Pal
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9cf8046fc3
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Planter enemy added + Devic Balance
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2026-04-03 17:48:37 -07:00 |
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Pal
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31e8b7fb01
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Added all forms of enemies taking elemental damage + rust. Added on Sara.tscn and persuader and fist effect changed. added entropic sign visual
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2026-04-01 16:47:05 -07:00 |
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Pal
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83dbbba8e6
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Finalized Item Icons + New Weapon Slashes
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2026-03-20 16:23:51 -07:00 |
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f19cb7edda
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Rework projectiles and fix some demon wall attacks
Still working on Demon Wall boss fight overall
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2026-03-09 22:05:53 -07:00 |
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e50035d9c7
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Revert some pathing stuff, adjust general spawn rates
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2026-03-01 16:34:18 -08:00 |
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721a45c6bb
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Fix some boxes and global positioning
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2026-02-26 22:56:57 -08:00 |
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c043c6ad04
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Animation update
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2026-02-26 19:13:47 -08:00 |
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bf168a2577
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Add some on-screen FX for some items
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2026-02-26 02:56:16 -08:00 |
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a686ce2fbc
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Switch navigation mesh to be based on collision only, not collision and texture meshes
Will need to finetune enemy navigation agent placement depending on if they're now too high/low to sit in the navigation region
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2026-02-25 22:33:38 -08:00 |
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846c8a4c59
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2-24-16 build changes
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2026-02-24 10:39:34 -08:00 |
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3c1a221522
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Enemy viewer fixes
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2026-02-23 10:36:08 -08:00 |
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e77ca00002
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Fix up enemy viewer, reduce some memory footprint
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2026-02-20 01:02:03 -08:00 |
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922d8fde59
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Adjust altar scaling
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2026-02-17 10:10:42 -08:00 |
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ac44803d71
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the walk SFX stays pausable
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2026-02-17 01:02:07 -08:00 |
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02e6ee2f70
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Test masks and finish implementing armor
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2026-02-17 00:50:19 -08:00 |
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0ec0ff2e23
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Finish armor testing
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2026-02-17 00:14:19 -08:00 |
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017be896f3
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Weapons tested and general changes made to support the results of those tests
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2026-02-16 16:44:36 -08:00 |
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366ed9f5e6
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Beeg fixpack
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2026-02-16 03:30:45 -08:00 |
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5233da4225
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Various cleanup
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2026-02-15 20:35:05 -08:00 |
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69b25aacb9
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Overhaul item and inventory and clean up bits and pieces
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2026-02-15 01:19:27 -08:00 |
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68b1455c53
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Fix restorative
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2026-02-12 23:28:51 -08:00 |
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d503413140
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Fix up effect items
Fix up minimap
Add some debug info
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2026-02-12 20:49:09 -08:00 |
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b475df6f68
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Implement most jewels
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2026-02-12 02:36:25 -08:00 |
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5451f0b31f
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Persuader
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2026-02-10 18:42:46 -08:00 |
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92b4e8662f
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Add projectiles
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2026-02-10 18:03:53 -08:00 |
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2f377d2d7a
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Add curse element, increase throw speed/damage of Ciello
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2026-02-10 15:37:12 -08:00 |
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97198afe18
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Fix dropped/thrown item behavior
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2026-02-10 14:57:41 -08:00 |
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aba325ff2b
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Implement plasma sword instakill
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2026-02-09 23:01:52 -08:00 |
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da8c4209d7
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Fix annoying issue with LookAt
Add jump scare
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2026-02-05 20:10:41 -08:00 |
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b9a1888bfc
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Add implementation for box item
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2026-02-04 02:11:00 -08:00 |
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5ae556cb4b
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Fix some broken stuff (player spawn, disabled input after loading next floor)
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2026-02-04 02:04:04 -08:00 |
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52dc8fb9e4
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Box item implementation
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2026-02-04 01:49:17 -08:00 |
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Pal
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d5de5f7379
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player anim changes
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2026-02-03 21:05:20 -08:00 |
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051ffbbcb1
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Fix bug with Boss A (hit box didn't get scaled correctly)
Fix reset of death animation
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2026-02-03 02:24:54 -08:00 |
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865934399d
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Boss fixes, various changes
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2026-01-25 19:01:34 -08:00 |
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79dd6eb33a
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Fix player height
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2026-01-25 16:06:20 -08:00 |
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a1f67c3d71
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Fix dying loop, add death counter, add die button to debug
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2026-01-20 21:18:10 -08:00 |
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Pal
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f13afc9fdc
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Re-scaled environment models imported and implemented.
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2026-01-12 19:39:34 -08:00 |
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04543fcfac
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Add plastique item
Add Door object
Initial work for look up animation
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2026-01-02 17:06:01 -08:00 |
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Pal
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f39bd8ecdb
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Added many player.tscn animated sprite2Ds
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2025-12-04 20:21:24 -08:00 |
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Pal
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1ee3e97f85
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Overworld Gate object added, visual assetts added, test animation added
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2025-12-03 23:54:20 -08:00 |
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4ee4e02a51
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Take damage/Screen shake
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2025-11-30 22:35:26 -08:00 |
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8f8cc217dc
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Death animation
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2025-11-30 21:37:31 -08:00 |
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46402401b4
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Add basic implementation for footsteps
Add disengage to eden pillar
Fix level up sound effect trigger
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2025-11-26 02:33:03 -08:00 |
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ed9e611fd9
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Work SFX work
Fix up Eden Pillar behavior
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2025-11-26 02:12:24 -08:00 |
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db7a1df1f7
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Started implementing SFX
Fixed Shield animation jumps and secondary attack
Fixed demon wall stone behavior
Made overworld ambient sounds unpausable
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2025-11-25 03:04:07 -08:00 |
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613fc3bf60
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Setup player screen FX
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2025-11-19 00:05:20 -08:00 |
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Pal
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11cbb8c4e5
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SFX batch 1 import and some implementation, minimap icons added
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2025-10-27 20:08:17 -07:00 |
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6ec45c4805
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Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure
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2025-10-22 02:41:08 -07:00 |
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44fd8c82b0
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Rework enemy behavior (still in progress but shouldn't crash)
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2025-10-20 19:24:50 -07:00 |
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