Compare commits
11 Commits
CleanupAtt
...
4b840bbe7f
| Author | SHA1 | Date | |
|---|---|---|---|
| 4b840bbe7f | |||
| 379ef0189c | |||
| 8a923f04c4 | |||
| 5405c33192 | |||
| 7733032397 | |||
| 41adf908a5 | |||
| f4c0944afa | |||
| aac5fbd297 | |||
| 5acfb9300c | |||
| d7dd58b5df | |||
| d536aa2014 |
@@ -18,7 +18,7 @@ force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_mode=2
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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@@ -18,7 +18,7 @@ force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_mode=2
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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@@ -18,7 +18,7 @@ force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_mode=1
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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@@ -18,7 +18,7 @@ force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_mode=2
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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@@ -1,20 +1,17 @@
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[gd_scene load_steps=6 format=3 uid="uid://rlxnnw4yay7e"]
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[gd_scene load_steps=5 format=3 uid="uid://rlxnnw4yay7e"]
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[ext_resource type="Script" path="res://Enemies/Attacks/EnemyBullet.cs" id="1_rv13r"]
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[ext_resource type="Texture2D" uid="uid://dd71tdgrgic46" path="res://Textures/Projectiles/LB ORB.png" id="2_6l2aj"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_phgri"]
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albedo_color = Color(0.584314, 0.0352941, 0.141176, 1)
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[sub_resource type="SphereMesh" id="SphereMesh_wuk0e"]
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material = SubResource("StandardMaterial3D_phgri")
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[ext_resource type="AudioStream" uid="uid://cfj82os5p8i4p" path="res://Audio/SFX/shooting.wav" id="2_q6wdf"]
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_e4v7f"]
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height = 8.99869
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radius = 0.4
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[node name="TestBullet" type="Node3D"]
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script = ExtResource("1_rv13r")
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_projectileSpeed = 3.0
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Cooldown = 3.0
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_soundEffect = ExtResource("2_q6wdf")
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[node name="RigidBody3D" type="RigidBody3D" parent="."]
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collision_layer = 4
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@@ -25,19 +22,14 @@ continuous_cd = true
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max_contacts_reported = 10
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contact_monitor = true
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can_sleep = false
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[node name="MeshInstance3D" type="MeshInstance3D" parent="RigidBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.02602, 0)
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visible = false
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mesh = SubResource("SphereMesh_wuk0e")
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skeleton = NodePath("../..")
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lock_rotation = true
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[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0111055, 1.02602, 0)
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transform = Transform3D(0.3, 0, 0, 0, 0.3, 0, 0, 0, 0.3, 0.0111055, 1.02602, 0)
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shape = SubResource("CylinderShape3D_e4v7f")
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[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D"]
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transform = Transform3D(0.08, 0, 0, 0, 0.08, 0, 0, 0, 0.08, -0.379318, 1.02602, 0.436329)
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[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D/CollisionShape3D"]
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transform = Transform3D(0.08, 0, 0, 0, 0.08, 0, 0, 0, 0.08, -0.390424, 0, 0.436329)
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centered = false
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axis = 1
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texture = ExtResource("2_6l2aj")
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@@ -16,7 +16,7 @@ public partial class FireAtPlayer : Timer
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var convertedPlayers = players.Select(x => (Node3D)x);
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var target = convertedPlayers.OrderBy(x => _enemy.Position.DistanceTo(x.Position)).FirstOrDefault();
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var projectile = _fireProjectile.Instantiate<Projectile>() as EnemyBullet;
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projectile.Rotation = _enemy.Rotation;
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projectile.Rotation = new Vector3(0, _enemy.Rotation.Y, 0);
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projectile.Position = _enemy.Position;
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GetParent().AddChild(projectile);
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}
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File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@@ -10,8 +10,9 @@ public partial class RangedEnemy : BasicEnemy
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{
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var convertedPlayers = players.Select(x => (Node3D)x);
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var target = convertedPlayers.OrderBy(x => Position.DistanceTo(x.Position)).FirstOrDefault();
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var area = GetChildren().OfType<Area3D>().Single();
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area.LookAt(target.Position, Vector3.Up);
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var hitBox = GetChildren().OfType<Area3D>().Single();
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hitBox.LookAt(target.Position, Vector3.Up);
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hitBox.Rotation = new Vector3(0, hitBox.Rotation.Y, hitBox.Rotation.Z);
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}
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}
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}
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@@ -6,164 +6,140 @@ using System.Linq;
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public partial class GameManager : Node
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{
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[Signal]
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public delegate void OnGameOverEventHandler();
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public delegate void OnPlayerGameOverEventHandler();
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[Signal]
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public delegate void ReselectCharacterEventHandler(PlayerManager player);
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public delegate void ReselectCharacterEventHandler(Player player);
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[Export]
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private Array<PackedScene> PlayerScenes;
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public Array<Controls> P1CharactersOut = new Array<Controls>();
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public Array<Controls> P2CharactersOut = new Array<Controls>();
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public IEnumerable<PlayerManager> Players = new List<PlayerManager>();
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public IEnumerable<Player> Players = new List<Player>();
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private int _levelIndex;
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public bool IsGameOverScreenOn = false;
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public override void _Ready()
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{
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var main = GetTree().Root.GetNode<Main>("/root/Main");
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for (var i = 0; i < main.NumberOfPlayers; i++)
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{
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var player = PlayerScenes[i].Instantiate();
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Players = Players.Append((PlayerManager)player);
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Players = Players.Append((Player)player);
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GetTree().Root.AddChild(player);
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}
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}
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public void OnAllEnemiesDefeated()
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{
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GD.Print("All enemies defeated");
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OnLevelClear();
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}
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public void OnHandleCharacterSelectUI(PlayerManager player)
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public void OnHandleCharacterSelectUI(Player player)
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{
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EmitSignal(SignalName.ReselectCharacter, player);
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}
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public void SetToNextCharacter(PlayerManager player)
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public void SetToNextCharacter(Player player)
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{
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player._characterIndex = (++player._characterIndex) % player.CharactersLeftOnStage.Count();
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GD.Print(player.CharactersLeftOnStage.ElementAt(player._characterIndex));
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player.CharacterIndex = (++player.CharacterIndex) % player.CharactersLeftOnStage.Count();
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GD.Print(player.CharactersLeftOnStage.ElementAt(player.CharacterIndex));
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}
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public void SetToPreviousCharacter(PlayerManager player)
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public void SetToPreviousCharacter(Player player)
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{
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player._characterIndex = player._characterIndex == 0 ? player.CharactersLeftOnStage.Count() - 1 : --player._characterIndex;
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player.CharacterIndex = player.CharacterIndex == 0 ? player.CharactersLeftOnStage.Count() - 1 : --player.CharacterIndex;
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}
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public void ResetPlayerPosition(PlayerManager player)
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public void ResetPlayerPosition(Player player)
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{
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player.SpawnPoint.SetPlayerPosition(player.SelectedCharacter);
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GD.Print(player.CharactersLeftOnStage.ElementAt(player._characterIndex));
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GD.Print(player.CharactersLeftOnStage.ElementAt(player.CharacterIndex));
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}
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public void OnCharacterSelected(PlayerManager player)
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public void OnCharacterSelected(Player player)
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{
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var sfxPlayer = GetTree().Root.GetNode<AudioStreamPlayer>("Main/SFXPlayer");
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var audioStream = ResourceLoader.Load<AudioStream>("Audio/SFX/Select.wav");
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sfxPlayer.Stream = audioStream;
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sfxPlayer.Play();
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GD.Print("Instancing...");
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var names = player.CharactersLeftOnStage.Select(x => x.Name).ToArray();
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GD.Print(names);
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GD.Print(player.Name);
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if (player.CharactersLeftOnStage.Any())
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{
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var selectedCharacter = player.CharactersLeftOnStage[player._characterIndex];
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player.SelectedCharacter = selectedCharacter;
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player.SelectedCharacter = player.CharactersLeftOnStage[player.CharacterIndex];
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GetTree().Root.AddChild(player.SelectedCharacter);
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player.SpawnPoint.SetPlayerPosition(player.SelectedCharacter);
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}
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}
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public void RemoveCharacter(P1Controls character)
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public void RemoveCharacter(Player player)
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{
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Players.ElementAt(0).CharactersLeftOnStage.Remove(character);
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player.CharactersLeftOnStage.Remove(player.SelectedCharacter);
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GetTree().Root.RemoveChild(player.SelectedCharacter);
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GetTree().Root.RemoveChild(character);
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GD.Print(player.CharactersLeftOnStage.Select(x => x.Name).ToArray());
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GD.Print(Players.ElementAt(0).CharactersLeftOnStage.Select(x => x.Name).ToArray());
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player.CharacterIndex = 0;
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if (player.CharactersLeftOnStage.Any())
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EmitSignal(SignalName.ReselectCharacter, player);
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Players.ElementAt(0)._characterIndex = 0;
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if (Players.ElementAt(0).CharactersLeftOnStage.Any())
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EmitSignal(SignalName.ReselectCharacter, Players.ElementAt(0));
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if (!player.CharactersExited.Any() && !player.CharactersLeftOnStage.Any())
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SetGameOver(player, true);
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if (!P1CharactersOut.Any() && !Players.ElementAt(0).CharactersLeftOnStage.Any())
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SetGameOver(Players.ElementAt(0), true);
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if (Players.Count() == 2 && !P2CharactersOut.Any() && !Players.ElementAt(1).CharactersLeftOnStage.Any())
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SetGameOver(Players.ElementAt(1), true);
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if (Players.All(x => !x.CharactersLeftOnStage.Any()) && Players.Any(x => x.CharactersExited.Any()))
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OnLevelClear();
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}
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public void RemoveCharacter(P2Controls character)
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public void RemoveCharacterAndAddToExit(Player player)
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{
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Players.ElementAt(1).CharactersLeftOnStage.Remove(character);
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player.CharactersExited.Add(player.SelectedCharacter);
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player.CharactersLeftOnStage.Remove(player.SelectedCharacter);
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GetTree().Root.RemoveChild(player.SelectedCharacter);
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GetTree().Root.RemoveChild(character);
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GD.Print(player.CharactersLeftOnStage.Select(x => x.Name).ToArray());
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GD.Print(Players.ElementAt(1).CharactersLeftOnStage.Select(x => x.Name).ToArray());
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Players.ElementAt(1)._characterIndex = 0;
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if (Players.ElementAt(1).CharactersLeftOnStage.Any())
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EmitSignal(SignalName.ReselectCharacter, Players.ElementAt(1));
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player.CharacterIndex = 0;
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if (player.CharactersLeftOnStage.Any())
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EmitSignal(SignalName.ReselectCharacter, player);
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}
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public void RemoveCharacterAndAddToExit(P1Controls character)
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{
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P1CharactersOut.Add(character);
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Players.ElementAt(0).CharactersLeftOnStage.Remove(character);
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GetTree().Root.RemoveChild(character);
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GD.Print(Players.ElementAt(0).CharactersLeftOnStage.Select(x => x.Name).ToArray());
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Players.ElementAt(0)._characterIndex = 0;
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if (Players.ElementAt(0).CharactersLeftOnStage.Any())
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EmitSignal(SignalName.ReselectCharacter, Players.ElementAt(0));
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}
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public void RemoveCharacterAndAddToExit(P2Controls character)
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{
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P2CharactersOut.Add(character);
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Players.ElementAt(1).CharactersLeftOnStage.Remove(character);
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GetTree().Root.RemoveChild(character);
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Players.ElementAt(1)._characterIndex = 0;
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if (Players.ElementAt(1).CharactersLeftOnStage.Any())
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EmitSignal(SignalName.ReselectCharacter, Players.ElementAt(1));
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}
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public void SetGameOver(PlayerManager player, bool isGameOver)
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public void SetGameOver(Player player, bool isGameOver)
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{
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player.GameOver = isGameOver;
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if (isGameOver)
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EmitSignal(SignalName.OnGameOver);
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EmitSignal(SignalName.OnPlayerGameOver);
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GD.Print($"Game over for {player.Name}");
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}
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public void ReloadGameScene()
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{
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GD.Print("Reloading scene");
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var players = GetTree().Root.GetChildren().OfType<Player>();
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foreach (var player in players)
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player.QueueFree();
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var levels = GetTree().Root.GetChildren().OfType<Level>();
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foreach (var level in levels)
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level.QueueFree();
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GetTree().ReloadCurrentScene();
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}
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public void OnLevelClear()
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{
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Players.ElementAt(0).CharactersLeftOnStage.AddRange(P1CharactersOut);
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if (Players.Count() == 2)
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Players.ElementAt(1).CharactersLeftOnStage.AddRange(P2CharactersOut);
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foreach (var player in Players)
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{
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player.CharactersLeftOnStage.AddRange(player.CharactersExited);
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player.CharactersExited.Clear();
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player.CharacterIndex = 0;
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}
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P1CharactersOut.Clear();
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if (Players.Count() == 2)
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P2CharactersOut.Clear();
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Players.ElementAt(0)._characterIndex = 0;
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if (Players.Count() == 2)
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Players.ElementAt(1)._characterIndex = 0;
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var players = GetTree().GetNodesInGroup("Player");
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foreach (var player in players)
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GetTree().Root.RemoveChild(player);
|
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var playerCharacters = GetTree().GetNodesInGroup("Player");
|
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foreach (var character in playerCharacters)
|
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character.GetParent().RemoveChild(character);
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|
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var projectiles = GetTree().Root.GetChildren().OfType<Projectile>();
|
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foreach (var projectile in projectiles)
|
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GetTree().Root.RemoveChild(projectile);
|
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projectile.QueueFree();
|
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|
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var main = GetTree().Root.GetNode<Main>("/root/Main");
|
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main.LoadNextLevel(_levelIndex++);
|
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|
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@@ -1,9 +1,17 @@
|
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[gd_scene load_steps=5 format=3 uid="uid://cxj6yeddshy16"]
|
||||
[gd_scene load_steps=13 format=3 uid="uid://cxj6yeddshy16"]
|
||||
|
||||
[ext_resource type="Script" path="res://GameLogic/GameManager.cs" id="1_ya2kt"]
|
||||
[ext_resource type="PackedScene" uid="uid://b57xus5rqasy8" path="res://Player/Base/Player2.tscn" id="3_y1wkr"]
|
||||
[ext_resource type="PackedScene" uid="uid://xcmspevaqcrc" path="res://Player/Base/Player1.tscn" id="4_3fl70"]
|
||||
[ext_resource type="PackedScene" uid="uid://dq1gtd55p04do" path="res://UI/StageGUI.tscn" id="4_xi0i5"]
|
||||
[ext_resource type="Script" path="res://UI/StageGUI.cs" id="4_8bo7m"]
|
||||
[ext_resource type="Script" path="res://UI/GameOverService.cs" id="5_3te1o"]
|
||||
[ext_resource type="Texture2D" uid="uid://d18xmfbg47qpi" path="res://Textures/Portraits/blank-background.png" id="5_ecqoa"]
|
||||
[ext_resource type="Script" path="res://UI/CharacterSelectUpdateService.cs" id="6_8tbm6"]
|
||||
[ext_resource type="Texture2D" uid="uid://dveeywi80ux2l" path="res://UI/Game_Over.jpg" id="6_hq16y"]
|
||||
[ext_resource type="Texture2D" uid="uid://c3eubpygfvc3l" path="res://Textures/Portraits/cap-bg-char.png" id="7_jroqd"]
|
||||
[ext_resource type="Texture2D" uid="uid://1pgw8he4k5va" path="res://Textures/Portraits/pisces-bg-char.png" id="8_pvs36"]
|
||||
[ext_resource type="Texture2D" uid="uid://bacwvejc4hcou" path="res://Textures/Portraits/sag-bg-char.png" id="9_1jise"]
|
||||
[ext_resource type="Texture2D" uid="uid://o7uu4efxf36e" path="res://Textures/Portraits/scorpio-bg-char.png" id="10_mqkvb"]
|
||||
|
||||
[node name="GameManager" type="Node3D"]
|
||||
script = ExtResource("1_ya2kt")
|
||||
@@ -12,13 +20,226 @@ PlayerScenes = Array[PackedScene]([ExtResource("4_3fl70"), ExtResource("3_y1wkr"
|
||||
[node name="Camera3D" type="Camera3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, -0.527878, 10.966, 6.61121)
|
||||
projection = 1
|
||||
current = true
|
||||
size = 10.8546
|
||||
|
||||
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, -0.504317, 0.863519, 0, -0.863519, -0.504317, 0, 19.9508, 0)
|
||||
visible = false
|
||||
shadow_enabled = true
|
||||
shadow_bias = 0.0
|
||||
shadow_normal_bias = 0.0
|
||||
directional_shadow_mode = 0
|
||||
sky_mode = 1
|
||||
|
||||
[node name="StageGUI" parent="." instance=ExtResource("4_xi0i5")]
|
||||
[node name="DirectionalLight3D2" type="DirectionalLight3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 0.993572, 0.113203, 0, -0.113203, 0.993572, 0, 6.22805, 0)
|
||||
shadow_enabled = true
|
||||
shadow_bias = 0.0
|
||||
shadow_normal_bias = 0.0
|
||||
directional_shadow_mode = 0
|
||||
sky_mode = 1
|
||||
|
||||
[node name="StageGUI" type="Control" parent="."]
|
||||
process_mode = 3
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
script = ExtResource("4_8bo7m")
|
||||
metadata/_edit_horizontal_guides_ = [-342.0]
|
||||
|
||||
[node name="SidebarLeft" type="TextureRect" parent="StageGUI"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 4
|
||||
anchor_top = 0.5
|
||||
anchor_bottom = 0.5
|
||||
offset_top = -540.0
|
||||
offset_right = 420.0
|
||||
offset_bottom = 540.0
|
||||
grow_vertical = 2
|
||||
texture = ExtResource("5_ecqoa")
|
||||
|
||||
[node name="SidebarRight" type="TextureRect" parent="StageGUI"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 6
|
||||
anchor_left = 1.0
|
||||
anchor_top = 0.5
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 0.5
|
||||
offset_left = -420.0
|
||||
offset_top = -540.0
|
||||
offset_bottom = 540.0
|
||||
grow_horizontal = 0
|
||||
grow_vertical = 2
|
||||
texture = ExtResource("5_ecqoa")
|
||||
|
||||
[node name="CharacterSelect" type="Control" parent="StageGUI"]
|
||||
process_mode = 3
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
script = ExtResource("6_8tbm6")
|
||||
|
||||
[node name="P1" type="Control" parent="StageGUI/CharacterSelect"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 4
|
||||
anchor_top = 0.5
|
||||
anchor_bottom = 0.5
|
||||
offset_top = -20.0
|
||||
offset_right = 40.0
|
||||
offset_bottom = 20.0
|
||||
grow_vertical = 2
|
||||
|
||||
[node name="CapBG" type="TextureRect" parent="StageGUI/CharacterSelect/P1"]
|
||||
visible = false
|
||||
layout_mode = 1
|
||||
anchors_preset = 4
|
||||
anchor_top = 0.5
|
||||
anchor_bottom = 0.5
|
||||
offset_top = -540.0
|
||||
offset_right = 420.0
|
||||
offset_bottom = 540.0
|
||||
grow_vertical = 2
|
||||
texture = ExtResource("7_jroqd")
|
||||
stretch_mode = 2
|
||||
|
||||
[node name="PiscesBG" type="TextureRect" parent="StageGUI/CharacterSelect/P1"]
|
||||
visible = false
|
||||
layout_mode = 1
|
||||
anchors_preset = 4
|
||||
anchor_top = 0.5
|
||||
anchor_bottom = 0.5
|
||||
offset_top = -540.0
|
||||
offset_right = 420.0
|
||||
offset_bottom = 540.0
|
||||
grow_vertical = 2
|
||||
texture = ExtResource("8_pvs36")
|
||||
stretch_mode = 2
|
||||
|
||||
[node name="SagBG" type="TextureRect" parent="StageGUI/CharacterSelect/P1"]
|
||||
visible = false
|
||||
layout_mode = 1
|
||||
anchors_preset = 4
|
||||
anchor_top = 0.5
|
||||
anchor_bottom = 0.5
|
||||
offset_top = -540.0
|
||||
offset_right = 420.0
|
||||
offset_bottom = 540.0
|
||||
grow_vertical = 2
|
||||
texture = ExtResource("9_1jise")
|
||||
stretch_mode = 2
|
||||
|
||||
[node name="ScorpioBG" type="TextureRect" parent="StageGUI/CharacterSelect/P1"]
|
||||
visible = false
|
||||
layout_mode = 1
|
||||
anchors_preset = 4
|
||||
anchor_top = 0.5
|
||||
anchor_bottom = 0.5
|
||||
offset_top = -540.0
|
||||
offset_right = 420.0
|
||||
offset_bottom = 540.0
|
||||
grow_vertical = 2
|
||||
texture = ExtResource("10_mqkvb")
|
||||
stretch_mode = 2
|
||||
|
||||
[node name="P2" type="Control" parent="StageGUI/CharacterSelect"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 6
|
||||
anchor_left = 1.0
|
||||
anchor_top = 0.5
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 0.5
|
||||
offset_left = -40.0
|
||||
offset_top = -20.0
|
||||
offset_bottom = 20.0
|
||||
grow_horizontal = 0
|
||||
grow_vertical = 2
|
||||
|
||||
[node name="CapBG" type="TextureRect" parent="StageGUI/CharacterSelect/P2"]
|
||||
visible = false
|
||||
layout_mode = 1
|
||||
anchors_preset = 6
|
||||
anchor_left = 1.0
|
||||
anchor_top = 0.5
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 0.5
|
||||
offset_left = -420.0
|
||||
offset_top = -540.0
|
||||
offset_bottom = 540.0
|
||||
grow_horizontal = 0
|
||||
grow_vertical = 2
|
||||
texture = ExtResource("7_jroqd")
|
||||
|
||||
[node name="PiscesBG" type="TextureRect" parent="StageGUI/CharacterSelect/P2"]
|
||||
visible = false
|
||||
layout_mode = 1
|
||||
anchors_preset = 6
|
||||
anchor_left = 1.0
|
||||
anchor_top = 0.5
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 0.5
|
||||
offset_left = -420.0
|
||||
offset_top = -540.0
|
||||
offset_bottom = 540.0
|
||||
grow_horizontal = 0
|
||||
grow_vertical = 2
|
||||
texture = ExtResource("8_pvs36")
|
||||
|
||||
[node name="SagBG" type="TextureRect" parent="StageGUI/CharacterSelect/P2"]
|
||||
visible = false
|
||||
layout_mode = 1
|
||||
anchors_preset = 6
|
||||
anchor_left = 1.0
|
||||
anchor_top = 0.5
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 0.5
|
||||
offset_left = -420.0
|
||||
offset_top = -540.0
|
||||
offset_bottom = 540.0
|
||||
grow_horizontal = 0
|
||||
grow_vertical = 2
|
||||
texture = ExtResource("9_1jise")
|
||||
|
||||
[node name="ScorpioBG" type="TextureRect" parent="StageGUI/CharacterSelect/P2"]
|
||||
visible = false
|
||||
layout_mode = 1
|
||||
anchors_preset = 6
|
||||
anchor_left = 1.0
|
||||
anchor_top = 0.5
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 0.5
|
||||
offset_left = -420.0
|
||||
offset_top = -540.0
|
||||
offset_bottom = 540.0
|
||||
grow_horizontal = 0
|
||||
grow_vertical = 2
|
||||
texture = ExtResource("10_mqkvb")
|
||||
|
||||
[node name="GameOver" type="Control" parent="."]
|
||||
visible = false
|
||||
layout_mode = 3
|
||||
anchors_preset = 0
|
||||
offset_right = 40.0
|
||||
offset_bottom = 40.0
|
||||
script = ExtResource("5_3te1o")
|
||||
|
||||
[node name="GameOverScreen" type="TextureRect" parent="GameOver"]
|
||||
layout_mode = 0
|
||||
offset_right = 40.0
|
||||
offset_bottom = 40.0
|
||||
texture = ExtResource("6_hq16y")
|
||||
|
||||
[connection signal="ReselectCharacter" from="." to="StageGUI" method="OnCharacterSelect"]
|
||||
[connection signal="CapricornSelected" from="StageGUI" to="StageGUI/CharacterSelect" method="OnCapricornSelected"]
|
||||
[connection signal="OnCharacterSelectionMade" from="StageGUI" to="." method="OnCharacterSelected"]
|
||||
[connection signal="OnGameOver" from="StageGUI" to="GameOver" method="OnGameOver"]
|
||||
[connection signal="OnPlayerGameOver" from="StageGUI" to="StageGUI/CharacterSelect" method="OnPlayerGameOver"]
|
||||
[connection signal="PiscesSelected" from="StageGUI" to="StageGUI/CharacterSelect" method="OnPiscesSelected"]
|
||||
[connection signal="SagittariusSelected" from="StageGUI" to="StageGUI/CharacterSelect" method="OnSagittariusSelected"]
|
||||
[connection signal="ScorpioSelected" from="StageGUI" to="StageGUI/CharacterSelect" method="OnScorpioSelected"]
|
||||
[connection signal="ReloadGame" from="GameOver" to="." method="ReloadGameScene"]
|
||||
|
||||
@@ -1,21 +1,13 @@
|
||||
[gd_scene load_steps=13 format=3 uid="uid://vwrw05ob2caq"]
|
||||
[gd_scene load_steps=5 format=3 uid="uid://vwrw05ob2caq"]
|
||||
|
||||
[ext_resource type="Script" path="res://GameLogic/Main.cs" id="1_g4hua"]
|
||||
[ext_resource type="PackedScene" uid="uid://dqv03pua4j8ga" path="res://Levels/Scenes/Level1.tscn" id="2_8xl51"]
|
||||
[ext_resource type="PackedScene" uid="uid://b12gq4yqc3d8i" path="res://UI/MainMenu.tscn" id="2_kvovw"]
|
||||
[ext_resource type="PackedScene" uid="uid://basequfmpg04f" path="res://Levels/Scenes/Level2.tscn" id="3_t7swd"]
|
||||
[ext_resource type="PackedScene" uid="uid://btl5fdyjewnwc" path="res://Levels/Scenes/Level3.tscn" id="4_bs7wi"]
|
||||
[ext_resource type="PackedScene" uid="uid://ctvkevnc0wxka" path="res://Levels/Scenes/Level4.tscn" id="5_n8o1o"]
|
||||
[ext_resource type="PackedScene" uid="uid://col60npvg7wr1" path="res://Levels/Scenes/Level6.tscn" id="6_pqdlv"]
|
||||
[ext_resource type="PackedScene" uid="uid://8ukphol1isp2" path="res://Levels/Scenes/Level5.tscn" id="7_8fpis"]
|
||||
[ext_resource type="PackedScene" uid="uid://bsq7edeueqyjg" path="res://Levels/Scenes/Level7.tscn" id="8_mi3pb"]
|
||||
[ext_resource type="PackedScene" uid="uid://c4xcka4ekuur8" path="res://Levels/Scenes/Level8.tscn" id="9_1ajc1"]
|
||||
[ext_resource type="PackedScene" uid="uid://djwln4at4ho44" path="res://Levels/Scenes/Level9.tscn" id="11_hkjaq"]
|
||||
[ext_resource type="PackedScene" uid="uid://cxj6yeddshy16" path="res://GameLogic/GameManager.tscn" id="11_wiyvp"]
|
||||
|
||||
[node name="Main" type="Node3D"]
|
||||
script = ExtResource("1_g4hua")
|
||||
Levels = Array[PackedScene]([ExtResource("2_8xl51"), ExtResource("3_t7swd"), ExtResource("4_bs7wi"), ExtResource("5_n8o1o"), ExtResource("6_pqdlv"), ExtResource("7_8fpis"), ExtResource("8_mi3pb"), ExtResource("9_1ajc1"), ExtResource("11_hkjaq"), ExtResource("11_hkjaq")])
|
||||
Levels = Array[PackedScene]([ExtResource("4_bs7wi")])
|
||||
GameManager = ExtResource("11_wiyvp")
|
||||
|
||||
[node name="MainMenu" parent="." instance=ExtResource("2_kvovw")]
|
||||
|
||||
8
Levels/DoorShader.tres
Normal file
8
Levels/DoorShader.tres
Normal file
@@ -0,0 +1,8 @@
|
||||
[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://blksoavfhtf06"]
|
||||
|
||||
[ext_resource type="Shader" path="res://Levels/Scenes/Door.gdshader" id="1_by6f6"]
|
||||
|
||||
[resource]
|
||||
render_priority = 1
|
||||
shader = ExtResource("1_by6f6")
|
||||
shader_parameter/albedo = null
|
||||
@@ -94,7 +94,6 @@ radius = 1.79103
|
||||
|
||||
[node name="Exit Portal" instance=ExtResource("1_jebs8")]
|
||||
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
|
||||
script = ExtResource("2_4y188")
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="." index="3"]
|
||||
autoplay = "Spin"
|
||||
@@ -103,10 +102,12 @@ libraries = {
|
||||
}
|
||||
|
||||
[node name="Area3D" type="Area3D" parent="." index="4"]
|
||||
disable_mode = 2
|
||||
collision_layer = 8
|
||||
collision_mask = 8
|
||||
script = ExtResource("2_4y188")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D" index="0"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.11619)
|
||||
shape = SubResource("CylinderShape3D_v7qe0")
|
||||
|
||||
[connection signal="body_entered" from="Area3D" to="." method="OnExitEntered"]
|
||||
[connection signal="body_entered" from="Area3D" to="Area3D" method="OnExitEntered"]
|
||||
|
||||
@@ -12,11 +12,20 @@ backface_collision = true
|
||||
|
||||
[node name="STAGE 2" instance=ExtResource("1_4808a")]
|
||||
|
||||
[node name="Plane" parent="." index="0"]
|
||||
cast_shadow = 0
|
||||
|
||||
[node name="Cube" parent="." index="1"]
|
||||
cast_shadow = 0
|
||||
|
||||
[node name="StaticBody3D" type="StaticBody3D" parent="Cube" index="0"]
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Cube/StaticBody3D" index="0"]
|
||||
shape = SubResource("ConcavePolygonShape3D_sdbt6")
|
||||
|
||||
[node name="Cube002" parent="." index="2"]
|
||||
cast_shadow = 0
|
||||
|
||||
[node name="StaticBody3D" type="StaticBody3D" parent="Cube002" index="0"]
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Cube002/StaticBody3D" index="0"]
|
||||
|
||||
@@ -302,11 +302,13 @@ disabled = true
|
||||
|
||||
[node name="Plane" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0715971, 0)
|
||||
cast_shadow = 0
|
||||
mesh = SubResource("ArrayMesh_54w4i")
|
||||
skeleton = NodePath("")
|
||||
|
||||
[node name="Cube" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 0.537041, -2.80098, 0.0936406, 0.666337)
|
||||
cast_shadow = 0
|
||||
mesh = SubResource("ArrayMesh_ae5pk")
|
||||
skeleton = NodePath("")
|
||||
|
||||
@@ -317,6 +319,7 @@ shape = SubResource("ConcavePolygonShape3D_qdpti")
|
||||
|
||||
[node name="Cube001" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, 0.537041, 1.75914, 0.0849344, 0.673152)
|
||||
cast_shadow = 0
|
||||
mesh = SubResource("ArrayMesh_6dg1r")
|
||||
skeleton = NodePath("")
|
||||
|
||||
@@ -327,6 +330,7 @@ shape = SubResource("ConcavePolygonShape3D_cctvu")
|
||||
|
||||
[node name="Plane001" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.370022, 0)
|
||||
cast_shadow = 0
|
||||
mesh = SubResource("ArrayMesh_jwojp")
|
||||
skeleton = NodePath("")
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -2,7 +2,7 @@
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
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uid="uid://drut43wq4drhb"
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||||
uid="uid://dfmgox3hesp42"
|
||||
path.s3tc="res://.godot/imported/STAGE 4_Layer 10.png-fcf2d32eb97c1eebbb56728a8e2fdef0.s3tc.ctex"
|
||||
metadata={
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||||
"imported_formats": ["s3tc_bptc"],
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://1d1fd1bvrhwc"
|
||||
uid="uid://pxmnxhmtt5o1"
|
||||
path.s3tc="res://.godot/imported/STAGE 4_Layer 12.png-85ac93d94123c8a2bc61410d6e5cc773.s3tc.ctex"
|
||||
metadata={
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||||
"imported_formats": ["s3tc_bptc"],
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
importer="texture"
|
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type="CompressedTexture2D"
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uid="uid://ctl432gtbvh30"
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uid="uid://d02eq0l8to2wj"
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path.s3tc="res://.godot/imported/STAGE 4_Layer 14.png-d174a74c5b3073fa73a7be6e30c1c0b8.s3tc.ctex"
|
||||
metadata={
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||||
"imported_formats": ["s3tc_bptc"],
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|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
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||||
uid="uid://bddw54eylw7j6"
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uid="uid://bdd2rf4peaisg"
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||||
path.s3tc="res://.godot/imported/STAGE 4_Layer 16.png-3906fdb70e5c3a2af37e1f4a673738cc.s3tc.ctex"
|
||||
metadata={
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||||
"imported_formats": ["s3tc_bptc"],
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||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
importer="texture"
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||||
type="CompressedTexture2D"
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uid="uid://b02ce3uctmo37"
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uid="uid://btmdurs0ikn8"
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path.s3tc="res://.godot/imported/STAGE 4_Layer 17.png-d69de310b47cd17cee9c115e72bcc084.s3tc.ctex"
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metadata={
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||||
"imported_formats": ["s3tc_bptc"],
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|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
importer="texture"
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||||
type="CompressedTexture2D"
|
||||
uid="uid://c26udapr2muyf"
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||||
uid="uid://ntx22gjosp7k"
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path.s3tc="res://.godot/imported/STAGE 4_Layer 18.png-693d66233f3e8d19252f7f56dfd4116d.s3tc.ctex"
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||||
metadata={
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||||
"imported_formats": ["s3tc_bptc"],
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||||
@@ -2,7 +2,7 @@
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|
||||
importer="texture"
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||||
type="CompressedTexture2D"
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uid="uid://b03lux2re8t4b"
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uid="uid://dv1pgckeq4iuk"
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path.s3tc="res://.godot/imported/STAGE 4_Layer 19.png-5b43e2fd3acbccf79f7fba57b8bc292a.s3tc.ctex"
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||||
metadata={
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"imported_formats": ["s3tc_bptc"],
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||||
@@ -2,7 +2,7 @@
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||||
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://e0n5ob5rh843"
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uid="uid://doftuukn3ynhl"
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path.s3tc="res://.godot/imported/STAGE 4_Layer 2.png-9b3f578822b5de25bde26a967eca8823.s3tc.ctex"
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metadata={
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||||
"imported_formats": ["s3tc_bptc"],
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|
||||
@@ -2,7 +2,7 @@
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||||
|
||||
importer="texture"
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type="CompressedTexture2D"
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||||
uid="uid://co3ld2fio5w5g"
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uid="uid://5n7env7c24cr"
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path.s3tc="res://.godot/imported/STAGE 4_Layer 3.png-bc14b1003c880ebf576026fda0840537.s3tc.ctex"
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||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
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||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
importer="texture"
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||||
type="CompressedTexture2D"
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||||
uid="uid://dtvu7jfeq774w"
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||||
uid="uid://50vabqq7favp"
|
||||
path.s3tc="res://.godot/imported/STAGE 4_Layer 4.png-7bb18f60a07205cec614659acc890009.s3tc.ctex"
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||||
metadata={
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"imported_formats": ["s3tc_bptc"],
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||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://ci11mgqkh485r"
|
||||
uid="uid://cx38fehvmvhm5"
|
||||
path.s3tc="res://.godot/imported/STAGE 4_Layer 6.png-154fc394484be8ce6faf2e42f81b0a6d.s3tc.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://druqhfjfng42d"
|
||||
uid="uid://cs6qqvllb4bpw"
|
||||
path.s3tc="res://.godot/imported/STAGE 4_Layer 7.png-889d36f585aed64049d49c40427d1d64.s3tc.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://lhbmpatcp45n"
|
||||
uid="uid://c2uop8t70xt1r"
|
||||
path.s3tc="res://.godot/imported/STAGE 4_hakkero.png-cc746b7dfd050dc5733055a2ad6d2479.s3tc.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://b1swgex027qlb"
|
||||
uid="uid://dno4guqdlja4e"
|
||||
path.s3tc="res://.godot/imported/STAGE 4_horsehad.png-a6f88fbbc663646b898087f177f991af.s3tc.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dpjd2ieex6evv"
|
||||
uid="uid://dnvdbe5ujicpb"
|
||||
path.s3tc="res://.godot/imported/STAGE 4_ohxhead.png-a740d7df88e7cb6b637f9353842bb3c4.s3tc.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
|
||||
File diff suppressed because one or more lines are too long
8
Levels/Scenes/Door.gdshader
Normal file
8
Levels/Scenes/Door.gdshader
Normal file
@@ -0,0 +1,8 @@
|
||||
shader_type spatial;
|
||||
|
||||
uniform vec3 albedo : source_color;
|
||||
varying float setAlpha;
|
||||
void fragment() {
|
||||
ALBEDO = albedo;
|
||||
ALPHA = setAlpha;
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=7 format=3 uid="uid://dqv03pua4j8ga"]
|
||||
[gd_scene load_steps=11 format=3 uid="uid://dqv03pua4j8ga"]
|
||||
|
||||
[ext_resource type="Script" path="res://Levels/Scripts/Level.cs" id="1_k32xj"]
|
||||
[ext_resource type="PackedScene" uid="uid://dahp73fwld24h" path="res://Enemies/RangedEnemy.tscn" id="2_fyxib"]
|
||||
@@ -9,8 +9,21 @@
|
||||
[sub_resource type="CylinderShape3D" id="CylinderShape3D_kv6vl"]
|
||||
radius = 0.957319
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_hxepo"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_a01sw"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_vtgsw"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_hcwif"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[node name="Level1" type="Node3D" groups=["Level"]]
|
||||
process_mode = 3
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.158514, 0)
|
||||
script = ExtResource("1_k32xj")
|
||||
|
||||
[node name="Area3D2" type="Area3D" parent="." groups=["Level"]]
|
||||
@@ -60,4 +73,27 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.08228, 0, -0.694794)
|
||||
[node name="RangedEnemy6" parent="Enemies" instance=ExtResource("2_fyxib")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.78224, 0, -0.525299)
|
||||
|
||||
[connection signal="body_entered" from="Area3D2" to="." method="OnExitEntered"]
|
||||
[node name="Camera3D3" type="Camera3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, -0.527878, 10.966, 6.61121)
|
||||
projection = 1
|
||||
size = 10.8546
|
||||
|
||||
[node name="StaticBody3D" type="StaticBody3D" parent="."]
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.52066, 2.71587, 0)
|
||||
shape = SubResource("BoxShape3D_hxepo")
|
||||
|
||||
[node name="CollisionShape3D2" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.4847, 0, 0)
|
||||
shape = SubResource("BoxShape3D_a01sw")
|
||||
|
||||
[node name="CollisionShape3D3" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 2.43488, -8.0292)
|
||||
shape = SubResource("BoxShape3D_vtgsw")
|
||||
|
||||
[node name="CollisionShape3D4" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 8.54801)
|
||||
shape = SubResource("BoxShape3D_hcwif")
|
||||
|
||||
[connection signal="body_entered" from="Area3D2" to="Area3D2/Exit Portal" method="OnExitEntered"]
|
||||
|
||||
@@ -1,15 +1,27 @@
|
||||
[gd_scene load_steps=8 format=3 uid="uid://0hdnmilwrsq6"]
|
||||
[gd_scene load_steps=12 format=3 uid="uid://0hdnmilwrsq6"]
|
||||
|
||||
[ext_resource type="Script" path="res://Levels/Scripts/FinalLevel.cs" id="1_sy7dk"]
|
||||
[ext_resource type="Script" path="res://Enemies/HealthbarProgress.cs" id="2_53ar2"]
|
||||
[ext_resource type="PackedScene" uid="uid://brbshysbgd47q" path="res://Enemies/GodCircuit.tscn" id="4_vmhpd"]
|
||||
[ext_resource type="Texture2D" uid="uid://ccnmmyvs53gni" path="res://Textures/GUI/Style_1.png" id="5_jjg8p"]
|
||||
[ext_resource type="Texture2D" uid="uid://ccnmmyvs53gni" path="res://Textures/Style_1.png" id="5_jjg8p"]
|
||||
[ext_resource type="PackedScene" uid="uid://b0chkusc2bo2v" path="res://Levels/Models/Stage10/AnimatedFinal.tscn" id="6_8beqh"]
|
||||
[ext_resource type="PackedScene" uid="uid://b1j0g6ikmnibm" path="res://Enemies/HPComponent.tscn" id="7_nvq88"]
|
||||
|
||||
[sub_resource type="LabelSettings" id="LabelSettings_cs88m"]
|
||||
font_color = Color(0, 0, 0, 1)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_43mih"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_ch2gq"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_hf7lb"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_myhef"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[node name="Level10" type="Node3D" groups=["Level"]]
|
||||
process_mode = 3
|
||||
script = ExtResource("1_sy7dk")
|
||||
@@ -61,3 +73,21 @@ label_settings = SubResource("LabelSettings_cs88m")
|
||||
[node name="HP Component" parent="God Circuit" node_paths=PackedStringArray("_healthBar") instance=ExtResource("7_nvq88")]
|
||||
MaximumHP = 10000000
|
||||
_healthBar = NodePath("../../FinalBossGUI/TextureProgressBar")
|
||||
|
||||
[node name="StaticBody3D" type="StaticBody3D" parent="."]
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.52066, 2.71587, 0)
|
||||
shape = SubResource("BoxShape3D_43mih")
|
||||
|
||||
[node name="CollisionShape3D2" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.39414, 0, 0)
|
||||
shape = SubResource("BoxShape3D_ch2gq")
|
||||
|
||||
[node name="CollisionShape3D3" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 2.43488, -8.5122)
|
||||
shape = SubResource("BoxShape3D_hf7lb")
|
||||
|
||||
[node name="CollisionShape3D4" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 9.03101)
|
||||
shape = SubResource("BoxShape3D_myhef")
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=7 format=3 uid="uid://basequfmpg04f"]
|
||||
[gd_scene load_steps=11 format=3 uid="uid://basequfmpg04f"]
|
||||
|
||||
[ext_resource type="Script" path="res://Levels/Scripts/Level.cs" id="1_rkcp4"]
|
||||
[ext_resource type="PackedScene" uid="uid://dvhuxo7h0opvm" path="res://Levels/Models/Stage2/stage_2Collisions.tscn" id="2_gsn0b"]
|
||||
@@ -9,6 +9,18 @@
|
||||
[sub_resource type="CylinderShape3D" id="CylinderShape3D_tux5n"]
|
||||
radius = 0.957319
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_pdbhu"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_krx21"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_xkc5v"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_xtojv"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[node name="Level2" type="Node3D" groups=["Level"]]
|
||||
process_mode = 3
|
||||
script = ExtResource("1_rkcp4")
|
||||
@@ -20,55 +32,68 @@ collision_layer = 0
|
||||
collision_mask = 16
|
||||
|
||||
[node name="Exit Portal" parent="Area3D2" instance=ExtResource("2_sq8bv")]
|
||||
transform = Transform3D(0.7, 0, 0, 0, 0.7, 0, 0, 0, 0.7, -0.0428823, 0, 3.24448)
|
||||
_levelIndex = 1
|
||||
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, -0.0428823, 0, 3.24448)
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D2"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -2.51823)
|
||||
shape = SubResource("CylinderShape3D_tux5n")
|
||||
|
||||
[node name="Collisions" type="Node3D" parent="."]
|
||||
|
||||
[node name="StaticBody3D" type="StaticBody3D" parent="Collisions"]
|
||||
|
||||
[node name="STAGE 2" parent="." instance=ExtResource("2_gsn0b")]
|
||||
|
||||
[node name="Enemies" type="Node3D" parent="."]
|
||||
|
||||
[node name="RangedEnemy" parent="Enemies" instance=ExtResource("3_hfsy3")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.3199, 0.732413, -5.12032)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.3199, 0.25446, -5.12032)
|
||||
|
||||
[node name="RangedEnemy2" parent="Enemies" instance=ExtResource("3_hfsy3")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.35919, 0.732413, -3.66653)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.35919, 0.25446, -3.66653)
|
||||
|
||||
[node name="RangedEnemy3" parent="Enemies" instance=ExtResource("3_hfsy3")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.333, 0.732413, -1.64955)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.333, 0.25446, -1.64955)
|
||||
|
||||
[node name="RangedEnemy4" parent="Enemies" instance=ExtResource("3_hfsy3")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.47707, 0.732413, 0.275753)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.47707, 0.25446, 0.275753)
|
||||
|
||||
[node name="RangedEnemy5" parent="Enemies" instance=ExtResource("3_hfsy3")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.49938, 0, 0.0400016)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.49938, -0.477953, 0.0400016)
|
||||
|
||||
[node name="RangedEnemy6" parent="Enemies" instance=ExtResource("3_hfsy3")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.11107, 0, -0.798224)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.11107, -0.486121, -0.798224)
|
||||
|
||||
[node name="MeleeEnemyOrb" parent="Enemies" instance=ExtResource("4_3lkwt")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.34221, 0, -2.23892)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.34221, -0.75971, -2.23892)
|
||||
|
||||
[node name="MeleeEnemyOrb2" parent="Enemies" instance=ExtResource("4_3lkwt")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.967, 0, -2.26512)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.967, -0.75971, -2.26512)
|
||||
|
||||
[node name="MeleeEnemyOrb3" parent="Enemies" instance=ExtResource("4_3lkwt")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.27673, 0, -3.50936)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.27673, -0.75971, -3.50936)
|
||||
|
||||
[node name="MeleeEnemyOrb4" parent="Enemies" instance=ExtResource("4_3lkwt")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.00629, 0, -3.50936)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.00629, -0.75971, -3.50936)
|
||||
|
||||
[node name="RangedEnemy7" parent="Enemies" instance=ExtResource("3_hfsy3")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.12321, 0, -1.78045)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.12321, -0.521506, -1.78045)
|
||||
|
||||
[node name="RangedEnemy8" parent="Enemies" instance=ExtResource("3_hfsy3")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.2018, 0, -0.0385171)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.2018, -0.521506, -0.0385171)
|
||||
|
||||
[node name="StaticBody3D" type="StaticBody3D" parent="."]
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.52066, 2.71587, 0)
|
||||
shape = SubResource("BoxShape3D_pdbhu")
|
||||
|
||||
[node name="CollisionShape3D2" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.39414, 0, 0)
|
||||
shape = SubResource("BoxShape3D_krx21")
|
||||
|
||||
[node name="CollisionShape3D3" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 2.43488, -8.5122)
|
||||
shape = SubResource("BoxShape3D_xkc5v")
|
||||
|
||||
[node name="CollisionShape3D4" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 9.03101)
|
||||
shape = SubResource("BoxShape3D_xtojv")
|
||||
|
||||
[connection signal="body_entered" from="Area3D2" to="." method="OnExitEntered"]
|
||||
|
||||
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=4 format=3 uid="uid://8ukphol1isp2"]
|
||||
[gd_scene load_steps=8 format=3 uid="uid://8ukphol1isp2"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://jgf7k1r35km1" path="res://Levels/ExitPortal.tscn" id="3_0wdh0"]
|
||||
[ext_resource type="PackedScene" uid="uid://dldy6w23fyr5t" path="res://Levels/Models/Stage6/Stage6.tscn" id="3_ajkvk"]
|
||||
@@ -6,6 +6,18 @@
|
||||
[sub_resource type="CylinderShape3D" id="CylinderShape3D_wu0in"]
|
||||
radius = 0.957319
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_ismub"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_f5ly1"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_ovwgx"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_1rqjd"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[node name="Level6" type="Node3D" groups=["Level"]]
|
||||
process_mode = 3
|
||||
|
||||
@@ -17,7 +29,6 @@ collision_mask = 16
|
||||
|
||||
[node name="Exit Portal" parent="Area3D2" instance=ExtResource("3_0wdh0")]
|
||||
transform = Transform3D(0.7, 0, 0, 0, 0.7, 0, 0, 0, 0.7, 0, 0, -2.53252)
|
||||
_levelIndex = 5
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D2"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.07326, -2.51823)
|
||||
@@ -25,4 +36,22 @@ shape = SubResource("CylinderShape3D_wu0in")
|
||||
|
||||
[node name="STAGE 6" parent="." instance=ExtResource("3_ajkvk")]
|
||||
|
||||
[node name="StaticBody3D" type="StaticBody3D" parent="."]
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.52066, 2.71587, 0)
|
||||
shape = SubResource("BoxShape3D_ismub")
|
||||
|
||||
[node name="CollisionShape3D2" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.39414, 0, 0)
|
||||
shape = SubResource("BoxShape3D_f5ly1")
|
||||
|
||||
[node name="CollisionShape3D3" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 2.43488, -8.5122)
|
||||
shape = SubResource("BoxShape3D_ovwgx")
|
||||
|
||||
[node name="CollisionShape3D4" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 9.03101)
|
||||
shape = SubResource("BoxShape3D_1rqjd")
|
||||
|
||||
[connection signal="body_entered" from="Area3D2" to="." method="OnExitEntered"]
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://col60npvg7wr1"]
|
||||
[gd_scene load_steps=9 format=3 uid="uid://col60npvg7wr1"]
|
||||
|
||||
[ext_resource type="Script" path="res://Levels/Scripts/Level.cs" id="1_o0w6s"]
|
||||
[ext_resource type="PackedScene" uid="uid://jgf7k1r35km1" path="res://Levels/ExitPortal.tscn" id="3_ehcts"]
|
||||
@@ -7,6 +7,18 @@
|
||||
[sub_resource type="CylinderShape3D" id="CylinderShape3D_a8pxa"]
|
||||
radius = 0.957319
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_lhf45"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_g5uqx"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_7mryj"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_2edgb"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[node name="Level5" type="Node3D" groups=["Level"]]
|
||||
process_mode = 3
|
||||
script = ExtResource("1_o0w6s")
|
||||
@@ -19,7 +31,6 @@ collision_mask = 16
|
||||
|
||||
[node name="Exit Portal" parent="Area3D2" instance=ExtResource("3_ehcts")]
|
||||
transform = Transform3D(0.7, 0, 0, 0, 0.7, 0, 0, 0, 0.7, 0, 0, -2.53252)
|
||||
_levelIndex = 4
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D2"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.02346, -2.51823)
|
||||
@@ -27,4 +38,22 @@ shape = SubResource("CylinderShape3D_a8pxa")
|
||||
|
||||
[node name="STAGE 5" parent="." instance=ExtResource("3_yun3r")]
|
||||
|
||||
[node name="StaticBody3D" type="StaticBody3D" parent="."]
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.52066, 2.71587, 0)
|
||||
shape = SubResource("BoxShape3D_lhf45")
|
||||
|
||||
[node name="CollisionShape3D2" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.39414, 0, 0)
|
||||
shape = SubResource("BoxShape3D_g5uqx")
|
||||
|
||||
[node name="CollisionShape3D3" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 2.43488, -8.5122)
|
||||
shape = SubResource("BoxShape3D_7mryj")
|
||||
|
||||
[node name="CollisionShape3D4" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 9.03101)
|
||||
shape = SubResource("BoxShape3D_2edgb")
|
||||
|
||||
[connection signal="body_entered" from="Area3D2" to="." method="OnExitEntered"]
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=4 format=3 uid="uid://bsq7edeueqyjg"]
|
||||
[gd_scene load_steps=8 format=3 uid="uid://bsq7edeueqyjg"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://bgf5byqt71kir" path="res://Levels/Models/Stage7/Stage7.tscn" id="2_21i6n"]
|
||||
[ext_resource type="PackedScene" uid="uid://jgf7k1r35km1" path="res://Levels/ExitPortal.tscn" id="3_sjnhq"]
|
||||
@@ -6,6 +6,18 @@
|
||||
[sub_resource type="CylinderShape3D" id="CylinderShape3D_a56hv"]
|
||||
radius = 0.957319
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_ny8q1"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_3bvlx"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_xgagj"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_cxjq3"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[node name="Level7" type="Node3D" groups=["Level"]]
|
||||
process_mode = 3
|
||||
|
||||
@@ -17,7 +29,6 @@ collision_mask = 16
|
||||
|
||||
[node name="Exit Portal" parent="Area3D2" instance=ExtResource("3_sjnhq")]
|
||||
transform = Transform3D(0.7, 0, 0, 0, 0.7, 0, 0, 0, 0.7, 0, 0.0799288, -1.92508)
|
||||
_levelIndex = 6
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D2"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.11323, -2.51823)
|
||||
@@ -32,4 +43,22 @@ projection = 1
|
||||
current = true
|
||||
size = 10.8546
|
||||
|
||||
[node name="StaticBody3D" type="StaticBody3D" parent="."]
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.80235, 2.71587, 0)
|
||||
shape = SubResource("BoxShape3D_ny8q1")
|
||||
|
||||
[node name="CollisionShape3D2" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.61603, 0, 0)
|
||||
shape = SubResource("BoxShape3D_3bvlx")
|
||||
|
||||
[node name="CollisionShape3D3" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 2.43488, -8.7119)
|
||||
shape = SubResource("BoxShape3D_xgagj")
|
||||
|
||||
[node name="CollisionShape3D4" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 9.24233)
|
||||
shape = SubResource("BoxShape3D_cxjq3")
|
||||
|
||||
[connection signal="body_entered" from="Area3D2" to="." method="OnExitEntered"]
|
||||
|
||||
@@ -1,13 +1,25 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://c4xcka4ekuur8"]
|
||||
[gd_scene load_steps=9 format=3 uid="uid://c4xcka4ekuur8"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://b6ciyf30f07ll" path="res://Levels/Models/Stage8/STAGE 8.glb" id="2_wcvbl"]
|
||||
[ext_resource type="PackedScene" uid="uid://jgf7k1r35km1" path="res://Scenes/ExitPortal.tscn" id="3_44edv"]
|
||||
[ext_resource type="PackedScene" uid="uid://jgf7k1r35km1" path="res://Levels/ExitPortal.tscn" id="3_44edv"]
|
||||
|
||||
[sub_resource type="CylinderShape3D" id="CylinderShape3D_3ne7n"]
|
||||
radius = 0.957319
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_16emx"]
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_3n0wx"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_bimq8"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_gb7u1"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_yia8d"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[node name="Level8" type="Node3D" groups=["Level"]]
|
||||
process_mode = 3
|
||||
|
||||
@@ -29,4 +41,22 @@ sprite_frames = SubResource("SpriteFrames_16emx")
|
||||
|
||||
[node name="STAGE 8" parent="." instance=ExtResource("2_wcvbl")]
|
||||
|
||||
[node name="StaticBody3D" type="StaticBody3D" parent="."]
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.52066, 2.71587, 0)
|
||||
shape = SubResource("BoxShape3D_3n0wx")
|
||||
|
||||
[node name="CollisionShape3D2" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.39414, 0, 0)
|
||||
shape = SubResource("BoxShape3D_bimq8")
|
||||
|
||||
[node name="CollisionShape3D3" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 2.43488, -8.5122)
|
||||
shape = SubResource("BoxShape3D_gb7u1")
|
||||
|
||||
[node name="CollisionShape3D4" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 9.03101)
|
||||
shape = SubResource("BoxShape3D_yia8d")
|
||||
|
||||
[connection signal="body_entered" from="Area3D2" to="." method="OnExitEntered"]
|
||||
|
||||
@@ -1,7 +1,37 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://djwln4at4ho44"]
|
||||
[gd_scene load_steps=6 format=3 uid="uid://djwln4at4ho44"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://bjnnv5oblx6wh" path="res://Levels/Models/Stage9/STAGE 9.gltf" id="1_ami18"]
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_bbrhu"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_8ppap"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_kcyjt"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_b1svp"]
|
||||
size = Vector3(5, 20, 27.822)
|
||||
|
||||
[node name="Stage9" type="Node3D"]
|
||||
|
||||
[node name="STAGE 9" parent="." instance=ExtResource("1_ami18")]
|
||||
|
||||
[node name="StaticBody3D" type="StaticBody3D" parent="."]
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.52066, 2.71587, 0)
|
||||
shape = SubResource("BoxShape3D_bbrhu")
|
||||
|
||||
[node name="CollisionShape3D2" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.39414, 0, 0)
|
||||
shape = SubResource("BoxShape3D_8ppap")
|
||||
|
||||
[node name="CollisionShape3D3" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 2.43488, -8.5122)
|
||||
shape = SubResource("BoxShape3D_kcyjt")
|
||||
|
||||
[node name="CollisionShape3D4" type="CollisionShape3D" parent="StaticBody3D"]
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 9.03101)
|
||||
shape = SubResource("BoxShape3D_b1svp")
|
||||
|
||||
@@ -16,14 +16,17 @@ public partial class AreaExit : Node3D
|
||||
|
||||
private void OnExitEntered(Node3D node)
|
||||
{
|
||||
if (node is Controls)
|
||||
{
|
||||
if (node.GetType() == typeof(P1Controls) || node.GetType() == typeof(CapricornP1Controls))
|
||||
_gameManager.RemoveCharacterAndAddToExit((P1Controls)node);
|
||||
if (node.GetType() == typeof(P2Controls) || node.GetType() == typeof(CapricornP2Controls))
|
||||
_gameManager.RemoveCharacterAndAddToExit((P2Controls)node);
|
||||
Character incoming = null;
|
||||
if (node is Character nodeCharacter)
|
||||
incoming = nodeCharacter;
|
||||
else if (node.GetParent().GetParent() is Character parentedNode)
|
||||
incoming = parentedNode;
|
||||
|
||||
GD.Print("Exit reached");
|
||||
if (incoming != null)
|
||||
{
|
||||
_gameManager.RemoveCharacterAndAddToExit(incoming.OwnerPlayer);
|
||||
|
||||
GD.Print($"Exit reached by {incoming.Name}");
|
||||
|
||||
if (!_gameManager.Players.Any(x => x.CharactersLeftOnStage.Any()))
|
||||
_gameManager.OnLevelClear();
|
||||
|
||||
@@ -7,7 +7,7 @@ public partial class Level : Node3D
|
||||
private List<BasicEnemy> _enemies;
|
||||
private GameManager _gameManager;
|
||||
|
||||
public override void _Ready()
|
||||
public override void _EnterTree()
|
||||
{
|
||||
_gameManager = GetTree().Root.GetNode<GameManager>("Main/GameManager");
|
||||
_enemies = GetNode("Enemies").GetChildren().OfType<BasicEnemy>().ToList();
|
||||
|
||||
@@ -2,7 +2,11 @@ using Godot;
|
||||
|
||||
public partial class Level3 : Level
|
||||
{
|
||||
private int _numberOfHits = 3;
|
||||
[Export]
|
||||
public AnimationPlayer AnimationPlayer { get; set; }
|
||||
[Export]
|
||||
private int _numberOfHits = 10;
|
||||
|
||||
private MeshInstance3D _door;
|
||||
|
||||
public override void _Ready()
|
||||
@@ -15,7 +19,9 @@ public partial class Level3 : Level
|
||||
{
|
||||
_numberOfHits--;
|
||||
GD.Print(_numberOfHits);
|
||||
if (_numberOfHits == 0)
|
||||
AnimationPlayer.Play("HitFlash");
|
||||
|
||||
if (_numberOfHits == 0)
|
||||
{
|
||||
_door.QueueFree();
|
||||
}
|
||||
|
||||
@@ -1,25 +1,32 @@
|
||||
using Godot;
|
||||
using Godot;
|
||||
|
||||
public partial class P1Controls : Controls
|
||||
public partial class Character : CharacterBody3D
|
||||
{
|
||||
[Export]
|
||||
private PackedScene _fireProjectile;
|
||||
protected PackedScene _fireProjectile;
|
||||
[Export]
|
||||
private PackedScene _altFireProjectile;
|
||||
protected PackedScene _altFireProjectile;
|
||||
|
||||
public Player OwnerPlayer;
|
||||
|
||||
[Export]
|
||||
private float _speed = 3.0f;
|
||||
protected float _speed = 3.0f;
|
||||
|
||||
public bool CanShoot { get; protected set; }
|
||||
|
||||
private GameManager _gameManager;
|
||||
protected GameManager _gameManager;
|
||||
|
||||
public override void _Ready()
|
||||
public override void _EnterTree()
|
||||
{
|
||||
CanShoot = true;
|
||||
_gameManager = GetTree().Root.GetNode<GameManager>("Main/GameManager");
|
||||
}
|
||||
|
||||
public void Initialize(Player ownerPlayer)
|
||||
{
|
||||
OwnerPlayer = ownerPlayer;
|
||||
}
|
||||
|
||||
public override void _PhysicsProcess(double delta)
|
||||
{
|
||||
Velocity = CalculateCharacterMovement(delta);
|
||||
@@ -31,9 +38,9 @@ public partial class P1Controls : Controls
|
||||
if (Input.IsActionJustPressed("exit"))
|
||||
GetTree().Quit();
|
||||
|
||||
if (Input.IsActionJustPressed($"p1_fire") && CanShoot)
|
||||
if (Input.IsActionJustPressed(OwnerPlayer.PlayerInput.Fire()) && CanShoot)
|
||||
Fire();
|
||||
if (Input.IsActionJustPressed($"p1_altfire") && CanShoot)
|
||||
if (Input.IsActionJustPressed(OwnerPlayer.PlayerInput.AltFire()) && CanShoot)
|
||||
AltFire();
|
||||
}
|
||||
|
||||
@@ -41,8 +48,9 @@ public partial class P1Controls : Controls
|
||||
{
|
||||
var velocity = Velocity;
|
||||
|
||||
var inputDir = Input.GetVector($"p1_left", $"p1_right", $"p1_up", $"p1_down");
|
||||
var inputDir = Input.GetVector(OwnerPlayer.PlayerInput.Left(), OwnerPlayer.PlayerInput.Right(), OwnerPlayer.PlayerInput.Up(), OwnerPlayer.PlayerInput.Down());
|
||||
var direction = (Transform.Basis * new Vector3(inputDir.X, 0, inputDir.Y)).Normalized();
|
||||
direction = new Vector3(direction.X, 0, direction.Z);
|
||||
if (direction != Vector3.Zero)
|
||||
{
|
||||
velocity.X = direction.X * _speed;
|
||||
@@ -81,7 +89,8 @@ public partial class P1Controls : Controls
|
||||
|
||||
public void OnHit(Node3D node)
|
||||
{
|
||||
GD.Print($"Hit by {node.Name}");
|
||||
if (this != null)
|
||||
_gameManager.CallDeferred(GameManager.MethodName.RemoveCharacter, this);
|
||||
_gameManager.CallDeferred(GameManager.MethodName.RemoveCharacter, OwnerPlayer);
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
using Godot;
|
||||
|
||||
public partial class Controls : CharacterBody3D
|
||||
{
|
||||
private GameManager _gameManager;
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
_gameManager = GetTree().Root.GetNode<GameManager>("Main/GameManager");
|
||||
}
|
||||
}
|
||||
@@ -1,85 +0,0 @@
|
||||
using Godot;
|
||||
|
||||
public partial class P2Controls : Controls
|
||||
{
|
||||
[Export]
|
||||
private PackedScene _fireProjectile;
|
||||
[Export]
|
||||
private PackedScene _altFireProjectile;
|
||||
|
||||
[Export]
|
||||
private float _speed = 3.0f;
|
||||
|
||||
public bool CanShoot { get; protected set; }
|
||||
|
||||
private GameManager _gameManager;
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
CanShoot = true;
|
||||
_gameManager = GetTree().Root.GetNode<GameManager>("Main/GameManager");
|
||||
}
|
||||
|
||||
public override void _PhysicsProcess(double delta)
|
||||
{
|
||||
Velocity = CalculateCharacterMovement(delta);
|
||||
MoveAndSlide();
|
||||
}
|
||||
|
||||
public override void _UnhandledInput(InputEvent @event)
|
||||
{
|
||||
if (Input.IsActionJustPressed("exit"))
|
||||
GetTree().Quit();
|
||||
|
||||
if (Input.IsActionJustPressed($"p2_fire") && CanShoot)
|
||||
Fire();
|
||||
if (Input.IsActionJustPressed($"p2_altfire") && CanShoot)
|
||||
AltFire();
|
||||
}
|
||||
|
||||
private Vector3 CalculateCharacterMovement(double delta)
|
||||
{
|
||||
var velocity = Velocity;
|
||||
|
||||
var inputDir = Input.GetVector($"p2_left", $"p2_right", $"p2_up", $"p2_down");
|
||||
var direction = (Transform.Basis * new Vector3(inputDir.X, 0, inputDir.Y)).Normalized();
|
||||
if (direction != Vector3.Zero)
|
||||
{
|
||||
velocity.X = direction.X * _speed;
|
||||
velocity.Z = direction.Z * _speed;
|
||||
GetNode<Node3D>("Pivot").LookAt(Position + direction, Vector3.Up);
|
||||
GetNode<Node3D>("CollisionShape3D").LookAt(Position + direction, Vector3.Up);
|
||||
}
|
||||
else
|
||||
{
|
||||
velocity.X = Mathf.MoveToward(Velocity.X, 0, _speed);
|
||||
velocity.Z = Mathf.MoveToward(Velocity.Z, 0, _speed);
|
||||
}
|
||||
return velocity;
|
||||
}
|
||||
|
||||
private async void Fire()
|
||||
{
|
||||
var projectile = _fireProjectile.Instantiate<Projectile>();
|
||||
projectile.Position = Position + new Vector3(0f, 1f, 0f);
|
||||
GetParent().AddChild(projectile);
|
||||
CanShoot = false;
|
||||
await ToSignal(GetTree().CreateTimer(projectile.Cooldown), "timeout");
|
||||
CanShoot = true;
|
||||
}
|
||||
|
||||
private async void AltFire()
|
||||
{
|
||||
var projectile = _altFireProjectile.Instantiate<Projectile>();
|
||||
projectile.Position = Position + new Vector3(0f, 1f, 0f);
|
||||
GetParent().AddChild(projectile);
|
||||
CanShoot = false;
|
||||
await ToSignal(GetTree().CreateTimer(projectile.Cooldown), "timeout");
|
||||
CanShoot = true;
|
||||
}
|
||||
|
||||
public void OnHit(Node3D node)
|
||||
{
|
||||
_gameManager.RemoveCharacter(this);
|
||||
}
|
||||
}
|
||||
38
Player/Base/Player.cs
Normal file
38
Player/Base/Player.cs
Normal file
@@ -0,0 +1,38 @@
|
||||
using Godot;
|
||||
using Godot.Collections;
|
||||
|
||||
public partial class Player : Node3D
|
||||
{
|
||||
[Export]
|
||||
public SpawnPoint SpawnPoint;
|
||||
|
||||
[Export]
|
||||
public Array<PackedScene> PlayableCharacterScenes;
|
||||
|
||||
[Export]
|
||||
public PlayerInput PlayerInput;
|
||||
|
||||
[Export]
|
||||
public int PlayerNumber;
|
||||
|
||||
public Array<Character> CharactersLeftOnStage = new Array<Character>();
|
||||
public Array<Character> CharactersExited = new Array<Character>();
|
||||
|
||||
public Character SelectedCharacter;
|
||||
|
||||
public bool IsSelectingCharacter = false;
|
||||
|
||||
public int CharacterIndex = 0;
|
||||
|
||||
public bool GameOver = false;
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
foreach (var character in PlayableCharacterScenes)
|
||||
{
|
||||
var instance = (Character)character.Instantiate();
|
||||
instance.Initialize(this);
|
||||
CharactersLeftOnStage.Add(instance);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,18 +1,23 @@
|
||||
[gd_scene load_steps=7 format=3 uid="uid://xcmspevaqcrc"]
|
||||
[gd_scene load_steps=8 format=3 uid="uid://xcmspevaqcrc"]
|
||||
|
||||
[ext_resource type="Script" path="res://Player/Base/PlayerManager.cs" id="1_mmi2c"]
|
||||
[ext_resource type="PackedScene" uid="uid://b38hcomu4tpm5" path="res://Player/Pisces/P1PiscesWitch.tscn" id="2_g10gf"]
|
||||
[ext_resource type="PackedScene" uid="uid://iempdafdn6ct" path="res://Player/Scorpio/P1PlayerScorpio.tscn" id="3_nsh6r"]
|
||||
[ext_resource type="PackedScene" uid="uid://bgkqfamdiwrrw" path="res://Player/Sagittarius/P1Megami.tscn" id="4_vnhuv"]
|
||||
[ext_resource type="PackedScene" uid="uid://crkon4c8ah1a2" path="res://Player/Capricorn/CapricornP1.tscn" id="5_ccoeb"]
|
||||
[ext_resource type="Script" path="res://Player/Base/Player.cs" id="1_otv3t"]
|
||||
[ext_resource type="PackedScene" uid="uid://b38hcomu4tpm5" path="res://Player/Pisces/Pisces.tscn" id="2_g10gf"]
|
||||
[ext_resource type="PackedScene" uid="uid://iempdafdn6ct" path="res://Player/Scorpio/Scorpio.tscn" id="3_nsh6r"]
|
||||
[ext_resource type="PackedScene" uid="uid://bgkqfamdiwrrw" path="res://Player/Sagittarius/Sagittarius.tscn" id="4_vnhuv"]
|
||||
[ext_resource type="PackedScene" uid="uid://crkon4c8ah1a2" path="res://Player/Capricorn/Capricorn.tscn" id="5_ccoeb"]
|
||||
[ext_resource type="Script" path="res://Player/Base/SpawnPoint.cs" id="6_lida8"]
|
||||
[ext_resource type="PackedScene" uid="uid://dklmu3wwoukmw" path="res://Player/Base/Player1Input.tscn" id="7_nyh7j"]
|
||||
|
||||
[node name="Player1" type="Node3D" node_paths=PackedStringArray("SpawnPoint")]
|
||||
script = ExtResource("1_mmi2c")
|
||||
[node name="Player1" type="Node3D" node_paths=PackedStringArray("SpawnPoint", "PlayerInput")]
|
||||
script = ExtResource("1_otv3t")
|
||||
SpawnPoint = NodePath("Marker3D")
|
||||
PlayableCharacterScenes = Array[PackedScene]([ExtResource("2_g10gf"), ExtResource("3_nsh6r"), ExtResource("4_vnhuv"), ExtResource("5_ccoeb")])
|
||||
PlayerInput = NodePath("Player1Input")
|
||||
PlayerNumber = 1
|
||||
|
||||
[node name="Marker3D" type="Marker3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.5, 0, 5.513)
|
||||
gizmo_extents = 1.0
|
||||
script = ExtResource("6_lida8")
|
||||
|
||||
[node name="Player1Input" parent="." instance=ExtResource("7_nyh7j")]
|
||||
|
||||
14
Player/Base/Player1Input.cs
Normal file
14
Player/Base/Player1Input.cs
Normal file
@@ -0,0 +1,14 @@
|
||||
public partial class Player1Input : PlayerInput
|
||||
{
|
||||
public override string Up() => "p1_up";
|
||||
|
||||
public override string Down() => "p1_down";
|
||||
|
||||
public override string Left() => "p1_left";
|
||||
|
||||
public override string Right() => "p1_right";
|
||||
|
||||
public override string Fire() => "p1_fire";
|
||||
|
||||
public override string AltFire() => "p1_altfire";
|
||||
}
|
||||
6
Player/Base/Player1Input.tscn
Normal file
6
Player/Base/Player1Input.tscn
Normal file
@@ -0,0 +1,6 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://dklmu3wwoukmw"]
|
||||
|
||||
[ext_resource type="Script" path="res://Player/Base/Player1Input.cs" id="1_te7aw"]
|
||||
|
||||
[node name="Player1Input" type="Node"]
|
||||
script = ExtResource("1_te7aw")
|
||||
@@ -1,15 +1,23 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://b57xus5rqasy8"]
|
||||
[gd_scene load_steps=8 format=3 uid="uid://b57xus5rqasy8"]
|
||||
|
||||
[ext_resource type="Script" path="res://Player/Base/PlayerManager.cs" id="1_gttsr"]
|
||||
[ext_resource type="Script" path="res://Player/Base/Player.cs" id="1_wlxdt"]
|
||||
[ext_resource type="Script" path="res://Player/Base/SpawnPoint.cs" id="1_xs6nn"]
|
||||
[ext_resource type="PackedScene" uid="uid://dfanwejjy3iue" path="res://Player/Pisces/P2PiscesWitch.tscn" id="2_78cal"]
|
||||
[ext_resource type="PackedScene" uid="uid://cg6hdoeq70ke8" path="res://Player/Scorpio/P2PlayerScorpio.tscn" id="3_04rrx"]
|
||||
[ext_resource type="PackedScene" uid="uid://b38hcomu4tpm5" path="res://Player/Pisces/Pisces.tscn" id="2_gtqii"]
|
||||
[ext_resource type="PackedScene" uid="uid://iempdafdn6ct" path="res://Player/Scorpio/Scorpio.tscn" id="3_0k4g2"]
|
||||
[ext_resource type="PackedScene" uid="uid://bgkqfamdiwrrw" path="res://Player/Sagittarius/Sagittarius.tscn" id="4_0vqor"]
|
||||
[ext_resource type="PackedScene" uid="uid://crkon4c8ah1a2" path="res://Player/Capricorn/Capricorn.tscn" id="5_ke8lm"]
|
||||
[ext_resource type="PackedScene" uid="uid://bsvjdu8ao1wva" path="res://Player/Base/Player2Input.tscn" id="5_u4w27"]
|
||||
|
||||
[node name="Player2" type="Node3D" groups=["Player"]]
|
||||
script = ExtResource("1_gttsr")
|
||||
PlayableCharacterScenes = Array[PackedScene]([ExtResource("2_78cal"), ExtResource("3_04rrx")])
|
||||
[node name="Player2" type="Node3D" node_paths=PackedStringArray("SpawnPoint", "PlayerInput") groups=["Player"]]
|
||||
script = ExtResource("1_wlxdt")
|
||||
SpawnPoint = NodePath("Marker3D")
|
||||
PlayableCharacterScenes = Array[PackedScene]([ExtResource("2_gtqii"), ExtResource("3_0k4g2"), ExtResource("4_0vqor"), ExtResource("5_ke8lm")])
|
||||
PlayerInput = NodePath("Player2Input")
|
||||
PlayerNumber = 2
|
||||
|
||||
[node name="Marker3D" type="Marker3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.5, 0, 5.513)
|
||||
gizmo_extents = 1.0
|
||||
script = ExtResource("1_xs6nn")
|
||||
|
||||
[node name="Player2Input" parent="." instance=ExtResource("5_u4w27")]
|
||||
|
||||
14
Player/Base/Player2Input.cs
Normal file
14
Player/Base/Player2Input.cs
Normal file
@@ -0,0 +1,14 @@
|
||||
public partial class Player2Input : PlayerInput
|
||||
{
|
||||
public override string Up() => "p2_up";
|
||||
|
||||
public override string Down() => "p2_down";
|
||||
|
||||
public override string Left() => "p2_left";
|
||||
|
||||
public override string Right() => "p2_right";
|
||||
|
||||
public override string Fire() => "p2_fire";
|
||||
|
||||
public override string AltFire() => "p2_altfire";
|
||||
}
|
||||
6
Player/Base/Player2Input.tscn
Normal file
6
Player/Base/Player2Input.tscn
Normal file
@@ -0,0 +1,6 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://bsvjdu8ao1wva"]
|
||||
|
||||
[ext_resource type="Script" path="res://Player/Base/Player2Input.cs" id="1_j3rvl"]
|
||||
|
||||
[node name="Player2Input" type="Node"]
|
||||
script = ExtResource("1_j3rvl")
|
||||
35
Player/Base/PlayerInput.cs
Normal file
35
Player/Base/PlayerInput.cs
Normal file
@@ -0,0 +1,35 @@
|
||||
using Godot;
|
||||
|
||||
public partial class PlayerInput : Node
|
||||
{
|
||||
public virtual string Up()
|
||||
{
|
||||
GD.PrintErr("Using base type");
|
||||
return string.Empty;
|
||||
}
|
||||
public virtual string Down()
|
||||
{
|
||||
GD.PrintErr("Using base type");
|
||||
return string.Empty;
|
||||
}
|
||||
public virtual string Left()
|
||||
{
|
||||
GD.PrintErr("Using base type");
|
||||
return string.Empty;
|
||||
}
|
||||
public virtual string Right()
|
||||
{
|
||||
GD.PrintErr("Using base type");
|
||||
return string.Empty;
|
||||
}
|
||||
public virtual string Fire()
|
||||
{
|
||||
GD.PrintErr("Using base type");
|
||||
return string.Empty;
|
||||
}
|
||||
public virtual string AltFire()
|
||||
{
|
||||
GD.PrintErr("Using base type");
|
||||
return string.Empty;
|
||||
}
|
||||
}
|
||||
@@ -1,30 +0,0 @@
|
||||
using Godot;
|
||||
using Godot.Collections;
|
||||
|
||||
public partial class PlayerManager : Node3D
|
||||
{
|
||||
[Export]
|
||||
public SpawnPoint SpawnPoint;
|
||||
|
||||
[Export]
|
||||
public Array<PackedScene> PlayableCharacterScenes;
|
||||
|
||||
public Array<Controls> CharactersLeftOnStage = new Array<Controls>();
|
||||
|
||||
public Controls SelectedCharacter;
|
||||
|
||||
public bool IsSelectingCharacter = false;
|
||||
|
||||
public int _characterIndex = 0;
|
||||
|
||||
public bool GameOver = false;
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
foreach (var character in PlayableCharacterScenes)
|
||||
{
|
||||
var instance = character.Instantiate();
|
||||
CharactersLeftOnStage.Add((Controls)instance);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,16 +1,21 @@
|
||||
using Godot;
|
||||
using Godot.Collections;
|
||||
using System.Linq;
|
||||
|
||||
public partial class Projectile : Node3D
|
||||
{
|
||||
[Export]
|
||||
public double Cooldown { get; protected set; }
|
||||
|
||||
[Export]
|
||||
protected float _projectileSpeed = 1f;
|
||||
|
||||
[Export]
|
||||
public AudioStream _soundEffect;
|
||||
|
||||
public Controls ParentCharacter;
|
||||
public Character ParentCharacter;
|
||||
|
||||
[Export]
|
||||
private float _projectileSpeed = 1f;
|
||||
private Array<Path3D> _paths;
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
@@ -18,12 +23,19 @@ public partial class Projectile : Node3D
|
||||
var sfxPlayer = GetTree().Root.GetNode<AudioStreamPlayer>("Main/SFXPlayer");
|
||||
sfxPlayer.Stream = _soundEffect;
|
||||
sfxPlayer.Play();
|
||||
_paths = new Array<Path3D>(GetChildren().OfType<Path3D>());
|
||||
}
|
||||
|
||||
public override void _PhysicsProcess(double delta)
|
||||
{
|
||||
foreach (var paths in _paths)
|
||||
{
|
||||
var pathFollow = paths.GetChildren().OfType<PathFollow3D>().Single();
|
||||
pathFollow.Progress += Speed * (float)delta;
|
||||
if (pathFollow.ProgressRatio > 0.9f)
|
||||
QueueFree();
|
||||
}
|
||||
}
|
||||
|
||||
public float Speed { get; private set; }
|
||||
|
||||
public void OnTimeToLiveTimeout()
|
||||
{
|
||||
QueueFree();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,21 +1,39 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://5ce7ky4o0q2e"]
|
||||
[gd_scene load_steps=6 format=3 uid="uid://5ce7ky4o0q2e"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://dha44dnvwhajo" path="res://Textures/Projectiles/Projectile_Capricorn.png" id="1_bvyt4"]
|
||||
[ext_resource type="Script" path="res://Player/Capricorn/Attacks/CapricornLaserShot.cs" id="1_nkyy8"]
|
||||
[ext_resource type="Script" path="res://Player/Base/Projectile.cs" id="1_ovnwu"]
|
||||
[ext_resource type="AudioStream" uid="uid://bykwwct1not4e" path="res://Audio/SFX/capricorn laeser.wav" id="2_lofnw"]
|
||||
|
||||
[sub_resource type="Curve3D" id="Curve3D_bnc6v"]
|
||||
_data = {
|
||||
"points": PackedVector3Array(0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0.008, 1, -5),
|
||||
"tilts": PackedFloat32Array(0, 0)
|
||||
}
|
||||
point_count = 2
|
||||
|
||||
[sub_resource type="CylinderShape3D" id="CylinderShape3D_bnunv"]
|
||||
height = 7.40727
|
||||
radius = 0.419241
|
||||
|
||||
[node name="CapricornLaser" type="Node3D"]
|
||||
script = ExtResource("1_nkyy8")
|
||||
_soundEffect = ExtResource("2_lofnw")
|
||||
script = ExtResource("1_ovnwu")
|
||||
Cooldown = 1.0
|
||||
_projectileSpeed = 3.0
|
||||
_soundEffect = ExtResource("2_lofnw")
|
||||
|
||||
[node name="Forward Shot" type="RigidBody3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.5)
|
||||
collision_layer = 0
|
||||
[node name="Forward Shot" type="Path3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.25)
|
||||
top_level = true
|
||||
curve = SubResource("Curve3D_bnc6v")
|
||||
|
||||
[node name="PathFollow3D" type="PathFollow3D" parent="Forward Shot"]
|
||||
transform = Transform3D(-0.999998, 0, 0.00159994, 0, 1, 0, -0.00159994, 0, -0.999998, 0, 1, 0)
|
||||
loop = false
|
||||
tilt_enabled = false
|
||||
|
||||
[node name="Hitbox" type="RigidBody3D" parent="Forward Shot/PathFollow3D"]
|
||||
transform = Transform3D(-1, 0, -0.000800046, 0, 1, 0, 0.000800046, 0, -1, 0.000400023, -1, 0.5)
|
||||
collision_layer = 34
|
||||
collision_mask = 34
|
||||
gravity_scale = 0.0
|
||||
continuous_cd = true
|
||||
@@ -23,19 +41,29 @@ max_contacts_reported = 1
|
||||
contact_monitor = true
|
||||
can_sleep = false
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Forward Shot"]
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Forward Shot/PathFollow3D/Hitbox"]
|
||||
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
|
||||
shape = SubResource("CylinderShape3D_bnunv")
|
||||
|
||||
[node name="Sprite3D2" type="Sprite3D" parent="Forward Shot"]
|
||||
[node name="Sprite3D2" type="Sprite3D" parent="Forward Shot/PathFollow3D/Hitbox"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.33, 0, 0.5)
|
||||
centered = false
|
||||
axis = 1
|
||||
texture = ExtResource("1_bvyt4")
|
||||
|
||||
[node name="BackwardShot" type="RigidBody3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0.5)
|
||||
collision_layer = 0
|
||||
[node name="Backward Shot" type="Path3D" parent="."]
|
||||
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0.25)
|
||||
top_level = true
|
||||
curve = SubResource("Curve3D_bnc6v")
|
||||
|
||||
[node name="PathFollow3D" type="PathFollow3D" parent="Backward Shot"]
|
||||
transform = Transform3D(-0.999998, 0, 0.00159994, 0, 1, 0, -0.00159994, 0, -0.999998, 0, 1, 0)
|
||||
loop = false
|
||||
tilt_enabled = false
|
||||
|
||||
[node name="Hitbox" type="RigidBody3D" parent="Backward Shot/PathFollow3D"]
|
||||
transform = Transform3D(-1, 0, -0.000800046, 0, 1, 0, 0.000800046, 0, -1, 0.000400023, -1, 0.5)
|
||||
collision_layer = 34
|
||||
collision_mask = 34
|
||||
gravity_scale = 0.0
|
||||
continuous_cd = true
|
||||
@@ -43,12 +71,12 @@ max_contacts_reported = 1
|
||||
contact_monitor = true
|
||||
can_sleep = false
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="BackwardShot"]
|
||||
transform = Transform3D(-0.5, 0, -4.37114e-08, 0, 0.5, 0, 4.37114e-08, 0, -0.5, 0, -0.5, 0.5)
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Backward Shot/PathFollow3D/Hitbox"]
|
||||
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
|
||||
shape = SubResource("CylinderShape3D_bnunv")
|
||||
|
||||
[node name="Sprite3D2" type="Sprite3D" parent="BackwardShot/CollisionShape3D"]
|
||||
transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, -0.66, 0, 0.965768)
|
||||
[node name="Sprite3D2" type="Sprite3D" parent="Backward Shot/PathFollow3D/Hitbox"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.33, 0, 0.5)
|
||||
centered = false
|
||||
axis = 1
|
||||
texture = ExtResource("1_bvyt4")
|
||||
|
||||
@@ -1,21 +1,39 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://cdsc35cj566q1"]
|
||||
[gd_scene load_steps=6 format=3 uid="uid://cdsc35cj566q1"]
|
||||
|
||||
[ext_resource type="Script" path="res://Player/Capricorn/Attacks/CapricornLaserShot.cs" id="1_8lywi"]
|
||||
[ext_resource type="Script" path="res://Player/Base/Projectile.cs" id="1_tbx8y"]
|
||||
[ext_resource type="Texture2D" uid="uid://dha44dnvwhajo" path="res://Textures/Projectiles/Projectile_Capricorn.png" id="2_8osg4"]
|
||||
[ext_resource type="AudioStream" uid="uid://bykwwct1not4e" path="res://Audio/SFX/capricorn laeser.wav" id="2_jeoco"]
|
||||
|
||||
[sub_resource type="CylinderShape3D" id="CylinderShape3D_bnunv"]
|
||||
height = 8.32444
|
||||
[sub_resource type="Curve3D" id="Curve3D_goxuk"]
|
||||
_data = {
|
||||
"points": PackedVector3Array(0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0.008, 1, -5),
|
||||
"tilts": PackedFloat32Array(0, 0)
|
||||
}
|
||||
point_count = 2
|
||||
|
||||
[sub_resource type="CylinderShape3D" id="CylinderShape3D_hebl4"]
|
||||
height = 7.40727
|
||||
radius = 0.419241
|
||||
|
||||
[node name="CapricornLaser" type="Node3D"]
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -0.242816, 0, 0)
|
||||
script = ExtResource("1_8lywi")
|
||||
_soundEffect = ExtResource("2_jeoco")
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 0)
|
||||
script = ExtResource("1_tbx8y")
|
||||
Cooldown = 1.0
|
||||
_projectileSpeed = 3.0
|
||||
_soundEffect = ExtResource("2_jeoco")
|
||||
|
||||
[node name="Forward Shot" type="RigidBody3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.5)
|
||||
[node name="Forward Shot" type="Path3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.25)
|
||||
top_level = true
|
||||
curve = SubResource("Curve3D_goxuk")
|
||||
|
||||
[node name="PathFollow3D" type="PathFollow3D" parent="Forward Shot"]
|
||||
transform = Transform3D(-0.999998, 0, 0.00159994, 0, 1, 0, -0.00159994, 0, -0.999998, 0, 1, 0)
|
||||
loop = false
|
||||
tilt_enabled = false
|
||||
|
||||
[node name="Hitbox" type="RigidBody3D" parent="Forward Shot/PathFollow3D"]
|
||||
transform = Transform3D(-1, 0, -0.000800046, 0, 1, 0, 0.000800046, 0, -1, 0.000400023, -1, 0.5)
|
||||
collision_layer = 34
|
||||
collision_mask = 34
|
||||
gravity_scale = 0.0
|
||||
@@ -24,18 +42,28 @@ max_contacts_reported = 1
|
||||
contact_monitor = true
|
||||
can_sleep = false
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Forward Shot"]
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Forward Shot/PathFollow3D/Hitbox"]
|
||||
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
|
||||
shape = SubResource("CylinderShape3D_bnunv")
|
||||
shape = SubResource("CylinderShape3D_hebl4")
|
||||
|
||||
[node name="Sprite3D2" type="Sprite3D" parent="Forward Shot"]
|
||||
[node name="Sprite3D2" type="Sprite3D" parent="Forward Shot/PathFollow3D/Hitbox"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.33, 0, 0.5)
|
||||
centered = false
|
||||
axis = 1
|
||||
texture = ExtResource("2_8osg4")
|
||||
|
||||
[node name="BackwardShot" type="RigidBody3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0.5)
|
||||
[node name="Backward Shot" type="Path3D" parent="."]
|
||||
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0.25)
|
||||
top_level = true
|
||||
curve = SubResource("Curve3D_goxuk")
|
||||
|
||||
[node name="PathFollow3D" type="PathFollow3D" parent="Backward Shot"]
|
||||
transform = Transform3D(-0.999998, 0, 0.00159994, 0, 1, 0, -0.00159994, 0, -0.999998, 0, 1, 0)
|
||||
loop = false
|
||||
tilt_enabled = false
|
||||
|
||||
[node name="Hitbox" type="RigidBody3D" parent="Backward Shot/PathFollow3D"]
|
||||
transform = Transform3D(-1, 0, -0.000800046, 0, 1, 0, 0.000800046, 0, -1, 0.000400023, -1, 0.5)
|
||||
collision_layer = 34
|
||||
collision_mask = 34
|
||||
gravity_scale = 0.0
|
||||
@@ -44,12 +72,12 @@ max_contacts_reported = 1
|
||||
contact_monitor = true
|
||||
can_sleep = false
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="BackwardShot"]
|
||||
transform = Transform3D(-0.5, 0, -4.37114e-08, 0, 0.5, 0, 4.37114e-08, 0, -0.5, 0, -0.5, 0.5)
|
||||
shape = SubResource("CylinderShape3D_bnunv")
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Backward Shot/PathFollow3D/Hitbox"]
|
||||
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
|
||||
shape = SubResource("CylinderShape3D_hebl4")
|
||||
|
||||
[node name="Sprite3D2" type="Sprite3D" parent="BackwardShot/CollisionShape3D"]
|
||||
transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, -0.66, 0, 0.965768)
|
||||
[node name="Sprite3D2" type="Sprite3D" parent="Backward Shot/PathFollow3D/Hitbox"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.33, 0, 0.5)
|
||||
centered = false
|
||||
axis = 1
|
||||
texture = ExtResource("2_8osg4")
|
||||
|
||||
@@ -1,12 +0,0 @@
|
||||
using Godot;
|
||||
using System.Linq;
|
||||
|
||||
public partial class CapricornLaserShot : Projectile
|
||||
{
|
||||
public override void _PhysicsProcess(double delta)
|
||||
{
|
||||
var shots = GetChildren().OfType<RigidBody3D>();
|
||||
shots.ElementAt(0).Translate(new Vector3(0, 0, Speed * -(float)delta));
|
||||
shots.ElementAt(1).Translate(new Vector3(0, 0, Speed * (float)delta));
|
||||
}
|
||||
}
|
||||
@@ -1,109 +1,109 @@
|
||||
[gd_scene load_steps=36 format=3 uid="uid://crkon4c8ah1a2"]
|
||||
|
||||
[ext_resource type="Script" path="res://Player/Capricorn/CapricornP1Controls.cs" id="1_02lam"]
|
||||
[ext_resource type="PackedScene" uid="uid://5ce7ky4o0q2e" path="res://Player/Capricorn/Attacks/CapricornLaser.tscn" id="2_5fur4"]
|
||||
[ext_resource type="Texture2D" uid="uid://s0j0kj4ila8s" path="res://Player/Capricorn/Sprites/GameJam_DevilCapricorn_AttackForward.png" id="2_ebqay"]
|
||||
[ext_resource type="PackedScene" uid="uid://cdsc35cj566q1" path="res://Player/Capricorn/Attacks/CapricornLaserAltFire.tscn" id="3_7c7sn"]
|
||||
[ext_resource type="Texture2D" uid="uid://dchysrwcxhfvx" path="res://Player/Capricorn/Sprites/GameJam_DevilCapricorn_AttackBehind.png" id="3_c6jic"]
|
||||
[ext_resource type="Texture2D" uid="uid://cju5ycxiuwy25" path="res://Player/Capricorn/Sprites/GameJam_DevilCapricorn_AttackSide.png" id="4_ivql6"]
|
||||
[ext_resource type="Texture2D" uid="uid://utm2g5q7m2b3" path="res://Player/Capricorn/Sprites/GameJam_DevilCapricorn_WalkForward.png" id="5_7h4md"]
|
||||
[ext_resource type="Texture2D" uid="uid://w444vcu8rvae" path="res://Player/Capricorn/Sprites/GameJam_DevilCapricorn_WalkBehind.png" id="6_go5g3"]
|
||||
[ext_resource type="Texture2D" uid="uid://c5t256wcykb47" path="res://Player/Capricorn/Sprites/GameJam_DevilCapricorn_WalkSide.png" id="7_3c18n"]
|
||||
[ext_resource type="Script" path="res://Player/Capricorn/CapricornControls.cs" id="1_aqn5t"]
|
||||
[ext_resource type="PackedScene" uid="uid://5ce7ky4o0q2e" path="res://Player/Capricorn/Attacks/CapricornLaser.tscn" id="2_e6qos"]
|
||||
[ext_resource type="Texture2D" uid="uid://s0j0kj4ila8s" path="res://Player/Capricorn/Sprites/GameJam_DevilCapricorn_AttackForward.png" id="2_ichjm"]
|
||||
[ext_resource type="Texture2D" uid="uid://dchysrwcxhfvx" path="res://Player/Capricorn/Sprites/GameJam_DevilCapricorn_AttackBehind.png" id="3_qnhtc"]
|
||||
[ext_resource type="PackedScene" uid="uid://cdsc35cj566q1" path="res://Player/Capricorn/Attacks/CapricornLaserAltFire.tscn" id="3_wbhxk"]
|
||||
[ext_resource type="Texture2D" uid="uid://cju5ycxiuwy25" path="res://Player/Capricorn/Sprites/GameJam_DevilCapricorn_AttackSide.png" id="4_n8euj"]
|
||||
[ext_resource type="Texture2D" uid="uid://utm2g5q7m2b3" path="res://Player/Capricorn/Sprites/GameJam_DevilCapricorn_WalkForward.png" id="5_coe3k"]
|
||||
[ext_resource type="Texture2D" uid="uid://w444vcu8rvae" path="res://Player/Capricorn/Sprites/GameJam_DevilCapricorn_WalkBehind.png" id="6_2w4xq"]
|
||||
[ext_resource type="Texture2D" uid="uid://c5t256wcykb47" path="res://Player/Capricorn/Sprites/GameJam_DevilCapricorn_WalkSide.png" id="7_uiqsg"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_njxhk"]
|
||||
atlas = ExtResource("2_ebqay")
|
||||
atlas = ExtResource("2_ichjm")
|
||||
region = Rect2(0, 0, 120, 140)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_bmuvx"]
|
||||
atlas = ExtResource("2_ebqay")
|
||||
atlas = ExtResource("2_ichjm")
|
||||
region = Rect2(120, 0, 120, 140)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_14ft5"]
|
||||
atlas = ExtResource("2_ebqay")
|
||||
atlas = ExtResource("2_ichjm")
|
||||
region = Rect2(240, 0, 120, 140)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_olmdj"]
|
||||
atlas = ExtResource("2_ebqay")
|
||||
atlas = ExtResource("2_ichjm")
|
||||
region = Rect2(360, 0, 120, 140)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_qaudm"]
|
||||
atlas = ExtResource("3_c6jic")
|
||||
atlas = ExtResource("3_qnhtc")
|
||||
region = Rect2(0, 0, 120, 144)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_a52sr"]
|
||||
atlas = ExtResource("3_c6jic")
|
||||
atlas = ExtResource("3_qnhtc")
|
||||
region = Rect2(120, 0, 120, 144)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_qkrgl"]
|
||||
atlas = ExtResource("3_c6jic")
|
||||
atlas = ExtResource("3_qnhtc")
|
||||
region = Rect2(240, 0, 120, 144)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_k5oj5"]
|
||||
atlas = ExtResource("3_c6jic")
|
||||
atlas = ExtResource("3_qnhtc")
|
||||
region = Rect2(360, 0, 120, 144)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_6iqcx"]
|
||||
atlas = ExtResource("4_ivql6")
|
||||
atlas = ExtResource("4_n8euj")
|
||||
region = Rect2(0, 0, 113, 142)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_kiiv3"]
|
||||
atlas = ExtResource("4_ivql6")
|
||||
atlas = ExtResource("4_n8euj")
|
||||
region = Rect2(113, 0, 113, 142)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_up4ur"]
|
||||
atlas = ExtResource("4_ivql6")
|
||||
atlas = ExtResource("4_n8euj")
|
||||
region = Rect2(226, 0, 113, 142)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_hvxie"]
|
||||
atlas = ExtResource("4_ivql6")
|
||||
atlas = ExtResource("4_n8euj")
|
||||
region = Rect2(339, 0, 113, 142)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_vc5hj"]
|
||||
atlas = ExtResource("5_7h4md")
|
||||
atlas = ExtResource("5_coe3k")
|
||||
region = Rect2(0, 0, 120, 128)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_672u0"]
|
||||
atlas = ExtResource("5_7h4md")
|
||||
atlas = ExtResource("5_coe3k")
|
||||
region = Rect2(120, 0, 120, 128)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_po3o8"]
|
||||
atlas = ExtResource("5_7h4md")
|
||||
atlas = ExtResource("5_coe3k")
|
||||
region = Rect2(240, 0, 120, 128)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_v0my0"]
|
||||
atlas = ExtResource("5_7h4md")
|
||||
atlas = ExtResource("5_coe3k")
|
||||
region = Rect2(360, 0, 120, 128)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_fge82"]
|
||||
atlas = ExtResource("6_go5g3")
|
||||
atlas = ExtResource("6_2w4xq")
|
||||
region = Rect2(0, 0, 120, 132)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_v2d05"]
|
||||
atlas = ExtResource("6_go5g3")
|
||||
atlas = ExtResource("6_2w4xq")
|
||||
region = Rect2(120, 0, 120, 132)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mkdc6"]
|
||||
atlas = ExtResource("6_go5g3")
|
||||
atlas = ExtResource("6_2w4xq")
|
||||
region = Rect2(240, 0, 120, 132)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_0nnnw"]
|
||||
atlas = ExtResource("6_go5g3")
|
||||
atlas = ExtResource("6_2w4xq")
|
||||
region = Rect2(360, 0, 120, 132)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_sjqet"]
|
||||
atlas = ExtResource("7_3c18n")
|
||||
atlas = ExtResource("7_uiqsg")
|
||||
region = Rect2(0, 0, 113, 130)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_l8c3l"]
|
||||
atlas = ExtResource("7_3c18n")
|
||||
atlas = ExtResource("7_uiqsg")
|
||||
region = Rect2(113, 0, 113, 130)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_a72tn"]
|
||||
atlas = ExtResource("7_3c18n")
|
||||
atlas = ExtResource("7_uiqsg")
|
||||
region = Rect2(226, 0, 113, 130)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_s2v14"]
|
||||
atlas = ExtResource("7_3c18n")
|
||||
atlas = ExtResource("7_uiqsg")
|
||||
region = Rect2(339, 0, 113, 130)
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_h2iud"]
|
||||
@@ -214,14 +214,14 @@ animations = [{
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_r4spg"]
|
||||
size = Vector3(0.856928, 1.65704, 0.82877)
|
||||
|
||||
[node name="CapricornP1" type="CharacterBody3D" groups=["Player"]]
|
||||
[node name="Capricorn" type="CharacterBody3D" groups=["Player"]]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.408962, 0)
|
||||
collision_layer = 25
|
||||
motion_mode = 1
|
||||
script = ExtResource("1_02lam")
|
||||
_fireProjectile = ExtResource("2_5fur4")
|
||||
_altFireProjectile = ExtResource("3_7c7sn")
|
||||
_fireProjectile = ExtResource("2_5fur4")
|
||||
_altFireProjectile = ExtResource("3_7c7sn")
|
||||
script = ExtResource("1_aqn5t")
|
||||
_fireProjectile = ExtResource("2_e6qos")
|
||||
_altFireProjectile = ExtResource("3_wbhxk")
|
||||
_speed = 1.0
|
||||
|
||||
[node name="Pivot" type="Node3D" parent="."]
|
||||
|
||||
@@ -1,28 +1,17 @@
|
||||
using Godot;
|
||||
|
||||
public partial class CapricornP1Controls : P1Controls
|
||||
public partial class CapricornControls : Character
|
||||
{
|
||||
private AnimatedSprite3D _sprite;
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
base._Ready();
|
||||
_sprite = GetNode<AnimatedSprite3D>("Pivot/Sprite");
|
||||
CanShoot = true;
|
||||
_gameManager = GetTree().Root.GetNode<GameManager>("Main/GameManager");
|
||||
}
|
||||
|
||||
[Export]
|
||||
private PackedScene _fireProjectile;
|
||||
[Export]
|
||||
private PackedScene _altFireProjectile;
|
||||
|
||||
[Export]
|
||||
private float _speed = 3.0f;
|
||||
|
||||
public bool IsShooting = false;
|
||||
|
||||
private GameManager _gameManager;
|
||||
|
||||
public override void _PhysicsProcess(double delta)
|
||||
{
|
||||
Velocity = CalculateCharacterMovement(delta);
|
||||
@@ -34,17 +23,17 @@ public partial class CapricornP1Controls : P1Controls
|
||||
if (Input.IsActionJustPressed("exit"))
|
||||
GetTree().Quit();
|
||||
|
||||
if (Input.IsActionJustPressed($"p1_fire") && CanShoot)
|
||||
Fire();
|
||||
if (Input.IsActionJustPressed($"p1_altfire") && CanShoot)
|
||||
AltFire();
|
||||
if (Input.IsActionJustPressed(OwnerPlayer.PlayerInput.Fire()) && CanShoot)
|
||||
Fire(_fireProjectile);
|
||||
if (Input.IsActionJustPressed(OwnerPlayer.PlayerInput.AltFire()) && CanShoot)
|
||||
Fire(_altFireProjectile);
|
||||
}
|
||||
|
||||
private Vector3 CalculateCharacterMovement(double delta)
|
||||
{
|
||||
var velocity = Velocity;
|
||||
|
||||
var inputDir = Input.GetVector($"p1_left", $"p1_right", $"p1_up", $"p1_down");
|
||||
var inputDir = Input.GetVector(OwnerPlayer.PlayerInput.Left(), OwnerPlayer.PlayerInput.Right(), OwnerPlayer.PlayerInput.Up(), OwnerPlayer.PlayerInput.Down());
|
||||
var direction = (Transform.Basis * new Vector3(inputDir.X, 0, inputDir.Y)).Normalized();
|
||||
if (direction != Vector3.Zero)
|
||||
{
|
||||
@@ -91,25 +80,12 @@ public partial class CapricornP1Controls : P1Controls
|
||||
_sprite.Play("WalkBack");
|
||||
}
|
||||
|
||||
private async void Fire()
|
||||
private async void Fire(PackedScene projectileScene)
|
||||
{
|
||||
IsShooting = true;
|
||||
CanShoot = false;
|
||||
await ToSignal(GetTree().CreateTimer(0.8f), "timeout");
|
||||
var projectile = _fireProjectile.Instantiate<Projectile>();
|
||||
projectile.Position = Position + new Vector3(0f, 1f, 0f);
|
||||
projectile.ParentCharacter = this;
|
||||
GetParent().AddChild(projectile);
|
||||
CanShoot = true;
|
||||
IsShooting = false;
|
||||
}
|
||||
|
||||
private async void AltFire()
|
||||
{
|
||||
IsShooting = true;
|
||||
CanShoot = false;
|
||||
await ToSignal(GetTree().CreateTimer(0.8f), "timeout");
|
||||
var projectile = _altFireProjectile.Instantiate<Projectile>();
|
||||
var projectile = projectileScene.Instantiate<Projectile>();
|
||||
await ToSignal(GetTree().CreateTimer(projectile.Cooldown), "timeout");
|
||||
projectile.Position = Position + new Vector3(0f, 1f, 0f);
|
||||
projectile.ParentCharacter = this;
|
||||
GetParent().AddChild(projectile);
|
||||
@@ -143,6 +119,6 @@ public partial class CapricornP1Controls : P1Controls
|
||||
public new void OnHit(Node3D node)
|
||||
{
|
||||
if (this != null)
|
||||
_gameManager.CallDeferred(GameManager.MethodName.RemoveCharacter, this);
|
||||
_gameManager.CallDeferred(GameManager.MethodName.RemoveCharacter, OwnerPlayer);
|
||||
}
|
||||
}
|
||||
@@ -1,248 +0,0 @@
|
||||
[gd_scene load_steps=36 format=3 uid="uid://db6xew8wvbcl8"]
|
||||
|
||||
[ext_resource type="Script" path="res://Player/Capricorn/CapricornP2Controls.cs" id="1_5dwa3"]
|
||||
[ext_resource type="Texture2D" uid="uid://s0j0kj4ila8s" path="res://Player/Capricorn/Sprites/GameJam_DevilCapricorn_AttackForward.png" id="2_8qhd4"]
|
||||
[ext_resource type="PackedScene" uid="uid://5ce7ky4o0q2e" path="res://Player/Capricorn/Attacks/CapricornLaser.tscn" id="2_241c5"]
|
||||
[ext_resource type="PackedScene" uid="uid://cdsc35cj566q1" path="res://Player/Capricorn/Attacks/CapricornLaserAltFire.tscn" id="3_4gj1h"]
|
||||
[ext_resource type="Texture2D" uid="uid://dchysrwcxhfvx" path="res://Player/Capricorn/Sprites/GameJam_DevilCapricorn_AttackBehind.png" id="3_qftyj"]
|
||||
[ext_resource type="Texture2D" uid="uid://cju5ycxiuwy25" path="res://Player/Capricorn/Sprites/GameJam_DevilCapricorn_AttackSide.png" id="4_pwka2"]
|
||||
[ext_resource type="Texture2D" uid="uid://utm2g5q7m2b3" path="res://Player/Capricorn/Sprites/GameJam_DevilCapricorn_WalkForward.png" id="5_4q5hl"]
|
||||
[ext_resource type="Texture2D" uid="uid://w444vcu8rvae" path="res://Player/Capricorn/Sprites/GameJam_DevilCapricorn_WalkBehind.png" id="6_x36jg"]
|
||||
[ext_resource type="Texture2D" uid="uid://c5t256wcykb47" path="res://Player/Capricorn/Sprites/GameJam_DevilCapricorn_WalkSide.png" id="7_03beh"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_njxhk"]
|
||||
atlas = ExtResource("2_8qhd4")
|
||||
region = Rect2(0, 0, 120, 140)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_bmuvx"]
|
||||
atlas = ExtResource("2_8qhd4")
|
||||
region = Rect2(120, 0, 120, 140)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_14ft5"]
|
||||
atlas = ExtResource("2_8qhd4")
|
||||
region = Rect2(240, 0, 120, 140)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_olmdj"]
|
||||
atlas = ExtResource("2_8qhd4")
|
||||
region = Rect2(360, 0, 120, 140)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_qaudm"]
|
||||
atlas = ExtResource("3_qftyj")
|
||||
region = Rect2(0, 0, 120, 144)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_a52sr"]
|
||||
atlas = ExtResource("3_qftyj")
|
||||
region = Rect2(120, 0, 120, 144)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_qkrgl"]
|
||||
atlas = ExtResource("3_qftyj")
|
||||
region = Rect2(240, 0, 120, 144)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_k5oj5"]
|
||||
atlas = ExtResource("3_qftyj")
|
||||
region = Rect2(360, 0, 120, 144)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_6iqcx"]
|
||||
atlas = ExtResource("4_pwka2")
|
||||
region = Rect2(0, 0, 113, 142)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_kiiv3"]
|
||||
atlas = ExtResource("4_pwka2")
|
||||
region = Rect2(113, 0, 113, 142)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_up4ur"]
|
||||
atlas = ExtResource("4_pwka2")
|
||||
region = Rect2(226, 0, 113, 142)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_hvxie"]
|
||||
atlas = ExtResource("4_pwka2")
|
||||
region = Rect2(339, 0, 113, 142)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_vc5hj"]
|
||||
atlas = ExtResource("5_4q5hl")
|
||||
region = Rect2(0, 0, 120, 128)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_672u0"]
|
||||
atlas = ExtResource("5_4q5hl")
|
||||
region = Rect2(120, 0, 120, 128)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_po3o8"]
|
||||
atlas = ExtResource("5_4q5hl")
|
||||
region = Rect2(240, 0, 120, 128)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_v0my0"]
|
||||
atlas = ExtResource("5_4q5hl")
|
||||
region = Rect2(360, 0, 120, 128)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_fge82"]
|
||||
atlas = ExtResource("6_x36jg")
|
||||
region = Rect2(0, 0, 120, 132)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_v2d05"]
|
||||
atlas = ExtResource("6_x36jg")
|
||||
region = Rect2(120, 0, 120, 132)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_mkdc6"]
|
||||
atlas = ExtResource("6_x36jg")
|
||||
region = Rect2(240, 0, 120, 132)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_0nnnw"]
|
||||
atlas = ExtResource("6_x36jg")
|
||||
region = Rect2(360, 0, 120, 132)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_sjqet"]
|
||||
atlas = ExtResource("7_03beh")
|
||||
region = Rect2(0, 0, 113, 130)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_l8c3l"]
|
||||
atlas = ExtResource("7_03beh")
|
||||
region = Rect2(113, 0, 113, 130)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_a72tn"]
|
||||
atlas = ExtResource("7_03beh")
|
||||
region = Rect2(226, 0, 113, 130)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_s2v14"]
|
||||
atlas = ExtResource("7_03beh")
|
||||
region = Rect2(339, 0, 113, 130)
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_h2iud"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_njxhk")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_bmuvx")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_14ft5")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_olmdj")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"AttackBack",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_qaudm")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_a52sr")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_qkrgl")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_k5oj5")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"AttackForward",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_6iqcx")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_kiiv3")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_up4ur")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_hvxie")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"AttackSide",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_vc5hj")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_672u0")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_po3o8")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_v0my0")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"WalkBack",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_fge82")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_v2d05")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_mkdc6")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_0nnnw")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"WalkForward",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_sjqet")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_l8c3l")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_a72tn")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_s2v14")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"WalkSide",
|
||||
"speed": 5.0
|
||||
}]
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_r4spg"]
|
||||
size = Vector3(0.856928, 1.65704, 0.82877)
|
||||
|
||||
[node name="CapricornP2" type="CharacterBody3D" groups=["Player"]]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.704732, 0)
|
||||
motion_mode = 1
|
||||
script = ExtResource("1_5dwa3")
|
||||
_fireProjectile = ExtResource("2_241c5")
|
||||
_altFireProjectile = ExtResource("3_4gj1h")
|
||||
_fireProjectile = ExtResource("2_241c5")
|
||||
_altFireProjectile = ExtResource("3_4gj1h")
|
||||
|
||||
[node name="Pivot" type="Node3D" parent="."]
|
||||
|
||||
[node name="Sprite" type="AnimatedSprite3D" parent="Pivot"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.51107, 0)
|
||||
billboard = 1
|
||||
sprite_frames = SubResource("SpriteFrames_h2iud")
|
||||
animation = &"WalkSide"
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.41651, 0)
|
||||
shape = SubResource("BoxShape3D_r4spg")
|
||||
|
||||
[node name="Area3D" type="Area3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.75657e-15, 1.43031, 0)
|
||||
disable_mode = 2
|
||||
collision_layer = 16
|
||||
collision_mask = 4100
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D"]
|
||||
transform = Transform3D(0.999665, -0.0258978, -7.10543e-15, 0.0258978, 0.999665, 0, 0, 0, 1, 0, 0, 0)
|
||||
shape = SubResource("BoxShape3D_r4spg")
|
||||
|
||||
[connection signal="body_entered" from="Area3D" to="." method="OnHit" flags=18]
|
||||
@@ -1,148 +0,0 @@
|
||||
using Godot;
|
||||
|
||||
public partial class CapricornP2Controls : P2Controls
|
||||
{
|
||||
private AnimatedSprite3D _sprite;
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
_sprite = GetNode<AnimatedSprite3D>("Pivot/Sprite");
|
||||
CanShoot = true;
|
||||
_gameManager = GetTree().Root.GetNode<GameManager>("Main/GameManager");
|
||||
}
|
||||
|
||||
[Export]
|
||||
private PackedScene _fireProjectile;
|
||||
[Export]
|
||||
private PackedScene _altFireProjectile;
|
||||
|
||||
[Export]
|
||||
private float _speed = 3.0f;
|
||||
|
||||
public bool IsShooting = false;
|
||||
|
||||
private GameManager _gameManager;
|
||||
|
||||
public override void _PhysicsProcess(double delta)
|
||||
{
|
||||
Velocity = CalculateCharacterMovement(delta);
|
||||
MoveAndSlide();
|
||||
}
|
||||
|
||||
public override void _UnhandledInput(InputEvent @event)
|
||||
{
|
||||
if (Input.IsActionJustPressed("exit"))
|
||||
GetTree().Quit();
|
||||
|
||||
if (Input.IsActionJustPressed($"p2_fire") && CanShoot)
|
||||
Fire();
|
||||
if (Input.IsActionJustPressed($"p2_altfire") && CanShoot)
|
||||
AltFire();
|
||||
}
|
||||
|
||||
private Vector3 CalculateCharacterMovement(double delta)
|
||||
{
|
||||
var velocity = Velocity;
|
||||
|
||||
var inputDir = Input.GetVector($"p2_left", $"p2_right", $"p2_up", $"p2_down");
|
||||
var direction = (Transform.Basis * new Vector3(inputDir.X, 0, inputDir.Y)).Normalized();
|
||||
if (direction != Vector3.Zero)
|
||||
{
|
||||
velocity.X = direction.X * _speed;
|
||||
velocity.Z = direction.Z * _speed;
|
||||
}
|
||||
else
|
||||
{
|
||||
velocity.X = Mathf.MoveToward(Velocity.X, 0, _speed);
|
||||
velocity.Z = Mathf.MoveToward(Velocity.Z, 0, _speed);
|
||||
}
|
||||
|
||||
if (IsShooting)
|
||||
AttackSprite(direction);
|
||||
else
|
||||
WalkSprite(direction);
|
||||
|
||||
if (!IsShooting && direction.IsEqualApprox(Vector3.Zero))
|
||||
{
|
||||
_sprite.Play("WalkForward");
|
||||
_sprite.Stop();
|
||||
}
|
||||
|
||||
return velocity;
|
||||
}
|
||||
|
||||
private void WalkSprite(Vector3 direction)
|
||||
{
|
||||
var roundedDirection = direction.Round();
|
||||
|
||||
if (roundedDirection == Vector3.Right)
|
||||
{
|
||||
_sprite.Play("WalkSide");
|
||||
_sprite.FlipH = false;
|
||||
}
|
||||
if (roundedDirection == Vector3.Left)
|
||||
{
|
||||
_sprite.Play("WalkSide");
|
||||
_sprite.FlipH = true;
|
||||
}
|
||||
if (roundedDirection == Vector3.Forward)
|
||||
_sprite.Play("WalkForward");
|
||||
if (roundedDirection == Vector3.Back)
|
||||
_sprite.Play("WalkBack");
|
||||
}
|
||||
|
||||
private async void Fire()
|
||||
{
|
||||
IsShooting = true;
|
||||
var projectile = _fireProjectile.Instantiate<Projectile>();
|
||||
projectile.Position = Position + new Vector3(0f, 1f, 0f);
|
||||
projectile.ParentCharacter = this;
|
||||
GetParent().AddChild(projectile);
|
||||
CanShoot = false;
|
||||
await ToSignal(GetTree().CreateTimer(2.0f), "timeout");
|
||||
CanShoot = true;
|
||||
IsShooting = false;
|
||||
}
|
||||
|
||||
private async void AltFire()
|
||||
{
|
||||
IsShooting = true;
|
||||
var projectile = _altFireProjectile.Instantiate<Projectile>();
|
||||
projectile.Position = Position + new Vector3(0f, 1f, 0f);
|
||||
projectile.ParentCharacter = this;
|
||||
GetParent().AddChild(projectile);
|
||||
CanShoot = false;
|
||||
await ToSignal(GetTree().CreateTimer(2.0f), "timeout");
|
||||
CanShoot = true;
|
||||
IsShooting = false;
|
||||
}
|
||||
|
||||
private void AttackSprite(Vector3 direction)
|
||||
{
|
||||
var roundedDirection = direction.Round();
|
||||
|
||||
if (roundedDirection == Vector3.Right)
|
||||
{
|
||||
_sprite.Play("AttackSide");
|
||||
_sprite.FlipH = false;
|
||||
}
|
||||
if (roundedDirection == Vector3.Left)
|
||||
{
|
||||
_sprite.Play("AttackSide");
|
||||
_sprite.FlipH = true;
|
||||
}
|
||||
if (roundedDirection == Vector3.Forward)
|
||||
_sprite.Play("AttackForward");
|
||||
if (roundedDirection == Vector3.Back)
|
||||
_sprite.Play("AttackBack");
|
||||
|
||||
if (direction.IsEqualApprox(Vector3.Zero))
|
||||
_sprite.Play("AttackForward");
|
||||
}
|
||||
|
||||
public new void OnHit(Node3D node)
|
||||
{
|
||||
if (this != null)
|
||||
_gameManager.CallDeferred(GameManager.MethodName.RemoveCharacter, this);
|
||||
}
|
||||
}
|
||||
@@ -1,13 +0,0 @@
|
||||
using Godot;
|
||||
using System.Linq;
|
||||
|
||||
public partial class ShotgunBullet : Projectile
|
||||
{
|
||||
public override void _PhysicsProcess(double delta)
|
||||
{
|
||||
var pellets = GetChildren().OfType<RigidBody3D>();
|
||||
|
||||
foreach (var pellet in pellets)
|
||||
pellet.Translate(new Vector3(pellet.Rotation.Y, 0, Speed * -(float)delta));
|
||||
}
|
||||
}
|
||||
@@ -1,27 +1,37 @@
|
||||
[gd_scene load_steps=7 format=3 uid="uid://bq40xbqibrk1y"]
|
||||
[gd_scene load_steps=6 format=3 uid="uid://bq40xbqibrk1y"]
|
||||
|
||||
[ext_resource type="Script" path="res://Player/Pisces/Attacks/ShotgunBullet.cs" id="1_0khuu"]
|
||||
[ext_resource type="Script" path="res://Player/Base/Projectile.cs" id="1_ivbjp"]
|
||||
[ext_resource type="Texture2D" uid="uid://crlvrwo2l11ja" path="res://Textures/Projectiles/Projectile_Pisces_MultiAttack.png" id="2_a612r"]
|
||||
[ext_resource type="AudioStream" uid="uid://cw1jlubd7wmw6" path="res://Audio/SFX/blue laser.wav" id="2_oxtlx"]
|
||||
|
||||
[sub_resource type="CylinderShape3D" id="CylinderShape3D_eme14"]
|
||||
radius = 0.3
|
||||
|
||||
[sub_resource type="CylinderShape3D" id="CylinderShape3D_752q2"]
|
||||
radius = 0.3
|
||||
[sub_resource type="Curve3D" id="Curve3D_h8ghr"]
|
||||
_data = {
|
||||
"points": PackedVector3Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.008, 0, -5),
|
||||
"tilts": PackedFloat32Array(0, 0)
|
||||
}
|
||||
point_count = 2
|
||||
|
||||
[sub_resource type="CylinderShape3D" id="CylinderShape3D_ebbqv"]
|
||||
radius = 0.3
|
||||
|
||||
[node name="ShotgunBullet" type="Node3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.73894, 0)
|
||||
script = ExtResource("1_0khuu")
|
||||
Cooldown = 0.5
|
||||
script = ExtResource("1_ivbjp")
|
||||
Cooldown = 1.0
|
||||
_soundEffect = ExtResource("2_oxtlx")
|
||||
_projectileSpeed = 15.0
|
||||
|
||||
[node name="RigidBody3D" type="RigidBody3D" parent="."]
|
||||
transform = Transform3D(0.99863, 0, -0.052336, 0, 1, 0, 0.052336, 0, 0.99863, -0.334469, 0, 0)
|
||||
[node name="Center Shot" type="Path3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.25)
|
||||
top_level = true
|
||||
curve = SubResource("Curve3D_h8ghr")
|
||||
|
||||
[node name="PathFollow3D" type="PathFollow3D" parent="Center Shot"]
|
||||
transform = Transform3D(-0.999998, 0, 0.00159994, 0, 1, 0, -0.00159994, 0, -0.999998, 0, 0, 0)
|
||||
loop = false
|
||||
tilt_enabled = false
|
||||
|
||||
[node name="Hitbox" type="RigidBody3D" parent="Center Shot/PathFollow3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00512208, 0, 0.096)
|
||||
collision_layer = 34
|
||||
collision_mask = 34
|
||||
gravity_scale = 0.0
|
||||
@@ -30,52 +40,66 @@ max_contacts_reported = 1000
|
||||
contact_monitor = true
|
||||
can_sleep = false
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"]
|
||||
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
|
||||
shape = SubResource("CylinderShape3D_eme14")
|
||||
|
||||
[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D/CollisionShape3D"]
|
||||
axis = 1
|
||||
texture = ExtResource("2_a612r")
|
||||
|
||||
[node name="RigidBody3D2" type="RigidBody3D" parent="."]
|
||||
transform = Transform3D(0.99863, 0, 0.052336, 0, 1, 0, -0.052336, 0, 0.99863, 0.463951, 0, 0)
|
||||
collision_layer = 34
|
||||
collision_mask = 34
|
||||
gravity_scale = 0.0
|
||||
continuous_cd = true
|
||||
max_contacts_reported = 1000
|
||||
contact_monitor = true
|
||||
can_sleep = false
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D2"]
|
||||
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
|
||||
shape = SubResource("CylinderShape3D_752q2")
|
||||
|
||||
[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D2/CollisionShape3D"]
|
||||
axis = 1
|
||||
texture = ExtResource("2_a612r")
|
||||
|
||||
[node name="RigidBody3D3" type="RigidBody3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0600076, 0, -0.345734)
|
||||
collision_layer = 34
|
||||
collision_mask = 34
|
||||
gravity_scale = 0.0
|
||||
continuous_cd = true
|
||||
max_contacts_reported = 1000
|
||||
contact_monitor = true
|
||||
can_sleep = false
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D3"]
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Center Shot/PathFollow3D/Hitbox"]
|
||||
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
|
||||
shape = SubResource("CylinderShape3D_ebbqv")
|
||||
|
||||
[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D3/CollisionShape3D"]
|
||||
[node name="Sprite3D" type="Sprite3D" parent="Center Shot/PathFollow3D/Hitbox/CollisionShape3D"]
|
||||
axis = 1
|
||||
texture = ExtResource("2_a612r")
|
||||
|
||||
[node name="TTL" type="Timer" parent="."]
|
||||
process_callback = 0
|
||||
autostart = true
|
||||
[node name="Left Shot" type="Path3D" parent="."]
|
||||
transform = Transform3D(0.984808, 0, 0.173648, 0, 1, 0, -0.173648, 0, 0.984808, -0.462206, 0, -0.1)
|
||||
top_level = true
|
||||
curve = SubResource("Curve3D_h8ghr")
|
||||
|
||||
[connection signal="timeout" from="TTL" to="." method="OnTimeToLiveTimeout"]
|
||||
[node name="PathFollow3D" type="PathFollow3D" parent="Left Shot"]
|
||||
transform = Transform3D(-0.999998, 0, 0.00159994, 0, 1, 0, -0.00159994, 0, -0.999998, 0, 0, 0)
|
||||
loop = false
|
||||
tilt_enabled = false
|
||||
|
||||
[node name="Hitbox" type="RigidBody3D" parent="Left Shot/PathFollow3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.03827, 0, 0.0309103)
|
||||
collision_layer = 34
|
||||
collision_mask = 34
|
||||
gravity_scale = 0.0
|
||||
continuous_cd = true
|
||||
max_contacts_reported = 1000
|
||||
contact_monitor = true
|
||||
can_sleep = false
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Left Shot/PathFollow3D/Hitbox"]
|
||||
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
|
||||
shape = SubResource("CylinderShape3D_ebbqv")
|
||||
|
||||
[node name="Sprite3D" type="Sprite3D" parent="Left Shot/PathFollow3D/Hitbox/CollisionShape3D"]
|
||||
axis = 1
|
||||
texture = ExtResource("2_a612r")
|
||||
|
||||
[node name="Right Shot" type="Path3D" parent="."]
|
||||
transform = Transform3D(0.984808, 0, -0.173648, 0, 1, 0, 0.173648, 0, 0.984808, 0.426491, 0, 0)
|
||||
top_level = true
|
||||
curve = SubResource("Curve3D_h8ghr")
|
||||
|
||||
[node name="PathFollow3D" type="PathFollow3D" parent="Right Shot"]
|
||||
transform = Transform3D(-0.999998, 0, 0.00159994, 0, 1, 0, -0.00159994, 0, -0.999998, 0, 0, 0)
|
||||
loop = false
|
||||
tilt_enabled = false
|
||||
|
||||
[node name="Hitbox" type="RigidBody3D" parent="Right Shot/PathFollow3D"]
|
||||
transform = Transform3D(-1, 0, -0.00159994, 0, 1, 0, 0.00159994, 0, -1, -0.06, 0, 0.096)
|
||||
collision_layer = 34
|
||||
collision_mask = 34
|
||||
gravity_scale = 0.0
|
||||
continuous_cd = true
|
||||
max_contacts_reported = 1000
|
||||
contact_monitor = true
|
||||
can_sleep = false
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Right Shot/PathFollow3D/Hitbox"]
|
||||
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, -0.00941685, 0, -0.0539098)
|
||||
shape = SubResource("CylinderShape3D_ebbqv")
|
||||
|
||||
[node name="Sprite3D" type="Sprite3D" parent="Right Shot/PathFollow3D/Hitbox/CollisionShape3D"]
|
||||
axis = 1
|
||||
texture = ExtResource("2_a612r")
|
||||
|
||||
@@ -1,19 +1,36 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://cyn2wn6ffsnu7"]
|
||||
[gd_scene load_steps=6 format=3 uid="uid://cyn2wn6ffsnu7"]
|
||||
|
||||
[ext_resource type="Script" path="res://Player/Pisces/Attacks/SingleShot.cs" id="1_18l5k"]
|
||||
[ext_resource type="Script" path="res://Player/Base/Projectile.cs" id="1_62kpd"]
|
||||
[ext_resource type="AudioStream" uid="uid://cw1jlubd7wmw6" path="res://Audio/SFX/blue laser.wav" id="2_7lbn3"]
|
||||
[ext_resource type="Texture2D" uid="uid://kecmkchurnin" path="res://Textures/Projectiles/Projectile_Pisces_SingleAttack.png" id="2_d8lwd"]
|
||||
|
||||
[sub_resource type="Curve3D" id="Curve3D_do6j1"]
|
||||
_data = {
|
||||
"points": PackedVector3Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.008, 0, -5),
|
||||
"tilts": PackedFloat32Array(0, 0)
|
||||
}
|
||||
point_count = 2
|
||||
|
||||
[sub_resource type="CylinderShape3D" id="CylinderShape3D_njobr"]
|
||||
radius = 0.3
|
||||
|
||||
[node name="Single" type="Node3D"]
|
||||
script = ExtResource("1_18l5k")
|
||||
Cooldown = 0.3
|
||||
script = ExtResource("1_62kpd")
|
||||
Cooldown = 1.0
|
||||
_soundEffect = ExtResource("2_7lbn3")
|
||||
_projectileSpeed = 10.0
|
||||
|
||||
[node name="RigidBody3D" type="RigidBody3D" parent="."]
|
||||
[node name="Center Shot" type="Path3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, -0.25)
|
||||
top_level = true
|
||||
curve = SubResource("Curve3D_do6j1")
|
||||
|
||||
[node name="PathFollow3D" type="PathFollow3D" parent="Center Shot"]
|
||||
transform = Transform3D(-0.999998, 0, 0.00159994, 0, 1, 0, -0.00159994, 0, -0.999998, 0, 0, 0)
|
||||
loop = false
|
||||
tilt_enabled = false
|
||||
|
||||
[node name="Hitbox" type="RigidBody3D" parent="Center Shot/PathFollow3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
|
||||
collision_layer = 34
|
||||
collision_mask = 34
|
||||
gravity_scale = 0.0
|
||||
@@ -22,19 +39,12 @@ max_contacts_reported = 1000
|
||||
contact_monitor = true
|
||||
can_sleep = false
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"]
|
||||
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0.644825, 0)
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Center Shot/PathFollow3D/Hitbox"]
|
||||
transform = Transform3D(0.5, 0, -7.10543e-15, 0, 0.5, 0, 7.10543e-15, 0, 0.5, 0, 0, 0)
|
||||
shape = SubResource("CylinderShape3D_njobr")
|
||||
|
||||
[node name="Sprite3D" type="Sprite3D" parent="RigidBody3D/CollisionShape3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.31565, 0.765425, 0.303541)
|
||||
[node name="Sprite3D" type="Sprite3D" parent="Center Shot/PathFollow3D/Hitbox/CollisionShape3D"]
|
||||
transform = Transform3D(1, 0, -3.55271e-14, 0, 1, 0, 3.55271e-14, 0, 1, -0.299847, 0, 0.288742)
|
||||
centered = false
|
||||
axis = 1
|
||||
texture = ExtResource("2_d8lwd")
|
||||
|
||||
[node name="TTL" type="Timer" parent="."]
|
||||
process_callback = 0
|
||||
wait_time = 0.8
|
||||
autostart = true
|
||||
|
||||
[connection signal="timeout" from="TTL" to="." method="OnTimeToLiveTimeout"]
|
||||
|
||||
@@ -1,11 +0,0 @@
|
||||
using Godot;
|
||||
using System.Linq;
|
||||
|
||||
public partial class SingleShot : Projectile
|
||||
{
|
||||
public override void _PhysicsProcess(double delta)
|
||||
{
|
||||
var pellet = GetChildren().OfType<RigidBody3D>().Single();
|
||||
pellet.Translate(new Vector3(0, 0, Speed * -(float)delta));
|
||||
}
|
||||
}
|
||||
@@ -1,39 +0,0 @@
|
||||
[gd_scene load_steps=7 format=3 uid="uid://dfanwejjy3iue"]
|
||||
|
||||
[ext_resource type="Script" path="res://Player/Base/P2Controls.cs" id="1_0onpw"]
|
||||
[ext_resource type="PackedScene" uid="uid://cyn2wn6ffsnu7" path="res://Player/Pisces/Attacks/Single.tscn" id="2_285w6"]
|
||||
[ext_resource type="PackedScene" uid="uid://bq40xbqibrk1y" path="res://Player/Pisces/Attacks/ShotgunBullet.tscn" id="3_00thi"]
|
||||
[ext_resource type="PackedScene" uid="uid://yosw0j58nvrf" path="res://Player/Pisces/Models/fwitch.gltf" id="4_hwtlk"]
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_gqlci"]
|
||||
size = Vector3(3.04879, 3.92906, 2.56521)
|
||||
|
||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_fqik1"]
|
||||
radius = 0.704872
|
||||
height = 1.67894
|
||||
|
||||
[node name="PiscesP2" type="CharacterBody3D" groups=["Player"]]
|
||||
transform = Transform3D(0.33, 0, 0, 0, 0.33, 0, 0, 0, 0.33, 0, 0.533944, 0)
|
||||
motion_mode = 1
|
||||
script = ExtResource("1_0onpw")
|
||||
_fireProjectile = ExtResource("2_285w6")
|
||||
_altFireProjectile = ExtResource("3_00thi")
|
||||
|
||||
[node name="Pivot" type="Node3D" parent="."]
|
||||
|
||||
[node name="fwitch" parent="Pivot" instance=ExtResource("4_hwtlk")]
|
||||
|
||||
[node name="Area3D" type="Area3D" parent="Pivot"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.75657e-15, 0, 0)
|
||||
collision_layer = 16
|
||||
collision_mask = 4100
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Pivot/Area3D"]
|
||||
transform = Transform3D(0.999665, -0.0258978, -7.10543e-15, 0.0258978, 0.999665, 0, 0, 0, 1, -0.0242356, 2.05297, -0.302385)
|
||||
shape = SubResource("BoxShape3D_gqlci")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.06805, -0.211049)
|
||||
shape = SubResource("CapsuleShape3D_fqik1")
|
||||
|
||||
[connection signal="body_entered" from="Pivot/Area3D" to="." method="OnHit"]
|
||||
@@ -1,9 +1,9 @@
|
||||
[gd_scene load_steps=7 format=3 uid="uid://b38hcomu4tpm5"]
|
||||
|
||||
[ext_resource type="Script" path="res://Player/Base/P1Controls.cs" id="1_13s3m"]
|
||||
[ext_resource type="PackedScene" uid="uid://cyn2wn6ffsnu7" path="res://Player/Pisces/Attacks/Single.tscn" id="2_y0wmm"]
|
||||
[ext_resource type="PackedScene" uid="uid://bq40xbqibrk1y" path="res://Player/Pisces/Attacks/ShotgunBullet.tscn" id="3_p4fqi"]
|
||||
[ext_resource type="PackedScene" uid="uid://yosw0j58nvrf" path="res://Player/Pisces/Models/fwitch.gltf" id="4_mtwuo"]
|
||||
[ext_resource type="Script" path="res://Player/Base/Character.cs" id="1_gp8nm"]
|
||||
[ext_resource type="PackedScene" uid="uid://cyn2wn6ffsnu7" path="res://Player/Pisces/Attacks/Single.tscn" id="2_rsvhh"]
|
||||
[ext_resource type="PackedScene" uid="uid://bq40xbqibrk1y" path="res://Player/Pisces/Attacks/ShotgunBullet.tscn" id="3_5m8tq"]
|
||||
[ext_resource type="PackedScene" uid="uid://yosw0j58nvrf" path="res://Player/Pisces/Models/fwitch.gltf" id="4_d60j6"]
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_xynge"]
|
||||
size = Vector3(3.04879, 3.92906, 2.56521)
|
||||
@@ -12,16 +12,17 @@ size = Vector3(3.04879, 3.92906, 2.56521)
|
||||
radius = 0.704872
|
||||
height = 1.67894
|
||||
|
||||
[node name="PiscesP1" type="CharacterBody3D" groups=["Player"]]
|
||||
[node name="Pisces" type="CharacterBody3D" groups=["Player"]]
|
||||
transform = Transform3D(0.33, 0, 0, 0, 0.33, 0, 0, 0, 0.33, 0, 0.332056, 0)
|
||||
collision_layer = 25
|
||||
motion_mode = 1
|
||||
script = ExtResource("1_13s3m")
|
||||
_fireProjectile = ExtResource("2_y0wmm")
|
||||
_altFireProjectile = ExtResource("3_p4fqi")
|
||||
script = ExtResource("1_gp8nm")
|
||||
_fireProjectile = ExtResource("2_rsvhh")
|
||||
_altFireProjectile = ExtResource("3_5m8tq")
|
||||
|
||||
[node name="Pivot" type="Node3D" parent="."]
|
||||
|
||||
[node name="fwitch" parent="Pivot" instance=ExtResource("4_mtwuo")]
|
||||
[node name="fwitch" parent="Pivot" instance=ExtResource("4_d60j6")]
|
||||
|
||||
[node name="Area3D" type="Area3D" parent="Pivot"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.75657e-15, 0, 0)
|
||||
@@ -12,22 +12,23 @@ _data = {
|
||||
point_count = 2
|
||||
|
||||
[sub_resource type="CylinderShape3D" id="CylinderShape3D_bnunv"]
|
||||
radius = 0.419241
|
||||
height = 9.57027
|
||||
radius = 0.57027
|
||||
|
||||
[node name="MegamiBeam" type="Node3D" node_paths=PackedStringArray("_pathFollow")]
|
||||
script = ExtResource("1_a146o")
|
||||
_pathFollow = NodePath("Path3D/PathFollow3D")
|
||||
_soundEffect = ExtResource("2_vvcho")
|
||||
Cooldown = 3.0
|
||||
_soundEffect = ExtResource("2_vvcho")
|
||||
_projectileSpeed = 3.0
|
||||
_soundEffect = ExtResource("2_vvcho")
|
||||
|
||||
[node name="Path3D" type="Path3D" parent="."]
|
||||
top_level = true
|
||||
curve = SubResource("Curve3D_7ok4f")
|
||||
|
||||
[node name="PathFollow3D" type="PathFollow3D" parent="Path3D"]
|
||||
transform = Transform3D(-0.999999, 0, 0.000800044, 0, 1, 0, -0.000800044, 0, -0.999999, 0, 1, 0)
|
||||
transform = Transform3D(-0.999999, 0, 0.000800045, 0, 1, 0, -0.000800045, 0, -0.999999, 0, 1, 0)
|
||||
loop = false
|
||||
tilt_enabled = false
|
||||
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -2,24 +2,9 @@ using Godot;
|
||||
|
||||
public partial class CutterShot : Projectile
|
||||
{
|
||||
[Export]
|
||||
private PathFollow3D _pathFollow;
|
||||
[Export]
|
||||
private Sprite3D _sprite;
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
base._Ready();
|
||||
_pathFollow = GetNode<PathFollow3D>("Path3D/PathFollow3D");
|
||||
}
|
||||
|
||||
public override void _PhysicsProcess(double delta)
|
||||
{
|
||||
_pathFollow.Progress += 10f * (float)delta;
|
||||
if (Mathf.IsEqualApprox(_pathFollow.ProgressRatio, 1.0f))
|
||||
QueueFree();
|
||||
}
|
||||
|
||||
public override void _Process(double delta)
|
||||
{
|
||||
_sprite.RotateY(25);
|
||||
|
||||
@@ -14,13 +14,12 @@ point_count = 4
|
||||
[sub_resource type="CylinderShape3D" id="CylinderShape3D_mgm2i"]
|
||||
height = 8.481
|
||||
|
||||
[node name="CutterShot" type="Node3D" node_paths=PackedStringArray("_pathFollow", "_sprite")]
|
||||
[node name="CutterShot" type="Node3D" node_paths=PackedStringArray("_sprite")]
|
||||
script = ExtResource("1_inha4")
|
||||
_pathFollow = NodePath("Path3D/PathFollow3D")
|
||||
_sprite = NodePath("Path3D/PathFollow3D/RigidBody3D/Sprite3D")
|
||||
_sprite = NodePath("Path3D/PathFollow3D/RigidBody3D/CollisionShape3D/Sprite3D")
|
||||
Cooldown = 0.3
|
||||
_projectileSpeed = 3.0
|
||||
_soundEffect = ExtResource("2_u4aoe")
|
||||
_projectileSpeed = 0.1
|
||||
|
||||
[node name="Path3D" type="Path3D" parent="."]
|
||||
top_level = true
|
||||
@@ -44,16 +43,9 @@ can_sleep = false
|
||||
transform = Transform3D(0.999999, 0, 1.19209e-07, 0, 1, 0, -1.19209e-07, 0, 0.999999, 0, 0, 0)
|
||||
shape = SubResource("CylinderShape3D_mgm2i")
|
||||
|
||||
[node name="Sprite3D" type="Sprite3D" parent="Path3D/PathFollow3D/RigidBody3D"]
|
||||
[node name="Sprite3D" type="Sprite3D" parent="Path3D/PathFollow3D/RigidBody3D/CollisionShape3D"]
|
||||
transform = Transform3D(0.156513, 0, 0.124514, 0, 0.2, 0, -0.124514, 0, 0.156513, 0, 0, 0)
|
||||
pixel_size = 0.03
|
||||
axis = 1
|
||||
double_sided = false
|
||||
texture = ExtResource("2_tqxh6")
|
||||
|
||||
[node name="TTL" type="Timer" parent="."]
|
||||
process_callback = 0
|
||||
wait_time = 0.8
|
||||
autostart = true
|
||||
|
||||
[connection signal="timeout" from="TTL" to="." method="OnTimeToLiveTimeout"]
|
||||
|
||||
@@ -14,13 +14,12 @@ point_count = 4
|
||||
[sub_resource type="CylinderShape3D" id="CylinderShape3D_mgm2i"]
|
||||
height = 8.481
|
||||
|
||||
[node name="CutterShot" type="Node3D" node_paths=PackedStringArray("_pathFollow", "_sprite")]
|
||||
[node name="CutterShot" type="Node3D" node_paths=PackedStringArray("_sprite")]
|
||||
script = ExtResource("1_7xtlh")
|
||||
_pathFollow = NodePath("Path3D/PathFollow3D")
|
||||
_sprite = NodePath("Path3D/PathFollow3D/RigidBody3D/CollisionShape3D/Sprite3D")
|
||||
Cooldown = 0.3
|
||||
_soundEffect = ExtResource("2_qmvk7")
|
||||
_projectileSpeed = 3.0
|
||||
_soundEffect = ExtResource("2_qmvk7")
|
||||
|
||||
[node name="Path3D" type="Path3D" parent="."]
|
||||
top_level = true
|
||||
@@ -50,10 +49,3 @@ pixel_size = 0.03
|
||||
axis = 1
|
||||
double_sided = false
|
||||
texture = ExtResource("2_6mabu")
|
||||
|
||||
[node name="TTL" type="Timer" parent="."]
|
||||
process_callback = 0
|
||||
wait_time = 0.8
|
||||
autostart = true
|
||||
|
||||
[connection signal="timeout" from="TTL" to="." method="OnTimeToLiveTimeout"]
|
||||
|
||||
@@ -58,9 +58,10 @@ _data = {
|
||||
}
|
||||
|
||||
[node name="scoprion" type="Node3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.125745, 0)
|
||||
|
||||
[node name="Cube" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(0.0769273, 0, 0.0568499, 0, 0.082328, 0, -0.0293272, 0, 0.149121, 0, 0, 0)
|
||||
transform = Transform3D(0.0813447, 0, 0.0245918, 0, 0.082328, 0, -0.0126862, 0, 0.157684, 0, 0, 0)
|
||||
mesh = SubResource("ArrayMesh_lnvn0")
|
||||
skeleton = NodePath("")
|
||||
|
||||
@@ -1,37 +0,0 @@
|
||||
[gd_scene load_steps=7 format=3 uid="uid://cg6hdoeq70ke8"]
|
||||
|
||||
[ext_resource type="Script" path="res://Player/Base/P2Controls.cs" id="1_auboe"]
|
||||
[ext_resource type="PackedScene" uid="uid://cxnek5wgpxbft" path="res://Player/Scorpio/Attacks/CutterShot.tscn" id="2_iw8b0"]
|
||||
[ext_resource type="PackedScene" uid="uid://cwt4rum7tvyvb" path="res://Player/Scorpio/Attacks/CutterShotAltFire.tscn" id="3_61xde"]
|
||||
[ext_resource type="PackedScene" uid="uid://dyhimd6qec8fu" path="res://Player/Scorpio/ScorpioAnimated.tscn" id="4_c22td"]
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_wqp0e"]
|
||||
size = Vector3(0.822782, 0.527059, 0.80108)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_f8aaj"]
|
||||
size = Vector3(0.822782, 0.527059, 0.80108)
|
||||
|
||||
[node name="ScorpioP2" type="CharacterBody3D" groups=["Player"]]
|
||||
motion_mode = 1
|
||||
script = ExtResource("1_auboe")
|
||||
_fireProjectile = ExtResource("2_iw8b0")
|
||||
_altFireProjectile = ExtResource("3_61xde")
|
||||
|
||||
[node name="Pivot" type="Node3D" parent="."]
|
||||
|
||||
[node name="scoprion" parent="Pivot" instance=ExtResource("4_c22td")]
|
||||
|
||||
[node name="Area3D" type="Area3D" parent="Pivot"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.75657e-15, 0, 0)
|
||||
collision_layer = 16
|
||||
collision_mask = 4100
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Pivot/Area3D"]
|
||||
transform = Transform3D(0.999665, -0.0258978, -7.10543e-15, 0.0258978, 0.999665, 0, 0, 0, 1, 0, 0, 0)
|
||||
shape = SubResource("BoxShape3D_wqp0e")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0761452, 0)
|
||||
shape = SubResource("BoxShape3D_f8aaj")
|
||||
|
||||
[connection signal="body_entered" from="Pivot/Area3D" to="." method="OnHit"]
|
||||
@@ -1,7 +1,7 @@
|
||||
[gd_scene load_steps=7 format=3 uid="uid://iempdafdn6ct"]
|
||||
|
||||
[ext_resource type="Script" path="res://Player/Base/P1Controls.cs" id="1_o7l70"]
|
||||
[ext_resource type="PackedScene" uid="uid://dyhimd6qec8fu" path="res://Player/Scorpio/ScorpioAnimated.tscn" id="2_pahgr"]
|
||||
[ext_resource type="Script" path="res://Player/Base/Character.cs" id="1_gw30u"]
|
||||
[ext_resource type="PackedScene" uid="uid://dyhimd6qec8fu" path="res://Player/Scorpio/Models/ScorpioAnimated.tscn" id="2_pahgr"]
|
||||
[ext_resource type="PackedScene" uid="uid://cxnek5wgpxbft" path="res://Player/Scorpio/Attacks/CutterShot.tscn" id="2_uayjr"]
|
||||
[ext_resource type="PackedScene" uid="uid://cwt4rum7tvyvb" path="res://Player/Scorpio/Attacks/CutterShotAltFire.tscn" id="3_tw078"]
|
||||
|
||||
@@ -11,19 +11,18 @@ size = Vector3(0.822782, 0.881451, 0.80108)
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_f8aaj"]
|
||||
size = Vector3(0.822782, 0.853857, 0.80108)
|
||||
|
||||
[node name="ScorpioP1" type="CharacterBody3D" groups=["Player"]]
|
||||
[node name="Scorpio" type="CharacterBody3D" groups=["Player"]]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.55696, 0)
|
||||
collision_layer = 9
|
||||
motion_mode = 1
|
||||
slide_on_ceiling = false
|
||||
script = ExtResource("1_o7l70")
|
||||
script = ExtResource("1_gw30u")
|
||||
_fireProjectile = ExtResource("2_uayjr")
|
||||
_altFireProjectile = ExtResource("3_tw078")
|
||||
|
||||
[node name="Pivot" type="Node3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.496155, 0)
|
||||
|
||||
[node name="scoprion" parent="Pivot" instance=ExtResource("2_pahgr")]
|
||||
|
||||
[node name="Area3D" type="Area3D" parent="Pivot"]
|
||||
collision_layer = 16
|
||||
collision_mask = 4100
|
||||
@@ -31,8 +30,10 @@ collision_mask = 4100
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Pivot/Area3D"]
|
||||
shape = SubResource("BoxShape3D_wqp0e")
|
||||
|
||||
[node name="scoprion" parent="Pivot" instance=ExtResource("2_pahgr")]
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.315199, 0)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.506071, 0)
|
||||
shape = SubResource("BoxShape3D_f8aaj")
|
||||
|
||||
[connection signal="body_entered" from="Pivot/Area3D" to="." method="OnHit"]
|
||||
@@ -7,96 +7,49 @@ public partial class CharacterSelectUpdateService : Control
|
||||
{
|
||||
base._Ready();
|
||||
}
|
||||
public void OnCapricornP1Selected()
|
||||
public void OnCapricornSelected(Player player)
|
||||
{
|
||||
var allPortraits = GetNode<Control>("P1").GetChildren().OfType<TextureRect>();
|
||||
var allPortraits = GetNode<Control>($"P{player.PlayerNumber}").GetChildren().OfType<TextureRect>();
|
||||
foreach (var bg in allPortraits)
|
||||
bg.Hide();
|
||||
|
||||
var node = GetNode<TextureRect>("P1/CapBG");
|
||||
var node = GetNode<TextureRect>($"P{player.PlayerNumber}/CapBG");
|
||||
node.Show();
|
||||
}
|
||||
|
||||
public void OnPiscesP1Selected()
|
||||
public void OnPiscesSelected(Player player)
|
||||
{
|
||||
var allPortraits = GetNode<Control>("P1").GetChildren().OfType<TextureRect>();
|
||||
var allPortraits = GetNode<Control>($"P{player.PlayerNumber}").GetChildren().OfType<TextureRect>();
|
||||
foreach (var bg in allPortraits)
|
||||
bg.Hide();
|
||||
|
||||
var node = GetNode<TextureRect>("P1/PiscesBG");
|
||||
var node = GetNode<TextureRect>($"P{player.PlayerNumber}/PiscesBG");
|
||||
node.Show();
|
||||
}
|
||||
|
||||
public void OnSagP1Selected()
|
||||
public void OnSagittariusSelected(Player player)
|
||||
{
|
||||
var allPortraits = GetNode<Control>("P1").GetChildren().OfType<TextureRect>();
|
||||
var allPortraits = GetNode<Control>($"P{player.PlayerNumber}").GetChildren().OfType<TextureRect>();
|
||||
foreach (var bg in allPortraits)
|
||||
bg.Hide();
|
||||
|
||||
var node = GetNode<TextureRect>("P1/SagBG");
|
||||
var node = GetNode<TextureRect>($"P{player.PlayerNumber}/SagBG");
|
||||
node.Show();
|
||||
}
|
||||
|
||||
public void OnScorpioP1Selected()
|
||||
public void OnScorpioSelected(Player player)
|
||||
{
|
||||
var allPortraits = GetNode<Control>("P1").GetChildren().OfType<TextureRect>();
|
||||
var allPortraits = GetNode<Control>($"P{player.PlayerNumber}").GetChildren().OfType<TextureRect>();
|
||||
foreach (var bg in allPortraits)
|
||||
bg.Hide();
|
||||
|
||||
var node = GetNode<TextureRect>("P1/ScorpioBG");
|
||||
var node = GetNode<TextureRect>($"P{player.PlayerNumber}/ScorpioBG");
|
||||
node.Show();
|
||||
}
|
||||
|
||||
public void OnCapricornP2Selected()
|
||||
public void OnPlayerGameOver(Player player)
|
||||
{
|
||||
var allPortraits = GetNode<Control>("P2").GetChildren().OfType<TextureRect>();
|
||||
foreach (var bg in allPortraits)
|
||||
bg.Hide();
|
||||
|
||||
var node = GetNode<TextureRect>("P2/CapBG");
|
||||
node.Show();
|
||||
}
|
||||
|
||||
public void OnPiscesP2Selected()
|
||||
{
|
||||
var allPortraits = GetNode<Control>("P2").GetChildren().OfType<TextureRect>();
|
||||
foreach (var bg in allPortraits)
|
||||
bg.Hide();
|
||||
|
||||
var node = GetNode<TextureRect>("P2/PiscesBG");
|
||||
node.Show();
|
||||
}
|
||||
|
||||
public void OnSagP2Selected()
|
||||
{
|
||||
var allPortraits = GetNode<Control>("P2").GetChildren().OfType<TextureRect>();
|
||||
foreach (var bg in allPortraits)
|
||||
bg.Hide();
|
||||
|
||||
var node = GetNode<TextureRect>("P2/SagBG");
|
||||
node.Show();
|
||||
}
|
||||
|
||||
public void OnScorpioP2Selected()
|
||||
{
|
||||
var allPortraits = GetNode<Control>("P2").GetChildren().OfType<TextureRect>();
|
||||
foreach (var bg in allPortraits)
|
||||
bg.Hide();
|
||||
|
||||
var node = GetNode<TextureRect>("P2/ScorpioBG");
|
||||
node.Show();
|
||||
}
|
||||
|
||||
public void OnP1GameOver()
|
||||
{
|
||||
var allPortraits = GetNode<Control>("P1").GetChildren().OfType<TextureRect>();
|
||||
foreach (var bg in allPortraits)
|
||||
bg.Hide();
|
||||
}
|
||||
|
||||
public void OnP2GameOver()
|
||||
{
|
||||
var allPortraits = GetNode<Control>("P2").GetChildren().OfType<TextureRect>();
|
||||
var allPortraits = GetNode<Control>($"P{player.PlayerNumber}").GetChildren().OfType<TextureRect>();
|
||||
foreach (var bg in allPortraits)
|
||||
bg.Hide();
|
||||
}
|
||||
|
||||
32
UI/GameOverService.cs
Normal file
32
UI/GameOverService.cs
Normal file
@@ -0,0 +1,32 @@
|
||||
using Godot;
|
||||
using Godot.Collections;
|
||||
|
||||
public partial class GameOverService : Control
|
||||
{
|
||||
[Signal]
|
||||
public delegate void ReloadGameEventHandler();
|
||||
|
||||
private GameManager _gameManager;
|
||||
|
||||
public override void _EnterTree()
|
||||
{
|
||||
_gameManager = GetTree().Root.GetNode<GameManager>("Main/GameManager");
|
||||
}
|
||||
|
||||
public void OnGameOver(Array<Player> players)
|
||||
{
|
||||
Show();
|
||||
var bgmPlayer = GetTree().Root.GetNode<BGMPlayer>("BgmPlayer");
|
||||
bgmPlayer.SetBGMFromFilepath("Audio/BGM/GameOverTheme.wav");
|
||||
bgmPlayer.PlayBGM();
|
||||
foreach (var player in players)
|
||||
{
|
||||
if (Input.IsActionJustPressed(player.PlayerInput.Fire()))
|
||||
{
|
||||
Hide();
|
||||
_gameManager.IsGameOverScreenOn = false;
|
||||
EmitSignal(SignalName.ReloadGame);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
131
UI/StageGUI.cs
131
UI/StageGUI.cs
@@ -1,41 +1,32 @@
|
||||
using Godot;
|
||||
using Godot.Collections;
|
||||
using System.Linq;
|
||||
|
||||
public partial class StageGUI : Control
|
||||
{
|
||||
[Signal]
|
||||
public delegate void OnCharacterSelectionMadeEventHandler(PlayerManager player);
|
||||
public delegate void OnCharacterSelectionMadeEventHandler(Character player);
|
||||
[Signal]
|
||||
public delegate void CapricornP1SelectedEventHandler();
|
||||
public delegate void CapricornSelectedEventHandler(Player player);
|
||||
[Signal]
|
||||
public delegate void CapricornP2SelectedEventHandler();
|
||||
public delegate void PiscesSelectedEventHandler(Player player);
|
||||
[Signal]
|
||||
public delegate void PiscesP1SelectedEventHandler();
|
||||
public delegate void SagittariusSelectedEventHandler(Player player);
|
||||
[Signal]
|
||||
public delegate void PiscesP2SelectedEventHandler();
|
||||
public delegate void ScorpioSelectedEventHandler(Player player);
|
||||
[Signal]
|
||||
public delegate void SagP1SelectedEventHandler();
|
||||
public delegate void OnPlayerGameOverEventHandler(Player player);
|
||||
[Signal]
|
||||
public delegate void SagP2SelectedEventHandler();
|
||||
[Signal]
|
||||
public delegate void ScorpioP1SelectedEventHandler();
|
||||
[Signal]
|
||||
public delegate void ScorpioP2SelectedEventHandler();
|
||||
[Signal]
|
||||
public delegate void OnP1GameOverEventHandler();
|
||||
[Signal]
|
||||
public delegate void OnP2GameOverEventHandler();
|
||||
[Signal]
|
||||
public delegate void OnGameOverEventHandler();
|
||||
public delegate void OnGameOverEventHandler(Array<Player> players);
|
||||
|
||||
private GameManager _gameManager;
|
||||
|
||||
public override void _Ready()
|
||||
public override void _EnterTree()
|
||||
{
|
||||
_gameManager = GetTree().Root.GetNode<GameManager>("Main/GameManager");
|
||||
}
|
||||
|
||||
public void OnCharacterSelect(PlayerManager player)
|
||||
public void OnCharacterSelect(Player player)
|
||||
{
|
||||
if (player.GameOver)
|
||||
return;
|
||||
@@ -46,109 +37,59 @@ public partial class StageGUI : Control
|
||||
|
||||
public override void _Process(double delta)
|
||||
{
|
||||
if (_gameManager.Players.ElementAt(0).IsSelectingCharacter)
|
||||
var playersSelecting = _gameManager.Players.Where(x => x.IsSelectingCharacter);
|
||||
foreach (var player in playersSelecting)
|
||||
{
|
||||
if (Input.IsActionJustPressed("p1_right"))
|
||||
if (Input.IsActionJustPressed(player.PlayerInput.Right()))
|
||||
{
|
||||
_gameManager.SetToNextCharacter(_gameManager.Players.ElementAt(0));
|
||||
ChangeBG(_gameManager.Players.ElementAt(0));
|
||||
_gameManager.SetToNextCharacter(player);
|
||||
ChangeBG(player);
|
||||
}
|
||||
if (Input.IsActionJustPressed("p1_left"))
|
||||
if (Input.IsActionJustPressed(player.PlayerInput.Left()))
|
||||
{
|
||||
_gameManager.SetToPreviousCharacter(_gameManager.Players.ElementAt(0));
|
||||
ChangeBG(_gameManager.Players.ElementAt(0));
|
||||
_gameManager.SetToPreviousCharacter(player);
|
||||
ChangeBG(player);
|
||||
}
|
||||
|
||||
if (Input.IsActionJustPressed("p1_fire"))
|
||||
if (Input.IsActionJustPressed(player.PlayerInput.Fire()))
|
||||
{
|
||||
GD.Print("Selected character");
|
||||
_gameManager.Players.ElementAt(0).IsSelectingCharacter = false;
|
||||
EmitSignal(SignalName.OnCharacterSelectionMade, _gameManager.Players.ElementAt(0));
|
||||
player.IsSelectingCharacter = false;
|
||||
EmitSignal(SignalName.OnCharacterSelectionMade, player);
|
||||
GetTree().Paused = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (_gameManager.Players.Count() == 2 && _gameManager.Players.ElementAt(0).IsSelectingCharacter)
|
||||
foreach (var player in _gameManager.Players)
|
||||
{
|
||||
if (Input.IsActionJustPressed("p2_right"))
|
||||
{
|
||||
_gameManager.SetToNextCharacter(_gameManager.Players.ElementAt(1));
|
||||
ChangeBG(_gameManager.Players.ElementAt(1));
|
||||
}
|
||||
if (Input.IsActionJustPressed("p2_left"))
|
||||
{
|
||||
_gameManager.SetToPreviousCharacter(_gameManager.Players.ElementAt(1));
|
||||
ChangeBG(_gameManager.Players.ElementAt(1));
|
||||
}
|
||||
|
||||
if (Input.IsActionJustPressed("p2_fire"))
|
||||
{
|
||||
GD.Print("Selected character");
|
||||
_gameManager.Players.ElementAt(1).IsSelectingCharacter = false;
|
||||
EmitSignal(SignalName.OnCharacterSelectionMade, _gameManager.Players.ElementAt(1));
|
||||
GetTree().Paused = false;
|
||||
}
|
||||
if (player.GameOver)
|
||||
EmitSignal(SignalName.OnPlayerGameOver, player);
|
||||
}
|
||||
|
||||
if (_gameManager.Players.ElementAt(0).GameOver)
|
||||
EmitSignal(SignalName.OnP1GameOver);
|
||||
if (_gameManager.Players.Count() == 2 && _gameManager.Players.ElementAt(0).GameOver)
|
||||
EmitSignal(SignalName.OnP1GameOver);
|
||||
|
||||
if (_gameManager.Players.All(x => x.GameOver))
|
||||
if (!_gameManager.IsGameOverScreenOn && _gameManager.Players.All(x => x.GameOver))
|
||||
{
|
||||
EmitSignal(SignalName.OnGameOver);
|
||||
GetNode<Control>("GameOver").Show();
|
||||
var bgmPlayer = GetTree().Root.GetNode<BGMPlayer>("BgmPlayer");
|
||||
bgmPlayer.SetBGMFromFilepath("Audio/BGM/GameOverTheme.wav");
|
||||
bgmPlayer.PlayBGM();
|
||||
EmitSignal(SignalName.OnGameOver, new Array<Player>(_gameManager.Players));
|
||||
}
|
||||
}
|
||||
|
||||
private void ChangeBG(PlayerManager player)
|
||||
private void ChangeBG(Player player)
|
||||
{
|
||||
var name = player.CharactersLeftOnStage.ElementAt(player._characterIndex).Name;
|
||||
var name = player.CharactersLeftOnStage.ElementAt(player.CharacterIndex).Name;
|
||||
GD.Print(name);
|
||||
switch (name)
|
||||
{
|
||||
case "CapricornP1":
|
||||
EmitSignal(SignalName.CapricornP1Selected);
|
||||
case "Capricorn":
|
||||
EmitSignal(SignalName.CapricornSelected, player);
|
||||
break;
|
||||
case "CapricornP2":
|
||||
EmitSignal(SignalName.CapricornP2Selected);
|
||||
case "Scorpio":
|
||||
EmitSignal(SignalName.ScorpioSelected, player);
|
||||
break;
|
||||
case "ScorpioP1":
|
||||
EmitSignal(SignalName.ScorpioP1Selected);
|
||||
case "Pisces":
|
||||
EmitSignal(SignalName.PiscesSelected, player);
|
||||
break;
|
||||
case "ScorpioP2":
|
||||
EmitSignal(SignalName.ScorpioP2Selected);
|
||||
break;
|
||||
case "PiscesP1":
|
||||
EmitSignal(SignalName.PiscesP1Selected);
|
||||
break;
|
||||
case "PiscesP2":
|
||||
EmitSignal(SignalName.PiscesP2Selected);
|
||||
break;
|
||||
case "MegamiP1":
|
||||
EmitSignal(SignalName.SagP1Selected);
|
||||
break;
|
||||
case "MegamiP2":
|
||||
EmitSignal(SignalName.SagP2Selected);
|
||||
break;
|
||||
default:
|
||||
case "Sagittarius":
|
||||
EmitSignal(SignalName.SagittariusSelected, player);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnFirstPlayerCharacterSelect()
|
||||
{
|
||||
var player = _gameManager.Players.ElementAt(0);
|
||||
OnCharacterSelect(player);
|
||||
}
|
||||
|
||||
private void OnSecondPlayerCharacterSelect()
|
||||
{
|
||||
var player = _gameManager.Players.ElementAt(1);
|
||||
OnCharacterSelect(player);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=9 format=3 uid="uid://dq1gtd55p04do"]
|
||||
[gd_scene load_steps=8 format=3 uid="uid://dq1gtd55p04do"]
|
||||
|
||||
[ext_resource type="Script" path="res://UI/StageGUI.cs" id="1_wr2m0"]
|
||||
[ext_resource type="Texture2D" uid="uid://d18xmfbg47qpi" path="res://Textures/Portraits/blank-background.png" id="2_rh3al"]
|
||||
@@ -7,7 +7,6 @@
|
||||
[ext_resource type="Texture2D" uid="uid://1pgw8he4k5va" path="res://Textures/Portraits/pisces-bg-char.png" id="5_y2ln6"]
|
||||
[ext_resource type="Texture2D" uid="uid://bacwvejc4hcou" path="res://Textures/Portraits/sag-bg-char.png" id="6_iltal"]
|
||||
[ext_resource type="Texture2D" uid="uid://o7uu4efxf36e" path="res://Textures/Portraits/scorpio-bg-char.png" id="7_tgrf5"]
|
||||
[ext_resource type="Texture2D" uid="uid://dveeywi80ux2l" path="res://UI/Game_Over.jpg" id="8_o0pnh"]
|
||||
|
||||
[node name="StageGUI" type="Control"]
|
||||
process_mode = 3
|
||||
@@ -189,26 +188,3 @@ offset_bottom = 540.0
|
||||
grow_horizontal = 0
|
||||
grow_vertical = 2
|
||||
texture = ExtResource("7_tgrf5")
|
||||
|
||||
[node name="GameOver" type="Control" parent="."]
|
||||
visible = false
|
||||
anchors_preset = 0
|
||||
offset_right = 40.0
|
||||
offset_bottom = 40.0
|
||||
|
||||
[node name="GameOverScreen" type="TextureRect" parent="GameOver"]
|
||||
layout_mode = 0
|
||||
offset_right = 40.0
|
||||
offset_bottom = 40.0
|
||||
texture = ExtResource("8_o0pnh")
|
||||
|
||||
[connection signal="CapricornP1Selected" from="." to="CharacterSelect" method="OnCapricornP1Selected"]
|
||||
[connection signal="CapricornP2Selected" from="." to="CharacterSelect" method="OnCapricornP2Selected"]
|
||||
[connection signal="OnP1GameOver" from="." to="CharacterSelect" method="OnP1GameOver"]
|
||||
[connection signal="OnP2GameOver" from="." to="CharacterSelect" method="OnP2GameOver"]
|
||||
[connection signal="PiscesP1Selected" from="." to="CharacterSelect" method="OnPiscesP1Selected"]
|
||||
[connection signal="PiscesP2Selected" from="." to="CharacterSelect" method="OnPiscesP2Selected"]
|
||||
[connection signal="SagP1Selected" from="." to="CharacterSelect" method="OnSagP1Selected"]
|
||||
[connection signal="SagP2Selected" from="." to="CharacterSelect" method="OnSagP2Selected"]
|
||||
[connection signal="ScorpioP1Selected" from="." to="CharacterSelect" method="OnScorpioP1Selected"]
|
||||
[connection signal="ScorpioP2Selected" from="." to="CharacterSelect" method="OnScorpioP2Selected"]
|
||||
|
||||
Reference in New Issue
Block a user