Commit Graph

49 Commits

Author SHA1 Message Date
52dc8fb9e4 Box item implementation 2026-02-04 01:49:17 -08:00
Pal
d5de5f7379 player anim changes 2026-02-03 21:05:20 -08:00
051ffbbcb1 Fix bug with Boss A (hit box didn't get scaled correctly)
Fix reset of death animation
2026-02-03 02:24:54 -08:00
865934399d Boss fixes, various changes 2026-01-25 19:01:34 -08:00
79dd6eb33a Fix player height 2026-01-25 16:06:20 -08:00
a1f67c3d71 Fix dying loop, add death counter, add die button to debug 2026-01-20 21:18:10 -08:00
Pal
f13afc9fdc Re-scaled environment models imported and implemented. 2026-01-12 19:39:34 -08:00
04543fcfac Add plastique item
Add Door object
Initial work for look up animation
2026-01-02 17:06:01 -08:00
Pal
f39bd8ecdb Added many player.tscn animated sprite2Ds 2025-12-04 20:21:24 -08:00
Pal
1ee3e97f85 Overworld Gate object added, visual assetts added, test animation added 2025-12-03 23:54:20 -08:00
4ee4e02a51 Take damage/Screen shake 2025-11-30 22:35:26 -08:00
8f8cc217dc Death animation 2025-11-30 21:37:31 -08:00
46402401b4 Add basic implementation for footsteps
Add disengage to eden pillar
Fix level up sound effect trigger
2025-11-26 02:33:03 -08:00
ed9e611fd9 Work SFX work
Fix up Eden Pillar behavior
2025-11-26 02:12:24 -08:00
db7a1df1f7 Started implementing SFX
Fixed Shield animation jumps and secondary attack
Fixed demon wall stone behavior
Made overworld ambient sounds unpausable
2025-11-25 03:04:07 -08:00
613fc3bf60 Setup player screen FX 2025-11-19 00:05:20 -08:00
Pal
11cbb8c4e5 SFX batch 1 import and some implementation, minimap icons added 2025-10-27 20:08:17 -07:00
6ec45c4805 Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure 2025-10-22 02:41:08 -07:00
44fd8c82b0 Rework enemy behavior (still in progress but shouldn't crash) 2025-10-20 19:24:50 -07:00
Pal
20b659681a More enemy VFX added and attacks setup, old Shield of Heaven frames removed, player camera rotation fixed 2025-10-15 20:17:04 -07:00
Pal
4c5281c852 Merge branch 'main' of https://git.zenny.quest/zenayi/GameJamDungeon 2025-10-07 01:18:25 -07:00
Pal
8e030aabcd OW tweaks 2025-10-07 01:18:17 -07:00
d692d5c705 Disable VT timer by default 2025-10-07 01:02:04 -07:00
Pal
18cf7e062c Overworld Fixes 2025-10-07 00:30:11 -07:00
Pal
06608fe435 Overworld Update 2025-10-06 20:03:43 -07:00
0bf87c0dc2 Use Special Room script type to mark rooms that don't have monster/item/player spawns
Fix some minimap display issues
Fix michael animation state
2025-10-06 14:20:08 -07:00
Pal
57b61e86a4 Fixed lighting issues, unchecked Force Vertex Shading in Project Settings. More expensive, but looks much better. Fixed minimap unique names. 2025-10-06 04:25:21 -07:00
Pal
ad29e57fc9 Initial pass of lighting and particle systems for all area 1 rooms complete. 2025-10-04 03:52:04 -07:00
Pal
be47f38963 DW Arm Animation Fixes + Minimap Player Icon Fix 2025-09-25 19:03:07 -07:00
Pal
e7f5da5b1a Demon Wall Floor Models Replaced, Demon Wall centered in room. 2025-09-24 02:33:00 -07:00
Pal
94c6c212ca Added all NPC Idle animations, Overworld water changes, 2025-09-17 04:12:21 -07:00
Pal
a4d475c07b overworld tweaks, moved unused bgm oggs to refuse folder. Added ambient proximity sounds to Overworld, created neccessary Audio Buses, added ambient sound to Altar. 2025-09-13 02:15:21 -07:00
Pal
6e6d5e5edc Overworld Shadow Noise Fixed 2025-09-11 03:53:57 -07:00
Pal
9867734d0d B1,B2,Altar Sky Shaders, HorseHead/Ox Light Removal 2025-09-10 18:29:23 -07:00
bd6794dafd Add HP/VT bars 2025-08-08 23:16:51 -07:00
7c694149c2 Modify UI placement, fix debug menu 2025-08-07 23:25:58 -07:00
54d9bcf52d Give item to npc 2025-06-28 18:12:04 -07:00
cf03c75ada Add test shader for godrays, use rigidbodies to put all spawned items on the ground 2025-06-28 12:26:26 -07:00
7ab5e32c74 Minor fixes 2025-04-30 21:46:08 -07:00
68c91d8f13 Overhaul game state logic to support gameplay loop 2025-04-30 00:43:55 -07:00
24b4227425 In progress gameplay loop changes 2025-04-15 00:33:59 -07:00
a7381658f4 Add debug menu, add ability to load next floor or spawn item 2025-04-09 22:45:00 -07:00
b8e23ac9c4 Minor fix 2025-03-31 20:07:18 -07:00
20dad3069a Fix export 2025-03-31 01:18:36 -07:00
52e42ea38d Fix up Boss Type A 2025-03-19 23:52:41 -07:00
f6c42747ca Fix sort bug, add to max hp on level up 2025-03-19 01:31:19 -07:00
a1c26ed7fb Refactor more stuff (Audio mostly) 2025-03-10 20:52:39 -07:00
23049b3231 Add wall hit sound and animation 2025-03-10 11:58:45 -07:00
a09f6ec5a5 Move files and folders to new repo format to enable multi-project format 2025-03-06 22:07:25 -08:00