Commit Graph

24 Commits

Author SHA1 Message Date
8cc6d85265 Implementation of saving inventory items (had to resturcture texture loading) 2025-03-04 22:21:18 -08:00
d35e81a9a8 Start restructure of game data to support save/load 2025-03-04 02:39:27 -08:00
f153a53d8d Sine Morphization implementation 2025-03-03 21:04:44 -08:00
a1c66df038 Add more floors, light refactoring 2025-02-12 00:49:16 -08:00
b8e5794d48 Clean up 2025-02-07 02:47:44 -08:00
fe1a1e61ef Major Player refactor 2025-02-07 02:29:50 -08:00
9cb696ca86 Upgrade Godot to 4.4 beta-1, remove redundant plugin, resolve warning messages in godot editor by removing items with duplicate UIDs 2025-01-18 12:22:30 -08:00
8ddfe86750 Minor fixes, upgrade to 4.4.0-dev4 2024-11-20 20:36:58 -08:00
41c24c5ab3 Make player, enemy, and items spawn at consistent heights 2024-09-25 21:33:11 -07:00
59390c04bf Throwable item rework, increase health on timer timeout, add boss 1 model 2024-09-22 23:05:33 -07:00
84ee313ce5 Throw item 2024-09-22 14:40:53 -07:00
490f0d17d2 Drop item 2024-09-22 14:00:52 -07:00
28136545b4 Re-import 2024-09-18 17:24:20 -07:00
b7a982d340 Demo reel build 2024-09-17 23:56:50 -07:00
354813e6e0 Animation fixes 2024-09-16 20:38:44 -07:00
d0c78e54a7 Implement boss room 2024-09-16 02:48:14 -07:00
55c521db3a Update items 2024-09-16 01:05:15 -07:00
f0e75703f6 (Mostly) show status update when using an item. Need to fix up the equipping code here 2024-09-12 15:18:09 -07:00
af384d3ddb Finish refactoring other than making sure bonuses appear on player stat side 2024-09-12 04:26:29 -07:00
b4662a0c7b Massive refactor (inventory menu still a little broken but its Good Enough) 2024-09-12 02:24:14 -07:00
7268cb445a Fix item usage 2024-09-10 20:03:21 -07:00
d854f159b4 Add more interactive effects to inventory menu 2024-09-10 19:40:19 -07:00
911f75da14 More inventory fixes 2024-09-10 00:26:12 -07:00
07295da93c Dialogue system; ask user if they want to teleport to next floor 2024-09-08 23:04:27 -07:00