Add HP/VT bars
This commit is contained in:
@@ -1,8 +0,0 @@
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{
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"sdk": {
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"version": "8.0.400"
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},
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"msbuild-sdks": {
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"Godot.NET.Sdk": "4.4.0"
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}
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}
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@@ -2,9 +2,9 @@
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state "EnemyLogic State" as Zennysoft_Game_Ma_EnemyLogic_State {
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state "Alive" as Zennysoft_Game_Ma_EnemyLogic_State_Alive {
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state "Activated" as Zennysoft_Game_Ma_EnemyLogic_State_Activated {
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state "Patrolling" as Zennysoft_Game_Ma_EnemyLogic_State_Patrolling
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state "Attacking" as Zennysoft_Game_Ma_EnemyLogic_State_Attacking
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state "FollowPlayer" as Zennysoft_Game_Ma_EnemyLogic_State_FollowPlayer
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state "Patrolling" as Zennysoft_Game_Ma_EnemyLogic_State_Patrolling
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}
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state "Idle" as Zennysoft_Game_Ma_EnemyLogic_State_Idle
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}
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@@ -5,4 +5,4 @@ transparency = 1
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depth_draw_mode = 1
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shading_mode = 0
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vertex_color_use_as_albedo = true
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albedo_color = Color(1, 1, 1, 0.482353)
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albedo_color = Color(0.929412, 0.454902, 0.117647, 0.843137)
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@@ -571,6 +571,7 @@ axis = 1
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texture = ExtResource("7_8hi2n")
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[node name="Collision" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.301443, 0)
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[node name="Hitbox" type="Area3D" parent="Collision"]
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unique_name_in_owner = true
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@@ -24,6 +24,13 @@ public partial class PlayerInfoUI : Control, IPlayerInfoUI
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[Node] public Label HPNumber { get; set; } = default!;
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[Node] public Label VTNumber { get; set; } = default!;
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[Node] public Label EXPNumber { get; set; } = default!;
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[Node] public ProgressBar HPProgressBar { get; set; } = default!;
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[Node] public ProgressBar VTProgressBar { get; set; } = default!;
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#endregion
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[Dependency] public IPlayer Player => this.DependOn<IPlayer>();
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@@ -37,30 +44,45 @@ public partial class PlayerInfoUI : Control, IPlayerInfoUI
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Player.Stats.MaximumVT.Sync += MaximumVT_Sync;
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Player.Stats.CurrentLevel.Sync += CurrentLevel_Sync;
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Player.Stats.CurrentExp.Sync += CurrentExp_Sync;
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Player.Stats.ExpToNextLevel.Sync += ExpToNextLevel_Sync;
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}
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private void CurrentLevel_Sync(int obj)
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{
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LevelNumber.Text = $"{obj}";
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LevelNumber.Text = $"LVL. {obj}";
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}
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private void MaximumVT_Sync(int obj)
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{
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VTNumber.Text = $"{Player.Stats.CurrentVT.Value}/{obj}";
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VTProgressBar.MaxValue = obj;
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}
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private void CurrentVT_Sync(int obj)
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{
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VTNumber.Text = $"{obj}/{Player.Stats.MaximumVT.Value}";
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VTProgressBar.Value = obj;
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}
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private void MaximumHP_Sync(int obj)
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{
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HPNumber.Text = $"{Player.Stats.CurrentHP.Value}/{obj}";
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HPProgressBar.MaxValue = obj;
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}
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private void CurrentHP_Sync(int obj)
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{
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HPNumber.Text = $"{obj}/{Player.Stats.MaximumHP.Value}";
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HPProgressBar.Value = obj;
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}
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private void CurrentExp_Sync(double obj)
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{
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EXPNumber.Text = $"XP {(int)obj}/{Player.Stats.ExpToNextLevel.Value}";
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}
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private void ExpToNextLevel_Sync(int obj)
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{
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EXPNumber.Text = $"XP {Player.Stats.CurrentExp.Value}/{obj}";
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}
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}
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@@ -1,9 +1,31 @@
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[gd_scene load_steps=4 format=3 uid="uid://dxl8il8f13c2x"]
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[gd_scene load_steps=8 format=3 uid="uid://dxl8il8f13c2x"]
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[ext_resource type="Script" uid="uid://b65cbirtijlii" path="res://src/ui/player_ui/PlayerInfoUI.cs" id="1_d8yyu"]
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[ext_resource type="LabelSettings" uid="uid://ca1q6yu8blwxf" path="res://src/ui/label_settings/InventoryMainTextBold.tres" id="2_aa7fx"]
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[ext_resource type="LabelSettings" uid="uid://dupifadnagodp" path="res://src/ui/label_settings/MainTextRegular.tres" id="3_xdjh1"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_bqtin"]
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bg_color = Color(0.00392157, 0.341176, 0.141176, 1)
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_hkw8m"]
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bg_color = Color(0.207843, 1, 0.52549, 1)
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border_width_left = 2
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border_width_top = 2
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border_width_right = 2
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border_width_bottom = 2
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border_color = Color(0.00392157, 0.341176, 0.141176, 1)
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_nv5jb"]
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bg_color = Color(0.0980392, 0.129412, 0.270588, 1)
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_gio7f"]
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bg_color = Color(0.223529, 0.368627, 0.996078, 1)
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border_width_left = 2
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border_width_top = 2
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border_width_right = 2
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border_width_bottom = 2
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border_color = Color(0.0980392, 0.129412, 0.270588, 1)
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[node name="PlayerInfoUI" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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@@ -51,9 +73,21 @@ border_width = 0.0
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[node name="HPNumber" type="Label" parent="AspectRatio/PlayerInfo/HBoxContainer/VBox/HP Box"]
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unique_name_in_owner = true
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custom_minimum_size = Vector2(160, 0)
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layout_mode = 2
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text = "222/222"
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label_settings = ExtResource("3_xdjh1")
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horizontal_alignment = 2
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[node name="HPProgressBar" type="ProgressBar" parent="AspectRatio/PlayerInfo/HBoxContainer/VBox/HP Box"]
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unique_name_in_owner = true
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custom_minimum_size = Vector2(150, 12)
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layout_mode = 2
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size_flags_vertical = 4
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theme_override_styles/background = SubResource("StyleBoxFlat_bqtin")
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theme_override_styles/fill = SubResource("StyleBoxFlat_hkw8m")
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value = 50.0
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show_percentage = false
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[node name="VT Box" type="HBoxContainer" parent="AspectRatio/PlayerInfo/HBoxContainer/VBox"]
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layout_mode = 2
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@@ -70,9 +104,21 @@ border_width = 0.0
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[node name="VTNumber" type="Label" parent="AspectRatio/PlayerInfo/HBoxContainer/VBox/VT Box"]
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unique_name_in_owner = true
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custom_minimum_size = Vector2(160, 0)
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layout_mode = 2
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text = "444/444"
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label_settings = ExtResource("3_xdjh1")
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horizontal_alignment = 2
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[node name="VTProgressBar" type="ProgressBar" parent="AspectRatio/PlayerInfo/HBoxContainer/VBox/VT Box"]
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unique_name_in_owner = true
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custom_minimum_size = Vector2(150, 12)
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layout_mode = 2
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size_flags_vertical = 4
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theme_override_styles/background = SubResource("StyleBoxFlat_nv5jb")
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theme_override_styles/fill = SubResource("StyleBoxFlat_gio7f")
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value = 50.0
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show_percentage = false
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[node name="Level Box" type="HBoxContainer" parent="AspectRatio/PlayerInfo/HBoxContainer/VBox"]
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layout_mode = 2
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@@ -82,8 +128,7 @@ unique_name_in_owner = true
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layout_mode = 2
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text = "LVL. 08"
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label_settings = ExtResource("2_aa7fx")
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horizontal_alignment = 1
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vertical_alignment = 1
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horizontal_alignment = 2
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[node name="EXP Box" type="HBoxContainer" parent="AspectRatio/PlayerInfo/HBoxContainer/VBox"]
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layout_mode = 2
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@@ -93,5 +138,4 @@ unique_name_in_owner = true
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layout_mode = 2
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text = "XP 901/2002"
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label_settings = ExtResource("2_aa7fx")
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horizontal_alignment = 1
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vertical_alignment = 1
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horizontal_alignment = 2
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