Pal
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9cf8046fc3
|
Planter enemy added + Devic Balance
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2026-04-03 17:48:37 -07:00 |
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zenny
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f19cb7edda
|
Rework projectiles and fix some demon wall attacks
Still working on Demon Wall boss fight overall
|
2026-03-09 22:05:53 -07:00 |
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zenny
|
a686ce2fbc
|
Switch navigation mesh to be based on collision only, not collision and texture meshes
Will need to finetune enemy navigation agent placement depending on if they're now too high/low to sit in the navigation region
|
2026-02-25 22:33:38 -08:00 |
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zenny
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846c8a4c59
|
2-24-16 build changes
|
2026-02-24 10:39:34 -08:00 |
|
zenny
|
3c1a221522
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Enemy viewer fixes
|
2026-02-23 10:36:08 -08:00 |
|
zenny
|
e77ca00002
|
Fix up enemy viewer, reduce some memory footprint
|
2026-02-20 01:02:03 -08:00 |
|
zenny
|
104b9cf25e
|
Rework item descriptions, fix item rescue menu
|
2026-02-18 02:41:22 -08:00 |
|
zenny
|
d39524ffe2
|
Feedback changes
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2026-02-17 15:46:16 -08:00 |
|
zenny
|
7393662aa8
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Fix spawn heights and debug menu enemy spawning
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2026-02-17 12:27:26 -08:00 |
|
zenny
|
922d8fde59
|
Adjust altar scaling
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2026-02-17 10:10:42 -08:00 |
|
zenny
|
017be896f3
|
Weapons tested and general changes made to support the results of those tests
|
2026-02-16 16:44:36 -08:00 |
|
zenny
|
5233da4225
|
Various cleanup
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2026-02-15 20:35:05 -08:00 |
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Pal
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a1f4a29eb3
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Mask of Zeal, Mask Placeholder, Health Item Placeholder, VT pickup animation added. Temp Environment added to Final Floor.
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2026-02-15 00:57:19 -08:00 |
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Pal
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47ceb2f613
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Remove E, fix UI, Altar scale better
|
2026-02-14 16:49:16 -08:00 |
|
zenny
|
68b1455c53
|
Fix restorative
|
2026-02-12 23:28:51 -08:00 |
|
zenny
|
9615e1e251
|
Audio fade
|
2026-02-12 22:42:18 -08:00 |
|
zenny
|
c755485855
|
Add sample Stele to overworld
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2026-02-12 21:39:10 -08:00 |
|
zenny
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d503413140
|
Fix up effect items
Fix up minimap
Add some debug info
|
2026-02-12 20:49:09 -08:00 |
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Pal
|
549040c339
|
Gaps Fixed, Overworld Visual Fixes, Some lighting and additions to block rooms, may have accidentally moved a folder but cant find which.
|
2026-02-12 20:17:13 -08:00 |
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zenny
|
230b47061d
|
Add item spawn menu
Fix game over bug
Start adding more implementation for jewels
|
2026-02-11 15:25:20 -08:00 |
|
Pal
|
fdc4a6f2c1
|
Small Map Fixes
|
2026-02-10 01:55:56 -08:00 |
|
zenny
|
c6fbc9f553
|
Rework dimmable audio stream
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2026-02-05 14:45:28 -08:00 |
|
zenny
|
36b851254e
|
Add collisions to A2 corridors
Start implementation of fading ambient audio in/out on level load
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2026-02-05 14:17:45 -08:00 |
|
zenny
|
147f04d2ff
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Modify palm of heaven, remove random box item in altar
|
2026-02-05 10:52:13 -08:00 |
|
zenny
|
d45bc67722
|
Partially implementation of box items
|
2026-02-04 22:30:10 -08:00 |
|
zenny
|
52dc8fb9e4
|
Box item implementation
|
2026-02-04 01:49:17 -08:00 |
|
Pal
|
35a625f636
|
merge
|
2026-02-03 21:06:28 -08:00 |
|
zenny
|
3e6e21977e
|
Fix Altar scaling
|
2026-02-03 20:52:14 -08:00 |
|
Pal
|
4a2d131276
|
Boss floor changes minor
|
2026-02-03 19:54:05 -08:00 |
|
Pal
|
d9c2ba7ed1
|
Added Memorial Steles, boss A floor visual polish, re-enabled overworld distance scenery
|
2026-02-03 04:18:25 -08:00 |
|
zenny
|
9747d7d2c5
|
Revert boss floor environment lighting change
|
2026-02-03 02:04:21 -08:00 |
|
zenny
|
34dce8c5a2
|
Loading screen fixes, transition screen UI fixes
|
2026-02-03 01:47:42 -08:00 |
|
zenny
|
51010c4f7d
|
Fix overworld collisions
|
2026-02-03 00:34:19 -08:00 |
|
zenny
|
fd96eb2dc9
|
Fix minimap height
Rework boss code to separate boss A concerns from demon wall
|
2026-02-02 23:24:48 -08:00 |
|
zenny
|
51c8f26e50
|
Minor fixes for NPC dialogue stuff
Add collisions for overworld
|
2026-02-02 22:39:33 -08:00 |
|
zenny
|
30f0a078a9
|
Boss A fixes
|
2026-02-02 20:01:54 -08:00 |
|
zenny
|
6e4a4d605c
|
Partially fix boss room A, only one guy moves though
|
2026-02-02 00:27:11 -08:00 |
|
zenny
|
0282ef68f3
|
Collisions again
|
2026-02-01 16:00:44 -08:00 |
|
zenny
|
4ffe04fcff
|
Exploding wall implementation
|
2026-01-26 02:15:03 -08:00 |
|
zenny
|
865934399d
|
Boss fixes, various changes
|
2026-01-25 19:01:34 -08:00 |
|
zenny
|
79dd6eb33a
|
Fix player height
|
2026-01-25 16:06:20 -08:00 |
|
Pal
|
8fd7a5133d
|
A1 Floor Progress
|
2026-01-22 17:54:12 -08:00 |
|
Pal
|
97472f2a61
|
Deleted old unused Corridor tscns, B set (Floors 9-15) complete
|
2026-01-22 16:14:58 -08:00 |
|
zenny
|
9897acffac
|
Unlockable door implementation (currently opens with regular attack)
|
2026-01-21 00:50:21 -08:00 |
|
zenny
|
aa9e14c498
|
Make overworld doors be of unlockable type, add behavior later
|
2026-01-20 23:33:28 -08:00 |
|
zenny
|
a1f67c3d71
|
Fix dying loop, add death counter, add die button to debug
|
2026-01-20 21:18:10 -08:00 |
|
Pal
|
6a62d3d943
|
Room fixes, started mapping floors
|
2026-01-17 00:00:37 -08:00 |
|
zenny
|
7e8826f143
|
Restore health fountain
|
2026-01-12 20:26:05 -08:00 |
|
Pal
|
f13afc9fdc
|
Re-scaled environment models imported and implemented.
|
2026-01-12 19:39:34 -08:00 |
|
zenny
|
04543fcfac
|
Add plastique item
Add Door object
Initial work for look up animation
|
2026-01-02 17:06:01 -08:00 |
|