Commit Graph

359 Commits

Author SHA1 Message Date
Pal
ad29e57fc9 Initial pass of lighting and particle systems for all area 1 rooms complete. 2025-10-04 03:52:04 -07:00
Pal
f2e22032df Started on individual room lighting and additional room fixes from un-applied transformations. 2025-10-03 19:09:16 -07:00
Pal
122d0e7794 made test floor, replaced sara frames, replaced shield frames, set many enemies to shaded and adjusted heights/sizes, added solid mesh doorways, added filth and ballos' vfx, 2025-10-03 04:43:45 -07:00
3bcb747473 Figured out the math for EXP per level 2025-10-01 01:46:27 -07:00
6ee1788337 Adjust HP totals for enemies 2025-09-30 19:32:49 -07:00
70fe9e953b Revert "Compress Red Ambassador and Shield of Heaven"
This reverts commit 1d36879fbb.
2025-09-30 19:26:30 -07:00
abf34d7d9e Small adjustment to map loading stuff 2025-09-30 18:20:55 -07:00
6f582fcca1 Add map loading logic and spawn rate control 2025-09-30 02:32:03 -07:00
70d1871985 Add B Corridor 2025-09-27 22:06:35 -07:00
0bac61a762 Cleanup 2025-09-27 00:22:06 -07:00
2ea96e5933 Arrange debug floor situation 2025-09-26 22:50:09 -07:00
2a3c80a7af Fix map paths 2025-09-26 19:45:48 -07:00
1d36879fbb Compress Red Ambassador and Shield of Heaven 2025-09-26 19:32:00 -07:00
0292888351 Compress Aqueos demon 2025-09-26 19:22:14 -07:00
Pal
4374bc54f5 Added all Corridor Area 1 Variations as .tscns 2025-09-26 18:31:29 -07:00
Pal
1b6a7713a8 Merge branch 'main' of https://git.zenny.quest/zenayi/GameJamDungeon 2025-09-26 16:00:23 -07:00
Pal
5bb4aca510 cleanup of map/dungeon folder + water room fix 2025-09-26 16:00:17 -07:00
30363d3513 Compress Chariot 2025-09-26 15:33:47 -07:00
9f26b5fda7 Fix merge 2025-09-26 14:13:13 -07:00
9107b8c570 Rework loading maps to be asynchronous, change debug menu so that its not completely pausing the game 2025-09-26 14:06:50 -07:00
Pal
578cde65cc Mergepoint II 2025-09-26 04:08:37 -07:00
Pal
3aa1d66040 Dungeon Room Re-import and Old Models Deleted 2025-09-26 04:06:41 -07:00
7e9114bfd1 Speeeeeed up 2025-09-26 02:22:03 -07:00
928112188b Update enemy animations, make Loading screen a scene 2025-09-26 00:17:38 -07:00
5403aa42f9 Fix game state 2025-09-25 21:57:38 -07:00
Pal
be47f38963 DW Arm Animation Fixes + Minimap Player Icon Fix 2025-09-25 19:03:07 -07:00
Pal
84b95abfa1 Psychomerge 2025-09-25 17:41:08 -07:00
f75cd03744 Fix UID 2025-09-25 03:59:54 -07:00
78e08bec5c Support opening monster viewer screen from main menu 2025-09-25 03:55:20 -07:00
84f0f8338f Restructure loading of game 2025-09-25 02:50:55 -07:00
Pal
a7b959be87 Added minimap GridMapper and neccessary resources. 2025-09-25 01:59:15 -07:00
Pal
e7f5da5b1a Demon Wall Floor Models Replaced, Demon Wall centered in room. 2025-09-24 02:33:00 -07:00
7c2d61a36a Update enemy move/attack logic 2025-09-23 23:21:19 -07:00
Pal
e526fdd1c3 Demon Wall Animations Work 2025-09-23 19:31:55 -07:00
adedef6cc3 Added demon wall orb animation and added sprite sheets for various enemies. 2025-09-22 19:17:26 -07:00
53ac818776 Macbook Import Changes + Michael VFX 2025-09-21 19:33:03 -07:00
75e22e9837 Fix Demon Wall eye 2025-09-21 13:58:45 -07:00
Pal
32baff1fd6 successfully added demon wall flame spray, but still broken from previous model replacement. 2025-09-20 03:28:13 -07:00
Pal
c3d720d653 Started on Demon Wall flame particle system, imported current sprite based VFX 2025-09-19 16:37:46 -07:00
Pal
2f00eda29d Replaced Demon Wall Base Mode and subsequentually broke a bunch of stuff. 2025-09-19 03:04:56 -07:00
Pal
13cd16f9e0 Demon Wall Model Changes, Added pulsing to Pipes 2025-09-18 18:50:43 -07:00
Pal
94c6c212ca Added all NPC Idle animations, Overworld water changes, 2025-09-17 04:12:21 -07:00
Pal
faa9bcd66b Added assetts for NPC animations and assetts for updated rooms. 2025-09-16 06:01:38 -07:00
7cbb93822b Add Special Rooms class 2025-09-15 21:20:46 -07:00
4808b1dd63 Remove SimpleDungeons plugin 2025-09-15 20:50:19 -07:00
Pal
b501d22782 Positional audio fix and BossRoomA spawn fix 2025-09-14 22:35:11 -07:00
Pal
32ecc3752a started on alternate GOG room 2025-09-13 22:31:29 -07:00
Pal
a4d475c07b overworld tweaks, moved unused bgm oggs to refuse folder. Added ambient proximity sounds to Overworld, created neccessary Audio Buses, added ambient sound to Altar. 2025-09-13 02:15:21 -07:00
Pal
f7b14dee4f Overworld Touchups 2025-09-12 17:10:22 -07:00
Pal
28380d398c Overworld Work, NPC Shaded, Unused Files Placed in New Folder 2025-09-12 15:03:12 -07:00