zenny
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0f849f11dc
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In progress changes for saving enemy defeated data
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2026-06-06 10:52:08 -07:00 |
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zenny
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d8b99e07de
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Save when talking to stele and record their ID in the save file
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2026-06-04 23:06:01 -07:00 |
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zenny
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6b7bbd71af
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Persist Sarco data
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2026-06-04 13:02:40 -07:00 |
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zenny
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150a21aabc
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Basic implementation for acquiring affinity sigil from Sarco
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2026-06-04 12:24:58 -07:00 |
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zenny
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189497458d
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Fix minimap
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2026-06-02 21:00:58 -07:00 |
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zenny
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5d698f6565
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Fix Persiko and Grand Library
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2026-06-01 22:54:03 -07:00 |
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zenny
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463d91d640
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Set affinity icon in UI
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2026-05-31 17:38:53 -07:00 |
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zenny
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b16d0c3169
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Fix small item dupe bug
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2026-05-30 17:06:41 -07:00 |
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zenny
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a55ab4a342
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Barrier
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2026-04-25 22:06:37 -07:00 |
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zenny
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89da483448
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Add elemental VFX when hitting enemies (2D only currently)
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2026-04-23 01:04:02 -07:00 |
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zenny
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c6b958c577
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Collaborative changes
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2026-04-22 21:26:21 -07:00 |
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zenny
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ff82f51451
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Block on events where the inventory will close after, block in general to prevent inventory scrolling during inventory message display
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2026-03-03 18:59:09 -08:00 |
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zenny
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7b6ca68e65
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Rust
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2026-03-02 22:28:23 -08:00 |
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zenny
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701e7b0858
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Fix receiving items from boxes
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2026-03-02 18:17:57 -08:00 |
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zenny
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28f38d236e
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Show inventory alert when equipping/unequipping/augmenting items
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2026-03-02 10:33:58 -08:00 |
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zenny
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bc010a7d82
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Started implementation of information about item used screen
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2026-03-02 01:57:43 -08:00 |
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zenny
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840ffe1a9a
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Fix really really really annoying issue with enemy spawns
Godot refuses to set CharacterBody3D positions correctly unless you call ResetPhysicsInterpolation immediately after
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2026-03-01 17:54:34 -08:00 |
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zenny
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721a45c6bb
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Fix some boxes and global positioning
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2026-02-26 22:56:57 -08:00 |
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zenny
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0c4a424a4d
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Fixed teleport enemies bug (swapped Y and Z values....)
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2026-02-26 20:06:18 -08:00 |
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zenny
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bf168a2577
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Add some on-screen FX for some items
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2026-02-26 02:56:16 -08:00 |
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zenny
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fadb1652d4
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Add more spell effects
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2026-02-26 02:09:38 -08:00 |
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zenny
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a686ce2fbc
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Switch navigation mesh to be based on collision only, not collision and texture meshes
Will need to finetune enemy navigation agent placement depending on if they're now too high/low to sit in the navigation region
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2026-02-25 22:33:38 -08:00 |
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zenny
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846c8a4c59
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2-24-16 build changes
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2026-02-24 10:39:34 -08:00 |
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zenny
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104b9cf25e
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Rework item descriptions, fix item rescue menu
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2026-02-18 02:41:22 -08:00 |
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zenny
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366ed9f5e6
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Beeg fixpack
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2026-02-16 03:30:45 -08:00 |
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zenny
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f09d6ac8e8
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Wave of item effects and implementation
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2026-02-15 22:44:43 -08:00 |
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zenny
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5233da4225
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Various cleanup
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2026-02-15 20:35:05 -08:00 |
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zenny
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69b25aacb9
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Overhaul item and inventory and clean up bits and pieces
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2026-02-15 01:19:27 -08:00 |
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zenny
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d6faf8642a
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Fix up debug info overlay
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2026-02-13 10:14:42 -08:00 |
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zenny
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68b1455c53
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Fix restorative
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2026-02-12 23:28:51 -08:00 |
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zenny
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9615e1e251
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Audio fade
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2026-02-12 22:42:18 -08:00 |
|
zenny
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d503413140
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Fix up effect items
Fix up minimap
Add some debug info
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2026-02-12 20:49:09 -08:00 |
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zenny
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230b47061d
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Add item spawn menu
Fix game over bug
Start adding more implementation for jewels
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2026-02-11 15:25:20 -08:00 |
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zenny
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8ce38c3c13
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Redesign and reimplement inventory menu
Add jewels but no implementation yet (needed redesign of inventory menu to function correctly)
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2026-02-11 04:08:42 -08:00 |
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zenny
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97198afe18
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Fix dropped/thrown item behavior
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2026-02-10 14:57:41 -08:00 |
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zenny
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90d054a3c6
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Clean up events, add weapon tag for weaker on swing
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2026-02-09 23:50:15 -08:00 |
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zenny
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36b851254e
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Add collisions to A2 corridors
Start implementation of fading ambient audio in/out on level load
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2026-02-05 14:17:45 -08:00 |
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zenny
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8a99771491
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Add more boxes, implement weapon that gets stronger on lower HP
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2026-02-04 23:51:07 -08:00 |
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zenny
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d45bc67722
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Partially implementation of box items
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2026-02-04 22:30:10 -08:00 |
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zenny
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52dc8fb9e4
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Box item implementation
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2026-02-04 01:49:17 -08:00 |
|
zenny
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3e6e21977e
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Fix Altar scaling
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2026-02-03 20:52:14 -08:00 |
|
zenny
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34dce8c5a2
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Loading screen fixes, transition screen UI fixes
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2026-02-03 01:47:42 -08:00 |
|
zenny
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79dd6eb33a
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Fix player height
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2026-01-25 16:06:20 -08:00 |
|
zenny
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a1f67c3d71
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Fix dying loop, add death counter, add die button to debug
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2026-01-20 21:18:10 -08:00 |
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zenny
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04543fcfac
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Add plastique item
Add Door object
Initial work for look up animation
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2026-01-02 17:06:01 -08:00 |
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zenny
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5b9de11e5a
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Add Resume/Exit buttons to pause menu, handle logic for returning to main menu and starting a new game
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2025-12-05 20:05:28 -08:00 |
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zenny
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678916be89
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Enemy viewer revamp, loading screen improvement
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2025-12-05 16:30:13 -08:00 |
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zenny
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6f90a0985a
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General UI Work
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2025-12-03 23:21:29 -08:00 |
|
zenny
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34742d568e
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Play test animation
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2025-12-03 22:29:24 -08:00 |
|
zenny
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8f8cc217dc
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Death animation
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2025-11-30 21:37:31 -08:00 |
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