new Vector3(0, 1.5f, 0);
GlobalPosition = Game.Player.GlobalPosition + new Vector3(0, 1f, 0);
Sprite.Texture = ThrownItemStats.Texture;
AddCollisionExceptionWith((Node)Game.Player);
}
@@ -39,22 +39,22 @@ public partial class ThrownItem : RigidBody3D
private void ThrowInternal(WeaponStats weaponStats)
{
ApplyCentralImpulse(-Game.Player.GlobalBasis.Z.Normalized() * 5.0f);
ApplyCentralImpulse(-Game.Player.GlobalBasis.Z.Normalized() * 12.0f);
}
private void ThrowInternal(ArmorStats armorStats)
{
ApplyCentralImpulse(-Game.Player.GlobalBasis.Z.Normalized() * 5.0f);
ApplyCentralImpulse(-Game.Player.GlobalBasis.Z.Normalized() * 12.0f);
}
private void ThrowInternal(AccessoryStats accessoryStats)
{
ApplyCentralImpulse(-Game.Player.GlobalBasis.Z.Normalized() * 5.0f);
ApplyCentralImpulse(-Game.Player.GlobalBasis.Z.Normalized() * 12.0f);
}
private void ThrowInternal(ConsumableItemStats consumableItemStats)
{
ApplyCentralImpulse(-Game.Player.GlobalBasis.Z.Normalized() * 5.0f);
ApplyCentralImpulse(-Game.Player.GlobalBasis.Z.Normalized() * 12.0f);
}
private void ThrowInternal(ThrowableItemStats throwableItemStats)

View File

@@ -4,18 +4,18 @@
[ext_resource type="Texture2D" uid="uid://mi70lolgtf3n" path="res://src/items/throwable/textures/GEOMANCER-DICE.png" id="2_alcjn"]
[sub_resource type="BoxShape3D" id="BoxShape3D_s4ym5"]
size = Vector3(1.43084, 1.23022, 1.52861)
size = Vector3(0.884321, 0.999205, 1.52861)
[node name="Hitbox" type="RigidBody3D"]
collision_layer = 17
collision_mask = 16
collision_layer = 16
collision_mask = 25
gravity_scale = 0.25
contact_monitor = true
max_contacts_reported = 1
max_contacts_reported = 50
script = ExtResource("1_wlplc")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0274667, 0.116821, 0.118644)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0347672, 0.152068, 0.118644)
shape = SubResource("BoxShape3D_s4ym5")
[node name="Sprite" type="Sprite3D" parent="."]