Commit Graph

14 Commits

Author SHA1 Message Date
89da483448 Add elemental VFX when hitting enemies (2D only currently) 2026-04-23 01:04:02 -07:00
e77ca00002 Fix up enemy viewer, reduce some memory footprint 2026-02-20 01:02:03 -08:00
678916be89 Enemy viewer revamp, loading screen improvement 2025-12-05 16:30:13 -08:00
ed9e611fd9 Work SFX work
Fix up Eden Pillar behavior
2025-11-26 02:12:24 -08:00
21d8c4770d Big fix patch for enemy behaviors 2025-10-29 00:35:15 -07:00
0b909e4e7e Teleport skill added for Chinthe 2025-10-27 17:48:27 -07:00
720696aed0 Try to get Chinthe to stop jumping upon reaching player 2025-10-26 15:05:18 -07:00
286c221530 Improvements to save and loading
Improvements to Chinthe animation logic
Fix broken Godot Tool system and just use a more manual approach to setting map nodes
Remove ItemDatabase from individual room scenes
2025-10-24 01:33:18 -07:00
6ec45c4805 Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure 2025-10-22 02:41:08 -07:00
44fd8c82b0 Rework enemy behavior (still in progress but shouldn't crash) 2025-10-20 19:24:50 -07:00
ec0f9ebff7 Simplify enemy animation logic 2025-10-06 02:13:05 -07:00
84c26dbf0a Chariot animation fixes 2025-04-01 23:51:59 -07:00
762444fe2c In progress work for Chariot 2025-04-01 02:20:27 -07:00
a09f6ec5a5 Move files and folders to new repo format to enable multi-project format 2025-03-06 22:07:25 -08:00