Commit Graph

94 Commits

Author SHA1 Message Date
zenny db7a1df1f7 Started implementing SFX
Fixed Shield animation jumps and secondary attack
Fixed demon wall stone behavior
Made overworld ambient sounds unpausable
2025-11-25 03:04:07 -08:00
zenny a5846e08dc Rewrite and simplify Inventory Menu, various fixes for item effects 2025-11-04 01:12:16 -08:00
zenny 575a565a2c Fix spawn point for player, add flee behavior for gold sproingy 2025-10-29 11:03:07 -07:00
zenny 7e6dca1c29 Rework game over logic and game initialization 2025-10-27 15:04:01 -07:00
zenny 286c221530 Improvements to save and loading
Improvements to Chinthe animation logic
Fix broken Godot Tool system and just use a more manual approach to setting map nodes
Remove ItemDatabase from individual room scenes
2025-10-24 01:33:18 -07:00
zenny f5360adbf1 Basic projectile implementation (put sample version in FilthEaterModelView) 2025-10-23 18:50:05 -07:00
zenny f0c4e65783 Refactor stats 2025-10-22 16:24:07 -07:00
zenny 6ec45c4805 Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure 2025-10-22 02:41:08 -07:00
zenny 44fd8c82b0 Rework enemy behavior (still in progress but shouldn't crash) 2025-10-20 19:24:50 -07:00
zenny 6f582fcca1 Add map loading logic and spawn rate control 2025-09-30 02:32:03 -07:00
zenny 9107b8c570 Rework loading maps to be asynchronous, change debug menu so that its not completely pausing the game 2025-09-26 14:06:50 -07:00
zenny 7e9114bfd1 Speeeeeed up 2025-09-26 02:22:03 -07:00
zenny 78e08bec5c Support opening monster viewer screen from main menu 2025-09-25 03:55:20 -07:00
zenny 84f0f8338f Restructure loading of game 2025-09-25 02:50:55 -07:00
zenny 4808b1dd63 Remove SimpleDungeons plugin 2025-09-15 20:50:19 -07:00
Pal b501d22782 Positional audio fix and BossRoomA spawn fix 2025-09-14 22:35:11 -07:00
zenny 4f1251d402 Re-implement audio managers 2025-09-08 23:24:33 -07:00
zenny 953cba40c6 Add minimap to sidebar 2025-08-08 23:43:57 -07:00
zenny f33616dda4 Fix menus between floors 2025-06-28 00:30:16 -07:00
zenny 68c91d8f13 Overhaul game state logic to support gameplay loop 2025-04-30 00:43:55 -07:00
zenny 24b4227425 In progress gameplay loop changes 2025-04-15 00:33:59 -07:00
zenny a7381658f4 Add debug menu, add ability to load next floor or spawn item 2025-04-09 22:45:00 -07:00
zenny 20dad3069a Fix export 2025-03-31 01:18:36 -07:00
zenny 2378030a0f Pick up thrown items 2025-03-27 00:37:16 -07:00
zenny 096786f97e Fix inventory behavior from previous commit 2025-03-27 00:08:18 -07:00
zenny 8a9a2313fe Close inventory on certain inventory actions 2025-03-27 00:00:29 -07:00
zenny 9d3621dd2c Mystery item implementation 2025-03-26 23:13:01 -07:00
zenny f69c6b94a1 Demon wall implementation time 2025-03-21 00:39:34 -07:00
zenny 22c9590442 Add more NPCs, update dialogue manager to 4.4 compatible version 2025-03-12 00:29:39 -07:00
zenny 294c52dc40 Clean up Game.cs 2025-03-11 16:25:48 -07:00
zenny f060229b5e Add stackable items 2025-03-11 16:00:46 -07:00
zenny ed12c1cf15 Cleanup previous refactor, fix floor count 2025-03-10 21:04:28 -07:00
zenny a1c26ed7fb Refactor more stuff (Audio mostly) 2025-03-10 20:52:39 -07:00
zenny d8c5bc8f78 Fix texture stuff 2025-03-09 12:24:30 -07:00
zenny ae017dd679 Rename project 2025-03-08 13:49:46 -08:00
zenny 8a61104868 Refactor inventory menu logic 2025-03-07 20:42:56 -08:00
zenny d30fa35546 Refactor minimap 2025-03-07 19:43:27 -08:00
zenny fe3c539a62 Fix up item usage 2025-03-07 18:40:14 -08:00
zenny 93c04440d4 Start refactoring UI concerns away from game and into UI logic class 2025-03-07 16:48:45 -08:00
zenny c3bfab5f53 Refactoring game logic 2025-03-07 12:05:20 -08:00
zenny e7ef669c29 Clean up 2025-03-07 01:52:56 -08:00
zenny 65e4af8595 Move GameLogic to new project 2025-03-07 01:39:18 -08:00
zenny 3b5ee84ce2 Move save logic out of Game 2025-03-07 00:32:19 -08:00
zenny a09f6ec5a5 Move files and folders to new repo format to enable multi-project format 2025-03-06 22:07:25 -08:00