zenny
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0a71978db2
|
Fix breakable wall lighting (hopefully)
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2026-06-17 23:10:11 -07:00 |
|
zenny
|
8939460eda
|
Walking SFX on different materials
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2026-06-17 22:46:43 -07:00 |
|
zenny
|
30758cd28d
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Add more sigil component behavior
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2026-06-17 20:58:08 -07:00 |
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zenny
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68a8769834
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HP Drain sigil (shura) implementation
Drains 15% of damage done but HP isn't restored by VT timer
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2026-06-17 19:09:09 -07:00 |
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zenny
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35f4b2018d
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Apply lighting fix to all Set A rooms, need to check Set B to see if same behavior occurs
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2026-06-17 02:33:41 -07:00 |
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zenny
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f6573607d9
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Move spawn points around, fix lighting issue in statue room
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2026-06-17 02:20:11 -07:00 |
|
zenny
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138b4538e1
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Make altar spawn behavior consistent with dungeon floors
Add missing audio/vfx/hitboxes to other directional attacks for most enemies
Play hit sound and pause slightly before playing death animation
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2026-06-17 01:13:23 -07:00 |
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zenny
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9decb2a02d
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Fix issue where enemies will take a long time to attack after re-initiating combat timers.
Modified filth eater's behavior to shoot from far/attack from close
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2026-06-16 23:03:42 -07:00 |
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zenny
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f7c0476fa6
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Stop animations when enemy dies, fix pixel melt issue (was melting all of the elemental damage effects too)
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2026-06-16 21:53:53 -07:00 |
|
zenny
|
8158156f09
|
Add more sound effect implementations
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2026-06-16 21:17:23 -07:00 |
|
zenny
|
bbadf9ccec
|
Mess with enemy lighting, time bad end better
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2026-06-16 02:03:36 -07:00 |
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zenny
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d4a27f6d4d
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Make key items (flower and key staff)
Implement fog door for unlockable doors
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2026-06-16 00:01:49 -07:00 |
|
zenny
|
3e1ad0d0cb
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Fix light layer on accessories
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2026-06-15 11:11:56 -07:00 |
|
zenny
|
4c9497de68
|
Lighting adjustments (make lights only affect enemy and not environment), collision box adjustments for agni demon
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2026-06-15 01:12:53 -07:00 |
|
zenny
|
3afa0c4eeb
|
Adjust lighting of all items and enemies
|
2026-06-15 00:08:25 -07:00 |
|
zenny
|
83624012b8
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Add lighting to items too (might need to increase the light or find some way to visually indicate them in the world)
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2026-06-14 02:10:02 -07:00 |
|
zenny
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03d6957d3b
|
Add small light to every 2D enemy, utilize CanMove tag to prevent some enemies (like Filth Eater) from moving while attacking (if it makes sense to do so)
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2026-06-14 01:53:31 -07:00 |
|
zenny
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cdfb7e95a9
|
Check in annoying .import files that have stuck around for weeks
|
2026-06-13 21:52:57 -07:00 |
|
zenny
|
6620c86f57
|
Additional collision/avoidance changes for monstos
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2026-06-13 21:42:42 -07:00 |
|
zenny
|
7b2483ee74
|
Adjust navigation avoidance code so that enemies attempt to avoid each other
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2026-06-13 13:17:01 -07:00 |
|
zenny
|
f55d7935f6
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Set enemy spawn rates
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2026-06-13 02:40:26 -07:00 |
|
zenny
|
3ab491e0af
|
Fix mystery items not spawning, adjust spawning rates, fix pause/unpausing for debug menu
|
2026-06-13 01:26:38 -07:00 |
|
zenny
|
8575cd6ddf
|
Revamp item spawn behavior
|
2026-06-12 18:09:52 -07:00 |
|
zenny
|
403b136c5c
|
Revamp map route stuff
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2026-06-11 20:53:16 -07:00 |
|
zenny
|
fc598ab48f
|
Enemy loot table, start revamping floor node code structure
|
2026-06-10 17:07:49 -07:00 |
|
zenny
|
e889709a91
|
Add Key Item tag and restrict it from being used/thrown/dropped
|
2026-06-09 01:39:00 -07:00 |
|
zenny
|
fa248e5ba1
|
Fix string for next floor on load screen to use display string name of next floor
|
2026-06-09 01:02:49 -07:00 |
|
zenny
|
714d3a771c
|
Start cleaning up some UI, specifically Options menu. Use anchors to correctly position options after resizing window
|
2026-06-09 00:44:19 -07:00 |
|
zenny
|
31fcb275f5
|
Fix clipping sprites for dropped item (same fix for thrown item), fix regression on inventory selection, fix action result menu box (glitched text font)
Fix animation name for Tepotztli, fix centering of unarmed strike
|
2026-06-08 23:42:50 -07:00 |
|
zenny
|
1a7ee21fb5
|
Use mystery restorative right away
|
2026-06-08 23:18:38 -07:00 |
|
zenny
|
38177babc2
|
Fix issue where equipping a mystery item selected the wrong inventory item
|
2026-06-08 23:06:56 -07:00 |
|
zenny
|
c7b47cb32e
|
Remove chariot
|
2026-06-08 22:11:19 -07:00 |
|
zenny
|
5acfac10a5
|
Fix inverse sync of weapon attack for Last Reward
Fix typo for mystery weapon
|
2026-06-08 21:27:01 -07:00 |
|
zenny
|
b30a8f3eb4
|
Break item on floor change whether its equipped or not
|
2026-06-08 20:55:21 -07:00 |
|
zenny
|
10a0dd69d1
|
Spawn timer for bad ending
|
2026-06-08 16:45:38 -07:00 |
|
zenny
|
5665e3306c
|
Add unlock conditions for gallery
|
2026-06-08 16:00:27 -07:00 |
|
zenny
|
9b2e79dbd2
|
Add placeholder image for locked images, disable locked images in UI
|
2026-06-08 11:29:06 -07:00 |
|
zenny
|
d2be390aa7
|
Start implementing specific image unlock conditions and gallery behavior
|
2026-06-08 01:26:08 -07:00 |
|
zenny
|
2ab6158849
|
Make adjustments to bad end map
Modify debug menu slightly to pause while open (need to close the menu to load floors, etc)
Clear map when game over screen appears
|
2026-06-08 00:08:25 -07:00 |
|
zenny
|
19bf9563b6
|
Minor UI fixes, add SFX
|
2026-06-07 19:07:15 -07:00 |
|
zenny
|
d934461b23
|
(Hopefully) Persist inventory index when using/throwing/dropping items from inventory
|
2026-06-07 18:55:33 -07:00 |
|
zenny
|
696d995e61
|
Set equipment stats in item slot
|
2026-06-07 18:27:04 -07:00 |
|
zenny
|
380e275766
|
Use button prompt for inventory rescue menu
|
2026-06-07 18:15:00 -07:00 |
|
zenny
|
90242f7950
|
Center minimap, adjust weapon collision shape
|
2026-06-07 17:59:58 -07:00 |
|
zenny
|
71bf3046fc
|
Fix sprite cutoff
|
2026-06-07 17:37:03 -07:00 |
|
zenny
|
1ec278d0bb
|
Fix pause menu
|
2026-06-07 16:46:23 -07:00 |
|
zenny
|
313fbbd759
|
In progress changes for fixing minimaps in Set B rooms
|
2026-06-07 00:35:36 -07:00 |
|
zenny
|
2a16e2277b
|
Swap SFX for level up and VT gain
|
2026-06-06 23:37:04 -07:00 |
|
zenny
|
d2a81bb1cf
|
Implement some Sigil behaviors
|
2026-06-06 23:32:13 -07:00 |
|
zenny
|
72f8b5c050
|
Small tweak to floor number display, increased chinthe speed, fix Return To Overworld option on floor clear menu
|
2026-06-06 17:19:48 -07:00 |
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