Commit Graph

59 Commits

Author SHA1 Message Date
6ec45c4805 Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure 2025-10-22 02:41:08 -07:00
44fd8c82b0 Rework enemy behavior (still in progress but shouldn't crash) 2025-10-20 19:24:50 -07:00
Pal
20b659681a More enemy VFX added and attacks setup, old Shield of Heaven frames removed, player camera rotation fixed 2025-10-15 20:17:04 -07:00
Pal
9ed5f8600c Area 2 all rooms preliminary lighting setup, a few with unapplied scale but maybe fine. 2025-10-07 21:38:27 -07:00
Pal
4c5281c852 Merge branch 'main' of https://git.zenny.quest/zenayi/GameJamDungeon 2025-10-07 01:18:25 -07:00
Pal
8e030aabcd OW tweaks 2025-10-07 01:18:17 -07:00
d692d5c705 Disable VT timer by default 2025-10-07 01:02:04 -07:00
Pal
18cf7e062c Overworld Fixes 2025-10-07 00:30:11 -07:00
Pal
06608fe435 Overworld Update 2025-10-06 20:03:43 -07:00
0bf87c0dc2 Use Special Room script type to mark rooms that don't have monster/item/player spawns
Fix some minimap display issues
Fix michael animation state
2025-10-06 14:20:08 -07:00
Pal
57b61e86a4 Fixed lighting issues, unchecked Force Vertex Shading in Project Settings. More expensive, but looks much better. Fixed minimap unique names. 2025-10-06 04:25:21 -07:00
Pal
ad29e57fc9 Initial pass of lighting and particle systems for all area 1 rooms complete. 2025-10-04 03:52:04 -07:00
Pal
122d0e7794 made test floor, replaced sara frames, replaced shield frames, set many enemies to shaded and adjusted heights/sizes, added solid mesh doorways, added filth and ballos' vfx, 2025-10-03 04:43:45 -07:00
3bcb747473 Figured out the math for EXP per level 2025-10-01 01:46:27 -07:00
Pal
be47f38963 DW Arm Animation Fixes + Minimap Player Icon Fix 2025-09-25 19:03:07 -07:00
Pal
e7f5da5b1a Demon Wall Floor Models Replaced, Demon Wall centered in room. 2025-09-24 02:33:00 -07:00
Pal
94c6c212ca Added all NPC Idle animations, Overworld water changes, 2025-09-17 04:12:21 -07:00
Pal
a4d475c07b overworld tweaks, moved unused bgm oggs to refuse folder. Added ambient proximity sounds to Overworld, created neccessary Audio Buses, added ambient sound to Altar. 2025-09-13 02:15:21 -07:00
Pal
6e6d5e5edc Overworld Shadow Noise Fixed 2025-09-11 03:53:57 -07:00
Pal
9867734d0d B1,B2,Altar Sky Shaders, HorseHead/Ox Light Removal 2025-09-10 18:29:23 -07:00
Pal
65bcd4b5b7 Boss Floor 1 Update
-Updated Model (Ver. 3)
-Cloud Setup
-Skybox Setup
-Lighting/Environment
2025-09-09 06:10:14 -07:00
bd6794dafd Add HP/VT bars 2025-08-08 23:16:51 -07:00
7c694149c2 Modify UI placement, fix debug menu 2025-08-07 23:25:58 -07:00
f12841f88f Add debug floors, fix boss battle A crashes (need to reimplement the fight anyway) 2025-06-29 22:11:49 -07:00
54d9bcf52d Give item to npc 2025-06-28 18:12:04 -07:00
cf03c75ada Add test shader for godrays, use rigidbodies to put all spawned items on the ground 2025-06-28 12:26:26 -07:00
f33616dda4 Fix menus between floors 2025-06-28 00:30:16 -07:00
7ab5e32c74 Minor fixes 2025-04-30 21:46:08 -07:00
68c91d8f13 Overhaul game state logic to support gameplay loop 2025-04-30 00:43:55 -07:00
24b4227425 In progress gameplay loop changes 2025-04-15 00:33:59 -07:00
a7381658f4 Add debug menu, add ability to load next floor or spawn item 2025-04-09 22:45:00 -07:00
762444fe2c In progress work for Chariot 2025-04-01 02:20:27 -07:00
b8e23ac9c4 Minor fix 2025-03-31 20:07:18 -07:00
20dad3069a Fix export 2025-03-31 01:18:36 -07:00
2378030a0f Pick up thrown items 2025-03-27 00:37:16 -07:00
9d3621dd2c Mystery item implementation 2025-03-26 23:13:01 -07:00
84c4d1b9ce Demon wall implementation (attack data, takes damage, dies, etc) but mostly placeholders 2025-03-25 00:09:33 -07:00
f69c6b94a1 Demon wall implementation time 2025-03-21 00:39:34 -07:00
52e42ea38d Fix up Boss Type A 2025-03-19 23:52:41 -07:00
f6c42747ca Fix sort bug, add to max hp on level up 2025-03-19 01:31:19 -07:00
22c9590442 Add more NPCs, update dialogue manager to 4.4 compatible version 2025-03-12 00:29:39 -07:00
76b94f7be3 Fix Enemy logic 2025-03-11 17:11:43 -07:00
29af9062b5 Implement Equip/Unequip SFX 2025-03-11 16:51:22 -07:00
192f2eb316 Reorganize SFX 2025-03-10 22:13:09 -07:00
a1c26ed7fb Refactor more stuff (Audio mostly) 2025-03-10 20:52:39 -07:00
23049b3231 Add wall hit sound and animation 2025-03-10 11:58:45 -07:00
d8c5bc8f78 Fix texture stuff 2025-03-09 12:24:30 -07:00
ae017dd679 Rename project 2025-03-08 13:49:46 -08:00
84570fe87d Slightly rework death screen 2025-03-07 23:08:08 -08:00
8a61104868 Refactor inventory menu logic 2025-03-07 20:42:56 -08:00