Commit Graph

80 Commits

Author SHA1 Message Date
Pal
9cf8046fc3 Planter enemy added + Devic Balance 2026-04-03 17:48:37 -07:00
Pal
31e8b7fb01 Added all forms of enemies taking elemental damage + rust. Added on Sara.tscn and persuader and fist effect changed. added entropic sign visual 2026-04-01 16:47:05 -07:00
Pal
83dbbba8e6 Finalized Item Icons + New Weapon Slashes 2026-03-20 16:23:51 -07:00
f19cb7edda Rework projectiles and fix some demon wall attacks
Still working on Demon Wall boss fight overall
2026-03-09 22:05:53 -07:00
e50035d9c7 Revert some pathing stuff, adjust general spawn rates 2026-03-01 16:34:18 -08:00
721a45c6bb Fix some boxes and global positioning 2026-02-26 22:56:57 -08:00
c043c6ad04 Animation update 2026-02-26 19:13:47 -08:00
bf168a2577 Add some on-screen FX for some items 2026-02-26 02:56:16 -08:00
a686ce2fbc Switch navigation mesh to be based on collision only, not collision and texture meshes
Will need to finetune enemy navigation agent placement depending on if they're now too high/low to sit in the navigation region
2026-02-25 22:33:38 -08:00
846c8a4c59 2-24-16 build changes 2026-02-24 10:39:34 -08:00
3c1a221522 Enemy viewer fixes 2026-02-23 10:36:08 -08:00
e77ca00002 Fix up enemy viewer, reduce some memory footprint 2026-02-20 01:02:03 -08:00
922d8fde59 Adjust altar scaling 2026-02-17 10:10:42 -08:00
ac44803d71 the walk SFX stays pausable 2026-02-17 01:02:07 -08:00
02e6ee2f70 Test masks and finish implementing armor 2026-02-17 00:50:19 -08:00
0ec0ff2e23 Finish armor testing 2026-02-17 00:14:19 -08:00
017be896f3 Weapons tested and general changes made to support the results of those tests 2026-02-16 16:44:36 -08:00
366ed9f5e6 Beeg fixpack 2026-02-16 03:30:45 -08:00
5233da4225 Various cleanup 2026-02-15 20:35:05 -08:00
69b25aacb9 Overhaul item and inventory and clean up bits and pieces 2026-02-15 01:19:27 -08:00
68b1455c53 Fix restorative 2026-02-12 23:28:51 -08:00
d503413140 Fix up effect items
Fix up minimap
Add some debug info
2026-02-12 20:49:09 -08:00
b475df6f68 Implement most jewels 2026-02-12 02:36:25 -08:00
5451f0b31f Persuader 2026-02-10 18:42:46 -08:00
92b4e8662f Add projectiles 2026-02-10 18:03:53 -08:00
2f377d2d7a Add curse element, increase throw speed/damage of Ciello 2026-02-10 15:37:12 -08:00
97198afe18 Fix dropped/thrown item behavior 2026-02-10 14:57:41 -08:00
aba325ff2b Implement plasma sword instakill 2026-02-09 23:01:52 -08:00
da8c4209d7 Fix annoying issue with LookAt
Add jump scare
2026-02-05 20:10:41 -08:00
b9a1888bfc Add implementation for box item 2026-02-04 02:11:00 -08:00
5ae556cb4b Fix some broken stuff (player spawn, disabled input after loading next floor) 2026-02-04 02:04:04 -08:00
52dc8fb9e4 Box item implementation 2026-02-04 01:49:17 -08:00
Pal
d5de5f7379 player anim changes 2026-02-03 21:05:20 -08:00
051ffbbcb1 Fix bug with Boss A (hit box didn't get scaled correctly)
Fix reset of death animation
2026-02-03 02:24:54 -08:00
865934399d Boss fixes, various changes 2026-01-25 19:01:34 -08:00
79dd6eb33a Fix player height 2026-01-25 16:06:20 -08:00
a1f67c3d71 Fix dying loop, add death counter, add die button to debug 2026-01-20 21:18:10 -08:00
Pal
f13afc9fdc Re-scaled environment models imported and implemented. 2026-01-12 19:39:34 -08:00
04543fcfac Add plastique item
Add Door object
Initial work for look up animation
2026-01-02 17:06:01 -08:00
Pal
f39bd8ecdb Added many player.tscn animated sprite2Ds 2025-12-04 20:21:24 -08:00
Pal
1ee3e97f85 Overworld Gate object added, visual assetts added, test animation added 2025-12-03 23:54:20 -08:00
4ee4e02a51 Take damage/Screen shake 2025-11-30 22:35:26 -08:00
8f8cc217dc Death animation 2025-11-30 21:37:31 -08:00
46402401b4 Add basic implementation for footsteps
Add disengage to eden pillar
Fix level up sound effect trigger
2025-11-26 02:33:03 -08:00
ed9e611fd9 Work SFX work
Fix up Eden Pillar behavior
2025-11-26 02:12:24 -08:00
db7a1df1f7 Started implementing SFX
Fixed Shield animation jumps and secondary attack
Fixed demon wall stone behavior
Made overworld ambient sounds unpausable
2025-11-25 03:04:07 -08:00
613fc3bf60 Setup player screen FX 2025-11-19 00:05:20 -08:00
Pal
11cbb8c4e5 SFX batch 1 import and some implementation, minimap icons added 2025-10-27 20:08:17 -07:00
6ec45c4805 Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure 2025-10-22 02:41:08 -07:00
44fd8c82b0 Rework enemy behavior (still in progress but shouldn't crash) 2025-10-20 19:24:50 -07:00