Commit Graph

68 Commits

Author SHA1 Message Date
Pal 9cf8046fc3 Planter enemy added + Devic Balance 2026-04-03 17:48:37 -07:00
zenny f19cb7edda Rework projectiles and fix some demon wall attacks
Still working on Demon Wall boss fight overall
2026-03-09 22:05:53 -07:00
zenny a686ce2fbc Switch navigation mesh to be based on collision only, not collision and texture meshes
Will need to finetune enemy navigation agent placement depending on if they're now too high/low to sit in the navigation region
2026-02-25 22:33:38 -08:00
zenny 846c8a4c59 2-24-16 build changes 2026-02-24 10:39:34 -08:00
zenny 3c1a221522 Enemy viewer fixes 2026-02-23 10:36:08 -08:00
zenny e77ca00002 Fix up enemy viewer, reduce some memory footprint 2026-02-20 01:02:03 -08:00
zenny 104b9cf25e Rework item descriptions, fix item rescue menu 2026-02-18 02:41:22 -08:00
zenny d39524ffe2 Feedback changes 2026-02-17 15:46:16 -08:00
zenny 7393662aa8 Fix spawn heights and debug menu enemy spawning 2026-02-17 12:27:26 -08:00
zenny 922d8fde59 Adjust altar scaling 2026-02-17 10:10:42 -08:00
zenny 017be896f3 Weapons tested and general changes made to support the results of those tests 2026-02-16 16:44:36 -08:00
zenny 5233da4225 Various cleanup 2026-02-15 20:35:05 -08:00
Pal a1f4a29eb3 Mask of Zeal, Mask Placeholder, Health Item Placeholder, VT pickup animation added. Temp Environment added to Final Floor. 2026-02-15 00:57:19 -08:00
Pal 47ceb2f613 Remove E, fix UI, Altar scale better 2026-02-14 16:49:16 -08:00
zenny 68b1455c53 Fix restorative 2026-02-12 23:28:51 -08:00
zenny 9615e1e251 Audio fade 2026-02-12 22:42:18 -08:00
zenny c755485855 Add sample Stele to overworld 2026-02-12 21:39:10 -08:00
zenny d503413140 Fix up effect items
Fix up minimap
Add some debug info
2026-02-12 20:49:09 -08:00
Pal 549040c339 Gaps Fixed, Overworld Visual Fixes, Some lighting and additions to block rooms, may have accidentally moved a folder but cant find which. 2026-02-12 20:17:13 -08:00
zenny 230b47061d Add item spawn menu
Fix game over bug
Start adding more implementation for jewels
2026-02-11 15:25:20 -08:00
Pal fdc4a6f2c1 Small Map Fixes 2026-02-10 01:55:56 -08:00
zenny c6fbc9f553 Rework dimmable audio stream 2026-02-05 14:45:28 -08:00
zenny 36b851254e Add collisions to A2 corridors
Start implementation of fading ambient audio in/out on level load
2026-02-05 14:17:45 -08:00
zenny 147f04d2ff Modify palm of heaven, remove random box item in altar 2026-02-05 10:52:13 -08:00
zenny d45bc67722 Partially implementation of box items 2026-02-04 22:30:10 -08:00
zenny 52dc8fb9e4 Box item implementation 2026-02-04 01:49:17 -08:00
Pal 35a625f636 merge 2026-02-03 21:06:28 -08:00
zenny 3e6e21977e Fix Altar scaling 2026-02-03 20:52:14 -08:00
Pal 4a2d131276 Boss floor changes minor 2026-02-03 19:54:05 -08:00
Pal d9c2ba7ed1 Added Memorial Steles, boss A floor visual polish, re-enabled overworld distance scenery 2026-02-03 04:18:25 -08:00
zenny 9747d7d2c5 Revert boss floor environment lighting change 2026-02-03 02:04:21 -08:00
zenny 34dce8c5a2 Loading screen fixes, transition screen UI fixes 2026-02-03 01:47:42 -08:00
zenny 51010c4f7d Fix overworld collisions 2026-02-03 00:34:19 -08:00
zenny fd96eb2dc9 Fix minimap height
Rework boss code to separate boss A concerns from demon wall
2026-02-02 23:24:48 -08:00
zenny 51c8f26e50 Minor fixes for NPC dialogue stuff
Add collisions for overworld
2026-02-02 22:39:33 -08:00
zenny 30f0a078a9 Boss A fixes 2026-02-02 20:01:54 -08:00
zenny 6e4a4d605c Partially fix boss room A, only one guy moves though 2026-02-02 00:27:11 -08:00
zenny 0282ef68f3 Collisions again 2026-02-01 16:00:44 -08:00
zenny 4ffe04fcff Exploding wall implementation 2026-01-26 02:15:03 -08:00
zenny 865934399d Boss fixes, various changes 2026-01-25 19:01:34 -08:00
zenny 79dd6eb33a Fix player height 2026-01-25 16:06:20 -08:00
Pal 8fd7a5133d A1 Floor Progress 2026-01-22 17:54:12 -08:00
Pal 97472f2a61 Deleted old unused Corridor tscns, B set (Floors 9-15) complete 2026-01-22 16:14:58 -08:00
zenny 9897acffac Unlockable door implementation (currently opens with regular attack) 2026-01-21 00:50:21 -08:00
zenny aa9e14c498 Make overworld doors be of unlockable type, add behavior later 2026-01-20 23:33:28 -08:00
zenny a1f67c3d71 Fix dying loop, add death counter, add die button to debug 2026-01-20 21:18:10 -08:00
Pal 6a62d3d943 Room fixes, started mapping floors 2026-01-17 00:00:37 -08:00
zenny 7e8826f143 Restore health fountain 2026-01-12 20:26:05 -08:00
Pal f13afc9fdc Re-scaled environment models imported and implemented. 2026-01-12 19:39:34 -08:00
zenny 04543fcfac Add plastique item
Add Door object
Initial work for look up animation
2026-01-02 17:06:01 -08:00