706 Commits

Author SHA1 Message Date
zenny 0a71978db2 Fix breakable wall lighting (hopefully) 2026-06-17 23:10:11 -07:00
zenny 8939460eda Walking SFX on different materials 2026-06-17 22:46:43 -07:00
zenny 30758cd28d Add more sigil component behavior 2026-06-17 20:58:08 -07:00
zenny 68a8769834 HP Drain sigil (shura) implementation
Drains 15% of damage done but HP isn't restored by VT timer
2026-06-17 19:09:09 -07:00
zenny 35f4b2018d Apply lighting fix to all Set A rooms, need to check Set B to see if same behavior occurs 2026-06-17 02:33:41 -07:00
zenny f6573607d9 Move spawn points around, fix lighting issue in statue room 2026-06-17 02:20:11 -07:00
zenny 138b4538e1 Make altar spawn behavior consistent with dungeon floors
Add missing audio/vfx/hitboxes to other directional attacks for most enemies
Play hit sound and pause slightly before playing death animation
2026-06-17 01:13:23 -07:00
zenny 9decb2a02d Fix issue where enemies will take a long time to attack after re-initiating combat timers.
Modified filth eater's behavior to shoot from far/attack from close
2026-06-16 23:03:42 -07:00
zenny f7c0476fa6 Stop animations when enemy dies, fix pixel melt issue (was melting all of the elemental damage effects too) 2026-06-16 21:53:53 -07:00
zenny 8158156f09 Add more sound effect implementations 2026-06-16 21:17:23 -07:00
zenny bbadf9ccec Mess with enemy lighting, time bad end better 2026-06-16 02:03:36 -07:00
zenny d4a27f6d4d Make key items (flower and key staff)
Implement fog door for unlockable doors
2026-06-16 00:01:49 -07:00
zenny 3e1ad0d0cb Fix light layer on accessories 2026-06-15 11:11:56 -07:00
zenny 4c9497de68 Lighting adjustments (make lights only affect enemy and not environment), collision box adjustments for agni demon 2026-06-15 01:12:53 -07:00
zenny 3afa0c4eeb Adjust lighting of all items and enemies 2026-06-15 00:08:25 -07:00
zenny 83624012b8 Add lighting to items too (might need to increase the light or find some way to visually indicate them in the world) 2026-06-14 02:10:02 -07:00
zenny 03d6957d3b Add small light to every 2D enemy, utilize CanMove tag to prevent some enemies (like Filth Eater) from moving while attacking (if it makes sense to do so) 2026-06-14 01:53:31 -07:00
zenny cdfb7e95a9 Check in annoying .import files that have stuck around for weeks 2026-06-13 21:52:57 -07:00
zenny 6620c86f57 Additional collision/avoidance changes for monstos 2026-06-13 21:42:42 -07:00
zenny 7b2483ee74 Adjust navigation avoidance code so that enemies attempt to avoid each other 2026-06-13 13:17:01 -07:00
zenny f55d7935f6 Set enemy spawn rates 2026-06-13 02:40:26 -07:00
zenny 3ab491e0af Fix mystery items not spawning, adjust spawning rates, fix pause/unpausing for debug menu 2026-06-13 01:26:38 -07:00
zenny 8575cd6ddf Revamp item spawn behavior 2026-06-12 18:09:52 -07:00
zenny 403b136c5c Revamp map route stuff 2026-06-11 20:53:16 -07:00
zenny fc598ab48f Enemy loot table, start revamping floor node code structure 2026-06-10 17:07:49 -07:00
zenny e889709a91 Add Key Item tag and restrict it from being used/thrown/dropped 2026-06-09 01:39:00 -07:00
zenny fa248e5ba1 Fix string for next floor on load screen to use display string name of next floor 2026-06-09 01:02:49 -07:00
zenny 714d3a771c Start cleaning up some UI, specifically Options menu. Use anchors to correctly position options after resizing window 2026-06-09 00:44:19 -07:00
zenny 31fcb275f5 Fix clipping sprites for dropped item (same fix for thrown item), fix regression on inventory selection, fix action result menu box (glitched text font)
Fix animation name for Tepotztli, fix centering of unarmed strike
2026-06-08 23:42:50 -07:00
zenny 1a7ee21fb5 Use mystery restorative right away 2026-06-08 23:18:38 -07:00
zenny 38177babc2 Fix issue where equipping a mystery item selected the wrong inventory item 2026-06-08 23:06:56 -07:00
zenny c7b47cb32e Remove chariot 2026-06-08 22:11:19 -07:00
zenny 5acfac10a5 Fix inverse sync of weapon attack for Last Reward
Fix typo for mystery weapon
2026-06-08 21:27:01 -07:00
zenny b30a8f3eb4 Break item on floor change whether its equipped or not 2026-06-08 20:55:21 -07:00
zenny 10a0dd69d1 Spawn timer for bad ending 2026-06-08 16:45:38 -07:00
zenny 5665e3306c Add unlock conditions for gallery 2026-06-08 16:00:27 -07:00
zenny 9b2e79dbd2 Add placeholder image for locked images, disable locked images in UI 2026-06-08 11:29:06 -07:00
zenny d2be390aa7 Start implementing specific image unlock conditions and gallery behavior 2026-06-08 01:26:08 -07:00
zenny 2ab6158849 Make adjustments to bad end map
Modify debug menu slightly to pause while open (need to close the menu to load floors, etc)
Clear map when game over screen appears
2026-06-08 00:08:25 -07:00
zenny 19bf9563b6 Minor UI fixes, add SFX 2026-06-07 19:07:15 -07:00
zenny d934461b23 (Hopefully) Persist inventory index when using/throwing/dropping items from inventory 2026-06-07 18:55:33 -07:00
zenny 696d995e61 Set equipment stats in item slot 2026-06-07 18:27:04 -07:00
zenny 380e275766 Use button prompt for inventory rescue menu 2026-06-07 18:15:00 -07:00
zenny 90242f7950 Center minimap, adjust weapon collision shape 2026-06-07 17:59:58 -07:00
zenny 71bf3046fc Fix sprite cutoff 2026-06-07 17:37:03 -07:00
zenny 1ec278d0bb Fix pause menu 2026-06-07 16:46:23 -07:00
zenny 313fbbd759 In progress changes for fixing minimaps in Set B rooms 2026-06-07 00:35:36 -07:00
zenny 2a16e2277b Swap SFX for level up and VT gain 2026-06-06 23:37:04 -07:00
zenny d2a81bb1cf Implement some Sigil behaviors 2026-06-06 23:32:13 -07:00
zenny 72f8b5c050 Small tweak to floor number display, increased chinthe speed, fix Return To Overworld option on floor clear menu 2026-06-06 17:19:48 -07:00