0b909e4e7e
Teleport skill added for Chinthe
2025-10-27 17:48:27 -07:00
7e6dca1c29
Rework game over logic and game initialization
2025-10-27 15:04:01 -07:00
720696aed0
Try to get Chinthe to stop jumping upon reaching player
2025-10-26 15:05:18 -07:00
286c221530
Improvements to save and loading
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Improvements to Chinthe animation logic
Fix broken Godot Tool system and just use a more manual approach to setting map nodes
Remove ItemDatabase from individual room scenes
2025-10-24 01:33:18 -07:00
f5360adbf1
Basic projectile implementation (put sample version in FilthEaterModelView)
2025-10-23 18:50:05 -07:00
bc161a58b3
Additional refactoring and fixing of equipment data
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Add attack data to enemy attacks (might need to rework a little bit for primary/secondary attacks)
2025-10-23 00:05:44 -07:00
f0c4e65783
Refactor stats
2025-10-22 16:24:07 -07:00
6ec45c4805
Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure
2025-10-22 02:41:08 -07:00
44fd8c82b0
Rework enemy behavior (still in progress but shouldn't crash)
2025-10-20 19:24:50 -07:00
Pal
20b659681a
More enemy VFX added and attacks setup, old Shield of Heaven frames removed, player camera rotation fixed
2025-10-15 20:17:04 -07:00
Pal
2786c95c22
re-rendered all frames for chinthe, added teleport in animation as well as VFX for attack and teleport. rough draft of a setup for map glow.
2025-10-09 03:23:27 -07:00
aa624f7784
Animation tree fixes
2025-10-06 23:49:42 -07:00
1545ec73b0
Add rescued items spawn to overworld
2025-10-06 22:22:07 -07:00
0bf87c0dc2
Use Special Room script type to mark rooms that don't have monster/item/player spawns
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Fix some minimap display issues
Fix michael animation state
2025-10-06 14:20:08 -07:00
ec0f9ebff7
Simplify enemy animation logic
2025-10-06 02:13:05 -07:00
Pal
122d0e7794
made test floor, replaced sara frames, replaced shield frames, set many enemies to shaded and adjusted heights/sizes, added solid mesh doorways, added filth and ballos' vfx,
2025-10-03 04:43:45 -07:00
6ee1788337
Adjust HP totals for enemies
2025-09-30 19:32:49 -07:00
70fe9e953b
Revert "Compress Red Ambassador and Shield of Heaven"
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This reverts commit 1d36879fbb .
2025-09-30 19:26:30 -07:00
6f582fcca1
Add map loading logic and spawn rate control
2025-09-30 02:32:03 -07:00
70d1871985
Add B Corridor
2025-09-27 22:06:35 -07:00
1d36879fbb
Compress Red Ambassador and Shield of Heaven
2025-09-26 19:32:00 -07:00
0292888351
Compress Aqueos demon
2025-09-26 19:22:14 -07:00
30363d3513
Compress Chariot
2025-09-26 15:33:47 -07:00
7e9114bfd1
Speeeeeed up
2025-09-26 02:22:03 -07:00
928112188b
Update enemy animations, make Loading screen a scene
2025-09-26 00:17:38 -07:00
Pal
be47f38963
DW Arm Animation Fixes + Minimap Player Icon Fix
2025-09-25 19:03:07 -07:00
84f0f8338f
Restructure loading of game
2025-09-25 02:50:55 -07:00
Pal
e7f5da5b1a
Demon Wall Floor Models Replaced, Demon Wall centered in room.
2025-09-24 02:33:00 -07:00
7c2d61a36a
Update enemy move/attack logic
2025-09-23 23:21:19 -07:00
Pal
e526fdd1c3
Demon Wall Animations Work
2025-09-23 19:31:55 -07:00
adedef6cc3
Added demon wall orb animation and added sprite sheets for various enemies.
2025-09-22 19:17:26 -07:00
53ac818776
Macbook Import Changes + Michael VFX
2025-09-21 19:33:03 -07:00
75e22e9837
Fix Demon Wall eye
2025-09-21 13:58:45 -07:00
Pal
32baff1fd6
successfully added demon wall flame spray, but still broken from previous model replacement.
2025-09-20 03:28:13 -07:00
Pal
c3d720d653
Started on Demon Wall flame particle system, imported current sprite based VFX
2025-09-19 16:37:46 -07:00
Pal
2f00eda29d
Replaced Demon Wall Base Mode and subsequentually broke a bunch of stuff.
2025-09-19 03:04:56 -07:00
Pal
13cd16f9e0
Demon Wall Model Changes, Added pulsing to Pipes
2025-09-18 18:50:43 -07:00
4808b1dd63
Remove SimpleDungeons plugin
2025-09-15 20:50:19 -07:00
Pal
b04956ea4d
Void Room preliminary shaders added, boss1 materials added
2025-09-12 03:35:19 -07:00
92e9351766
Fix up audio issue and resolve errors in godot log
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Replace label style settings with new fonts, need to resolve stretching issue still
2025-09-11 21:15:56 -07:00
Pal
9867734d0d
B1,B2,Altar Sky Shaders, HorseHead/Ox Light Removal
2025-09-10 18:29:23 -07:00
4f1251d402
Re-implement audio managers
2025-09-08 23:24:33 -07:00
d830a05d98
Add SFX
2025-09-06 14:46:49 -07:00
bd6794dafd
Add HP/VT bars
2025-08-08 23:16:51 -07:00
7c694149c2
Modify UI placement, fix debug menu
2025-08-07 23:25:58 -07:00
d3b67c1825
Re-import rooms and add missing NPCs
2025-06-29 23:11:24 -07:00
f12841f88f
Add debug floors, fix boss battle A crashes (need to reimplement the fight anyway)
2025-06-29 22:11:49 -07:00
bdc3bdf61d
Move inventory screen to UI folder
2025-06-28 14:23:52 -07:00
f33616dda4
Fix menus between floors
2025-06-28 00:30:16 -07:00
39f791e2b4
Fix dialogue manager plugin, lower resolution
2025-06-27 18:53:08 -07:00