Commit Graph

121 Commits

Author SHA1 Message Date
5d9520bc59 New corridor scene, attempt to write script to remove columns (corner case exists) 2024-12-20 01:06:11 -08:00
bb0c8872f0 Add void room model 2024-12-19 20:45:45 -08:00
e525ede13d Working on item rescue 2024-12-19 15:42:40 -08:00
8ddfe86750 Minor fixes, upgrade to 4.4.0-dev4 2024-11-20 20:36:58 -08:00
df89a2e4d6 Add collisions 2024-10-14 22:04:38 -07:00
9bbceba973 Floor 0 stuff 2024-10-10 23:05:30 -07:00
6d29e41f3a Hit/Death animations for bosses 2024-10-10 22:11:10 -07:00
e6584ec4dc Update horse face 2024-09-30 23:35:52 -07:00
167989be99 Boss logic update 2024-09-30 22:09:15 -07:00
dcb867e0bb In progress boss work 2024-09-26 00:32:47 -07:00
41c24c5ab3 Make player, enemy, and items spawn at consistent heights 2024-09-25 21:33:11 -07:00
7f1f1a8a14 Push 2024-09-23 22:37:10 -07:00
a4c18e7cf6 Add chariot, fix water room doors, add item picked up message 2024-09-23 18:33:46 -07:00
68c7b30e57 Fix rooms 2024-09-22 23:29:34 -07:00
490f0d17d2 Drop item 2024-09-22 14:00:52 -07:00
01477b9a0e Add back antechamber 2, fix collisions in inner balcony room 2024-09-19 01:56:37 -07:00
28136545b4 Re-import 2024-09-18 17:24:20 -07:00
0edaa65682 Clean up merge 2024-09-18 16:57:28 -07:00
7bd374161f Attempt to bring in other branch 2024-09-18 16:51:27 -07:00
d5c81d6587 Knockback tag implementation 2024-09-18 16:45:00 -07:00
b7a982d340 Demo reel build 2024-09-17 23:56:50 -07:00
27fa657f92 Almost shippable 2024-09-17 04:39:01 -07:00
9b8884d459 stoop kid is afraid to leave his stoop 2024-09-17 00:07:13 -07:00
60f7c92139 Minor text changes 2024-09-16 22:26:42 -07:00
354813e6e0 Animation fixes 2024-09-16 20:38:44 -07:00
d0c78e54a7 Implement boss room 2024-09-16 02:48:14 -07:00
8143da44db Not perfect but enemies move/attack with animation 2024-09-15 23:56:05 -07:00
4a1fdd94f8 Hit shader 2024-09-15 17:12:18 -07:00
7680ab8b45 it's michael, what's michael 2024-09-15 02:17:40 -07:00
cd8806a9fe Implement BGM and SFX event system 2024-09-14 16:01:55 -07:00
5f05494fe1 Cleanup pt 2 2024-09-14 10:35:23 -07:00
57b9d9b64a Clean up temporary dungeon room files 2024-09-14 10:32:06 -07:00
1d7d70e033 More inventory menu improvements 2024-09-13 16:43:10 -07:00
875fa026df Dungeon player and teleport randomization 2024-09-12 12:41:52 -07:00
b4662a0c7b Massive refactor (inventory menu still a little broken but its Good Enough) 2024-09-12 02:24:14 -07:00
149c8d9571 Working pause menu 2024-09-11 15:55:47 -07:00
4d47a7586e Big refactor in place: Organize nodes in line with dependency injection expectations, use state machine flow more 2024-09-11 15:33:36 -07:00
4986cca661 Strafing 2024-09-09 18:53:51 -07:00
f8f3c9842f Adjust dialog UI 2024-09-09 18:19:32 -07:00
fc33b07dc7 Add ability to hit NPCs and see different dialogue, add interrupt feature for dialogue controller singleton 2024-09-09 17:20:54 -07:00
6e97058905 Rat dialogue 2024-09-09 14:56:22 -07:00
3e0846223e Test sprite rotation, add overworld collisions 2024-09-09 14:01:42 -07:00
9cc88028dd Add weapon textures, refactor item spawning 2024-09-09 11:53:35 -07:00
09f9566a0d Add water shader to overworld 2024-09-09 10:58:24 -07:00
2ac4660d1b Fixed inventory screen 2024-09-09 04:21:00 -07:00
847ad13c4b Inventory pages 2024-09-09 02:53:44 -07:00
07295da93c Dialogue system; ask user if they want to teleport to next floor 2024-09-08 23:04:27 -07:00
1dfc61f003 Fix labels 2024-09-08 15:42:08 -07:00
a47d1306b9 Item spawning 2024-09-08 14:19:30 -07:00
29a6d1072c idk 2024-09-08 02:00:18 -07:00