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051ffbbcb1
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Fix bug with Boss A (hit box didn't get scaled correctly)
Fix reset of death animation
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2026-02-03 02:24:54 -08:00 |
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9747d7d2c5
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Revert boss floor environment lighting change
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2026-02-03 02:04:21 -08:00 |
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34dce8c5a2
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Loading screen fixes, transition screen UI fixes
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2026-02-03 01:47:42 -08:00 |
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51010c4f7d
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Fix overworld collisions
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2026-02-03 00:34:19 -08:00 |
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fd96eb2dc9
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Fix minimap height
Rework boss code to separate boss A concerns from demon wall
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2026-02-02 23:24:48 -08:00 |
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51c8f26e50
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Minor fixes for NPC dialogue stuff
Add collisions for overworld
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2026-02-02 22:39:33 -08:00 |
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4c90eb6f07
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Fix additional collisions
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2026-02-02 21:59:48 -08:00 |
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30f0a078a9
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Boss A fixes
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2026-02-02 20:01:54 -08:00 |
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6e4a4d605c
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Partially fix boss room A, only one guy moves though
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2026-02-02 00:27:11 -08:00 |
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Pal
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836b9eb26d
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idk merghhe
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2026-02-01 16:48:25 -08:00 |
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Pal
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cb2df83079
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idk
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2026-02-01 16:48:02 -08:00 |
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0282ef68f3
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Collisions again
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2026-02-01 16:00:44 -08:00 |
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Pal
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1678d79bbd
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Added E symbol to Exit floors
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2026-02-01 14:02:52 -08:00 |
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Pal
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20d2890b37
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Pit A, Dismantled, Puer texture fixes
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2026-02-01 13:46:14 -08:00 |
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Pal
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e85c8d51f1
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1A fix
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2026-02-01 05:07:13 -08:00 |
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Pal
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3e178257aa
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merger
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2026-02-01 05:03:10 -08:00 |
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Pal
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25b6d53ec4
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Minimap added to all floors, all minimaps added and refined.
Less overlap neccessary for revealer cubes
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2026-02-01 05:02:15 -08:00 |
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a9ed8fda10
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Add minimap shadows
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2026-01-31 18:31:50 -08:00 |
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Pal
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4801d7d9b3
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Special Collision Maps Added
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2026-01-31 14:15:43 -08:00 |
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Pal
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f08817a586
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Merging
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2026-01-30 20:35:10 -08:00 |
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Pal
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4b23c2ca6f
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Floor Maps and room updates
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2026-01-30 20:34:07 -08:00 |
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39b2bc631d
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Collisions for floor set B
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2026-01-29 01:12:44 -08:00 |
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f346f0f529
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Fix up Set A room collisions more and organize node structure
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2026-01-28 00:53:35 -08:00 |
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4ffe04fcff
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Exploding wall implementation
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2026-01-26 02:15:03 -08:00 |
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2ef838f270
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Forgot a bit
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2026-01-26 01:43:40 -08:00 |
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e63a94210c
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Looking into room collisions we need; set up plastique behavior
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2026-01-25 19:40:59 -08:00 |
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865934399d
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Boss fixes, various changes
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2026-01-25 19:01:34 -08:00 |
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2622ed4423
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Fix maze floor
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2026-01-25 16:56:05 -08:00 |
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79dd6eb33a
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Fix player height
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2026-01-25 16:06:20 -08:00 |
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Pal
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bba0bb5ecd
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Minimap Reveal system tscns added, floor adjustments, collisions added for mazefloor
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2026-01-25 02:19:11 -08:00 |
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Pal
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d6b20ce4c2
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Merge branch 'main' of https://git.zenny.quest/zenayi/GameJamDungeon
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2026-01-24 18:55:38 -08:00 |
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Pal
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60d8c55c7d
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Finished All Basic Floor layouts
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2026-01-24 18:55:35 -08:00 |
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d3a3c18d13
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Fix doors
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2026-01-24 15:13:27 -08:00 |
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Pal
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12993bced0
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Floors 1ABC and 2ABC complete
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2026-01-23 18:02:20 -08:00 |
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Pal
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8fd7a5133d
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A1 Floor Progress
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2026-01-22 17:54:12 -08:00 |
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Pal
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97472f2a61
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Deleted old unused Corridor tscns, B set (Floors 9-15) complete
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2026-01-22 16:14:58 -08:00 |
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5284a7c00d
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Some geometry fixes, fix spawn height for overworld
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2026-01-22 01:08:25 -08:00 |
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Pal
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92b39c1ee9
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Lighting for new rooms etc
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2026-01-21 14:46:48 -08:00 |
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faf3288061
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Script types for block rooms
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2026-01-21 01:59:12 -08:00 |
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b715d6b459
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Add collisions to block rooms
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2026-01-21 01:25:28 -08:00 |
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9897acffac
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Unlockable door implementation (currently opens with regular attack)
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2026-01-21 00:50:21 -08:00 |
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aa9e14c498
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Make overworld doors be of unlockable type, add behavior later
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2026-01-20 23:33:28 -08:00 |
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945c5e14bb
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Licking all the room files
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2026-01-20 22:01:22 -08:00 |
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a1f67c3d71
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Fix dying loop, add death counter, add die button to debug
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2026-01-20 21:18:10 -08:00 |
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Pal
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670f8baabf
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Added/Fixed Rooms
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2026-01-20 18:29:21 -08:00 |
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Pal
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6a62d3d943
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Room fixes, started mapping floors
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2026-01-17 00:00:37 -08:00 |
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3fe45cb3e7
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First floor set collisions
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2026-01-15 01:37:57 -08:00 |
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Pal
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db218f26e7
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Merge branch 'main' of https://git.zenny.quest/zenayi/GameJamDungeon
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2026-01-14 00:46:57 -08:00 |
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Pal
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eb4e901c8a
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Boss 1 death animation animations added, wall explosion animation added.
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2026-01-14 00:46:15 -08:00 |
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48a00933d9
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Adjust sprite sizes to accomodate pixel melt
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2026-01-13 23:12:49 -08:00 |
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