Commit Graph

249 Commits

Author SHA1 Message Date
556f12de1e Various additions and fixes 2025-02-11 02:39:31 -08:00
3e42ee4914 Add Ballos 2025-02-11 00:22:14 -08:00
0038e78a2b Improve enemy behavior, add filth eater 2025-02-10 22:19:26 -08:00
1f9c05c0a7 Add hitboxes to other enemies, move enemy database to floor level, normalize strafing input to avoid extra speed gained by moving and strafing 2025-02-07 03:11:32 -08:00
b8e5794d48 Clean up 2025-02-07 02:47:44 -08:00
fe1a1e61ef Major Player refactor 2025-02-07 02:29:50 -08:00
0cdae88952 Fix attacks by player and enemy 2025-02-06 03:33:25 -08:00
4e6c545e81 Refactor Enemy 2025-02-06 01:58:36 -08:00
badc6d2375 Preserve current state before big refactor 2025-02-05 20:45:49 -08:00
4910ff7770 Change affinity 2025-01-19 12:59:24 -08:00
f3a51de28a Resolve UID warnings by copying newly updated UIDs into scene file import 2025-01-18 12:38:21 -08:00
9cb696ca86 Upgrade Godot to 4.4 beta-1, remove redundant plugin, resolve warning messages in godot editor by removing items with duplicate UIDs 2025-01-18 12:22:30 -08:00
334a4a0b34 Fix corridor collision 2024-12-21 17:34:03 -08:00
5d2b9ca247 Exp system implementation (not yet affecting stats) 2024-12-21 16:41:16 -08:00
5d9520bc59 New corridor scene, attempt to write script to remove columns (corner case exists) 2024-12-20 01:06:11 -08:00
bb0c8872f0 Add void room model 2024-12-19 20:45:45 -08:00
b42c2fcc21 Spawn rescued item at correct location and enable pickup 2024-12-19 20:02:00 -08:00
e525ede13d Working on item rescue 2024-12-19 15:42:40 -08:00
d135be4318 Placeholders completed for enemy viewer 2024-12-18 16:47:36 -08:00
09e340179d Swap models 2024-12-06 00:15:55 -08:00
8068f33302 Refactor enemy view model for data viewer project 2024-12-05 22:45:13 -08:00
270ded8ef7 In progress work for swapping models for data viewer 2024-12-04 21:45:12 -08:00
f0cfd39471 Improvements to data viewer, add placeholder text 2024-12-04 21:12:51 -08:00
7a6cea145d Started work on data viewer 2024-12-04 19:06:55 -08:00
8ddfe86750 Minor fixes, upgrade to 4.4.0-dev4 2024-11-20 20:36:58 -08:00
8d4177f8b1 Add knockback to secondary attack 2024-10-14 23:22:42 -07:00
df89a2e4d6 Add collisions 2024-10-14 22:04:38 -07:00
9bbceba973 Floor 0 stuff 2024-10-10 23:05:30 -07:00
6d29e41f3a Hit/Death animations for bosses 2024-10-10 22:11:10 -07:00
ed333f373b Add hit animations and death for bosses 2024-10-03 01:07:05 -07:00
e6584ec4dc Update horse face 2024-09-30 23:35:52 -07:00
167989be99 Boss logic update 2024-09-30 22:09:15 -07:00
dcb867e0bb In progress boss work 2024-09-26 00:32:47 -07:00
41c24c5ab3 Make player, enemy, and items spawn at consistent heights 2024-09-25 21:33:11 -07:00
7f1f1a8a14 Push 2024-09-23 22:37:10 -07:00
a4c18e7cf6 Add chariot, fix water room doors, add item picked up message 2024-09-23 18:33:46 -07:00
68c7b30e57 Fix rooms 2024-09-22 23:29:34 -07:00
59390c04bf Throwable item rework, increase health on timer timeout, add boss 1 model 2024-09-22 23:05:33 -07:00
f490a390aa Fix stuff 2024-09-22 15:40:43 -07:00
84ee313ce5 Throw item 2024-09-22 14:40:53 -07:00
490f0d17d2 Drop item 2024-09-22 14:00:52 -07:00
01477b9a0e Add back antechamber 2, fix collisions in inner balcony room 2024-09-19 01:56:37 -07:00
28136545b4 Re-import 2024-09-18 17:24:20 -07:00
0edaa65682 Clean up merge 2024-09-18 16:57:28 -07:00
7bd374161f Attempt to bring in other branch 2024-09-18 16:51:27 -07:00
d5c81d6587 Knockback tag implementation 2024-09-18 16:45:00 -07:00
884f283ead Basic throw works 2024-09-18 02:57:13 -07:00
b7a982d340 Demo reel build 2024-09-17 23:56:50 -07:00
27fa657f92 Almost shippable 2024-09-17 04:39:01 -07:00
9b8884d459 stoop kid is afraid to leave his stoop 2024-09-17 00:07:13 -07:00