Commit Graph

70 Commits

Author SHA1 Message Date
366ed9f5e6 Beeg fixpack 2026-02-16 03:30:45 -08:00
f09d6ac8e8 Wave of item effects and implementation 2026-02-15 22:44:43 -08:00
5233da4225 Various cleanup 2026-02-15 20:35:05 -08:00
69b25aacb9 Overhaul item and inventory and clean up bits and pieces 2026-02-15 01:19:27 -08:00
d6faf8642a Fix up debug info overlay 2026-02-13 10:14:42 -08:00
68b1455c53 Fix restorative 2026-02-12 23:28:51 -08:00
9615e1e251 Audio fade 2026-02-12 22:42:18 -08:00
d503413140 Fix up effect items
Fix up minimap
Add some debug info
2026-02-12 20:49:09 -08:00
230b47061d Add item spawn menu
Fix game over bug
Start adding more implementation for jewels
2026-02-11 15:25:20 -08:00
8ce38c3c13 Redesign and reimplement inventory menu
Add jewels but no implementation yet (needed redesign of inventory menu to function correctly)
2026-02-11 04:08:42 -08:00
97198afe18 Fix dropped/thrown item behavior 2026-02-10 14:57:41 -08:00
90d054a3c6 Clean up events, add weapon tag for weaker on swing 2026-02-09 23:50:15 -08:00
36b851254e Add collisions to A2 corridors
Start implementation of fading ambient audio in/out on level load
2026-02-05 14:17:45 -08:00
8a99771491 Add more boxes, implement weapon that gets stronger on lower HP 2026-02-04 23:51:07 -08:00
d45bc67722 Partially implementation of box items 2026-02-04 22:30:10 -08:00
52dc8fb9e4 Box item implementation 2026-02-04 01:49:17 -08:00
3e6e21977e Fix Altar scaling 2026-02-03 20:52:14 -08:00
34dce8c5a2 Loading screen fixes, transition screen UI fixes 2026-02-03 01:47:42 -08:00
79dd6eb33a Fix player height 2026-01-25 16:06:20 -08:00
a1f67c3d71 Fix dying loop, add death counter, add die button to debug 2026-01-20 21:18:10 -08:00
04543fcfac Add plastique item
Add Door object
Initial work for look up animation
2026-01-02 17:06:01 -08:00
5b9de11e5a Add Resume/Exit buttons to pause menu, handle logic for returning to main menu and starting a new game 2025-12-05 20:05:28 -08:00
678916be89 Enemy viewer revamp, loading screen improvement 2025-12-05 16:30:13 -08:00
6f90a0985a General UI Work 2025-12-03 23:21:29 -08:00
34742d568e Play test animation 2025-12-03 22:29:24 -08:00
8f8cc217dc Death animation 2025-11-30 21:37:31 -08:00
db7a1df1f7 Started implementing SFX
Fixed Shield animation jumps and secondary attack
Fixed demon wall stone behavior
Made overworld ambient sounds unpausable
2025-11-25 03:04:07 -08:00
a5846e08dc Rewrite and simplify Inventory Menu, various fixes for item effects 2025-11-04 01:12:16 -08:00
575a565a2c Fix spawn point for player, add flee behavior for gold sproingy 2025-10-29 11:03:07 -07:00
7e6dca1c29 Rework game over logic and game initialization 2025-10-27 15:04:01 -07:00
286c221530 Improvements to save and loading
Improvements to Chinthe animation logic
Fix broken Godot Tool system and just use a more manual approach to setting map nodes
Remove ItemDatabase from individual room scenes
2025-10-24 01:33:18 -07:00
f5360adbf1 Basic projectile implementation (put sample version in FilthEaterModelView) 2025-10-23 18:50:05 -07:00
f0c4e65783 Refactor stats 2025-10-22 16:24:07 -07:00
6ec45c4805 Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure 2025-10-22 02:41:08 -07:00
44fd8c82b0 Rework enemy behavior (still in progress but shouldn't crash) 2025-10-20 19:24:50 -07:00
6f582fcca1 Add map loading logic and spawn rate control 2025-09-30 02:32:03 -07:00
9107b8c570 Rework loading maps to be asynchronous, change debug menu so that its not completely pausing the game 2025-09-26 14:06:50 -07:00
7e9114bfd1 Speeeeeed up 2025-09-26 02:22:03 -07:00
78e08bec5c Support opening monster viewer screen from main menu 2025-09-25 03:55:20 -07:00
84f0f8338f Restructure loading of game 2025-09-25 02:50:55 -07:00
4808b1dd63 Remove SimpleDungeons plugin 2025-09-15 20:50:19 -07:00
Pal
b501d22782 Positional audio fix and BossRoomA spawn fix 2025-09-14 22:35:11 -07:00
4f1251d402 Re-implement audio managers 2025-09-08 23:24:33 -07:00
953cba40c6 Add minimap to sidebar 2025-08-08 23:43:57 -07:00
f33616dda4 Fix menus between floors 2025-06-28 00:30:16 -07:00
68c91d8f13 Overhaul game state logic to support gameplay loop 2025-04-30 00:43:55 -07:00
24b4227425 In progress gameplay loop changes 2025-04-15 00:33:59 -07:00
a7381658f4 Add debug menu, add ability to load next floor or spawn item 2025-04-09 22:45:00 -07:00
20dad3069a Fix export 2025-03-31 01:18:36 -07:00
2378030a0f Pick up thrown items 2025-03-27 00:37:16 -07:00