Commit Graph

586 Commits

Author SHA1 Message Date
zenny f12841f88f Add debug floors, fix boss battle A crashes (need to reimplement the fight anyway) 2025-06-29 22:11:49 -07:00
zenny 5d49842c04 Fix corridor B 2025-06-29 15:47:56 -07:00
zenny 6826fecd16 hnnngghh open door 2025-06-29 15:23:38 -07:00
zenny 54d9bcf52d Give item to npc 2025-06-28 18:12:04 -07:00
zenny 0880b74695 Add overworld 2025-06-28 17:18:54 -07:00
zenny 3efab7e233 Start moving UI elements around 2025-06-28 15:36:08 -07:00
zenny bdc3bdf61d Move inventory screen to UI folder 2025-06-28 14:23:52 -07:00
zenny cf03c75ada Add test shader for godrays, use rigidbodies to put all spawned items on the ground 2025-06-28 12:26:26 -07:00
zenny f33616dda4 Fix menus between floors 2025-06-28 00:30:16 -07:00
zenny 39f791e2b4 Fix dialogue manager plugin, lower resolution 2025-06-27 18:53:08 -07:00
zenny 338e303fbb Fix all doors 2025-05-17 14:37:58 -07:00
zenny 97c082f87a Update godot version 2025-05-02 20:44:06 -07:00
zenny 7ab5e32c74 Minor fixes 2025-04-30 21:46:08 -07:00
zenny 68c91d8f13 Overhaul game state logic to support gameplay loop 2025-04-30 00:43:55 -07:00
zenny 78cdda97b9 Update Chariot attack animations 2025-04-17 00:43:07 -07:00
zenny 24b4227425 In progress gameplay loop changes 2025-04-15 00:33:59 -07:00
zenny 03caa13ceb Fix enemy scene setups 2025-04-14 22:00:44 -07:00
zenny 078bfb9e45 Various enemy debugging stuff 2025-04-10 02:10:49 -07:00
zenny 753ba60f0f Fix chinthe animations 2025-04-10 00:04:31 -07:00
zenny a7381658f4 Add debug menu, add ability to load next floor or spawn item 2025-04-09 22:45:00 -07:00
zenny 40e7fd0ef2 Reset default launch point as main, fix up navigation path for Floor 01 2025-04-09 19:55:48 -07:00
zenny 3b7ef1b801 Add scene and class to all enemy types, update all floors with enemy spawn types and rates 2025-04-09 01:21:55 -07:00
zenny e95188efc8 All enemy animations included 2025-04-04 01:29:08 -07:00
zenny ac39a62e27 More enemy animations 2025-04-04 00:10:16 -07:00
zenny ac55af0cb6 In progress work for enemy animations 2025-04-03 23:07:50 -07:00
zenny d5108fbc1e Fix up animations for more enemies 2025-04-03 00:48:28 -07:00
zenny 63391ef82a Start work on fixing all other enemies animations 2025-04-02 01:50:53 -07:00
zenny c923f549b9 More Chariot fixes 2025-04-02 01:16:17 -07:00
zenny 84c26dbf0a Chariot animation fixes 2025-04-01 23:51:59 -07:00
zenny f6a2d28dde Fix overlapping walls issue, change pillar column collision shapes to cylinder to get stuck on them less 2025-04-01 20:54:30 -07:00
zenny 762444fe2c In progress work for Chariot 2025-04-01 02:20:27 -07:00
zenny b8e23ac9c4 Minor fix 2025-03-31 20:07:18 -07:00
zenny 20dad3069a Fix export 2025-03-31 01:18:36 -07:00
zenny ffc3177244 Start on Atonement weapon 2025-03-30 21:57:41 -07:00
zenny 2378030a0f Pick up thrown items 2025-03-27 00:37:16 -07:00
zenny 096786f97e Fix inventory behavior from previous commit 2025-03-27 00:08:18 -07:00
zenny 8a9a2313fe Close inventory on certain inventory actions 2025-03-27 00:00:29 -07:00
zenny 9d3621dd2c Mystery item implementation 2025-03-26 23:13:01 -07:00
zenny 114ff35630 Add new rooms, update NPCs 2025-03-25 22:25:20 -07:00
zenny 6bc258778f Rearrange floors 2025-03-25 00:25:37 -07:00
zenny bc53b3c5f3 dunno 2025-03-25 00:23:59 -07:00
zenny 8d44c58fc8 Add placeholder visual for Arm 9 2025-03-25 00:22:48 -07:00
zenny 84c4d1b9ce Demon wall implementation (attack data, takes damage, dies, etc) but mostly placeholders 2025-03-25 00:09:33 -07:00
zenny f69c6b94a1 Demon wall implementation time 2025-03-21 00:39:34 -07:00
zenny 8df8a85429 Start demon wall implementation 2025-03-20 02:51:41 -07:00
zenny 52e42ea38d Fix up Boss Type A 2025-03-19 23:52:41 -07:00
zenny 2834806351 Attempt to fix up boss shaders 2025-03-19 02:10:38 -07:00
zenny f6c42747ca Fix sort bug, add to max hp on level up 2025-03-19 01:31:19 -07:00
zenny 79f57264ec Small fixes to sara animation, attempt to add back boss damage/death (didn't work) 2025-03-18 00:58:52 -07:00
zenny 13e2ef90c8 Revamp boss logic 2025-03-18 00:12:36 -07:00