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096bcd6168
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Disable audio by default
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2024-09-14 16:09:01 -07:00 |
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cd8806a9fe
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Implement BGM and SFX event system
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2024-09-14 16:01:55 -07:00 |
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0a71339bbe
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Clean up in player code area too
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2024-09-14 10:37:04 -07:00 |
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5f05494fe1
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Cleanup pt 2
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2024-09-14 10:35:23 -07:00 |
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57b9d9b64a
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Clean up temporary dungeon room files
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2024-09-14 10:32:06 -07:00 |
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8ea532bcfa
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Change out floor prompt message
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2024-09-13 17:07:47 -07:00 |
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1d7d70e033
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More inventory menu improvements
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2024-09-13 16:43:10 -07:00 |
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f0e75703f6
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(Mostly) show status update when using an item. Need to fix up the equipping code here
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2024-09-12 15:18:09 -07:00 |
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875fa026df
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Dungeon player and teleport randomization
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2024-09-12 12:41:52 -07:00 |
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043d7f1ba8
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Fix final remaining issues with inventory
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2024-09-12 10:28:34 -07:00 |
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af384d3ddb
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Finish refactoring other than making sure bonuses appear on player stat side
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2024-09-12 04:26:29 -07:00 |
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b4662a0c7b
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Massive refactor (inventory menu still a little broken but its Good Enough)
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2024-09-12 02:24:14 -07:00 |
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149c8d9571
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Working pause menu
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2024-09-11 15:55:47 -07:00 |
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4d47a7586e
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Big refactor in place: Organize nodes in line with dependency injection expectations, use state machine flow more
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2024-09-11 15:33:36 -07:00 |
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6a4eb81529
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More messing with dialogue box UI
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2024-09-11 10:53:54 -07:00 |
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0c9b1cd689
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Fiddle with UI
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2024-09-10 20:38:22 -07:00 |
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7268cb445a
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Fix item usage
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2024-09-10 20:03:21 -07:00 |
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d854f159b4
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Add more interactive effects to inventory menu
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2024-09-10 19:40:19 -07:00 |
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081bde1d9a
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Refactor inventory menu
Add user prompt and implement equip state
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2024-09-10 12:29:44 -07:00 |
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83e0566ae8
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Start work on inventory user prompt
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2024-09-10 01:42:32 -07:00 |
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62a9f99b81
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Implement even more inventory/UI stuff
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2024-09-10 01:22:34 -07:00 |
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911f75da14
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More inventory fixes
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2024-09-10 00:26:12 -07:00 |
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086370987c
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More inventory fixes
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2024-09-10 00:09:53 -07:00 |
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b5798e7bc0
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Fix up equipping inventory items, fill out the rest of the inventory labels
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2024-09-09 23:05:44 -07:00 |
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4986cca661
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Strafing
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2024-09-09 18:53:51 -07:00 |
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f13b9cdd9f
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Fix more
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2024-09-09 18:31:06 -07:00 |
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f8f3c9842f
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Adjust dialog UI
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2024-09-09 18:19:32 -07:00 |
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edef839b87
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Change .gitignore file
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2024-09-09 17:34:51 -07:00 |
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fc33b07dc7
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Add ability to hit NPCs and see different dialogue, add interrupt feature for dialogue controller singleton
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2024-09-09 17:20:54 -07:00 |
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699b4b95cf
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Cancel dialogue when player walks away
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2024-09-09 15:19:18 -07:00 |
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6e97058905
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Rat dialogue
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2024-09-09 14:56:22 -07:00 |
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3e0846223e
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Test sprite rotation, add overworld collisions
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2024-09-09 14:01:42 -07:00 |
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9cc88028dd
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Add weapon textures, refactor item spawning
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2024-09-09 11:53:35 -07:00 |
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e7804cd229
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Add music tracks
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2024-09-09 10:58:48 -07:00 |
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09f9566a0d
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Add water shader to overworld
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2024-09-09 10:58:24 -07:00 |
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4a371021c1
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??? godot did this automatically. i think it might be good?
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2024-09-09 10:58:09 -07:00 |
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ca9ba8c81f
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Remove possibly AI background, use shader for BG instead. Remove placeholder Rare Sword, fix missing Avarice name
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2024-09-09 10:43:50 -07:00 |
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2ac4660d1b
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Fixed inventory screen
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2024-09-09 04:21:00 -07:00 |
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847ad13c4b
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Inventory pages
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2024-09-09 02:53:44 -07:00 |
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ad5213a940
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Display items in inventory
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2024-09-09 02:27:03 -07:00 |
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8ac19797f0
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Player ui stuff
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2024-09-08 23:54:46 -07:00 |
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07295da93c
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Dialogue system; ask user if they want to teleport to next floor
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2024-09-08 23:04:27 -07:00 |
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1dfc61f003
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Fix labels
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2024-09-08 15:42:08 -07:00 |
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a47d1306b9
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Item spawning
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2024-09-08 14:19:30 -07:00 |
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29a6d1072c
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idk
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2024-09-08 02:00:18 -07:00 |
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5240fd5f92
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Add Accessory data
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2024-09-07 20:18:17 -07:00 |
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c6eaf19eb0
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Weapon tags, change
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2024-09-07 19:55:13 -07:00 |
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c308fadb87
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Add equippable items
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2024-09-07 17:38:01 -07:00 |
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f223102525
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fixed da dialogue
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2024-09-07 17:05:10 -07:00 |
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872f246a23
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Things are mostly fixed, but dialogue isn't disappearing
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2024-09-07 16:34:31 -07:00 |
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