Commit Graph

368 Commits

Author SHA1 Message Date
8a61104868 Refactor inventory menu logic 2025-03-07 20:42:56 -08:00
d30fa35546 Refactor minimap 2025-03-07 19:43:27 -08:00
fe3c539a62 Fix up item usage 2025-03-07 18:40:14 -08:00
93c04440d4 Start refactoring UI concerns away from game and into UI logic class 2025-03-07 16:48:45 -08:00
c3bfab5f53 Refactoring game logic 2025-03-07 12:05:20 -08:00
e7ef669c29 Clean up 2025-03-07 01:52:56 -08:00
65e4af8595 Move GameLogic to new project 2025-03-07 01:39:18 -08:00
b7bf4f3d10 Move Player logic to other project 2025-03-07 01:26:14 -08:00
1cb79f5b30 Move App logic to other projects 2025-03-07 01:08:35 -08:00
3b5ee84ce2 Move save logic out of Game 2025-03-07 00:32:19 -08:00
a09f6ec5a5 Move files and folders to new repo format to enable multi-project format 2025-03-06 22:07:25 -08:00
12cbb82ac9 Add cspell config file, remove unused models folder for weapon 2025-03-06 21:40:46 -08:00
e038901f2b Generate more floors 2025-03-06 12:10:43 -08:00
2bb3bc2259 Shorten opening animations 2025-03-05 19:16:16 -08:00
e050d20071 Loading works
Debug pickup
2025-03-05 19:11:31 -08:00
c6fb5c1702 Fix focus issue 2025-03-05 03:18:11 -08:00
42446b4ac4 Set up some loading logic and app/main menu logicblocks 2025-03-05 02:59:50 -08:00
3d3ebc11d1 Map save 2025-03-05 01:14:23 -08:00
819dd672aa Save and load map data 2025-03-05 00:40:39 -08:00
ec182e87f0 Restore Pause functionality 2025-03-04 23:59:40 -08:00
5b57939452 Minor drop/throw adjustment 2025-03-04 23:32:25 -08:00
e7a48a08ee Fix stuff including texture on pick up items and fix pickup 2025-03-04 23:27:17 -08:00
8cc6d85265 Implementation of saving inventory items (had to resturcture texture loading) 2025-03-04 22:21:18 -08:00
d35e81a9a8 Start restructure of game data to support save/load 2025-03-04 02:39:27 -08:00
a9cb43b79e Remove dead code 2025-03-04 00:43:27 -08:00
b733a30724 Fix thrown item position
Start adding more floors
Testing Item Rescue
2025-03-04 00:32:24 -08:00
2da4b8958d Implement Stat Raising items 2025-03-03 22:49:32 -08:00
c04be837bb Entropic seal implemented 2025-03-03 22:21:02 -08:00
14b7093e00 Implement Gospel of Escape 2025-03-03 22:03:16 -08:00
4baa492ab1 Implement Perspective 2025-03-03 21:41:22 -08:00
4363c4d2eb Implement Elemental Caster item 2025-03-03 21:33:19 -08:00
78068e1170 Implement Kyuuketsuki 2025-03-03 21:21:48 -08:00
d883b2b05f Implement Heaven's Rebellion 2025-03-03 21:14:09 -08:00
f153a53d8d Sine Morphization implementation 2025-03-03 21:04:44 -08:00
a41c443004 Update to Godot 4.4 2025-03-03 11:29:36 -08:00
b26654346b Put minimap back in place
Note: issue still exists where the last spot the player existed before the level finished loading is marked visibile on the minimap
2025-03-03 02:45:45 -08:00
3860155675 Kill half of enemies in room 2025-03-03 02:00:05 -08:00
990da695f2 Add Effect items, implement teleport enemies to current room 2025-03-03 01:48:56 -08:00
4ac70b1ca7 Player warp item implementation 2025-03-03 01:17:30 -08:00
05295f535a Teleport enemy to random room item 2025-03-02 11:55:19 -08:00
2439791d05 Chinthe animations 2025-02-28 03:10:16 -08:00
bcb3262743 Add NPCs 2025-02-28 00:44:30 -08:00
66661054bf Reorganize every room's node structure 2025-02-27 23:48:05 -08:00
d9cb9fb31e Cleanup, make the project compilable on windows using AoT, add room box to all rooms 2025-02-27 22:30:51 -08:00
f41c0ec025 Cleanup 2025-02-27 20:28:24 -08:00
9f3101b866 Add callbacks to eden pillar attack 2025-02-27 01:52:10 -08:00
2589ed98d2 Remove unused method 2025-02-27 01:44:22 -08:00
77aa58f88e Eden pillar rotation finally works i'm going to die now 2025-02-27 01:40:59 -08:00
cfa79f262f Fix fake error and also looking during attacks 2025-02-25 22:20:04 -08:00
221ade11e3 Split 2D and 3D enemy concepts 2025-02-25 22:02:02 -08:00