Commit Graph

483 Commits

Author SHA1 Message Date
Pal
d9c2ba7ed1 Added Memorial Steles, boss A floor visual polish, re-enabled overworld distance scenery 2026-02-03 04:18:25 -08:00
051ffbbcb1 Fix bug with Boss A (hit box didn't get scaled correctly)
Fix reset of death animation
2026-02-03 02:24:54 -08:00
9747d7d2c5 Revert boss floor environment lighting change 2026-02-03 02:04:21 -08:00
34dce8c5a2 Loading screen fixes, transition screen UI fixes 2026-02-03 01:47:42 -08:00
51010c4f7d Fix overworld collisions 2026-02-03 00:34:19 -08:00
fd96eb2dc9 Fix minimap height
Rework boss code to separate boss A concerns from demon wall
2026-02-02 23:24:48 -08:00
51c8f26e50 Minor fixes for NPC dialogue stuff
Add collisions for overworld
2026-02-02 22:39:33 -08:00
4c90eb6f07 Fix additional collisions 2026-02-02 21:59:48 -08:00
30f0a078a9 Boss A fixes 2026-02-02 20:01:54 -08:00
6e4a4d605c Partially fix boss room A, only one guy moves though 2026-02-02 00:27:11 -08:00
Pal
836b9eb26d idk merghhe 2026-02-01 16:48:25 -08:00
Pal
cb2df83079 idk 2026-02-01 16:48:02 -08:00
0282ef68f3 Collisions again 2026-02-01 16:00:44 -08:00
Pal
1678d79bbd Added E symbol to Exit floors 2026-02-01 14:02:52 -08:00
Pal
20d2890b37 Pit A, Dismantled, Puer texture fixes 2026-02-01 13:46:14 -08:00
Pal
e85c8d51f1 1A fix 2026-02-01 05:07:13 -08:00
Pal
3e178257aa merger 2026-02-01 05:03:10 -08:00
Pal
25b6d53ec4 Minimap added to all floors, all minimaps added and refined.
Less overlap neccessary for revealer cubes
2026-02-01 05:02:15 -08:00
a9ed8fda10 Add minimap shadows 2026-01-31 18:31:50 -08:00
Pal
4801d7d9b3 Special Collision Maps Added 2026-01-31 14:15:43 -08:00
Pal
f08817a586 Merging 2026-01-30 20:35:10 -08:00
Pal
4b23c2ca6f Floor Maps and room updates 2026-01-30 20:34:07 -08:00
39b2bc631d Collisions for floor set B 2026-01-29 01:12:44 -08:00
f346f0f529 Fix up Set A room collisions more and organize node structure 2026-01-28 00:53:35 -08:00
4ffe04fcff Exploding wall implementation 2026-01-26 02:15:03 -08:00
2ef838f270 Forgot a bit 2026-01-26 01:43:40 -08:00
e63a94210c Looking into room collisions we need; set up plastique behavior 2026-01-25 19:40:59 -08:00
865934399d Boss fixes, various changes 2026-01-25 19:01:34 -08:00
2622ed4423 Fix maze floor 2026-01-25 16:56:05 -08:00
79dd6eb33a Fix player height 2026-01-25 16:06:20 -08:00
Pal
bba0bb5ecd Minimap Reveal system tscns added, floor adjustments, collisions added for mazefloor 2026-01-25 02:19:11 -08:00
Pal
d6b20ce4c2 Merge branch 'main' of https://git.zenny.quest/zenayi/GameJamDungeon 2026-01-24 18:55:38 -08:00
Pal
60d8c55c7d Finished All Basic Floor layouts 2026-01-24 18:55:35 -08:00
d3a3c18d13 Fix doors 2026-01-24 15:13:27 -08:00
Pal
12993bced0 Floors 1ABC and 2ABC complete 2026-01-23 18:02:20 -08:00
Pal
8fd7a5133d A1 Floor Progress 2026-01-22 17:54:12 -08:00
Pal
97472f2a61 Deleted old unused Corridor tscns, B set (Floors 9-15) complete 2026-01-22 16:14:58 -08:00
5284a7c00d Some geometry fixes, fix spawn height for overworld 2026-01-22 01:08:25 -08:00
Pal
92b39c1ee9 Lighting for new rooms etc 2026-01-21 14:46:48 -08:00
faf3288061 Script types for block rooms 2026-01-21 01:59:12 -08:00
b715d6b459 Add collisions to block rooms 2026-01-21 01:25:28 -08:00
9897acffac Unlockable door implementation (currently opens with regular attack) 2026-01-21 00:50:21 -08:00
aa9e14c498 Make overworld doors be of unlockable type, add behavior later 2026-01-20 23:33:28 -08:00
945c5e14bb Licking all the room files 2026-01-20 22:01:22 -08:00
a1f67c3d71 Fix dying loop, add death counter, add die button to debug 2026-01-20 21:18:10 -08:00
Pal
670f8baabf Added/Fixed Rooms 2026-01-20 18:29:21 -08:00
Pal
6a62d3d943 Room fixes, started mapping floors 2026-01-17 00:00:37 -08:00
3fe45cb3e7 First floor set collisions 2026-01-15 01:37:57 -08:00
Pal
db218f26e7 Merge branch 'main' of https://git.zenny.quest/zenayi/GameJamDungeon 2026-01-14 00:46:57 -08:00
Pal
eb4e901c8a Boss 1 death animation animations added, wall explosion animation added. 2026-01-14 00:46:15 -08:00