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8cc6d85265
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Implementation of saving inventory items (had to resturcture texture loading)
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2025-03-04 22:21:18 -08:00 |
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d883b2b05f
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Implement Heaven's Rebellion
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2025-03-03 21:14:09 -08:00 |
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b26654346b
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Put minimap back in place
Note: issue still exists where the last spot the player existed before the level finished loading is marked visibile on the minimap
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2025-03-03 02:45:45 -08:00 |
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44333e52c2
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A lot of crazy stuff happened here.....
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2025-02-18 23:22:17 -08:00 |
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60ecb7d113
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Add remaining rooms and add collision
Add floor list
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2025-02-18 00:42:37 -08:00 |
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ad3b26f451
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Import more rooms, rename some to fit number system
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2025-02-14 00:51:54 -08:00 |
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08d6ad3573
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Minor fixes, playing with volumetric fog again
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2025-02-13 18:03:45 -08:00 |
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fe1a1e61ef
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Major Player refactor
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2025-02-07 02:29:50 -08:00 |
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0cdae88952
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Fix attacks by player and enemy
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2025-02-06 03:33:25 -08:00 |
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badc6d2375
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Preserve current state before big refactor
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2025-02-05 20:45:49 -08:00 |
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4910ff7770
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Change affinity
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2025-01-19 12:59:24 -08:00 |
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5d2b9ca247
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Exp system implementation (not yet affecting stats)
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2024-12-21 16:41:16 -08:00 |
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e525ede13d
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Working on item rescue
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2024-12-19 15:42:40 -08:00 |
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8068f33302
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Refactor enemy view model for data viewer project
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2024-12-05 22:45:13 -08:00 |
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7a6cea145d
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Started work on data viewer
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2024-12-04 19:06:55 -08:00 |
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8ddfe86750
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Minor fixes, upgrade to 4.4.0-dev4
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2024-11-20 20:36:58 -08:00 |
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41c24c5ab3
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Make player, enemy, and items spawn at consistent heights
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2024-09-25 21:33:11 -07:00 |
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7f1f1a8a14
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Push
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2024-09-23 22:37:10 -07:00 |
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b7a982d340
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Demo reel build
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2024-09-17 23:56:50 -07:00 |
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27fa657f92
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Almost shippable
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2024-09-17 04:39:01 -07:00 |
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9b8884d459
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stoop kid is afraid to leave his stoop
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2024-09-17 00:07:13 -07:00 |
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993ec2bf1b
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Fix enemy attacks
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2024-09-16 22:14:46 -07:00 |
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354813e6e0
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Animation fixes
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2024-09-16 20:38:44 -07:00 |
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8143da44db
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Not perfect but enemies move/attack with animation
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2024-09-15 23:56:05 -07:00 |
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4a1fdd94f8
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Hit shader
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2024-09-15 17:12:18 -07:00 |
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470b853916
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Basic projectile implementation
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2024-09-15 02:37:32 -07:00 |
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7680ab8b45
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it's michael, what's michael
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2024-09-15 02:17:40 -07:00 |
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0a71339bbe
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Clean up in player code area too
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2024-09-14 10:37:04 -07:00 |
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57b9d9b64a
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Clean up temporary dungeon room files
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2024-09-14 10:32:06 -07:00 |
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1d7d70e033
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More inventory menu improvements
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2024-09-13 16:43:10 -07:00 |
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b4662a0c7b
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Massive refactor (inventory menu still a little broken but its Good Enough)
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2024-09-12 02:24:14 -07:00 |
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4d47a7586e
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Big refactor in place: Organize nodes in line with dependency injection expectations, use state machine flow more
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2024-09-11 15:33:36 -07:00 |
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62a9f99b81
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Implement even more inventory/UI stuff
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2024-09-10 01:22:34 -07:00 |
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b5798e7bc0
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Fix up equipping inventory items, fill out the rest of the inventory labels
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2024-09-09 23:05:44 -07:00 |
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ad5213a940
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Display items in inventory
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2024-09-09 02:27:03 -07:00 |
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8ac19797f0
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Player ui stuff
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2024-09-08 23:54:46 -07:00 |
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07295da93c
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Dialogue system; ask user if they want to teleport to next floor
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2024-09-08 23:04:27 -07:00 |
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1dfc61f003
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Fix labels
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2024-09-08 15:42:08 -07:00 |
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a47d1306b9
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Item spawning
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2024-09-08 14:19:30 -07:00 |
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29a6d1072c
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idk
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2024-09-08 02:00:18 -07:00 |
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872f246a23
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Things are mostly fixed, but dialogue isn't disappearing
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2024-09-07 16:34:31 -07:00 |
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fbaf698852
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Teleport works, item pickup is broken
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2024-09-07 14:00:40 -07:00 |
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dc035eb1fe
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Add elements
Attempt to block line of sight with walls
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2024-09-06 22:04:00 -07:00 |
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54d9dcf9fa
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Basic enemy attack pattern
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2024-09-04 23:05:49 -07:00 |
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b21bcf0573
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Load screen with pausing
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2024-09-04 12:52:28 -07:00 |
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bd6f57e7df
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Stat bar and timer
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2024-09-04 01:58:06 -07:00 |
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d7a49ba974
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Damage calculation including elemental buff/resistance
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2024-09-04 01:24:37 -07:00 |
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dc3639ad6e
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Sync weapon equip to hitbox damage
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2024-09-01 16:34:33 -07:00 |
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b0e8ab124a
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Support different resolutions
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2024-09-01 13:34:59 -07:00 |
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b1ef3dbaab
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Remove in-progress work that isn't working well
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2024-09-01 12:59:48 -07:00 |
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