Commit Graph

19 Commits

Author SHA1 Message Date
27fa657f92 Almost shippable 2024-09-17 04:39:01 -07:00
57b9d9b64a Clean up temporary dungeon room files 2024-09-14 10:32:06 -07:00
8ea532bcfa Change out floor prompt message 2024-09-13 17:07:47 -07:00
1d7d70e033 More inventory menu improvements 2024-09-13 16:43:10 -07:00
f0e75703f6 (Mostly) show status update when using an item. Need to fix up the equipping code here 2024-09-12 15:18:09 -07:00
af384d3ddb Finish refactoring other than making sure bonuses appear on player stat side 2024-09-12 04:26:29 -07:00
b4662a0c7b Massive refactor (inventory menu still a little broken but its Good Enough) 2024-09-12 02:24:14 -07:00
149c8d9571 Working pause menu 2024-09-11 15:55:47 -07:00
4d47a7586e Big refactor in place: Organize nodes in line with dependency injection expectations, use state machine flow more 2024-09-11 15:33:36 -07:00
6a4eb81529 More messing with dialogue box UI 2024-09-11 10:53:54 -07:00
0c9b1cd689 Fiddle with UI 2024-09-10 20:38:22 -07:00
f8f3c9842f Adjust dialog UI 2024-09-09 18:19:32 -07:00
fc33b07dc7 Add ability to hit NPCs and see different dialogue, add interrupt feature for dialogue controller singleton 2024-09-09 17:20:54 -07:00
6e97058905 Rat dialogue 2024-09-09 14:56:22 -07:00
ca9ba8c81f Remove possibly AI background, use shader for BG instead. Remove placeholder Rare Sword, fix missing Avarice name 2024-09-09 10:43:50 -07:00
2ac4660d1b Fixed inventory screen 2024-09-09 04:21:00 -07:00
ad5213a940 Display items in inventory 2024-09-09 02:27:03 -07:00
8ac19797f0 Player ui stuff 2024-09-08 23:54:46 -07:00
07295da93c Dialogue system; ask user if they want to teleport to next floor 2024-09-08 23:04:27 -07:00