|
|
54d9dcf9fa
|
Basic enemy attack pattern
|
2024-09-04 23:05:49 -07:00 |
|
|
|
19d3c40fef
|
found out about baroque shooting
|
2024-09-03 23:10:06 -07:00 |
|
|
|
8df3abc775
|
Enemy follow system
|
2024-09-03 00:41:15 -07:00 |
|
|
|
dc9d9c4589
|
Throw item
|
2024-09-01 17:51:16 -07:00 |
|
|
|
dc3639ad6e
|
Sync weapon equip to hitbox damage
|
2024-09-01 16:34:33 -07:00 |
|
|
|
b0e8ab124a
|
Support different resolutions
|
2024-09-01 13:34:59 -07:00 |
|
|
|
b1ef3dbaab
|
Remove in-progress work that isn't working well
|
2024-09-01 12:59:48 -07:00 |
|
|
|
699a333951
|
Messing with the dungeon
|
2024-08-27 20:05:18 -07:00 |
|
|
|
2fb0c364ca
|
Re-introduce prototype code
|
2024-08-23 00:39:15 -07:00 |
|
|
|
8b3d1bed8a
|
Basic Dungeon generation implementation
|
2024-08-22 22:09:58 -07:00 |
|
|
|
23ecd3a866
|
Set up C# solution
|
2024-08-22 18:17:32 -07:00 |
|
|
|
6a6be038e8
|
Init
|
2024-08-22 16:46:52 -07:00 |
|