Pal
11cbb8c4e5
SFX batch 1 import and some implementation, minimap icons added
2025-10-27 20:08:17 -07:00
zenny
7e6dca1c29
Rework game over logic and game initialization
2025-10-27 15:04:01 -07:00
zenny
286c221530
Improvements to save and loading
...
Improvements to Chinthe animation logic
Fix broken Godot Tool system and just use a more manual approach to setting map nodes
Remove ItemDatabase from individual room scenes
2025-10-24 01:33:18 -07:00
zenny
f5360adbf1
Basic projectile implementation (put sample version in FilthEaterModelView)
2025-10-23 18:50:05 -07:00
zenny
bc161a58b3
Additional refactoring and fixing of equipment data
...
Add attack data to enemy attacks (might need to rework a little bit for primary/secondary attacks)
2025-10-23 00:05:44 -07:00
zenny
f0c4e65783
Refactor stats
2025-10-22 16:24:07 -07:00
zenny
6ec45c4805
Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure
2025-10-22 02:41:08 -07:00
zenny
44fd8c82b0
Rework enemy behavior (still in progress but shouldn't crash)
2025-10-20 19:24:50 -07:00
Pal
20b659681a
More enemy VFX added and attacks setup, old Shield of Heaven frames removed, player camera rotation fixed
2025-10-15 20:17:04 -07:00
Pal
9ed5f8600c
Area 2 all rooms preliminary lighting setup, a few with unapplied scale but maybe fine.
2025-10-07 21:38:27 -07:00
Pal
4c5281c852
Merge branch 'main' of https://git.zenny.quest/zenayi/GameJamDungeon
2025-10-07 01:18:25 -07:00
Pal
8e030aabcd
OW tweaks
2025-10-07 01:18:17 -07:00
zenny
d692d5c705
Disable VT timer by default
2025-10-07 01:02:04 -07:00
Pal
18cf7e062c
Overworld Fixes
2025-10-07 00:30:11 -07:00
Pal
06608fe435
Overworld Update
2025-10-06 20:03:43 -07:00
zenny
0bf87c0dc2
Use Special Room script type to mark rooms that don't have monster/item/player spawns
...
Fix some minimap display issues
Fix michael animation state
2025-10-06 14:20:08 -07:00
Pal
57b61e86a4
Fixed lighting issues, unchecked Force Vertex Shading in Project Settings. More expensive, but looks much better. Fixed minimap unique names.
2025-10-06 04:25:21 -07:00
Pal
ad29e57fc9
Initial pass of lighting and particle systems for all area 1 rooms complete.
2025-10-04 03:52:04 -07:00
Pal
122d0e7794
made test floor, replaced sara frames, replaced shield frames, set many enemies to shaded and adjusted heights/sizes, added solid mesh doorways, added filth and ballos' vfx,
2025-10-03 04:43:45 -07:00
zenny
3bcb747473
Figured out the math for EXP per level
2025-10-01 01:46:27 -07:00
Pal
be47f38963
DW Arm Animation Fixes + Minimap Player Icon Fix
2025-09-25 19:03:07 -07:00
Pal
e7f5da5b1a
Demon Wall Floor Models Replaced, Demon Wall centered in room.
2025-09-24 02:33:00 -07:00
Pal
94c6c212ca
Added all NPC Idle animations, Overworld water changes,
2025-09-17 04:12:21 -07:00
Pal
a4d475c07b
overworld tweaks, moved unused bgm oggs to refuse folder. Added ambient proximity sounds to Overworld, created neccessary Audio Buses, added ambient sound to Altar.
2025-09-13 02:15:21 -07:00
Pal
6e6d5e5edc
Overworld Shadow Noise Fixed
2025-09-11 03:53:57 -07:00
Pal
9867734d0d
B1,B2,Altar Sky Shaders, HorseHead/Ox Light Removal
2025-09-10 18:29:23 -07:00
Pal
65bcd4b5b7
Boss Floor 1 Update
...
-Updated Model (Ver. 3)
-Cloud Setup
-Skybox Setup
-Lighting/Environment
2025-09-09 06:10:14 -07:00
zenny
bd6794dafd
Add HP/VT bars
2025-08-08 23:16:51 -07:00
zenny
7c694149c2
Modify UI placement, fix debug menu
2025-08-07 23:25:58 -07:00
zenny
f12841f88f
Add debug floors, fix boss battle A crashes (need to reimplement the fight anyway)
2025-06-29 22:11:49 -07:00
zenny
54d9bcf52d
Give item to npc
2025-06-28 18:12:04 -07:00
zenny
cf03c75ada
Add test shader for godrays, use rigidbodies to put all spawned items on the ground
2025-06-28 12:26:26 -07:00
zenny
f33616dda4
Fix menus between floors
2025-06-28 00:30:16 -07:00
zenny
7ab5e32c74
Minor fixes
2025-04-30 21:46:08 -07:00
zenny
68c91d8f13
Overhaul game state logic to support gameplay loop
2025-04-30 00:43:55 -07:00
zenny
24b4227425
In progress gameplay loop changes
2025-04-15 00:33:59 -07:00
zenny
a7381658f4
Add debug menu, add ability to load next floor or spawn item
2025-04-09 22:45:00 -07:00
zenny
762444fe2c
In progress work for Chariot
2025-04-01 02:20:27 -07:00
zenny
b8e23ac9c4
Minor fix
2025-03-31 20:07:18 -07:00
zenny
20dad3069a
Fix export
2025-03-31 01:18:36 -07:00
zenny
2378030a0f
Pick up thrown items
2025-03-27 00:37:16 -07:00
zenny
9d3621dd2c
Mystery item implementation
2025-03-26 23:13:01 -07:00
zenny
84c4d1b9ce
Demon wall implementation (attack data, takes damage, dies, etc) but mostly placeholders
2025-03-25 00:09:33 -07:00
zenny
f69c6b94a1
Demon wall implementation time
2025-03-21 00:39:34 -07:00
zenny
52e42ea38d
Fix up Boss Type A
2025-03-19 23:52:41 -07:00
zenny
f6c42747ca
Fix sort bug, add to max hp on level up
2025-03-19 01:31:19 -07:00
zenny
22c9590442
Add more NPCs, update dialogue manager to 4.4 compatible version
2025-03-12 00:29:39 -07:00
zenny
76b94f7be3
Fix Enemy logic
2025-03-11 17:11:43 -07:00
zenny
29af9062b5
Implement Equip/Unequip SFX
2025-03-11 16:51:22 -07:00
zenny
192f2eb316
Reorganize SFX
2025-03-10 22:13:09 -07:00