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68c91d8f13
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Overhaul game state logic to support gameplay loop
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2025-04-30 00:43:55 -07:00 |
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78cdda97b9
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Update Chariot attack animations
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2025-04-17 00:43:07 -07:00 |
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24b4227425
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In progress gameplay loop changes
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2025-04-15 00:33:59 -07:00 |
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03caa13ceb
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Fix enemy scene setups
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2025-04-14 22:00:44 -07:00 |
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078bfb9e45
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Various enemy debugging stuff
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2025-04-10 02:10:49 -07:00 |
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753ba60f0f
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Fix chinthe animations
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2025-04-10 00:04:31 -07:00 |
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a7381658f4
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Add debug menu, add ability to load next floor or spawn item
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2025-04-09 22:45:00 -07:00 |
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40e7fd0ef2
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Reset default launch point as main, fix up navigation path for Floor 01
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2025-04-09 19:55:48 -07:00 |
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3b7ef1b801
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Add scene and class to all enemy types, update all floors with enemy spawn types and rates
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2025-04-09 01:21:55 -07:00 |
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e95188efc8
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All enemy animations included
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2025-04-04 01:29:08 -07:00 |
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ac39a62e27
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More enemy animations
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2025-04-04 00:10:16 -07:00 |
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ac55af0cb6
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In progress work for enemy animations
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2025-04-03 23:07:50 -07:00 |
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d5108fbc1e
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Fix up animations for more enemies
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2025-04-03 00:48:28 -07:00 |
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63391ef82a
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Start work on fixing all other enemies animations
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2025-04-02 01:50:53 -07:00 |
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c923f549b9
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More Chariot fixes
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2025-04-02 01:16:17 -07:00 |
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84c26dbf0a
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Chariot animation fixes
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2025-04-01 23:51:59 -07:00 |
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f6a2d28dde
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Fix overlapping walls issue, change pillar column collision shapes to cylinder to get stuck on them less
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2025-04-01 20:54:30 -07:00 |
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762444fe2c
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In progress work for Chariot
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2025-04-01 02:20:27 -07:00 |
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b8e23ac9c4
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Minor fix
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2025-03-31 20:07:18 -07:00 |
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20dad3069a
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Fix export
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2025-03-31 01:18:36 -07:00 |
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ffc3177244
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Start on Atonement weapon
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2025-03-30 21:57:41 -07:00 |
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2378030a0f
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Pick up thrown items
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2025-03-27 00:37:16 -07:00 |
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096786f97e
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Fix inventory behavior from previous commit
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2025-03-27 00:08:18 -07:00 |
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8a9a2313fe
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Close inventory on certain inventory actions
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2025-03-27 00:00:29 -07:00 |
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9d3621dd2c
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Mystery item implementation
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2025-03-26 23:13:01 -07:00 |
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114ff35630
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Add new rooms, update NPCs
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2025-03-25 22:25:20 -07:00 |
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6bc258778f
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Rearrange floors
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2025-03-25 00:25:37 -07:00 |
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bc53b3c5f3
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dunno
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2025-03-25 00:23:59 -07:00 |
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8d44c58fc8
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Add placeholder visual for Arm 9
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2025-03-25 00:22:48 -07:00 |
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84c4d1b9ce
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Demon wall implementation (attack data, takes damage, dies, etc) but mostly placeholders
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2025-03-25 00:09:33 -07:00 |
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f69c6b94a1
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Demon wall implementation time
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2025-03-21 00:39:34 -07:00 |
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8df8a85429
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Start demon wall implementation
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2025-03-20 02:51:41 -07:00 |
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52e42ea38d
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Fix up Boss Type A
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2025-03-19 23:52:41 -07:00 |
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2834806351
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Attempt to fix up boss shaders
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2025-03-19 02:10:38 -07:00 |
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f6c42747ca
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Fix sort bug, add to max hp on level up
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2025-03-19 01:31:19 -07:00 |
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79f57264ec
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Small fixes to sara animation, attempt to add back boss damage/death (didn't work)
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2025-03-18 00:58:52 -07:00 |
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13e2ef90c8
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Revamp boss logic
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2025-03-18 00:12:36 -07:00 |
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f50eaa1847
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Add Sara to floors
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2025-03-17 20:46:10 -07:00 |
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5e863dfd81
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Add Sara
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2025-03-17 20:34:59 -07:00 |
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79bf3d598b
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Fix filth eater animations
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2025-03-17 19:49:41 -07:00 |
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4f30086e52
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Fix up animations for ballos
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2025-03-17 19:39:30 -07:00 |
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07582d8202
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Ballos fixes
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2025-03-12 00:48:15 -07:00 |
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22c9590442
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Add more NPCs, update dialogue manager to 4.4 compatible version
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2025-03-12 00:29:39 -07:00 |
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76b94f7be3
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Fix Enemy logic
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2025-03-11 17:11:43 -07:00 |
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29af9062b5
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Implement Equip/Unequip SFX
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2025-03-11 16:51:22 -07:00 |
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294c52dc40
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Clean up Game.cs
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2025-03-11 16:25:48 -07:00 |
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f060229b5e
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Add stackable items
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2025-03-11 16:00:46 -07:00 |
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192f2eb316
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Reorganize SFX
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2025-03-10 22:13:09 -07:00 |
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ed12c1cf15
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Cleanup previous refactor, fix floor count
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2025-03-10 21:04:28 -07:00 |
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a1c26ed7fb
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Refactor more stuff (Audio mostly)
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2025-03-10 20:52:39 -07:00 |
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