Commit Graph

90 Commits

Author SHA1 Message Date
8143da44db Not perfect but enemies move/attack with animation 2024-09-15 23:56:05 -07:00
4a1fdd94f8 Hit shader 2024-09-15 17:12:18 -07:00
470b853916 Basic projectile implementation 2024-09-15 02:37:32 -07:00
b42b248c0b Fix sproingy too 2024-09-15 02:19:23 -07:00
7680ab8b45 it's michael, what's michael 2024-09-15 02:17:40 -07:00
096bcd6168 Disable audio by default 2024-09-14 16:09:01 -07:00
cd8806a9fe Implement BGM and SFX event system 2024-09-14 16:01:55 -07:00
0a71339bbe Clean up in player code area too 2024-09-14 10:37:04 -07:00
5f05494fe1 Cleanup pt 2 2024-09-14 10:35:23 -07:00
57b9d9b64a Clean up temporary dungeon room files 2024-09-14 10:32:06 -07:00
8ea532bcfa Change out floor prompt message 2024-09-13 17:07:47 -07:00
1d7d70e033 More inventory menu improvements 2024-09-13 16:43:10 -07:00
f0e75703f6 (Mostly) show status update when using an item. Need to fix up the equipping code here 2024-09-12 15:18:09 -07:00
875fa026df Dungeon player and teleport randomization 2024-09-12 12:41:52 -07:00
043d7f1ba8 Fix final remaining issues with inventory 2024-09-12 10:28:34 -07:00
af384d3ddb Finish refactoring other than making sure bonuses appear on player stat side 2024-09-12 04:26:29 -07:00
b4662a0c7b Massive refactor (inventory menu still a little broken but its Good Enough) 2024-09-12 02:24:14 -07:00
149c8d9571 Working pause menu 2024-09-11 15:55:47 -07:00
4d47a7586e Big refactor in place: Organize nodes in line with dependency injection expectations, use state machine flow more 2024-09-11 15:33:36 -07:00
6a4eb81529 More messing with dialogue box UI 2024-09-11 10:53:54 -07:00
0c9b1cd689 Fiddle with UI 2024-09-10 20:38:22 -07:00
7268cb445a Fix item usage 2024-09-10 20:03:21 -07:00
d854f159b4 Add more interactive effects to inventory menu 2024-09-10 19:40:19 -07:00
081bde1d9a Refactor inventory menu
Add user prompt and implement equip state
2024-09-10 12:29:44 -07:00
83e0566ae8 Start work on inventory user prompt 2024-09-10 01:42:32 -07:00
62a9f99b81 Implement even more inventory/UI stuff 2024-09-10 01:22:34 -07:00
911f75da14 More inventory fixes 2024-09-10 00:26:12 -07:00
086370987c More inventory fixes 2024-09-10 00:09:53 -07:00
b5798e7bc0 Fix up equipping inventory items, fill out the rest of the inventory labels 2024-09-09 23:05:44 -07:00
4986cca661 Strafing 2024-09-09 18:53:51 -07:00
f13b9cdd9f Fix more 2024-09-09 18:31:06 -07:00
f8f3c9842f Adjust dialog UI 2024-09-09 18:19:32 -07:00
edef839b87 Change .gitignore file 2024-09-09 17:34:51 -07:00
fc33b07dc7 Add ability to hit NPCs and see different dialogue, add interrupt feature for dialogue controller singleton 2024-09-09 17:20:54 -07:00
699b4b95cf Cancel dialogue when player walks away 2024-09-09 15:19:18 -07:00
6e97058905 Rat dialogue 2024-09-09 14:56:22 -07:00
3e0846223e Test sprite rotation, add overworld collisions 2024-09-09 14:01:42 -07:00
9cc88028dd Add weapon textures, refactor item spawning 2024-09-09 11:53:35 -07:00
e7804cd229 Add music tracks 2024-09-09 10:58:48 -07:00
09f9566a0d Add water shader to overworld 2024-09-09 10:58:24 -07:00
4a371021c1 ??? godot did this automatically. i think it might be good? 2024-09-09 10:58:09 -07:00
ca9ba8c81f Remove possibly AI background, use shader for BG instead. Remove placeholder Rare Sword, fix missing Avarice name 2024-09-09 10:43:50 -07:00
2ac4660d1b Fixed inventory screen 2024-09-09 04:21:00 -07:00
847ad13c4b Inventory pages 2024-09-09 02:53:44 -07:00
ad5213a940 Display items in inventory 2024-09-09 02:27:03 -07:00
8ac19797f0 Player ui stuff 2024-09-08 23:54:46 -07:00
07295da93c Dialogue system; ask user if they want to teleport to next floor 2024-09-08 23:04:27 -07:00
1dfc61f003 Fix labels 2024-09-08 15:42:08 -07:00
a47d1306b9 Item spawning 2024-09-08 14:19:30 -07:00
29a6d1072c idk 2024-09-08 02:00:18 -07:00