zenny
3e1ad0d0cb
Fix light layer on accessories
2026-06-15 11:11:56 -07:00
zenny
4c9497de68
Lighting adjustments (make lights only affect enemy and not environment), collision box adjustments for agni demon
2026-06-15 01:12:53 -07:00
zenny
3afa0c4eeb
Adjust lighting of all items and enemies
2026-06-15 00:08:25 -07:00
zenny
83624012b8
Add lighting to items too (might need to increase the light or find some way to visually indicate them in the world)
2026-06-14 02:10:02 -07:00
zenny
03d6957d3b
Add small light to every 2D enemy, utilize CanMove tag to prevent some enemies (like Filth Eater) from moving while attacking (if it makes sense to do so)
2026-06-14 01:53:31 -07:00
zenny
cdfb7e95a9
Check in annoying .import files that have stuck around for weeks
2026-06-13 21:52:57 -07:00
zenny
6620c86f57
Additional collision/avoidance changes for monstos
2026-06-13 21:42:42 -07:00
zenny
7b2483ee74
Adjust navigation avoidance code so that enemies attempt to avoid each other
2026-06-13 13:17:01 -07:00
zenny
f55d7935f6
Set enemy spawn rates
2026-06-13 02:40:26 -07:00
zenny
3ab491e0af
Fix mystery items not spawning, adjust spawning rates, fix pause/unpausing for debug menu
2026-06-13 01:26:38 -07:00
zenny
8575cd6ddf
Revamp item spawn behavior
2026-06-12 18:09:52 -07:00
zenny
403b136c5c
Revamp map route stuff
2026-06-11 20:53:16 -07:00
zenny
fc598ab48f
Enemy loot table, start revamping floor node code structure
2026-06-10 17:07:49 -07:00
zenny
e889709a91
Add Key Item tag and restrict it from being used/thrown/dropped
2026-06-09 01:39:00 -07:00
zenny
fa248e5ba1
Fix string for next floor on load screen to use display string name of next floor
2026-06-09 01:02:49 -07:00
zenny
714d3a771c
Start cleaning up some UI, specifically Options menu. Use anchors to correctly position options after resizing window
2026-06-09 00:44:19 -07:00
zenny
31fcb275f5
Fix clipping sprites for dropped item (same fix for thrown item), fix regression on inventory selection, fix action result menu box (glitched text font)
...
Fix animation name for Tepotztli, fix centering of unarmed strike
2026-06-08 23:42:50 -07:00
zenny
1a7ee21fb5
Use mystery restorative right away
2026-06-08 23:18:38 -07:00
zenny
38177babc2
Fix issue where equipping a mystery item selected the wrong inventory item
2026-06-08 23:06:56 -07:00
zenny
c7b47cb32e
Remove chariot
2026-06-08 22:11:19 -07:00
zenny
5acfac10a5
Fix inverse sync of weapon attack for Last Reward
...
Fix typo for mystery weapon
2026-06-08 21:27:01 -07:00
zenny
b30a8f3eb4
Break item on floor change whether its equipped or not
2026-06-08 20:55:21 -07:00
zenny
10a0dd69d1
Spawn timer for bad ending
2026-06-08 16:45:38 -07:00
zenny
5665e3306c
Add unlock conditions for gallery
2026-06-08 16:00:27 -07:00
zenny
9b2e79dbd2
Add placeholder image for locked images, disable locked images in UI
2026-06-08 11:29:06 -07:00
zenny
d2be390aa7
Start implementing specific image unlock conditions and gallery behavior
2026-06-08 01:26:08 -07:00
zenny
2ab6158849
Make adjustments to bad end map
...
Modify debug menu slightly to pause while open (need to close the menu to load floors, etc)
Clear map when game over screen appears
2026-06-08 00:08:25 -07:00
zenny
19bf9563b6
Minor UI fixes, add SFX
2026-06-07 19:07:15 -07:00
zenny
d934461b23
(Hopefully) Persist inventory index when using/throwing/dropping items from inventory
2026-06-07 18:55:33 -07:00
zenny
696d995e61
Set equipment stats in item slot
2026-06-07 18:27:04 -07:00
zenny
380e275766
Use button prompt for inventory rescue menu
2026-06-07 18:15:00 -07:00
zenny
90242f7950
Center minimap, adjust weapon collision shape
2026-06-07 17:59:58 -07:00
zenny
71bf3046fc
Fix sprite cutoff
2026-06-07 17:37:03 -07:00
zenny
1ec278d0bb
Fix pause menu
2026-06-07 16:46:23 -07:00
zenny
313fbbd759
In progress changes for fixing minimaps in Set B rooms
2026-06-07 00:35:36 -07:00
zenny
2a16e2277b
Swap SFX for level up and VT gain
2026-06-06 23:37:04 -07:00
zenny
d2a81bb1cf
Implement some Sigil behaviors
2026-06-06 23:32:13 -07:00
zenny
72f8b5c050
Small tweak to floor number display, increased chinthe speed, fix Return To Overworld option on floor clear menu
2026-06-06 17:19:48 -07:00
zenny
947d311f27
Fix swapped names of SetItem and Plastique
...
Add plastique to debug menu spawn
Make plastique damage player
Make plastique deal double damage to demon wall
Fix prompt for setting vs using plastique
2026-06-06 16:35:54 -07:00
zenny
85e74821ad
Add rust immunity to rusted plate
...
Throw items in spray pattern for trickster's box
2026-06-06 15:58:31 -07:00
zenny
09db0ccd88
Enable/Disable environment when entering/exiting breakable wall room
2026-06-06 15:24:34 -07:00
zenny
011f72fb63
Plastique Explosion
2026-06-06 14:04:56 -07:00
zenny
543a967fd5
Add buff/debuff/heal/rust shaders for enemies and throwing glue jar immobilization
2026-06-06 13:54:47 -07:00
zenny
7b4fe37dd5
Fix animation players for demon wall arms
2026-06-06 12:14:12 -07:00
zenny
765821895b
Add attack descriptions to lore info
2026-06-06 11:57:59 -07:00
zenny
07a7942d6d
More generic implementation of enemies defeated count that relies on the EnemyLoreInfo name and puts that into a dictionary
2026-06-06 11:30:51 -07:00
zenny
0f849f11dc
In progress changes for saving enemy defeated data
2026-06-06 10:52:08 -07:00
zenny
bb46f0dcd9
Separate Stele concept from Npc
2026-06-04 23:38:59 -07:00
zenny
d8b99e07de
Save when talking to stele and record their ID in the save file
2026-06-04 23:06:01 -07:00
zenny
22ca9076e8
Set Sarco affinity types
2026-06-04 15:59:27 -07:00