Files
GameJamDungeon/Zennysoft.Game.Ma/src/enemy/IEnemyModelView.cs
2025-04-01 23:51:59 -07:00

24 lines
481 B
C#

using Chickensoft.GodotNodeInterfaces;
using Godot;
namespace Zennysoft.Game.Ma;
public interface IEnemyModelView : INode3D
{
void SetCurrentDirection(Basis enemyBasis, Vector3 cameraDirection);
public void PlayIdleAnimation();
public void PlayWalkAnimation();
public void PlayPrimaryAttackAnimation();
public void PlaySecondaryAttackAnimation();
public void PlayPrimarySkillAnimation();
public void PlayHitAnimation();
public void PlayDeathAnimation();
}