Logo
Explore Help
Register Sign In
zenayi/GameJamDungeon
1
0
Fork 0
You've already forked GameJamDungeon
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
312 Commits 1 Branch 0 Tags
a4d475c07bcb40f32a7f4b16c0f7fa4fae13adfa
Go to file
Clone
Open with VS Code Open with VSCodium Open with Intellij IDEA
Download ZIP Download TAR.GZ Download BUNDLE
Pal a4d475c07b overworld tweaks, moved unused bgm oggs to refuse folder. Added ambient proximity sounds to Overworld, created neccessary Audio Buses, added ambient sound to Altar.
2025-09-13 02:15:21 -07:00
.github
Update
2024-09-07 15:01:45 -07:00
Zennysoft.Game.Abstractions
Add debug menu, add ability to load next floor or spawn item
2025-04-09 22:45:00 -07:00
Zennysoft.Game.Godot.Implementation
Fix export
2025-03-31 01:18:36 -07:00
Zennysoft.Game.Ma
overworld tweaks, moved unused bgm oggs to refuse folder. Added ambient proximity sounds to Overworld, created neccessary Audio Buses, added ambient sound to Altar.
2025-09-13 02:15:21 -07:00
Zennysoft.Game.Ma.Implementation
Re-implement audio managers
2025-09-08 23:24:33 -07:00
.editorconfig
Move files and folders to new repo format to enable multi-project format
2025-03-06 22:07:25 -08:00
.gitattributes
Init
2024-08-22 16:46:52 -07:00
.gitignore
Fix more
2024-09-09 18:31:06 -07:00
UI Mockup.psd
Add test shader for godrays, use rigidbodies to put all spawned items on the ground
2025-06-28 12:26:26 -07:00
Description
No description provided
2.5 GiB
Languages
C# 50.5%
GDScript 48.3%
Roff 1.2%
Powered by Gitea Version: 1.24.6 Page: 384ms Template: 9ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API