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e7a48a08ee
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Fix stuff including texture on pick up items and fix pickup
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2025-03-04 23:27:17 -08:00 |
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8cc6d85265
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Implementation of saving inventory items (had to resturcture texture loading)
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2025-03-04 22:21:18 -08:00 |
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05295f535a
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Teleport enemy to random room item
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2025-03-02 11:55:19 -08:00 |
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2439791d05
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Chinthe animations
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2025-02-28 03:10:16 -08:00 |
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bcb3262743
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Add NPCs
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2025-02-28 00:44:30 -08:00 |
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d9cb9fb31e
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Cleanup, make the project compilable on windows using AoT, add room box to all rooms
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2025-02-27 22:30:51 -08:00 |
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f41c0ec025
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Cleanup
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2025-02-27 20:28:24 -08:00 |
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77aa58f88e
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Eden pillar rotation finally works i'm going to die now
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2025-02-27 01:40:59 -08:00 |
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0d7242c96d
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Minor fixes to navigation
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2025-02-25 02:04:15 -08:00 |
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22a930358c
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Rough collision avoidance implementation using pre-generated floors (just floor 01)
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2025-02-24 21:48:40 -08:00 |
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0cdae88952
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Fix attacks by player and enemy
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2025-02-06 03:33:25 -08:00 |
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4e6c545e81
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Refactor Enemy
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2025-02-06 01:58:36 -08:00 |
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badc6d2375
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Preserve current state before big refactor
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2025-02-05 20:45:49 -08:00 |
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9cb696ca86
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Upgrade Godot to 4.4 beta-1, remove redundant plugin, resolve warning messages in godot editor by removing items with duplicate UIDs
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2025-01-18 12:22:30 -08:00 |
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e525ede13d
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Working on item rescue
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2024-12-19 15:42:40 -08:00 |
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270ded8ef7
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In progress work for swapping models for data viewer
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2024-12-04 21:45:12 -08:00 |
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8ddfe86750
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Minor fixes, upgrade to 4.4.0-dev4
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2024-11-20 20:36:58 -08:00 |
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7f1f1a8a14
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Push
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2024-09-23 22:37:10 -07:00 |
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b7a982d340
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Demo reel build
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2024-09-17 23:56:50 -07:00 |
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27fa657f92
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Almost shippable
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2024-09-17 04:39:01 -07:00 |
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9b8884d459
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stoop kid is afraid to leave his stoop
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2024-09-17 00:07:13 -07:00 |
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354813e6e0
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Animation fixes
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2024-09-16 20:38:44 -07:00 |
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7680ab8b45
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it's michael, what's michael
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2024-09-15 02:17:40 -07:00 |
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8ea532bcfa
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Change out floor prompt message
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2024-09-13 17:07:47 -07:00 |
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1d7d70e033
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More inventory menu improvements
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2024-09-13 16:43:10 -07:00 |
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875fa026df
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Dungeon player and teleport randomization
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2024-09-12 12:41:52 -07:00 |
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b4662a0c7b
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Massive refactor (inventory menu still a little broken but its Good Enough)
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2024-09-12 02:24:14 -07:00 |
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149c8d9571
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Working pause menu
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2024-09-11 15:55:47 -07:00 |
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4d47a7586e
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Big refactor in place: Organize nodes in line with dependency injection expectations, use state machine flow more
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2024-09-11 15:33:36 -07:00 |
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0c9b1cd689
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Fiddle with UI
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2024-09-10 20:38:22 -07:00 |
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4986cca661
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Strafing
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2024-09-09 18:53:51 -07:00 |
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f8f3c9842f
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Adjust dialog UI
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2024-09-09 18:19:32 -07:00 |
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fc33b07dc7
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Add ability to hit NPCs and see different dialogue, add interrupt feature for dialogue controller singleton
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2024-09-09 17:20:54 -07:00 |
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6e97058905
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Rat dialogue
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2024-09-09 14:56:22 -07:00 |
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07295da93c
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Dialogue system; ask user if they want to teleport to next floor
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2024-09-08 23:04:27 -07:00 |
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29a6d1072c
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idk
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2024-09-08 02:00:18 -07:00 |
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f223102525
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fixed da dialogue
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2024-09-07 17:05:10 -07:00 |
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872f246a23
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Things are mostly fixed, but dialogue isn't disappearing
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2024-09-07 16:34:31 -07:00 |
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b470a9d2fe
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Update
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2024-09-07 15:01:45 -07:00 |
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fbaf698852
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Teleport works, item pickup is broken
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2024-09-07 14:00:40 -07:00 |
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dc035eb1fe
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Add elements
Attempt to block line of sight with walls
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2024-09-06 22:04:00 -07:00 |
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8eeeb0890c
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Fix inventory button press not working on steamdeck, remove in-work capricorn enemy type
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2024-09-05 14:31:35 -07:00 |
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54d9dcf9fa
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Basic enemy attack pattern
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2024-09-04 23:05:49 -07:00 |
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19d3c40fef
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found out about baroque shooting
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2024-09-03 23:10:06 -07:00 |
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8df3abc775
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Enemy follow system
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2024-09-03 00:41:15 -07:00 |
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dc9d9c4589
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Throw item
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2024-09-01 17:51:16 -07:00 |
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dc3639ad6e
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Sync weapon equip to hitbox damage
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2024-09-01 16:34:33 -07:00 |
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b0e8ab124a
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Support different resolutions
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2024-09-01 13:34:59 -07:00 |
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b1ef3dbaab
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Remove in-progress work that isn't working well
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2024-09-01 12:59:48 -07:00 |
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699a333951
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Messing with the dungeon
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2024-08-27 20:05:18 -07:00 |
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