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27fa657f92
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Almost shippable
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2024-09-17 04:39:01 -07:00 |
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57b9d9b64a
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Clean up temporary dungeon room files
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2024-09-14 10:32:06 -07:00 |
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8ea532bcfa
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Change out floor prompt message
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2024-09-13 17:07:47 -07:00 |
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1d7d70e033
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More inventory menu improvements
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2024-09-13 16:43:10 -07:00 |
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f0e75703f6
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(Mostly) show status update when using an item. Need to fix up the equipping code here
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2024-09-12 15:18:09 -07:00 |
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af384d3ddb
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Finish refactoring other than making sure bonuses appear on player stat side
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2024-09-12 04:26:29 -07:00 |
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b4662a0c7b
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Massive refactor (inventory menu still a little broken but its Good Enough)
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2024-09-12 02:24:14 -07:00 |
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149c8d9571
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Working pause menu
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2024-09-11 15:55:47 -07:00 |
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4d47a7586e
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Big refactor in place: Organize nodes in line with dependency injection expectations, use state machine flow more
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2024-09-11 15:33:36 -07:00 |
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6a4eb81529
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More messing with dialogue box UI
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2024-09-11 10:53:54 -07:00 |
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0c9b1cd689
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Fiddle with UI
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2024-09-10 20:38:22 -07:00 |
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f8f3c9842f
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Adjust dialog UI
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2024-09-09 18:19:32 -07:00 |
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fc33b07dc7
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Add ability to hit NPCs and see different dialogue, add interrupt feature for dialogue controller singleton
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2024-09-09 17:20:54 -07:00 |
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6e97058905
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Rat dialogue
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2024-09-09 14:56:22 -07:00 |
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ca9ba8c81f
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Remove possibly AI background, use shader for BG instead. Remove placeholder Rare Sword, fix missing Avarice name
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2024-09-09 10:43:50 -07:00 |
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2ac4660d1b
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Fixed inventory screen
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2024-09-09 04:21:00 -07:00 |
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ad5213a940
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Display items in inventory
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2024-09-09 02:27:03 -07:00 |
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8ac19797f0
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Player ui stuff
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2024-09-08 23:54:46 -07:00 |
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07295da93c
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Dialogue system; ask user if they want to teleport to next floor
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2024-09-08 23:04:27 -07:00 |
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