Files
GameJam2023/Player/Base/Controls.cs
2023-09-06 03:49:16 -07:00

12 lines
225 B
C#

using Godot;
public partial class Controls : CharacterBody3D
{
private GameManager _gameManager;
public override void _Ready()
{
_gameManager = GetTree().Root.GetNode<GameManager>("Main/GameManager");
}
}