Commit Graph

53 Commits

Author SHA1 Message Date
8cc6d85265 Implementation of saving inventory items (had to resturcture texture loading) 2025-03-04 22:21:18 -08:00
d883b2b05f Implement Heaven's Rebellion 2025-03-03 21:14:09 -08:00
b26654346b Put minimap back in place
Note: issue still exists where the last spot the player existed before the level finished loading is marked visibile on the minimap
2025-03-03 02:45:45 -08:00
44333e52c2 A lot of crazy stuff happened here..... 2025-02-18 23:22:17 -08:00
60ecb7d113 Add remaining rooms and add collision
Add floor list
2025-02-18 00:42:37 -08:00
ad3b26f451 Import more rooms, rename some to fit number system 2025-02-14 00:51:54 -08:00
08d6ad3573 Minor fixes, playing with volumetric fog again 2025-02-13 18:03:45 -08:00
fe1a1e61ef Major Player refactor 2025-02-07 02:29:50 -08:00
0cdae88952 Fix attacks by player and enemy 2025-02-06 03:33:25 -08:00
badc6d2375 Preserve current state before big refactor 2025-02-05 20:45:49 -08:00
4910ff7770 Change affinity 2025-01-19 12:59:24 -08:00
5d2b9ca247 Exp system implementation (not yet affecting stats) 2024-12-21 16:41:16 -08:00
e525ede13d Working on item rescue 2024-12-19 15:42:40 -08:00
8068f33302 Refactor enemy view model for data viewer project 2024-12-05 22:45:13 -08:00
7a6cea145d Started work on data viewer 2024-12-04 19:06:55 -08:00
8ddfe86750 Minor fixes, upgrade to 4.4.0-dev4 2024-11-20 20:36:58 -08:00
41c24c5ab3 Make player, enemy, and items spawn at consistent heights 2024-09-25 21:33:11 -07:00
7f1f1a8a14 Push 2024-09-23 22:37:10 -07:00
b7a982d340 Demo reel build 2024-09-17 23:56:50 -07:00
27fa657f92 Almost shippable 2024-09-17 04:39:01 -07:00
9b8884d459 stoop kid is afraid to leave his stoop 2024-09-17 00:07:13 -07:00
993ec2bf1b Fix enemy attacks 2024-09-16 22:14:46 -07:00
354813e6e0 Animation fixes 2024-09-16 20:38:44 -07:00
8143da44db Not perfect but enemies move/attack with animation 2024-09-15 23:56:05 -07:00
4a1fdd94f8 Hit shader 2024-09-15 17:12:18 -07:00
470b853916 Basic projectile implementation 2024-09-15 02:37:32 -07:00
7680ab8b45 it's michael, what's michael 2024-09-15 02:17:40 -07:00
0a71339bbe Clean up in player code area too 2024-09-14 10:37:04 -07:00
57b9d9b64a Clean up temporary dungeon room files 2024-09-14 10:32:06 -07:00
1d7d70e033 More inventory menu improvements 2024-09-13 16:43:10 -07:00
b4662a0c7b Massive refactor (inventory menu still a little broken but its Good Enough) 2024-09-12 02:24:14 -07:00
4d47a7586e Big refactor in place: Organize nodes in line with dependency injection expectations, use state machine flow more 2024-09-11 15:33:36 -07:00
62a9f99b81 Implement even more inventory/UI stuff 2024-09-10 01:22:34 -07:00
b5798e7bc0 Fix up equipping inventory items, fill out the rest of the inventory labels 2024-09-09 23:05:44 -07:00
ad5213a940 Display items in inventory 2024-09-09 02:27:03 -07:00
8ac19797f0 Player ui stuff 2024-09-08 23:54:46 -07:00
07295da93c Dialogue system; ask user if they want to teleport to next floor 2024-09-08 23:04:27 -07:00
1dfc61f003 Fix labels 2024-09-08 15:42:08 -07:00
a47d1306b9 Item spawning 2024-09-08 14:19:30 -07:00
29a6d1072c idk 2024-09-08 02:00:18 -07:00
872f246a23 Things are mostly fixed, but dialogue isn't disappearing 2024-09-07 16:34:31 -07:00
fbaf698852 Teleport works, item pickup is broken 2024-09-07 14:00:40 -07:00
dc035eb1fe Add elements
Attempt to block line of sight with walls
2024-09-06 22:04:00 -07:00
54d9dcf9fa Basic enemy attack pattern 2024-09-04 23:05:49 -07:00
b21bcf0573 Load screen with pausing 2024-09-04 12:52:28 -07:00
bd6f57e7df Stat bar and timer 2024-09-04 01:58:06 -07:00
d7a49ba974 Damage calculation including elemental buff/resistance 2024-09-04 01:24:37 -07:00
dc3639ad6e Sync weapon equip to hitbox damage 2024-09-01 16:34:33 -07:00
b0e8ab124a Support different resolutions 2024-09-01 13:34:59 -07:00
b1ef3dbaab Remove in-progress work that isn't working well 2024-09-01 12:59:48 -07:00