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8cc6d85265
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Implementation of saving inventory items (had to resturcture texture loading)
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2025-03-04 22:21:18 -08:00 |
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d35e81a9a8
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Start restructure of game data to support save/load
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2025-03-04 02:39:27 -08:00 |
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f153a53d8d
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Sine Morphization implementation
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2025-03-03 21:04:44 -08:00 |
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a1c66df038
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Add more floors, light refactoring
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2025-02-12 00:49:16 -08:00 |
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b8e5794d48
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Clean up
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2025-02-07 02:47:44 -08:00 |
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fe1a1e61ef
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Major Player refactor
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2025-02-07 02:29:50 -08:00 |
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9cb696ca86
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Upgrade Godot to 4.4 beta-1, remove redundant plugin, resolve warning messages in godot editor by removing items with duplicate UIDs
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2025-01-18 12:22:30 -08:00 |
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8ddfe86750
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Minor fixes, upgrade to 4.4.0-dev4
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2024-11-20 20:36:58 -08:00 |
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41c24c5ab3
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Make player, enemy, and items spawn at consistent heights
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2024-09-25 21:33:11 -07:00 |
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59390c04bf
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Throwable item rework, increase health on timer timeout, add boss 1 model
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2024-09-22 23:05:33 -07:00 |
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84ee313ce5
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Throw item
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2024-09-22 14:40:53 -07:00 |
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490f0d17d2
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Drop item
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2024-09-22 14:00:52 -07:00 |
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28136545b4
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Re-import
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2024-09-18 17:24:20 -07:00 |
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b7a982d340
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Demo reel build
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2024-09-17 23:56:50 -07:00 |
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354813e6e0
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Animation fixes
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2024-09-16 20:38:44 -07:00 |
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d0c78e54a7
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Implement boss room
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2024-09-16 02:48:14 -07:00 |
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55c521db3a
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Update items
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2024-09-16 01:05:15 -07:00 |
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f0e75703f6
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(Mostly) show status update when using an item. Need to fix up the equipping code here
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2024-09-12 15:18:09 -07:00 |
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af384d3ddb
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Finish refactoring other than making sure bonuses appear on player stat side
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2024-09-12 04:26:29 -07:00 |
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b4662a0c7b
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Massive refactor (inventory menu still a little broken but its Good Enough)
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2024-09-12 02:24:14 -07:00 |
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7268cb445a
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Fix item usage
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2024-09-10 20:03:21 -07:00 |
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d854f159b4
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Add more interactive effects to inventory menu
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2024-09-10 19:40:19 -07:00 |
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911f75da14
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More inventory fixes
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2024-09-10 00:26:12 -07:00 |
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07295da93c
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Dialogue system; ask user if they want to teleport to next floor
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2024-09-08 23:04:27 -07:00 |
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