Commit Graph

18 Commits

Author SHA1 Message Date
d9cb9fb31e Cleanup, make the project compilable on windows using AoT, add room box to all rooms 2025-02-27 22:30:51 -08:00
22a930358c Rough collision avoidance implementation using pre-generated floors (just floor 01) 2025-02-24 21:48:40 -08:00
badc6d2375 Preserve current state before big refactor 2025-02-05 20:45:49 -08:00
f3a51de28a Resolve UID warnings by copying newly updated UIDs into scene file import 2025-01-18 12:38:21 -08:00
9cb696ca86 Upgrade Godot to 4.4 beta-1, remove redundant plugin, resolve warning messages in godot editor by removing items with duplicate UIDs 2025-01-18 12:22:30 -08:00
7f1f1a8a14 Push 2024-09-23 22:37:10 -07:00
28136545b4 Re-import 2024-09-18 17:24:20 -07:00
9b8884d459 stoop kid is afraid to leave his stoop 2024-09-17 00:07:13 -07:00
354813e6e0 Animation fixes 2024-09-16 20:38:44 -07:00
55c521db3a Update items 2024-09-16 01:05:15 -07:00
4a1fdd94f8 Hit shader 2024-09-15 17:12:18 -07:00
b4662a0c7b Massive refactor (inventory menu still a little broken but its Good Enough) 2024-09-12 02:24:14 -07:00
4d47a7586e Big refactor in place: Organize nodes in line with dependency injection expectations, use state machine flow more 2024-09-11 15:33:36 -07:00
fc33b07dc7 Add ability to hit NPCs and see different dialogue, add interrupt feature for dialogue controller singleton 2024-09-09 17:20:54 -07:00
6e97058905 Rat dialogue 2024-09-09 14:56:22 -07:00
b470a9d2fe Update 2024-09-07 15:01:45 -07:00
dc035eb1fe Add elements
Attempt to block line of sight with walls
2024-09-06 22:04:00 -07:00
5c81398c83 Add DeployToSteamOS and Procedural Dungeon Generation addons 2024-08-22 16:51:05 -07:00